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*TTRPGs General
Monsters - How to best run them?
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<blockquote data-quote="Zaukrie" data-source="post: 4717936" data-attributes="member: 2057"><p>Sure, some examples.</p><p></p><p>The swordmage marks an enemy. The Swordmage gets trapped by a trap. The marked enemy attacks who at that point? If the enemy attacks the already trapped swordmage, they get little benefit. If they attack someone else, the swordmage teleports out of the trap and gets a free attack.</p><p></p><p>In general, I struggle with marks and I imagine the new avenger doohickey will be the same. If you are a monster, what do you do? The PCs really seem to have the opportunity to dictate the fight more than the monsters do, as few of them can mark. Few of them have the synergies available to them that a well rounded party does. As someone that used to be pretty good at DDM (the tactical game), I should be able to run the monsters so they are more than just a lot of hitpoints to slog through, but I often feel the monsters' choices are very constrained.</p><p></p><p>Like I said, though, it's not like the PCs aren't consuming their resources. One fight had three of the five down right away recently, and one character in teh group almost always is down to zero by most fights. But, it rarely seems like that is due to monster tactics, but due to monster hitpoints and AC.</p></blockquote><p></p>
[QUOTE="Zaukrie, post: 4717936, member: 2057"] Sure, some examples. The swordmage marks an enemy. The Swordmage gets trapped by a trap. The marked enemy attacks who at that point? If the enemy attacks the already trapped swordmage, they get little benefit. If they attack someone else, the swordmage teleports out of the trap and gets a free attack. In general, I struggle with marks and I imagine the new avenger doohickey will be the same. If you are a monster, what do you do? The PCs really seem to have the opportunity to dictate the fight more than the monsters do, as few of them can mark. Few of them have the synergies available to them that a well rounded party does. As someone that used to be pretty good at DDM (the tactical game), I should be able to run the monsters so they are more than just a lot of hitpoints to slog through, but I often feel the monsters' choices are very constrained. Like I said, though, it's not like the PCs aren't consuming their resources. One fight had three of the five down right away recently, and one character in teh group almost always is down to zero by most fights. But, it rarely seems like that is due to monster tactics, but due to monster hitpoints and AC. [/QUOTE]
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