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General Tabletop Discussion
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Monsters taking PC classes: I want it in Next.
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<blockquote data-quote="Lanefan" data-source="post: 6020032" data-attributes="member: 29398"><p>I've always found at least in 1e that it's trivially easy to just tack some levels on to a monster if and when it makes sense.</p><p></p><p>Want a Frost Giant Cleric? Assuming Frosties have a deity in your setting (Clerics without deities are kinda pointless) just give one some wisdom and some Cleric levels. It's still a Frost Giant and can still whale you senseless with its axe; but it can cure itself as well, and have a brief chat with you after you're dead!</p><p></p><p>Most if not all Leprechauns in my games have a level or three of Thief to 'em - it just makes sense! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> And all Drow are trained to at least 5th level of magic use while in school, much the same as we are all trained to read and write in the real world - it's just a cultural expectation.</p><p></p><p>Ogre Wizard is a tougher sell for me - the minimum Int. for a Wizard in my game is 9, and the racial max. for Ogres is about...well, 9. That's why they invented the Ogre Mage. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Some classes are just not really suited for monsters no matter how you spin it. What monster could ever be a Cavalier, for example; or a Monk? And some monsters are not suited for any classes. Dire Wolf Ranger? Displacer Beast Bard? I don't think so.</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 6020032, member: 29398"] I've always found at least in 1e that it's trivially easy to just tack some levels on to a monster if and when it makes sense. Want a Frost Giant Cleric? Assuming Frosties have a deity in your setting (Clerics without deities are kinda pointless) just give one some wisdom and some Cleric levels. It's still a Frost Giant and can still whale you senseless with its axe; but it can cure itself as well, and have a brief chat with you after you're dead! Most if not all Leprechauns in my games have a level or three of Thief to 'em - it just makes sense! :) And all Drow are trained to at least 5th level of magic use while in school, much the same as we are all trained to read and write in the real world - it's just a cultural expectation. Ogre Wizard is a tougher sell for me - the minimum Int. for a Wizard in my game is 9, and the racial max. for Ogres is about...well, 9. That's why they invented the Ogre Mage. :) Some classes are just not really suited for monsters no matter how you spin it. What monster could ever be a Cavalier, for example; or a Monk? And some monsters are not suited for any classes. Dire Wolf Ranger? Displacer Beast Bard? I don't think so. Lanefan [/QUOTE]
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