Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Monsters of Suck
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Erik Mona" data-source="post: 3444701" data-attributes="member: 2174"><p>Ok, this is a kind of funny story.</p><p></p><p>Way back in 2000 or so I was just a snot-nosed kid hired fresh off the Internet and given one of the least internal-respect-garnering jobs at Wizards of the Coast: Editor of the RPGA's Polyhedron Newszine. At the same time we were launching the Living Greyhawk campaign, putting out a free member module, and converting the Living City campaign from second to a still-not-finished third edition. I knew _no one_ at WotC, had a pretty strong impression that I wasn't well liked by most of them anyway, and was completely obsessed with my job. Naturally, I ended up staying at work until the wee hours of the morning working on the million projects I had assigned myself in order to stay busy.</p><p></p><p>Happily, I was far from the only such workaholic, and I soon became friends with a handful of graphic designers--night owls all--who I'm still working with today. One of those was Sean Glenn, one of my best friends in the world and the current Senior Art Director of Paizo Publishing. But back then he was the flunkiest of the flunkies in the art department, an assistant marketing graphic designer with a similarly impossible pile of projects to my own. It didn't hurt that one of those responsibilities was art directing and designing the bi-monthly 32-page Polyhedron magazine.</p><p></p><p>Epic after hours struggles ensued, and much 80s butt-rock was played at extremely loud volumes. In the hours after midnight, things tend to get a little loopy. </p><p></p><p>On one such occasion, faced with some unanticipated space to fill, we hatched a now legendary (at least to us) plan. I'd already decided to theme the issue around monsters, since we'd just launched a member design contest (the RPGA used to do fun stuff like that all the time back in the day). I wrote an editorial about the loveable losers in the Fiend Folio. We had lots of neat articles, but we still had some annoying blank spots to fill.</p><p></p><p>So Sean and I flipped through the old Fiend Folio, picked a bunch of the worst offenders, and came up with derogatory slams against each of the pictures. The repulsively stupid gorbel, for example, was depicted grabbing feebly onto a villager's shirt. I think the guy is running away in terror but it's difficult to understand why given the sheer stupidity of the monster concept "menacing" him. The gorbel is truly pathetic. Anyway, under the image we wrote "Schhhhpare some change?" Under the picture of the much-too-puffy Ogremoch bursting through a cavern wall we wrote "Hey, Kool-Aid!" You get the picture.</p><p></p><p>We had a quarter-page space-filler with the retard-grin lava child and the saying "If you think I suck, check out the losers on page 18". We had a vote for which was the most pathetic Fiend Folio monster, with the finalists being the flumph, the achererai, the carbuncle, or the C.I.F.A.L. (Colonial Insect-Form Artificial Life). Not surprisingly, the C.I.F.A.L. (Colonial Insect-Form Artificial Life) won. That name is awful, and the picture surely was responsible for several votes.</p><p></p><p>We had a good laugh about it at 4:00 in the morning on a weekday, and the members seemed to get a kick out of it too. It was fun.</p><p></p><p>Years later, Wesley Schneider is editing "Dragon Presents: Monster Ecologies," and he decides to include an homage to the original "Monsters of Suck" experience. </p><p></p><p>You're all in for a treat. I hope (but somehow doubt) that you'll find it as amusing as I do.</p><p></p><p>--Erik Mona</p></blockquote><p></p>
[QUOTE="Erik Mona, post: 3444701, member: 2174"] Ok, this is a kind of funny story. Way back in 2000 or so I was just a snot-nosed kid hired fresh off the Internet and given one of the least internal-respect-garnering jobs at Wizards of the Coast: Editor of the RPGA's Polyhedron Newszine. At the same time we were launching the Living Greyhawk campaign, putting out a free member module, and converting the Living City campaign from second to a still-not-finished third edition. I knew _no one_ at WotC, had a pretty strong impression that I wasn't well liked by most of them anyway, and was completely obsessed with my job. Naturally, I ended up staying at work until the wee hours of the morning working on the million projects I had assigned myself in order to stay busy. Happily, I was far from the only such workaholic, and I soon became friends with a handful of graphic designers--night owls all--who I'm still working with today. One of those was Sean Glenn, one of my best friends in the world and the current Senior Art Director of Paizo Publishing. But back then he was the flunkiest of the flunkies in the art department, an assistant marketing graphic designer with a similarly impossible pile of projects to my own. It didn't hurt that one of those responsibilities was art directing and designing the bi-monthly 32-page Polyhedron magazine. Epic after hours struggles ensued, and much 80s butt-rock was played at extremely loud volumes. In the hours after midnight, things tend to get a little loopy. On one such occasion, faced with some unanticipated space to fill, we hatched a now legendary (at least to us) plan. I'd already decided to theme the issue around monsters, since we'd just launched a member design contest (the RPGA used to do fun stuff like that all the time back in the day). I wrote an editorial about the loveable losers in the Fiend Folio. We had lots of neat articles, but we still had some annoying blank spots to fill. So Sean and I flipped through the old Fiend Folio, picked a bunch of the worst offenders, and came up with derogatory slams against each of the pictures. The repulsively stupid gorbel, for example, was depicted grabbing feebly onto a villager's shirt. I think the guy is running away in terror but it's difficult to understand why given the sheer stupidity of the monster concept "menacing" him. The gorbel is truly pathetic. Anyway, under the image we wrote "Schhhhpare some change?" Under the picture of the much-too-puffy Ogremoch bursting through a cavern wall we wrote "Hey, Kool-Aid!" You get the picture. We had a quarter-page space-filler with the retard-grin lava child and the saying "If you think I suck, check out the losers on page 18". We had a vote for which was the most pathetic Fiend Folio monster, with the finalists being the flumph, the achererai, the carbuncle, or the C.I.F.A.L. (Colonial Insect-Form Artificial Life). Not surprisingly, the C.I.F.A.L. (Colonial Insect-Form Artificial Life) won. That name is awful, and the picture surely was responsible for several votes. We had a good laugh about it at 4:00 in the morning on a weekday, and the members seemed to get a kick out of it too. It was fun. Years later, Wesley Schneider is editing "Dragon Presents: Monster Ecologies," and he decides to include an homage to the original "Monsters of Suck" experience. You're all in for a treat. I hope (but somehow doubt) that you'll find it as amusing as I do. --Erik Mona [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Monsters of Suck
Top