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Monsters of Many Names - Wandering Monsters (Yugoloth!)
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<blockquote data-quote="steeldragons" data-source="post: 6133081" data-attributes="member: 92511"><p>Oh. and one more thing about this...</p><p></p><p></p><p>a) no one is suggesting that they "categorically" be made that...and b) You've never served someone you hated before?</p><p></p><p>As someone who spent his high school and college years as a waiter and bartender (and many more past college as a bartender as well) I can tell you, with com<em>plete</em> sincerity, it is possible to serve/work for someone and hate them simultaneously.</p><p></p><p></p><p></p><p>I guess you have. Not me.</p><p></p><p></p><p></p><p>Why? You want daemons to predate the gods and hate them in your universe? Bully. Go for it! That is<em> your </em>game. <em>Your </em>assumptions about what happens with these creatures in <em>your</em> world. You don't need to change "the game's assumptions." It's <em>your</em> game.</p><p></p><p>I want daemons who are scheming conniving free-agents among the lower planes...I'm not altering any of<em> my</em> game assumptions. The game is not, somehow, forcing me to change how I want things to be...</p><p></p><p></p><p></p><p>Of course you do. If you want to play a pirate minotaur, you have to say, in <em>your </em>game that that is ok. You have to <em>alter your game</em> to include pirate minotaurs. I don't allow minotaur pcs in my games...the "game assumptions" don't tell me minotaur pcs are ok....If you're playing <em>in the Dragonlance setting</em>, then it's ok, cuz that's what Krynn minotaurs do. It's not what minotaurs do in mine/my world/game or any other specifically outside of Dragonlance that I know of [and NO, WoW doesn't count! It's a video game not D&D]. But I don't play in Krynn so my game assumptions are just fine.</p><p></p><p>There is absolutely nothing you are saying through all of these posts that cannot be easily transferred to apply to daemons...sorry, "yugoloths" just as well as any other creatures brought up.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6133081, member: 92511"] Oh. and one more thing about this... a) no one is suggesting that they "categorically" be made that...and b) You've never served someone you hated before? As someone who spent his high school and college years as a waiter and bartender (and many more past college as a bartender as well) I can tell you, with com[I]plete[/I] sincerity, it is possible to serve/work for someone and hate them simultaneously. I guess you have. Not me. Why? You want daemons to predate the gods and hate them in your universe? Bully. Go for it! That is[I] your [/I]game. [I]Your [/I]assumptions about what happens with these creatures in [I]your[/I] world. You don't need to change "the game's assumptions." It's [I]your[/I] game. I want daemons who are scheming conniving free-agents among the lower planes...I'm not altering any of[I] my[/I] game assumptions. The game is not, somehow, forcing me to change how I want things to be... Of course you do. If you want to play a pirate minotaur, you have to say, in [I]your [/I]game that that is ok. You have to [I]alter your game[/I] to include pirate minotaurs. I don't allow minotaur pcs in my games...the "game assumptions" don't tell me minotaur pcs are ok....If you're playing [I]in the Dragonlance setting[/I], then it's ok, cuz that's what Krynn minotaurs do. It's not what minotaurs do in mine/my world/game or any other specifically outside of Dragonlance that I know of [and NO, WoW doesn't count! It's a video game not D&D]. But I don't play in Krynn so my game assumptions are just fine. There is absolutely nothing you are saying through all of these posts that cannot be easily transferred to apply to daemons...sorry, "yugoloths" just as well as any other creatures brought up. [/QUOTE]
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