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<blockquote data-quote="Khisanth the Ancient" data-source="post: 3474640" data-attributes="member: 11368"><p>Desert Render</p><p> Large Aberration</p><p>Hit Dice: 4d10+4 (26 hp)</p><p>Initiative: +1</p><p>Speed: 20 ft. (4 squares), fly 30 ft. (poor)</p><p>Armor Class: 16 (+1 Dex, +5 natural), touch 11, flat-footed 15</p><p>Base Attack/Grapple: +3/+11</p><p>Attack: Tentacle rake +6 melee (1d6+4 and 1d6 fire) </p><p>Full Attack: Tentacle rake +6 melee (1d6+4 and 1d6 fire)</p><p>Space/Reach: 10 ft./10 ft.</p><p>Special Attacks: Heat, sandblast, storm</p><p>Special Qualities: Breathless, fire resistance 10</p><p>Saves: Fort +5, Ref +5, Will +1</p><p>Abilities: Str 18, Dex 13, Con 12, Int 2, Wis 10, Cha 7</p><p>Skills: Listen +2, Spot +9</p><p>Feats: --</p><p>Environment: Any land and underground</p><p>Organization: Solitary or aridity (2-5)</p><p>Challenge Rating: 3</p><p>Treasure: None</p><p>Alignment: Always neutral</p><p>Advancement: 6-10 HD (Medium); 11-15 HD (Large)</p><p>Level Adjustment: --</p><p><em>This creature resembles a pale squid which is constantly altering its shape slightly.</em></p><p>A desert render is a tenuous cephalopodlike being. It is 7 feet long and weighs about 280 pounds. They live on barren, waterless worlds. Sometimes, an invasion of desert renders will land on a fertile, inhabited world. Slowly, they will devour all life and water on the world. This process may take tens of millions of years.</p><p>They prey on a wide variety of creatures. Victims are found burned and desiccated, with skin torn by windblown sand.</p><p>In our own universe, desert renders can be found on Mars and in a few of Earth’s largest deserts.</p><p>COMBAT</p><p>A desert render will consume prey, but will avoid any creature which seems to be too powerful.</p><p>Heat (Ex): A desert render’s tentacle rake deals 1d6 additional fire damage.</p><p>Sandblast (Su): A desert render can fire heated sand as a ray (ranged touch +3, 2d6 fire damage) to a range of 30 feet (no range increment).</p><p>Storm (Su): Three or more desert renders within 30 feet of each other can produce a storm of heated wind and sand. The storm fills a 30-foot radius around any one of the renders and deals 1d10 points of fire damage to every creature within it per round. The storm lasts 3 rounds. </p><p>Breathless (Ex): A desert render never needs to breathe.</p></blockquote><p></p>
[QUOTE="Khisanth the Ancient, post: 3474640, member: 11368"] Desert Render Large Aberration Hit Dice: 4d10+4 (26 hp) Initiative: +1 Speed: 20 ft. (4 squares), fly 30 ft. (poor) Armor Class: 16 (+1 Dex, +5 natural), touch 11, flat-footed 15 Base Attack/Grapple: +3/+11 Attack: Tentacle rake +6 melee (1d6+4 and 1d6 fire) Full Attack: Tentacle rake +6 melee (1d6+4 and 1d6 fire) Space/Reach: 10 ft./10 ft. Special Attacks: Heat, sandblast, storm Special Qualities: Breathless, fire resistance 10 Saves: Fort +5, Ref +5, Will +1 Abilities: Str 18, Dex 13, Con 12, Int 2, Wis 10, Cha 7 Skills: Listen +2, Spot +9 Feats: -- Environment: Any land and underground Organization: Solitary or aridity (2-5) Challenge Rating: 3 Treasure: None Alignment: Always neutral Advancement: 6-10 HD (Medium); 11-15 HD (Large) Level Adjustment: -- [I]This creature resembles a pale squid which is constantly altering its shape slightly.[/I] A desert render is a tenuous cephalopodlike being. It is 7 feet long and weighs about 280 pounds. They live on barren, waterless worlds. Sometimes, an invasion of desert renders will land on a fertile, inhabited world. Slowly, they will devour all life and water on the world. This process may take tens of millions of years. They prey on a wide variety of creatures. Victims are found burned and desiccated, with skin torn by windblown sand. In our own universe, desert renders can be found on Mars and in a few of Earth’s largest deserts. COMBAT A desert render will consume prey, but will avoid any creature which seems to be too powerful. Heat (Ex): A desert render’s tentacle rake deals 1d6 additional fire damage. Sandblast (Su): A desert render can fire heated sand as a ray (ranged touch +3, 2d6 fire damage) to a range of 30 feet (no range increment). Storm (Su): Three or more desert renders within 30 feet of each other can produce a storm of heated wind and sand. The storm fills a 30-foot radius around any one of the renders and deals 1d10 points of fire damage to every creature within it per round. The storm lasts 3 rounds. Breathless (Ex): A desert render never needs to breathe. [/QUOTE]
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