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Monte Carlo versus "The Math"
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<blockquote data-quote="Truename" data-source="post: 5006358" data-attributes="member: 78255"><p><strong>Splat.</strong></p><p></p><p>I've run the simulation for the full range of DMG-recommended encounters (lvl+0 to lvl+5) and um... well, splat. Survivability drops off quick in these one-on-one fights. I imagine a full party would help a lot.</p><p></p><p>Note that I've run this sim at very low resolution (1,000 days) due to the number of scenarios involved. There's probably a good +/-5% margin of error on the survival rates. I also turned off the sample combats--the output with combats included was 684KB, which I doubt Morrus would appreciate.</p><p></p><p>Despite the low resolution, the balance that we saw between the Greatweapon and Guardian fighters at level 1 seems pretty consistent. The Guardian fighter lags behind just a bit, possibly due to the poor build choices Elric mentioned.</p><p></p><p>Oh, there's one other fix in the system now--while adding the Soldier's leveling code, I discovered that I forgot to include Soldier's innate +2 initiative bonus. I was only including his dexterity modifier before. I'm not sure if the new initiative bonuses are correct (they're 3, 5, 5, 6, 6, 8 going from level 1 to 6), but that's my best interpretation of DMG p.184.</p><p></p><p>The new initiative bonus cut down the dwarves' survivability a bit, which is why it's lower even in the fight against the level 1 soldier.</p><p></p><p>[sblock=Level 1 Dwarf Greatweapon Fighter vs. Level 1 Soldier]</p><p></p><p>[sblock=Combatants]</p><p>[code]</p><p>Level 1 Dwarf Greatweapon Fighter:</p><p> Stats: HP 27; AC 17; Surges 10; Action Points 1</p><p> Initiative Bonus: +2</p><p> Weapons:</p><p> Mordencrad:</p><p> Damage: 2d6[brutal 1]</p><p> Proficient: +2</p><p> Powers:</p><p> Dwarven Resilience:</p><p> Encounter</p><p> Minor Action</p><p> Effect:</p><p> Spend a healing surge and regain 6 hit points.</p><p> Gain a +2 defense bonus until end of next turn.</p><p> Brute Strike:</p><p> Daily * Reliable</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 6d6[brutal 1]+6 damage</p><p> Steel Serpent Strike:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 4d6[brutal 1]+6 damage</p><p> Reaping Strike:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 2d6[brutal 1]+6 damage</p><p> Miss: 4 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p></p><p>Level 1 Soldier:</p><p> Stats: HP 29; AC 17; Surges 1; Action Points 0</p><p> Initiative Bonus: +3</p><p> Powers:</p><p> Soldier Encounter Attack:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+8 vs. AC</p><p> Hit: 2d10+3 damage</p><p> Soldier Basic Attack:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+8 vs. AC</p><p> Hit: 1d10+3 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p>[/code][/sblock]</p><p>[code]</p><p>Days simulated: 1000</p><p></p><p>Avg rounds per fight (when survived): 2.3</p><p> 1 (36.5%): ===================================================================</p><p> 2 (62.5%): ===============================================</p><p> 3 (81.8%): ===================================</p><p> 4 (93.0%): ====================</p><p> 5 (97.7%): ========</p><p> 6 (99.4%): ===</p><p></p><p>Avg fights survived: 3.9</p><p> 0 (2.1%): ==</p><p> 1 (11.9%): ===========</p><p> 2 (18.6%): ========</p><p> 3 (33.4%): =================</p><p> 4 (44.2%): ============</p><p> 5(100.0%): ===================================================================</p><p></p><p>Avg surges remaining (survivors only): 1.9 of 10</p><p> 0 (42.8%): ===================================================================</p><p> 1 (56.3%): =====================</p><p> 2 (68.6%): ===================</p><p> 3 (76.5%): ============</p><p> 4 (83.2%): ==========</p><p> 5 (88.9%): ========</p><p> 6 (95.0%): =========</p><p> 7 (98.2%): =====</p><p> 8 (99.6%): ==</p><p></p><p>Survival rate: 55.8%</p><p>[/code][/sblock]</p><p>[sblock=Level 1 Dwarf Guardian Fighter vs. Level 1 Soldier]</p><p></p><p>[sblock=Combatants]</p><p>[code]</p><p>Level 1 Dwarf Guardian Fighter:</p><p> Stats: HP 32; AC 19; Surges 10; Action Points 1</p><p> Initiative Bonus: +2</p><p> Weapons:</p><p> Warhammer:</p><p> Damage: 1d10</p><p> Proficient: +2</p><p> Powers:</p><p> Dwarven Resilience:</p><p> Encounter</p><p> Minor Action</p><p> Effect:</p><p> Spend a healing surge and regain 8 hit points.