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Monstreous cohort suggestion needed
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<blockquote data-quote="Frostmarrow" data-source="post: 197414" data-attributes="member: 1122"><p>You can pick really interesting cohorts for your character.</p><p></p><p>My 15th level Wizard (NG) has this cohort:</p><p></p><p>Strix the Giant Owl</p><p>Gargantuan Magical Beast</p><p>Hit Dice: 9d10+45 (94 hp)</p><p>Initiative: +2 (Dex)</p><p>Speed: 10 ft., fly 70 ft. (average)</p><p>AC: 18 (-4 size, +3 Dex, +10 natural)</p><p>Attacks: 2 claws +12 melee, bite +7 melee</p><p>Damage: Claw 2d6+12, bite 2d8+6</p><p>Face/Reach: 20 ft. by 40 ft./10 ft.</p><p>Special Qualities: Superior low-light vision</p><p>Saves: Fort +11, Ref +8, Will +5</p><p>Abilities: Str 34, Dex 15, Con 20, Int 10, Wis 14, Cha 10</p><p>Skills: Knowledge (nature) +7, Listen +17, Move Silently +10*,</p><p>Spot +12*</p><p>Feats: Alertness, Flyby Attack</p><p>Climate/Terrain: Any forest, hill, mountains and plains</p><p>Organization: Solitary, pair, or company (2-5)</p><p>Challenge Rating: 3 (225% XP-award)</p><p>Treasure: None</p><p>Alignment: Neutral good</p><p>Advancement: 5-8 HD (Huge); 9-12 HD (Gargantuan)</p><p>Strix speak Common and Sylvan.</p><p>Combat</p><p>Strix attacks by gliding silently just a few feet above his prey and plunging to strike when directly overhead.</p><p>Superior Low-Light Vision (Ex): Strix can see five times as far as a human can in dim light.</p><p>Skills: Strix receive a +8 racial bonus to Listen checks. *He also receive a +4 racial bonus to Spot checks in dusk and darkness; when in flight, he gain a +8 bonus to Move Silently checks.</p><p></p><p>Essentially Strix is a giant owl with 5 extra HD. This makes him a 9HD creature. When we add 3 (arbitrary number from the DMG on account of Strix being a magical beast) to this, Strix becomes an 11th level cohort. Which, by the way, is exactly what my wizard's leadership score can manage.</p></blockquote><p></p>
[QUOTE="Frostmarrow, post: 197414, member: 1122"] You can pick really interesting cohorts for your character. My 15th level Wizard (NG) has this cohort: Strix the Giant Owl Gargantuan Magical Beast Hit Dice: 9d10+45 (94 hp) Initiative: +2 (Dex) Speed: 10 ft., fly 70 ft. (average) AC: 18 (-4 size, +3 Dex, +10 natural) Attacks: 2 claws +12 melee, bite +7 melee Damage: Claw 2d6+12, bite 2d8+6 Face/Reach: 20 ft. by 40 ft./10 ft. Special Qualities: Superior low-light vision Saves: Fort +11, Ref +8, Will +5 Abilities: Str 34, Dex 15, Con 20, Int 10, Wis 14, Cha 10 Skills: Knowledge (nature) +7, Listen +17, Move Silently +10*, Spot +12* Feats: Alertness, Flyby Attack Climate/Terrain: Any forest, hill, mountains and plains Organization: Solitary, pair, or company (2-5) Challenge Rating: 3 (225% XP-award) Treasure: None Alignment: Neutral good Advancement: 5-8 HD (Huge); 9-12 HD (Gargantuan) Strix speak Common and Sylvan. Combat Strix attacks by gliding silently just a few feet above his prey and plunging to strike when directly overhead. Superior Low-Light Vision (Ex): Strix can see five times as far as a human can in dim light. Skills: Strix receive a +8 racial bonus to Listen checks. *He also receive a +4 racial bonus to Spot checks in dusk and darkness; when in flight, he gain a +8 bonus to Move Silently checks. Essentially Strix is a giant owl with 5 extra HD. This makes him a 9HD creature. When we add 3 (arbitrary number from the DMG on account of Strix being a magical beast) to this, Strix becomes an 11th level cohort. Which, by the way, is exactly what my wizard's leadership score can manage. [/QUOTE]
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