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*Dungeons & Dragons
Monsters & More: An In-Depth Review of the 2025 D&D Monster Manual
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<blockquote data-quote="AlViking" data-source="post: 9571129" data-attributes="member: 6906980"><p>I think it's difficult for for wizards to have a lot of lore in the books for multiple reasons. One is that it's a multiverse and the lore of flumphs in my world may vary from flumphs in your world. Without being setting specific, some lore may not fit. It's also simply a matter of page count and what they want to focus on. A lot of people don't really care about lore getting into details so what amount is correct is always going to be a guess.</p><p></p><p>The main issue though might be that every sentence in the book will be scrutinized far more than most products produced by third parties. They've likely decided that anything that can be interpreted as racist, cultural appropriation or in any way shedding negative light it will be fodder for yet another round of videos with big red letters, face palming and flames in the background declaring yet another catastrophic error. While they absolutely have made mistakes in the past and should be held accountable for it, the more lore you put into a book the more opportunities something that will be missed no matter how good the intentions. Not to mention that the acceptance of a word can change, it seems to me that "thug" has gotten a more negative connotation over the past decade than it had before. So even if you have people double check everything, there's no guarantees and they tend to err on the side of caution. Can't say that I blame them. As I said above third party products never receive as much scrutiny from the public and are unlikely to hit much controversy unless the issues are glaringly obvious and widespread. </p><p></p><p>Hasbro wants to continue to have DnD be the safe alternative so grandma can feel okay picking up the books for little Jimmy or Jenny. Meanwhile it's mostly the old grognards who will miss the lore because most people are quite casual about the game in my experience.</p></blockquote><p></p>
[QUOTE="AlViking, post: 9571129, member: 6906980"] I think it's difficult for for wizards to have a lot of lore in the books for multiple reasons. One is that it's a multiverse and the lore of flumphs in my world may vary from flumphs in your world. Without being setting specific, some lore may not fit. It's also simply a matter of page count and what they want to focus on. A lot of people don't really care about lore getting into details so what amount is correct is always going to be a guess. The main issue though might be that every sentence in the book will be scrutinized far more than most products produced by third parties. They've likely decided that anything that can be interpreted as racist, cultural appropriation or in any way shedding negative light it will be fodder for yet another round of videos with big red letters, face palming and flames in the background declaring yet another catastrophic error. While they absolutely have made mistakes in the past and should be held accountable for it, the more lore you put into a book the more opportunities something that will be missed no matter how good the intentions. Not to mention that the acceptance of a word can change, it seems to me that "thug" has gotten a more negative connotation over the past decade than it had before. So even if you have people double check everything, there's no guarantees and they tend to err on the side of caution. Can't say that I blame them. As I said above third party products never receive as much scrutiny from the public and are unlikely to hit much controversy unless the issues are glaringly obvious and widespread. Hasbro wants to continue to have DnD be the safe alternative so grandma can feel okay picking up the books for little Jimmy or Jenny. Meanwhile it's mostly the old grognards who will miss the lore because most people are quite casual about the game in my experience. [/QUOTE]
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