</p><p> Gain a +2 defense bonus until end of next turn.</p><p> Comeback Strike:</p><p> Daily * Reliable</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: </p><p> 2d10+4 damage</p><p> Spend a healing surge</p><p> Steel Serpent Strike:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 2d10+4 damage</p><p> Reaping Strike:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 1d10+4 damage</p><p> Miss: 2 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p></p><p>Level 1 Soldier:</p><p> Stats: HP 29; AC 17; Surges 1; Action Points 0</p><p> Initiative Bonus: +3</p><p> Powers:</p><p> Soldier Encounter Attack:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+8 vs. AC</p><p> Hit: 2d10+3 damage</p><p> Soldier Basic Attack:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+8 vs. AC</p><p> Hit: 1d10+3 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p>[/code][/sblock]</p><p>[code]</p><p>Days simulated: 1000</p><p></p><p>Avg rounds per fight (when survived): 4.0</p><p> 1 (7.0%): ======================</p><p> 2 (22.4%): ================================================</p><p> 3 (43.4%): ===================================================================</p><p> 4 (64.0%): =================================================================</p><p> 5 (80.5%): ====================================================</p><p> 6 (90.5%): ===============================</p><p> 7 (96.2%): ==================</p><p> 8 (98.5%): =======</p><p> 9 (99.5%): ==</p><p></p><p>Avg fights survived: 3.8</p><p> 0 (4.3%): =====</p><p> 1 (13.8%): ===========</p><p> 2 (20.2%): ========</p><p> 3 (32.7%): ===============</p><p> 4 (46.4%): =================</p><p> 5(100.0%): ===================================================================</p><p></p><p>Avg surges remaining (survivors only): 1.2 of 10</p><p> 0 (53.4%): ===================================================================</p><p> 1 (68.5%): ==================</p><p> 2 (80.6%): ===============</p><p> 3 (88.6%): ==========</p><p> 4 (94.0%): ======</p><p> 5 (97.0%): ===</p><p> 6 (98.7%): ==</p><p></p><p>Survival rate: 53.6%</p><p>[/code][/sblock]</p><p>[sblock=Level 1 Dwarf Greatweapon Fighter vs. Level 2 Soldier]</p><p></p><p>[sblock=Combatants]</p><p>[code]</p><p>Level 1 Dwarf Greatweapon Fighter:</p><p> Stats: HP 27; AC 17; Surges 10; Action Points 1</p><p> Initiative Bonus: +2</p><p> Weapons:</p><p> Mordencrad:</p><p> Damage: 2d6[brutal 1]</p><p> Proficient: +2</p><p> Powers:</p><p> Dwarven Resilience:</p><p> Encounter</p><p> Minor Action</p><p> Effect:</p><p> Spend a healing surge and regain 6 hit points.</p><p> Gain a +2 defense bonus until end of next turn.</p><p> Brute Strike:</p><p> Daily * Reliable</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 6d6[brutal 1]+6 damage</p><p> Steel Serpent Strike:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 4d6[brutal 1]+6 damage</p><p> Reaping Strike:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 2d6[brutal 1]+6 damage</p><p> Miss: 4 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p></p><p>Level 2 Soldier:</p><p> Stats: HP 37; AC 18; Surges 1; Action Points 0</p><p> Initiative Bonus: +5</p><p> Powers:</p><p> Soldier Encounter Attack:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+9 vs. AC</p><p> Hit: 2d10+3 damage</p><p> Soldier Basic Attack:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+9 vs. AC</p><p> Hit: 1d10+3 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p>[/code][/sblock]</p><p>[code]</p><p>Days simulated: 1000</p><p></p><p>Avg rounds per fight (when survived): 3.0</p><p> 1 (18.3%): ==============================================</p><p> 2 (44.5%): ===================================================================</p><p> 3 (67.8%): ===========================================================</p><p> 4 (82.7%): ======================================</p><p> 5 (92.6%): =========================</p><p> 6 (97.6%): ============</p><p> 7 (99.2%): ====</p><p> 8 (99.9%): =</p><p></p><p>Avg fights survived: 2.4</p><p> 