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Monsters taking PC classes: I want it in Next.
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<blockquote data-quote="Chris_Nightwing" data-source="post: 6019944" data-attributes="member: 882"><p>Those are interesting examples, and I agree that if these were background events then there's no need to worry about numbers and dice rolls.</p><p></p><p>If however, the PCs knew that the orcs were going to raid Quietburg, but were also offered the opportunity to do a quest that will make them a bucket of cash, they need to have reasonable expectations of the outcome. Now, they might reason, the DM has probably got a number of orcs in mind for the raid, because they would be the orcs we would be facing. How much better are the four of us against these orcs compared to the villagers? They might decide to take a risk that those orcs might not devastate the village and grab the gold instead. As a DM I could make it clear that the village has no chance without them, but at low levels this is unreasonable. I could fiat that they win, as that was the tradeoff for getting that bucket of gold. I'd much rather determine organically what happens - allow the party to take a calculated risk and then play out what happens honestly. This is just my style though <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Chris_Nightwing, post: 6019944, member: 882"] Those are interesting examples, and I agree that if these were background events then there's no need to worry about numbers and dice rolls. If however, the PCs knew that the orcs were going to raid Quietburg, but were also offered the opportunity to do a quest that will make them a bucket of cash, they need to have reasonable expectations of the outcome. Now, they might reason, the DM has probably got a number of orcs in mind for the raid, because they would be the orcs we would be facing. How much better are the four of us against these orcs compared to the villagers? They might decide to take a risk that those orcs might not devastate the village and grab the gold instead. As a DM I could make it clear that the village has no chance without them, but at low levels this is unreasonable. I could fiat that they win, as that was the tradeoff for getting that bucket of gold. I'd much rather determine organically what happens - allow the party to take a calculated risk and then play out what happens honestly. This is just my style though :) [/QUOTE]
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