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<blockquote data-quote="Khisanth the Ancient" data-source="post: 3479560" data-attributes="member: 11368"><p>World Devourer</p><p> Gargantuan Dragon (Electricity)</p><p>Hit Dice: 60d12+1340 (2330 hp)</p><p>Initiative: +5</p><p>Speed: 250 ft. (50 squares), fly 400 ft. (clumsy)</p><p>Armor Class: 67 (-4 size, +1 Dex, +60 natural), touch 7, flat-footed 66</p><p>Base Attack/Grapple: +60/+116</p><p>Attack: Claw +87 melee (7d10+30 /19-20)</p><p>Full Attack: 2 claws +87 melee (7d10+30/19-20), bite +82 melee (5d8+15 and 8d6 electricity), tail slap +79 melee (4d10+15)</p><p>Space/Reach: 20 ft./15 ft.</p><p>Special Attacks: Aura of lightning, breath weapon, charged bite, frightful presence, improved grab, spell-like abilities, summon dragons, swallow whole</p><p>Special Qualities: Alter size, DR 35/epic, DR 9/-, fast healing 15, immunity to electricity, paralysis, and sleep, SR 62</p><p>Saves: Fort +53, Ref +33, Will +36</p><p>Abilities: Str 71, Dex 12, Con 53, Int 18, Wis 19, Cha 52</p><p>Skills: Appraise +39, Balance +42, Bluff +46, Concentration +40, Diplomacy +46, Intimidate +46, Knowledge (arcane, the planes, religion) +39, Search +41, Spot +41, Spellcraft +39</p><p>Feats: Ability Focus (breath weapon, frightful presence), Alertness, Blind-Fight, Combat Casting, Combat Reflexes, Improved Critical (claw), Improved Initiative, Iron Will, Lightning Reflexes, Quicken Spell-like Ability (chain lightning), Weapon Focus (bite, claw)</p><p>Epic Feats: Damage Reduction (x3), Epic Toughness (x2), Epic Weapon Focus (bite, claw), Epic Will</p><p>Environment: Any </p><p>Organization: Solitary or entourage (1 plus 1 shadow of shadows and 2-12 thelbar)</p><p>Challenge Rating: 50</p><p>Treasure: Double standard</p><p>Alignment: Usually neutral evil</p><p>Advancement: -</p><p>Level Adjustment: --</p><p>This enormous dragon floats in blackness, gazing down upon a hapless world. As it leers hungrily, it grows to inconceivable size.</p><p>A world devourer is an enormous dragon with deep-yellow scales and immense claws. Thankfully, they are very rare; only three are known to exist in the entire multiverse, and all three are currently imprisoned on far-away planes or within the cores of dead planets, bound there by the councils of the gods. If one is released, it will destroy everything in its path, for nothing short of the more powerful gods can equal a world devourer in power.</p><p>Normally, a world devourer is long and serpentine, around 50 feet long (excluding its 30-foot barbed tail), but their immense magical power allows them to change size.</p><p>COMBAT</p><p>World devourers, though very intelligent, exist for destruction and the joy of carnage. They first improve their defenses and combat prowess with their spell-like abilities. They begin combat with their awesomely destructive breath weapon, then close to destroy their victims in melee.</p><p>Alter Size (Su): A world devourer can increase or decrease its size by one category, with a maximum length of 1,600 feet. However, its ability scores do not change. As a Huge creature, it has AC 69 (-2 size, +1 Dex, +60 natural); Atk claw +89 melee (6d10+30/19-20)</p><p>Aura of Lightning (Su): Any creature within 200 feet of a world devourer takes 6d6 electricity damage each round.</p><p>Breath Weapon (Su): A world devourer can breathe a blast of inconceivably powerful energy every 1d4 rounds. This breath fills a 250-foot cone and deals 30d10 electricity damage and 30d10 force damage (Reflex DC 63 half). The save DC is Constitution-based.</p><p>Charged Bite (Su): A world devourer’s bite deals 8d6 additional electricity damage.</p><p>Frightful Presence (Su): Any creature within 500 feet of a world devourer which sees the world devourer attack must make a Will save (DC 63) or be frightened for 6d8 rounds. The save DC is Charisma-based. Any creature successfully saving cannot be affected by that world devourer’s frightful presence for 24 hours.</p><p>Improved Grab (Ex): A world devourer which hits an opponent one or more size categories smaller than itself with a bite attack can start a grapple as a free action without provoking an attack of opportunity or making a touch attack. If it gets a hold, it can attempt to swallow the opponent.</p><p>Spell-Like Abilities: At will – chain lightning, cone of cold, darkness, doom, greater teleport (self plus 50 pounds of objects only), haste, horrid wilting, lightning bolt, magic missile, protection from elements, slow. 5/day – limited wish, mage’s disjunction, meteor swarm. 3/day – dire winter (epic spell), greater ruin (epic spell). Caster level 40th; save DC 31 + spell level.</p><p></p><p>Summon Dragons (Sp): A world devourer can summon a very old blue dragon once per day. This ability is the equivalent of an 9th-level spell.</p><p>Swallow Whole (Ex): If a world devourer makes a successful grapple check against a grappled opponent one or more size categories smaller than itself, it can swallow the opponent. A swallowed creature takes 3d8+30 bludgeoning damage, 3d8 acid damage, and 8d6 electricity damage each round. If it deals 100 points of damage to the creature’s interior (AC 36) with natural weapons or a light slashing or piercing weapon , it can escape through the hole made.</p></blockquote><p></p>
