the Jester
Legend
Throughout the history of D&D there have been a whole ton of monsters. Many of them are iconic, such as red dragons, balors or goblins; others have become traditional D&D monsters over time, like rust monsters and green slime.
And yet there are plenty of others that are odd, lame or weird to the point of being barely usable. For example:
1e had quite a few of these, but perhaps the best example is the denzelian from the original Fiend Folio. Move: 1". Treasure Type: Nil. No. of Attacks: Nil. Damage/Attack: Nil. Special Attacks: Nil. Special Defenses: Nil. Level/X.P. Value: Not applicable. Sooo... we have here a creature that can't fight or run away (1" = 10'), has no treasure and isn't worth any xp. Why is it in the book??
2e gave us the spanner, a bridge that could... talk to you. Or maybe throw you off of it. While there were a ton of "gotcha!" monsters in 2e and earlier editions, did we really need another one? Especially one that was this lame?
3e threw the tojanida at us. What the hell? Who thought this was a good idea? Who said, "Screw the intellect devourer or son of Kyuss, let's throw in turtles that can squirt water at you!" Given how many weird planar monsters were already in the 3e MM, I would have preferred just about anything to the tojanida. Yes, even the spanner.
4e hasn't given us much (that I've seen) that isn't interesting. Although... why in God's name was the kruthik a MM1 pick? Why not a more classic monster that could fill roughly the same role? I mean, kruthiks are okay, but they really aren't anything especially great, and D&D has tons of great monsters in its history to draw on. So why some beast that is a lizard-bug with no real hook to it?
What are some examples of monsters that you think are a waste of pages?
And yet there are plenty of others that are odd, lame or weird to the point of being barely usable. For example:
1e had quite a few of these, but perhaps the best example is the denzelian from the original Fiend Folio. Move: 1". Treasure Type: Nil. No. of Attacks: Nil. Damage/Attack: Nil. Special Attacks: Nil. Special Defenses: Nil. Level/X.P. Value: Not applicable. Sooo... we have here a creature that can't fight or run away (1" = 10'), has no treasure and isn't worth any xp. Why is it in the book??
2e gave us the spanner, a bridge that could... talk to you. Or maybe throw you off of it. While there were a ton of "gotcha!" monsters in 2e and earlier editions, did we really need another one? Especially one that was this lame?
3e threw the tojanida at us. What the hell? Who thought this was a good idea? Who said, "Screw the intellect devourer or son of Kyuss, let's throw in turtles that can squirt water at you!" Given how many weird planar monsters were already in the 3e MM, I would have preferred just about anything to the tojanida. Yes, even the spanner.
4e hasn't given us much (that I've seen) that isn't interesting. Although... why in God's name was the kruthik a MM1 pick? Why not a more classic monster that could fill roughly the same role? I mean, kruthiks are okay, but they really aren't anything especially great, and D&D has tons of great monsters in its history to draw on. So why some beast that is a lizard-bug with no real hook to it?
What are some examples of monsters that you think are a waste of pages?