Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Monsters of Many Names - Wandering Monsters (Yugoloth!)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 6132826" data-attributes="member: 2067"><p>It's about the assumptions of the game. The game assumes kender, and also assumes hobittesque halflings. The game assumes Baphomet minotaurs, and also assumes Krynn's minotaurs. The game can assume 4e eladrin exist alongside 2e eladrin. </p><p></p><p>But if the game assumes that yugoloths are categorically the servants of the evil gods, that doesn't leave room for yugoloths to hate the gods. Suddenly, in order to play with lore that you've used perfectly fine for decades, you need to make a change to the game's assumptions.</p><p></p><p>You don't have to do that to play a pirate minotaur. As far as we've been told, if you want to play a pirate minotaur, the game will be like, "Cool, we get that, here's what you need." </p><p></p><p>Writing the game with the assumption that yugoloth are the servants of a evil deities is like when they wrote 4e with the assumption that all eladrin were <em>this particular kind of creature</em> (a creature that had no relation to what had come before), rather than leaving room, as we can project that 5e will do, for the versions that already exist.</p><p></p><p>If you're interested in creating a variant yugoloth that IS the servant of evil gods, I'd ask a different set of questions. For starters: why don't any of the other creatures that have been the servants of evil gods over the last few decades fill the bill well enough? Why do we NEED a variant yugoloth that does that? </p><p></p><p>But I gathered from his assertions that he wasn't actually proposing the change (but rather debating the reason for opposing the change), that this wasn't really Hussar's main point.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6132826, member: 2067"] It's about the assumptions of the game. The game assumes kender, and also assumes hobittesque halflings. The game assumes Baphomet minotaurs, and also assumes Krynn's minotaurs. The game can assume 4e eladrin exist alongside 2e eladrin. But if the game assumes that yugoloths are categorically the servants of the evil gods, that doesn't leave room for yugoloths to hate the gods. Suddenly, in order to play with lore that you've used perfectly fine for decades, you need to make a change to the game's assumptions. You don't have to do that to play a pirate minotaur. As far as we've been told, if you want to play a pirate minotaur, the game will be like, "Cool, we get that, here's what you need." Writing the game with the assumption that yugoloth are the servants of a evil deities is like when they wrote 4e with the assumption that all eladrin were [I]this particular kind of creature[/I] (a creature that had no relation to what had come before), rather than leaving room, as we can project that 5e will do, for the versions that already exist. If you're interested in creating a variant yugoloth that IS the servant of evil gods, I'd ask a different set of questions. For starters: why don't any of the other creatures that have been the servants of evil gods over the last few decades fill the bill well enough? Why do we NEED a variant yugoloth that does that? But I gathered from his assertions that he wasn't actually proposing the change (but rather debating the reason for opposing the change), that this wasn't really Hussar's main point. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Monsters of Many Names - Wandering Monsters (Yugoloth!)
Top