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General Tabletop Discussion
*Dungeons & Dragons
Monsters of the Multiverse: the death of eldritch blast?
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<blockquote data-quote="Frozen_Heart" data-source="post: 8540653" data-attributes="member: 7029687"><p>That won't be solved by getting rid of the pact boon/invocation complexity. You will simply be an eldritch blast machine with less options (even if most of those options were always pretty sub par).</p><p></p><p>A better way to solve it would be maybe opening up the variety of cantrips which work with warlocks class features, so you can change the effects you're having round to round. Or maybe make the eldritch blast way more customisable, where you can switch up its effects between a blast, lots of small beams, a cone, a line, and a melee spell attack. With different status effects and damage types you can apply to it.</p><p></p><p>I like warlock being a cantrip monster. But it should be more than one cantrip option. Also imo if something is 'essential' for a class, it should be a default class feature. Like agonising blast is basically a must have. Well make it a base feature, and make it apply to all cantrips with damage roles. Suddenly your warlock has a lot more choice of what they can do.</p></blockquote><p></p>
[QUOTE="Frozen_Heart, post: 8540653, member: 7029687"] That won't be solved by getting rid of the pact boon/invocation complexity. You will simply be an eldritch blast machine with less options (even if most of those options were always pretty sub par). A better way to solve it would be maybe opening up the variety of cantrips which work with warlocks class features, so you can change the effects you're having round to round. Or maybe make the eldritch blast way more customisable, where you can switch up its effects between a blast, lots of small beams, a cone, a line, and a melee spell attack. With different status effects and damage types you can apply to it. I like warlock being a cantrip monster. But it should be more than one cantrip option. Also imo if something is 'essential' for a class, it should be a default class feature. Like agonising blast is basically a must have. Well make it a base feature, and make it apply to all cantrips with damage roles. Suddenly your warlock has a lot more choice of what they can do. [/QUOTE]
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Monsters of the Multiverse: the death of eldritch blast?
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