0 (12.0%): =============================</p><p> 1 (39.2%): ===================================================================</p><p> 2 (53.4%): ==================================</p><p> 3 (73.8%): ==================================================</p><p> 4 (85.6%): =============================</p><p> 5(100.0%): ===================================</p><p></p><p>Avg surges remaining (survivors only): 0.6 of 10</p><p> 0 (75.0%): ===================================================================</p><p> 1 (86.1%): =========</p><p> 2 (88.9%): ==</p><p> 3 (93.1%): ===</p><p> 4 (95.8%): ==</p><p> 5 (98.6%): ==</p><p> 6(100.0%): =</p><p></p><p>Survival rate: 14.4%</p><p>[/code][/sblock]</p><p>[sblock=Level 1 Dwarf Guardian Fighter vs. Level 2 Soldier]</p><p></p><p>[sblock=Combatants]</p><p>[code]</p><p>Level 1 Dwarf Guardian Fighter:</p><p> Stats: HP 32; AC 19; Surges 10; Action Points 1</p><p> Initiative Bonus: +2</p><p> Weapons:</p><p> Warhammer:</p><p> Damage: 1d10</p><p> Proficient: +2</p><p> Powers:</p><p> Dwarven Resilience:</p><p> Encounter</p><p> Minor Action</p><p> Effect:</p><p> Spend a healing surge and regain 8 hit points.</p><p> Gain a +2 defense bonus until end of next turn.</p><p> Comeback Strike:</p><p> Daily * Reliable</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: </p><p> 2d10+4 damage</p><p> Spend a healing surge</p><p> Steel Serpent Strike:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 2d10+4 damage</p><p> Reaping Strike:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 1d10+4 damage</p><p> Miss: 2 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p></p><p>Level 2 Soldier:</p><p> Stats: HP 37; AC 18; Surges 1; Action Points 0</p><p> Initiative Bonus: +5</p><p> Powers:</p><p> Soldier Encounter Attack:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+9 vs. AC</p><p> Hit: 2d10+3 damage</p><p> Soldier Basic Attack:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+9 vs. AC</p><p> Hit: 1d10+3 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p>[/code][/sblock]</p><p>[code]</p><p>Days simulated: 1000</p><p></p><p>Avg rounds per fight (when survived): 5.2</p><p> 1 (1.0%): ===</p><p> 2 (7.2%): ======================</p><p> 3 (21.1%): ===================================================</p><p> 4 (38.8%): =================================================================</p><p> 5 (57.0%): ===================================================================</p><p> 6 (75.1%): ==================================================================</p><p> 7 (87.2%): ============================================</p><p> 8 (94.3%): ==========================</p><p> 9 (97.5%): ===========</p><p> 10 (98.7%): ====</p><p> 11 (99.4%): ==</p><p></p><p>Avg fights survived: 2.4</p><p> 0 (13.6%): ==========================================</p><p> 1 (35.1%): ===================================================================</p><p> 2 (51.2%): ==================================================</p><p> 3 (72.5%): ==================================================================</p><p> 4 (87.3%): ==============================================</p><p> 5(100.0%): =======================================</p><p></p><p>Avg surges remaining (survivors only): 0.3 of 10</p><p> 0 (85.0%): ===================================================================</p><p> 1 (90.6%): ====</p><p> 2 (92.9%): =</p><p> 3 (98.4%): ====</p><p> 4(100.0%): =</p><p></p><p>Survival rate: 12.7%</p><p>[/code][/sblock]</p><p>[sblock=Level 1 Dwarf Greatweapon Fighter vs. Level 3 Soldier]</p><p></p><p>[sblock=Combatants]</p><p>[code]</p><p>Level 1 Dwarf Greatweapon Fighter:</p><p> Stats: HP 27; AC 17; Surges 10; Action Points 1</p><p> Initiative Bonus: +2</p><p> Weapons:</p><p> Mordencrad:</p><p> Damage: 2d6[brutal 1]</p><p> Proficient: +2</p><p> Powers:</p><p> Dwarven Resilience:</p><p> Encounter</p><p> Minor Action</p><p> Effect:</p><p> Spend a healing surge and regain 6 hit points.</p><p> Gain a +2 defense bonus until end of next turn.