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<blockquote data-quote="BrotherD" data-source="post: 2661994" data-attributes="member: 16218"><p><strong>Some new creatures to make your players look twice</strong></p><p></p><p>From Reality Deviants Publications is <em>Monsters of Illusion</em>, by Kenneth "Axel" Carlsson and artwork again from Jason Walton. (I wasn't aware of Jason Walton's work prior to reading these two supplements, but I really liked what I saw and look forward to more from him.)</p><p></p><p>After a brief introduction in the form of a journal entry from adventurer Bendelbrook of Lorthin's Creek, the book dives into its main subject - monsters and creatures that derive their unique abilities from some form of illusion magic. Each monster is prefaced with an excerpt from Bendelbrook's journal, and wraps up with adventure hook suggestions. As with the sidebars from Reality Deviants' <em>A Touch of Evil </em> supplement, these hooks provide DMs with suggestions on how best to work this new material into an on-going game or campaign. I'm already considering using an ever-changing ooze or shimmer dragon in an upcoming game session! (In fact, this seems to be one of Reality Deviants' strengths - making their material user-friendly and instantly-usable.)</p><p></p><p>The first appendix (there are three in this 27 page .PDF) provides a handful of new spells, including <em>confuse tracks</em>, which does exactly what it sounds like it does, and <em>betrayal's illusion</em>, which causes its target to believe his or her companion has committed an act of betrayal. I could easily see how <em>betrayal's illusion </em> could be useful in the middle of combat - there's nothing like a little in-party fighting to help the villain escape! The second and third appendixes provide NPCs based on the <em>Monsters of Illusion </em> creatures and adventure locations using the new material and rules, respectively.</p><p></p><p><em>Monsters of Illusion </em> does have a few formatting and grammatical errors (mostly spells improperly capitalized and not italicized, a few columns not lining up or the occasional typo), but these are not overwhelmingly distracting.</p></blockquote><p></p>
[QUOTE="BrotherD, post: 2661994, member: 16218"] [b]Some new creatures to make your players look twice[/b] From Reality Deviants Publications is [I]Monsters of Illusion[/I], by Kenneth "Axel" Carlsson and artwork again from Jason Walton. (I wasn't aware of Jason Walton's work prior to reading these two supplements, but I really liked what I saw and look forward to more from him.) After a brief introduction in the form of a journal entry from adventurer Bendelbrook of Lorthin's Creek, the book dives into its main subject - monsters and creatures that derive their unique abilities from some form of illusion magic. Each monster is prefaced with an excerpt from Bendelbrook's journal, and wraps up with adventure hook suggestions. As with the sidebars from Reality Deviants' [I]A Touch of Evil [/I] supplement, these hooks provide DMs with suggestions on how best to work this new material into an on-going game or campaign. I'm already considering using an ever-changing ooze or shimmer dragon in an upcoming game session! (In fact, this seems to be one of Reality Deviants' strengths - making their material user-friendly and instantly-usable.) The first appendix (there are three in this 27 page .PDF) provides a handful of new spells, including [I]confuse tracks[/I], which does exactly what it sounds like it does, and [I]betrayal's illusion[/I], which causes its target to believe his or her companion has committed an act of betrayal. I could easily see how [I]betrayal's illusion [/I] could be useful in the middle of combat - there's nothing like a little in-party fighting to help the villain escape! The second and third appendixes provide NPCs based on the [I]Monsters of Illusion [/I] creatures and adventure locations using the new material and rules, respectively. [I]Monsters of Illusion [/I] does have a few formatting and grammatical errors (mostly spells improperly capitalized and not italicized, a few columns not lining up or the occasional typo), but these are not overwhelmingly distracting. [/QUOTE]
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