[QUOTE="Khisanth the Ancient, post: 3479560, member: 11368"] World Devourer Gargantuan Dragon (Electricity) Hit Dice: 60d12+1340 (2330 hp) Initiative: +5 Speed: 250 ft. (50 squares), fly 400 ft. (clumsy) Armor Class: 67 (-4 size, +1 Dex, +60 natural), touch 7, flat-footed 66 Base Attack/Grapple: +60/+116 Attack: Claw +87 melee (7d10+30 /19-20) Full Attack: 2 claws +87 melee (7d10+30/19-20), bite +82 melee (5d8+15 and 8d6 electricity), tail slap +79 melee (4d10+15) Space/Reach: 20 ft./15 ft. Special Attacks: Aura of lightning, breath weapon, charged bite, frightful presence, improved grab, spell-like abilities, summon dragons, swallow whole Special Qualities: Alter size, DR 35/epic, DR 9/-, fast healing 15, immunity to electricity, paralysis, and sleep, SR 62 Saves: Fort +53, Ref +33, Will +36 Abilities: Str 71, Dex 12, Con 53, Int 18, Wis 19, Cha 52 Skills: Appraise +39, Balance +42, Bluff +46, Concentration +40, Diplomacy +46, Intimidate +46, Knowledge (arcane, the planes, religion) +39, Search +41, Spot +41, Spellcraft +39 Feats: Ability Focus (breath weapon, frightful presence), Alertness, Blind-Fight, Combat Casting, Combat Reflexes, Improved Critical (claw), Improved Initiative, Iron Will, Lightning Reflexes, Quicken Spell-like Ability (chain lightning), Weapon Focus (bite, claw) Epic Feats: Damage Reduction (x3), Epic Toughness (x2), Epic Weapon Focus (bite, claw), Epic Will Environment: Any Organization: Solitary or entourage (1 plus 1 shadow of shadows and 2-12 thelbar) Challenge Rating: 50 Treasure: Double standard Alignment: Usually neutral evil Advancement: - Level Adjustment: -- This enormous dragon floats in blackness, gazing down upon a hapless world. As it leers hungrily, it grows to inconceivable size. A world devourer is an enormous dragon with deep-yellow scales and immense claws. Thankfully, they are very rare; only three are known to exist in the entire multiverse, and all three are currently imprisoned on far-away planes or within the cores of dead planets, bound there by the councils of the gods. If one is released, it will destroy everything in its path, for nothing short of the more powerful gods can equal a world devourer in power. Normally, a world devourer is long and serpentine, around 50 feet long (excluding its 30-foot barbed tail), but their immense magical power allows them to change size. COMBAT World devourers, though very intelligent, exist for destruction and the joy of carnage. They first improve their defenses and combat prowess with their spell-like abilities. They begin combat with their awesomely destructive breath weapon, then close to destroy their victims in melee. Alter Size (Su): A world devourer can increase or decrease its size by one category, with a maximum length of 1,600 feet. However, its ability scores do not change. As a Huge creature, it has AC 69 (-2 size, +1 Dex, +60 natural); Atk claw +89 melee (6d10+30/19-20) Aura of Lightning (Su): Any creature within 200 feet of a world devourer takes 6d6 electricity damage each round. Breath Weapon (Su): A world devourer can breathe a blast of inconceivably powerful energy every 1d4 rounds. This breath fills a 250-foot cone and deals 30d10 electricity damage and 30d10 force damage (Reflex DC 63 half). The save DC is Constitution-based. Charged Bite (Su): A world devourer’s bite deals 8d6 additional electricity damage. Frightful Presence (Su): Any creature within 500 feet of a world devourer which sees the world devourer attack must make a Will save (DC 63) or be frightened for 6d8 rounds. The save DC is Charisma-based. Any creature successfully saving cannot be affected by that world devourer’s frightful presence for 24 hours. Improved Grab (Ex): A world devourer which hits an opponent one or more size categories smaller than itself with a bite attack can start a grapple as a free action without provoking an attack of opportunity or making a touch attack. If it gets a hold, it can attempt to swallow the opponent. Spell-Like Abilities: At will – chain lightning, cone of cold, darkness, doom, greater teleport (self plus 50 pounds of objects only), haste, horrid wilting, lightning bolt, magic missile, protection from elements, slow. 5/day – limited wish, mage’s disjunction, meteor swarm. 3/day – dire winter (epic spell), greater ruin (epic spell). Caster level 40th; save DC 31 + spell level. Summon Dragons (Sp): A world devourer can summon a very old blue dragon once per day. This ability is the equivalent of an 9th-level spell. Swallow Whole (Ex): If a world devourer makes a successful grapple check against a grappled opponent one or more size categories smaller than itself, it can swallow the opponent. A swallowed creature takes 3d8+30 bludgeoning damage, 3d8 acid damage, and 8d6 electricity damage each round. If it deals 100 points of damage to the creature’s interior (AC 36) with natural weapons or a light slashing or piercing weapon , it can escape through the hole made. [/QUOTE]
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