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Monsters of Many Names - Wandering Monsters (Yugoloth!)
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<blockquote data-quote="I'm A Banana" data-source="post: 6129405" data-attributes="member: 2067"><p>I noted that these stories aren't exclusive, and that's what plays in here. Conspiracies aren't unique to yugoloths. You can do a conspiracy with nothing more than two shopkeepers and a small village. </p><p></p><p>But the focus on obfuscation and manipulation for nefarious, wicked, self-interested purposes is a trait of the yugoloths that serves as a prop for that kind of story. They're a signifier. If you're putting on a play and there's an old beaten baseball scoreboard in the background, you can infer that there's something to do with baseball happening on stage in some way. If you're putting on a D&D game and a yugoloth makes an appearance, you can infer that there's layers of lies and hidden agendas in this game, and that it will involve things like Insight checks and red herring encounters and some sort of struggle to arrive at the truth. You don't need a beaten scoreboard to tell a story about baseball, and you don't need yugoloths to tell a story about manipulative masters of conspiracy, but both are useful props for that kind of story. </p><p></p><p>Devils can be conspiracy-minded, too. Demons can be, too. Heck, Slaadi could be involved in a conspiracy. No one said they couldn't. You don't need any particular monster to tell that particular story, but you can also use a particular monster to help you tell a particular story. But just because something else can be doesn't mean that there shouldn't be creatures who are <em>about</em> that. </p><p></p><p></p><p></p><p>He's a fallen angel. Which befits his role as an antagonist interested in corruption and sin. He wants the whole world to be like him: to turn their backs on the goodness in their souls and embrace the evil that always simmers below the surface. He's happy in a world where everyone's his friend (well, loyal peon, but still) because they're all like him and he has shown them the way to embracing their true nature.</p><p></p><p>The loths are happy in a world of fools where no one knows who they are because they're always just out of reach, doing things for their own purposes. </p><p></p><p>Devils want to see you fall. Yugoloths just want to see you be useful to them. </p><p></p><p></p><p></p><p><a href="http://www.enworld.org/forum/content.php?591-Risky-Rich-The-Mythopoetry-of-Kobolds" target="_blank">Kobolds help you tell this story.</a></p><p></p><p><a href="http://www.enworld.org/forum/content.php?437-Fear-of-the-Dark-The-Mythopoetry-of-Goblins" target="_blank">Goblins help you tell this one.</a></p><p></p><p>Personally, I think it's very possible to distinguish these things, because to me they are quite distinct.</p><p></p><p>They don't have to be. You don't have to have any monsters. Slap some stats on a business card and make stuff up.</p><p></p><p>But there's a valuable story, a valuable play experience behind these creatures as I see them. Behind yugoloths and gehreleths, too.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6129405, member: 2067"] I noted that these stories aren't exclusive, and that's what plays in here. Conspiracies aren't unique to yugoloths. You can do a conspiracy with nothing more than two shopkeepers and a small village. But the focus on obfuscation and manipulation for nefarious, wicked, self-interested purposes is a trait of the yugoloths that serves as a prop for that kind of story. They're a signifier. If you're putting on a play and there's an old beaten baseball scoreboard in the background, you can infer that there's something to do with baseball happening on stage in some way. If you're putting on a D&D game and a yugoloth makes an appearance, you can infer that there's layers of lies and hidden agendas in this game, and that it will involve things like Insight checks and red herring encounters and some sort of struggle to arrive at the truth. You don't need a beaten scoreboard to tell a story about baseball, and you don't need yugoloths to tell a story about manipulative masters of conspiracy, but both are useful props for that kind of story. Devils can be conspiracy-minded, too. Demons can be, too. Heck, Slaadi could be involved in a conspiracy. No one said they couldn't. You don't need any particular monster to tell that particular story, but you can also use a particular monster to help you tell a particular story. But just because something else can be doesn't mean that there shouldn't be creatures who are [I]about[/I] that. He's a fallen angel. Which befits his role as an antagonist interested in corruption and sin. He wants the whole world to be like him: to turn their backs on the goodness in their souls and embrace the evil that always simmers below the surface. He's happy in a world where everyone's his friend (well, loyal peon, but still) because they're all like him and he has shown them the way to embracing their true nature. The loths are happy in a world of fools where no one knows who they are because they're always just out of reach, doing things for their own purposes. Devils want to see you fall. Yugoloths just want to see you be useful to them. [URL="http://www.enworld.org/forum/content.php?591-Risky-Rich-The-Mythopoetry-of-Kobolds"]Kobolds help you tell this story.[/URL] [URL="http://www.enworld.org/forum/content.php?437-Fear-of-the-Dark-The-Mythopoetry-of-Goblins"]Goblins help you tell this one.[/URL] Personally, I think it's very possible to distinguish these things, because to me they are quite distinct. They don't have to be. You don't have to have any monsters. Slap some stats on a business card and make stuff up. But there's a valuable story, a valuable play experience behind these creatures as I see them. Behind yugoloths and gehreleths, too. [/QUOTE]
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