</p><p> Brute Strike:</p><p> Daily * Reliable</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 6d6[brutal 1]+6 damage</p><p> Steel Serpent Strike:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 4d6[brutal 1]+6 damage</p><p> Reaping Strike:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 2d6[brutal 1]+6 damage</p><p> Miss: 4 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p></p><p>Level 3 Soldier:</p><p> Stats: HP 45; AC 19; Surges 1; Action Points 0</p><p> Initiative Bonus: +5</p><p> Powers:</p><p> Soldier Encounter Attack:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+10 vs. AC</p><p> Hit: 2d10+3 damage</p><p> Soldier Basic Attack:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+10 vs. AC</p><p> Hit: 1d10+3 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p>[/code][/sblock]</p><p>[code]</p><p>Days simulated: 1000</p><p></p><p>Avg rounds per fight (when survived): 3.4</p><p> 1 (14.9%): =============================================</p><p> 2 (34.5%): ===========================================================</p><p> 3 (56.6%): ===================================================================</p><p> 4 (75.2%): ========================================================</p><p> 5 (87.7%): =====================================</p><p> 6 (94.8%): =====================</p><p> 7 (98.3%): ==========</p><p> 8 (99.3%): ==</p><p> 9 (99.6%): =</p><p> 10(100.0%): =</p><p></p><p>Avg fights survived: 1.3</p><p> 0 (24.6%): =====================================</p><p> 1 (68.5%): ===================================================================</p><p> 2 (80.8%): ==================</p><p> 3 (93.4%): ===================</p><p> 4 (97.8%): ======</p><p> 5(100.0%): ===</p><p></p><p>Avg surges remaining (survivors only): 0.2 of 10</p><p> 0 (86.4%): ===================================================================</p><p> 1 (95.5%): =======</p><p> 2(100.0%): ===</p><p></p><p>Survival rate: 2.2%</p><p>[/code][/sblock]</p><p>[sblock=Level 1 Dwarf Guardian Fighter vs. Level 3 Soldier]</p><p></p><p>[sblock=Combatants]</p><p>[code]</p><p>Level 1 Dwarf Guardian Fighter:</p><p> Stats: HP 32; AC 19; Surges 10; Action Points 1</p><p> Initiative Bonus: +2</p><p> Weapons:</p><p> Warhammer:</p><p> Damage: 1d10</p><p> Proficient: +2</p><p> Powers:</p><p> Dwarven Resilience:</p><p> Encounter</p><p> Minor Action</p><p> Effect:</p><p> Spend a healing surge and regain 8 hit points.</p><p> Gain a +2 defense bonus until end of next turn.</p><p> Comeback Strike:</p><p> Daily * Reliable</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: </p><p> 2d10+4 damage</p><p> Spend a healing surge</p><p> Steel Serpent Strike:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 2d10+4 damage</p><p> Reaping Strike:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 1d10+4 damage</p><p> Miss: 2 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p></p><p>Level 3 Soldier:</p><p> Stats: HP 45; AC 19; Surges 1; Action Points 0</p><p> Initiative Bonus: +5</p><p> Powers:</p><p> Soldier Encounter Attack:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+10 vs. AC</p><p> Hit: 2d10+3 damage</p><p> Soldier Basic Attack:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+10 vs. AC</p><p> Hit: 1d10+3 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p>[/code][/sblock]</p><p>[code]</p><p>Days simulated: 1000</p><p></p><p>Avg rounds per fight (when survived): 6.3</p><p> 2 (0.9%): ===</p><p> 3 (7.5%): =======================</p><p> 4 (20.6%): ===============================================</p><p> 5 (39.0%): ==================================================================</p><p> 6 (57.3%): ===================================================================</p><p> 7 (73.3%): ==========================================================</p><p> 8 (83.2%): ====================================</p><p> 9 (91.3%): =============================</p><p> 10 (95.8%): ================</p><p> 11 (98.1%): ========</p><p> 12 (99.4%): ====</p><p></p><p>Avg fights survived: 1.1</p><p> 0 (35.7%): ==================================================================</p><p> 1 (71.8%): ===================================================================</p><p> 2 (86.3%): ==========================</p><p> 3 (96.1%): ==================</p><p> 4 (99.2%): =====</p><p> 5(100.0%): =</p><p></p><p>Avg surges remaining (survivors only): 0.0 of 10</p><p> 0(100.0%): ===================================================================</p><p></p><p>Survival rate: 0.8%</p><p>[/code][/sblock]</p><p>[sblock=Level 1 Dwarf Greatweapon Fighter vs. Level 4 Soldier]</p><p></p><p>[sblock=Combatants]</p><p>[code]</p><p>Level 1 Dwarf Greatweapon Fighter:</p><p> Stats: HP 27; AC 17; Surges 10; Action Points 1</p><p> Initiative Bonus: +2</p><p> Weapons:</p><p> Mordencrad:</p><p> Damage: 2d6[brutal 1]</p><p> Proficient: +2</p><p> Powers:</p><p> Dwarven Resilience:</p><p> Encounter</p><p> Minor Action</p><p> Effect:</p><p> Spend a healing surge and regain 6 hit points.