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<blockquote data-quote="Khisanth the Ancient" data-source="post: 3458011" data-attributes="member: 11368"><p>Shadow of Shadows</p><p> Huge Aberration (Incorporeal)</p><p>Hit Dice: 40d10+40 (260 hp)</p><p>Initiative: +11</p><p>Speed: Fly 70 ft. (14 squares) (perfect)</p><p>Armor Class: 27 (-2 size, +7 Dex, +7 deflection, +5 profane), touch 27, flat-footed 20</p><p>Base Attack/Grapple: +30/-</p><p>Attack: Incorporeal touch +35 melee (2d10 cold and energy drain)</p><p>Full Attack: 3 incorporeal touches +35 melee (2d10 cold and energy drain)</p><p>Space/Reach: 15 ft./10 ft.</p><p>Special Attacks: Energy drain, horrific appearance, nightblast, spell-like abilities</p><p>Special Qualities: Immunity to cold, incorporeal, SR 32</p><p>Saves: Fort +13, Ref +22, Will +28</p><p>Abilities: Str -, Dex 24, Con -, Int 8, Wis 18, Cha 25</p><p>Skills: Intimidate +51, Listen +49, Spot +49</p><p>Feats: Ability Focus (horrific appearance, nightblast), Alertness, Blind-Fight, Combat Casting, Combat Reflexes, Improved Initiative, Iron Will, Lightning Reflexes, Quicken Spell-like Ability (darkness, magic missile), Spell Focus (necromancy).</p><p>Epic Feats: Epic Toughness (x2)</p><p>Environment: Any </p><p>Organization: Solitary or eclipse (2-5)</p><p>Challenge Rating: 22</p><p>Treasure: None</p><p>Alignment: Always neutral evil</p><p>Advancement: --</p><p>Level Adjustment: --</p><p><em>This being resembles darkness itself, a darker shadow on the pitch blackness of space. From that terrible pit of night extend several tentacles, seeking hungrily for your soul. </em></p><p></p><p>A shadow of shadows is a being of ultimate blackness. It is a sphere of utter night fringed with tentacles of icy darkness. A shadow of shadows is 20 feet in diameter and weighs nothing.</p><p>A shadow of shadows hunts the surface of a world only in the darkest moonless nights. It spends the vast majority of its time hunting prey in the void between stars. However, sometimes a shadow of shadows will be given a mission by its master, the Shadow Shawl, a powerful fiend. Then, the shadow of shadows will pursue its mission with determination.</p><p></p><p>COMBAT</p><p>A shadow of shadows has a deep hatred of ordinary life. It loves to blast creatures to oblivion with nightblast. </p><p>Energy Drain (Su): If a shadow of shadows hits a victim with an incorporeal touch attack, it inflicts two negative levels. The save to remove the negative levels is DC 37 (Charisma-based).</p><p>Horrific Appearance (Ex): When any creature first sees a shadow of shadows from a distance of 60 feet or less, it must make a Will save (DC 37) or suffer 1d8 Strength damage.</p><p>Nightblast (Su): Ranged touch attack, 300-foot range, 20d6 cold damage. The shadow of shadows can use nightblast three times per day.</p><p>Spell-Like Abilities: Always active – detect magic. At will – darkness, doom, magic missile, protection from elements. 5/day – cone of cold. 1/day – horrid wilting. Caster level 30th; save DC 17 + spell level.</p><p>Shield of Night (Su): A shadow of shadows gains a +5 profane bonus to AC due to its evil power.</p></blockquote><p></p>
[QUOTE="Khisanth the Ancient, post: 3458011, member: 11368"] Shadow of Shadows Huge Aberration (Incorporeal) Hit Dice: 40d10+40 (260 hp) Initiative: +11 Speed: Fly 70 ft. (14 squares) (perfect) Armor Class: 27 (-2 size, +7 Dex, +7 deflection, +5 profane), touch 27, flat-footed 20 Base Attack/Grapple: +30/- Attack: Incorporeal touch +35 melee (2d10 cold and energy drain) Full Attack: 3 incorporeal touches +35 melee (2d10 cold and energy drain) Space/Reach: 15 ft./10 ft. Special Attacks: Energy drain, horrific appearance, nightblast, spell-like abilities Special Qualities: Immunity to cold, incorporeal, SR 32 Saves: Fort +13, Ref +22, Will +28 Abilities: Str -, Dex 24, Con -, Int 8, Wis 18, Cha 25 Skills: Intimidate +51, Listen +49, Spot +49 Feats: Ability Focus (horrific appearance, nightblast), Alertness, Blind-Fight, Combat Casting, Combat Reflexes, Improved Initiative, Iron Will, Lightning Reflexes, Quicken Spell-like Ability (darkness, magic missile), Spell Focus (necromancy). Epic Feats: Epic Toughness (x2) Environment: Any Organization: Solitary or eclipse (2-5) Challenge Rating: 22 Treasure: None Alignment: Always neutral evil Advancement: -- Level Adjustment: -- [I]This being resembles darkness itself, a darker shadow on the pitch blackness of space. From that terrible pit of night extend several tentacles, seeking hungrily for your soul. [/I] A shadow of shadows is a being of ultimate blackness. It is a sphere of utter night fringed with tentacles of icy darkness. A shadow of shadows is 20 feet in diameter and weighs nothing. A shadow of shadows hunts the surface of a world only in the darkest moonless nights. It spends the vast majority of its time hunting prey in the void between stars. However, sometimes a shadow of shadows will be given a mission by its master, the Shadow Shawl, a powerful fiend. Then, the shadow of shadows will pursue its mission with determination. COMBAT A shadow of shadows has a deep hatred of ordinary life. It loves to blast creatures to oblivion with nightblast. Energy Drain (Su): If a shadow of shadows hits a victim with an incorporeal touch attack, it inflicts two negative levels. The save to remove the negative levels is DC 37 (Charisma-based). Horrific Appearance (Ex): When any creature first sees a shadow of shadows from a distance of 60 feet or less, it must make a Will save (DC 37) or suffer 1d8 Strength damage. Nightblast (Su): Ranged touch attack, 300-foot range, 20d6 cold damage. The shadow of shadows can use nightblast three times per day. Spell-Like Abilities: Always active – detect magic. At will – darkness, doom, magic missile, protection from elements. 5/day – cone of cold. 1/day – horrid wilting. Caster level 30th; save DC 17 + spell level. Shield of Night (Su): A shadow of shadows gains a +5 profane bonus to AC due to its evil power. [/QUOTE]
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