Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Monsters in Pandemonium
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shemeska" data-source="post: 6810982" data-attributes="member: 11697"><p>I'm here and you didn't even need to sacrifice anything or pen a binding circle in blood or salt. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>In one of my long-term campaigns I ran the PCs through a plot arc in the depths of Pandemonium, specifically the location known as Howler's Crag in the plane's second layer Cocytus. Heavy agoraphobic emphasis on the fact that you aren't in tight, confined tunnels, but you're in a massive cavity while also utterly blind beyond the edge of your light source or darkvision. Who knows what's out there lurking and waiting, and something was very much hunting down NPCs in the group the PCs had been paid to protect. Fun times.</p><p></p><p>The monsters I used included the ever fun howlers, a hive of bebeliths and their webbed over tunnels burrowing into the depths of the Crag itself, some random tanar'ri, some hints of Keeper activity in the past (2e/3e versions), and a sporadic gateway to the lair of an ancient and very much insane great wyrm howling dragon in the lowest layer, Agathion.</p><p></p><p>The monsters were honestly a secondary player to the atmospheric descriptions, the environmental hazards such as wind bursts, near deafness at times, and the overwhelming, oppressive darkness and the unknown fear of what might or might not be out there. Fun stuff. I wrote up that particular adventure within my 1st storyhour if curious (it straddles the first and second threads of that one).</p><p></p><p>If I went back now, I'd probably add in some undead, especially some bodaks, shadows, and various things connected to those who died within the plane itself (it might just be their reanimated remains, or an intersection of ambient planar energies acting on the remains rather than true undead), and absolutely some bonkers mad petitioners out in the howling darkness.</p></blockquote><p></p>
[QUOTE="Shemeska, post: 6810982, member: 11697"] I'm here and you didn't even need to sacrifice anything or pen a binding circle in blood or salt. :D In one of my long-term campaigns I ran the PCs through a plot arc in the depths of Pandemonium, specifically the location known as Howler's Crag in the plane's second layer Cocytus. Heavy agoraphobic emphasis on the fact that you aren't in tight, confined tunnels, but you're in a massive cavity while also utterly blind beyond the edge of your light source or darkvision. Who knows what's out there lurking and waiting, and something was very much hunting down NPCs in the group the PCs had been paid to protect. Fun times. The monsters I used included the ever fun howlers, a hive of bebeliths and their webbed over tunnels burrowing into the depths of the Crag itself, some random tanar'ri, some hints of Keeper activity in the past (2e/3e versions), and a sporadic gateway to the lair of an ancient and very much insane great wyrm howling dragon in the lowest layer, Agathion. The monsters were honestly a secondary player to the atmospheric descriptions, the environmental hazards such as wind bursts, near deafness at times, and the overwhelming, oppressive darkness and the unknown fear of what might or might not be out there. Fun stuff. I wrote up that particular adventure within my 1st storyhour if curious (it straddles the first and second threads of that one). If I went back now, I'd probably add in some undead, especially some bodaks, shadows, and various things connected to those who died within the plane itself (it might just be their reanimated remains, or an intersection of ambient planar energies acting on the remains rather than true undead), and absolutely some bonkers mad petitioners out in the howling darkness. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Monsters in Pandemonium
Top