</p><p> Gain a +2 defense bonus until end of next turn.</p><p> Brute Strike:</p><p> Daily * Reliable</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 6d6[brutal 1]+6 damage</p><p> Steel Serpent Strike:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 4d6[brutal 1]+6 damage</p><p> Reaping Strike:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 2d6[brutal 1]+6 damage</p><p> Miss: 4 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p></p><p>Level 4 Soldier:</p><p> Stats: HP 53; AC 20; Surges 1; Action Points 0</p><p> Initiative Bonus: +6</p><p> Powers:</p><p> Soldier Encounter Attack:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+11 vs. AC</p><p> Hit: 3d8+4 damage</p><p> Soldier Basic Attack:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+11 vs. AC</p><p> Hit: 1d10+4 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p>[/code][/sblock]</p><p>[code]</p><p>Days simulated: 1000</p><p></p><p>Avg rounds per fight (when survived): 3.4</p><p> 1 (13.1%): ======================================</p><p> 2 (34.9%): ===============================================================</p><p> 3 (57.9%): ===================================================================</p><p> 4 (76.8%): =======================================================</p><p> 5 (87.7%): ===============================</p><p> 6 (96.0%): ========================</p><p> 7 (98.0%): =====</p><p> 8 (99.1%): ===</p><p> 9 (99.4%): =</p><p> 10(100.0%): =</p><p></p><p>Avg fights survived: 0.5</p><p> 0 (54.0%): ===================================================================</p><p> 1 (93.1%): ================================================</p><p> 2 (98.6%): ======</p><p> 3 (99.9%): =</p><p></p><p>Avg surges remaining (survivors only): nan of 10</p><p></p><p>Survival rate: 0.0%</p><p>[/code][/sblock]</p><p>[sblock=Level 1 Dwarf Guardian Fighter vs. Level 4 Soldier]</p><p></p><p>[sblock=Combatants]</p><p>[code]</p><p>Level 1 Dwarf Guardian Fighter:</p><p> Stats: HP 32; AC 19; Surges 10; Action Points 1</p><p> Initiative Bonus: +2</p><p> Weapons:</p><p> Warhammer:</p><p> Damage: 1d10</p><p> Proficient: +2</p><p> Powers:</p><p> Dwarven Resilience:</p><p> Encounter</p><p> Minor Action</p><p> Effect:</p><p> Spend a healing surge and regain 8 hit points.</p><p> Gain a +2 defense bonus until end of next turn.</p><p> Comeback Strike:</p><p> Daily * Reliable</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: </p><p> 2d10+4 damage</p><p> Spend a healing surge</p><p> Steel Serpent Strike:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 2d10+4 damage</p><p> Reaping Strike:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 1d10+4 damage</p><p> Miss: 2 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p></p><p>Level 4 Soldier:</p><p> Stats: HP 53; AC 20; Surges 1; Action Points 0</p><p> Initiative Bonus: +6</p><p> Powers:</p><p> Soldier Encounter Attack:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+11 vs. AC</p><p> Hit: 3d8+4 damage</p><p> Soldier Basic Attack:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+11 vs. AC</p><p> Hit: 1d10+4 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p>[/code][/sblock]</p><p>[code]</p><p>Days simulated: 1000</p><p></p><p>Avg rounds per fight (when survived): 6.8</p><p> 2 (0.3%): =</p><p> 3 (4.6%): ===============</p><p> 4 (15.2%): =====================================</p><p> 5 (29.9%): ===================================================</p><p> 6 (46.8%): ===========================================================</p><p> 7 (65.8%): ===================================================================</p><p> 8 (77.6%): =========================================</p><p> 9 (89.9%): ===========================================</p><p> 10 (94.8%): =================</p><p> 11 (98.0%): ===========</p><p> 12 (99.1%): ====</p><p> 13 (99.7%): ==</p><p> 16(100.0%): =</p><p></p><p>Avg fights survived: 0.3</p><p> 0 (69.4%): ===================================================================</p><p> 1 (96.0%): =========================</p><p> 2 (99.8%): ===</p><p></p><p>Avg surges remaining (survivors only): nan of 10</p><p></p><p>Survival rate: 0.0%</p><p>[/code][/sblock]</p><p>[sblock=Level 1 Dwarf Greatweapon Fighter vs. Level 5 Soldier]</p><p></p><p>[sblock=Combatants]</p><p>[code]</p><p>Level 1 Dwarf Greatweapon Fighter:</p><p> Stats: HP 27; AC 17; Surges 10; Action Points 1</p><p> Initiative Bonus: +2</p><p> Weapons:</p><p> Mordencrad:</p><p> Damage: 2d6[brutal 1]</p><p> Proficient: +2</p><p> Powers:</p><p> Dwarven Resilience:</p><p> Encounter</p><p> Minor Action</p><p> Effect:</p><p> Spend a healing surge and regain 6 hit points.</p><p> Gain a +2 defense bonus until end of next turn.</p><p> Brute Strike:</p><p> Daily * Reliable</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 6d6[brutal 1]+6 damage</p><p> Steel Serpent Strike:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 4d6[brutal 1]+6 damage</p><p> Reaping Strike:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 2d6[brutal 1]+6 damage</p><p> Miss: 4 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p></p><p>Level 5 Soldier:</p><p> Stats: HP 61; AC 21; Surges 1; Action Points 0</p><p> Initiative Bonus: +6</p><p> Powers:</p><p> Soldier Encounter Attack:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+12 vs. AC</p><p> Hit: 3d8+4 damage</p><p> Soldier Basic Attack:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+12 vs. AC</p><p> Hit: 1d10+4 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p>[/code][/sblock]</p><p>[code]</p><p>Days simulated: 1000</p><p></p><p>Avg rounds per fight (when survived): 3.4</p><p> 1 (10.5%): ============================</p><p> 2 (35.3%): ===================================================================</p><p> 3 (55.6%): ======================================================</p><p> 4 (74.8%): ===================================================</p><p> 5 (87.6%): ==================================</p><p> 6 (95.5%): =====================</p><p> 7 (98.9%): =========</p><p> 8 (99.6%): ==</p><p> 9(100.0%): =</p><p></p><p>Avg fights survived: 0.3</p><p> 0 (74.6%): ===================================================================</p><p> 1 (98.8%): =====================</p><p> 2(100.0%): =</p><p></p><p>Avg surges remaining (survivors only): nan of 10</p><p></p><p>Survival rate: 0.0%</p><p>[/code][/sblock]</p><p>[sblock=Level 1 Dwarf Guardian Fighter vs. Level 5 Soldier]</p><p></p><p>[sblock=Combatants]</p><p>[code]</p><p>Level 1 Dwarf Guardian Fighter:</p><p> Stats: HP 32; AC 19; Surges 10; Action Points 1</p><p> Initiative Bonus: +2</p><p> Weapons:</p><p> Warhammer:</p><p> Damage: 1d10</p><p> Proficient: +2</p><p> Powers:</p><p> Dwarven Resilience:</p><p> Encounter</p><p> Minor Action</p><p> Effect:</p><p> Spend a healing surge and regain 8 hit points.</p><p> Gain a +2 defense bonus until end of next turn.</p><p> Comeback Strike:</p><p> Daily * Reliable</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: </p><p> 2d10+4 damage</p><p> Spend a healing surge</p><p> Steel Serpent Strike:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 2d10+4 damage</p><p> Reaping Strike:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 1d10+4 damage</p><p> Miss: 2 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p></p><p>Level 5 Soldier:</p><p> Stats: HP 61; AC 21; Surges 1; Action Points 0</p><p> Initiative Bonus: +6</p><p> Powers:</p><p> Soldier Encounter Attack:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+12 vs. AC</p><p> Hit: 3d8+4 damage</p><p> Soldier Basic Attack:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+12 vs. AC</p><p> Hit: 1d10+4 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p>[/code][/sblock]</p><p>[code]</p><p>Days simulated: 1000</p><p></p><p>Avg rounds per fight (when survived): 7.5</p><p> 3 (1.7%): ======</p><p> 4 (5.8%): ===============</p><p> 5 (20.7%): ======================================================</p><p> 6 (38.8%): ===================================================================</p><p> 7 (52.1%): ================================================</p><p> 8 (66.9%): ======================================================</p><p> 9 (79.3%): =============================================</p><p> 10 (89.3%): ====================================</p><p> 11 (95.9%): ========================</p><p> 12 (98.3%): =========</p><p> 13(100.0%): ======</p><p></p><p>Avg fights survived: 0.1</p><p> 0 (88.7%): ===================================================================</p><p> 1 (99.3%): ========</p><p></p><p>Avg surges remaining (survivors only): nan of 10</p><p></p><p>Survival rate: 0.0%</p><p>[/code][/sblock]</p><p>[sblock=Level 1 Dwarf Greatweapon Fighter vs. Level 6 Soldier]</p><p></p><p>[sblock=Combatants]</p><p>[code]</p><p>Level 1 Dwarf Greatweapon Fighter:</p><p> Stats: HP 27; AC 17; Surges 10; Action Points 1</p><p> Initiative Bonus: +2</p><p> Weapons:</p><p> Mordencrad:</p><p> Damage: 2d6[brutal 1]</p><p> Proficient: +2</p><p> Powers:</p><p> Dwarven Resilience:</p><p> Encounter</p><p> Minor Action</p><p> Effect:</p><p> Spend a healing surge and regain 6 hit points.</p><p> Gain a +2 defense bonus until end of next turn.</p><p> Brute Strike:</p><p> Daily * Reliable</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 6d6[brutal 1]+6 damage</p><p> Steel Serpent Strike:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 4d6[brutal 1]+6 damage</p><p> Reaping Strike:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 2d6[brutal 1]+6 damage</p><p> Miss: 4 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p></p><p>Level 6 Soldier:</p><p> Stats: HP 69; AC 22; Surges 1; Action Points 0</p><p> Initiative Bonus: +8</p><p> Powers:</p><p> Soldier Encounter Attack:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+13 vs. AC</p><p> Hit: 3d8+4 damage</p><p> Soldier Basic Attack:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+13 vs. AC</p><p> Hit: 1d10+4 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p>[/code][/sblock]</p><p>[code]</p><p>Days simulated: 1000</p><p></p><p>Avg rounds per fight (when survived): 3.8</p><p> 1 (1.0%): ==</p><p> 2 (18.2%): =======================================</p><p> 3 (47.5%): ===================================================================</p><p> 4 (71.7%): =======================================================</p><p> 5 (82.8%): =========================</p><p> 6 (93.9%): =========================</p><p> 7(100.0%): =============</p><p></p><p>Avg fights survived: 0.1</p><p> 0 (90.1%): ===================================================================</p><p> 1(100.0%): =======</p><p></p><p>Avg surges remaining (survivors only): nan of 10</p><p></p><p>Survival rate: 0.0%</p><p>[/code][/sblock]</p><p>[sblock=Level 1 Dwarf Guardian Fighter vs. Level 6 Soldier]</p><p></p><p>[sblock=Combatants]</p><p>[code]</p><p>Level 1 Dwarf Guardian Fighter:</p><p> Stats: HP 32; AC 19; Surges 10; Action Points 1</p><p> Initiative Bonus: +2</p><p> Weapons:</p><p> Warhammer:</p><p> Damage: 1d10</p><p> Proficient: +2</p><p> Powers:</p><p> Dwarven Resilience:</p><p> Encounter</p><p> Minor Action</p><p> Effect:</p><p> Spend a healing surge and regain 8 hit points.</p><p> Gain a +2 defense bonus until end of next turn.</p><p> Comeback Strike:</p><p> Daily * Reliable</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: </p><p> 2d10+4 damage</p><p> Spend a healing surge</p><p> Steel Serpent Strike:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 2d10+4 damage</p><p> Reaping Strike:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+7 vs. AC</p><p> Hit: 1d10+4 damage</p><p> Miss: 2 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p></p><p>Level 6 Soldier:</p><p> Stats: HP 69; AC 22; Surges 1; Action Points 0</p><p> Initiative Bonus: +8</p><p> Powers:</p><p> Soldier Encounter Attack:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+13 vs. AC</p><p> Hit: 3d8+4 damage</p><p> Soldier Basic Attack:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+13 vs. AC</p><p> Hit: 1d10+4 damage</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p>[/code][/sblock]</p><p>[code]</p><p>Days simulated: 1000</p><p></p><p>Avg rounds per fight (when survived): 7.0</p><p> 4 (10.7%): =================================</p><p> 5 (32.1%): ===================================================================</p><p> 6 (42.9%): =================================</p><p> 7 (60.7%): =======================================================</p><p> 8 (78.6%): =======================================================</p><p> 9 (85.7%): ======================</p><p> 10 (92.9%): ======================</p><p> 11 (96.4%): ===========</p><p> 13(100.0%): ===========</p><p></p><p>Avg fights survived: 0.0</p><p> 0 (97.2%): ===================================================================</p><p> 1(100.0%): =</p><p></p><p>Avg surges remaining (survivors only): nan of 10</p><p></p><p>Survival rate: 0.0%</p><p>[/code][/sblock]</p></blockquote><p></p>
[QUOTE="Truename, post: 5006358, member: 78255"] [b]Splat.[/b] I've run the simulation for the full range of DMG-recommended encounters (lvl+0 to lvl+5) and um... well, splat. Survivability drops off quick in these one-on-one fights. I imagine a full party would help a lot. Note that I've run this sim at very low resolution (1,000 days) due to the number of scenarios involved. There's probably a good +/-5% margin of error on the survival rates. I also turned off the sample combats--the output with combats included was 684KB, which I doubt Morrus would appreciate. Despite the low resolution, the balance that we saw between the Greatweapon and Guardian fighters at level 1 seems pretty consistent. The Guardian fighter lags behind just a bit, possibly due to the poor build choices Elric mentioned. Oh, there's one other fix in the system now--while adding the Soldier's leveling code, I discovered that I forgot to include Soldier's innate +2 initiative bonus. I was only including his dexterity modifier before. I'm not sure if the new initiative bonuses are correct (they're 3, 5, 5, 6, 6, 8 going from level 1 to 6), but that's my best interpretation of DMG p.184. The new initiative bonus cut down the dwarves' survivability a bit, which is why it's lower even in the fight against the level 1 soldier. [sblock=Level 1 Dwarf Greatweapon Fighter vs. Level 1 Soldier] [sblock=Combatants] [code] Level 1 Dwarf Greatweapon Fighter: Stats: HP 27; AC 17; Surges 10; Action Points 1 Initiative Bonus: +2 Weapons: Mordencrad: Damage: 2d6[brutal 1] Proficient: +2 Powers: Dwarven Resilience: Encounter Minor Action Effect: Spend a healing surge and regain 6 hit points. Gain a +2 defense bonus until end of next turn. Brute Strike: Daily * Reliable Standard Action Attack: 1d20+7 vs. AC Hit: 6d6[brutal 1]+6 damage Steel Serpent Strike: Encounter Standard Action Attack: 1d20+7 vs. AC Hit: 4d6[brutal 1]+6 damage Reaping Strike: At-Will Standard Action Attack: 1d20+7 vs. AC Hit: 2d6[brutal 1]+6 damage Miss: 4 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. Level 1 Soldier: Stats: HP 29; AC 17; Surges 1; Action Points 0 Initiative Bonus: +3 Powers: Soldier Encounter Attack: Encounter Standard Action Attack: 1d20+8 vs. AC Hit: 2d10+3 damage Soldier Basic Attack: At-Will Standard Action Attack: 1d20+8 vs. AC Hit: 1d10+3 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. [/code][/sblock] [code] Days simulated: 1000 Avg rounds per fight (when survived): 2.3 1 (36.5%): =================================================================== 2 (62.5%): =============================================== 3 (81.8%): =================================== 4 (93.0%): ==================== 5 (97.7%): ======== 6 (99.4%): === Avg fights survived: 3.9 0 (2.1%): == 1 (11.9%): =========== 2 (18.6%): ======== 3 (33.4%): ================= 4 (44.2%): ============ 5(100.0%): =================================================================== Avg surges remaining (survivors only): 1.9 of 10 0 (42.8%): =================================================================== 1 (56.3%): ===================== 2 (68.6%): =================== 3 (76.5%): ============ 4 (83.2%): ========== 5 (88.9%): ======== 6 (95.0%): ========= 7 (98.2%): ===== 8 (99.6%): == Survival rate: 55.8% [/code][/sblock] [sblock=Level 1 Dwarf Guardian Fighter vs. Level 1 Soldier] [sblock=Combatants] [code] Level 1 Dwarf Guardian Fighter: Stats: HP 32; AC 19; Surges 10; Action Points 1 Initiative Bonus: +2 Weapons: Warhammer: Damage: 1d10 Proficient: +2 Powers: Dwarven Resilience: Encounter Minor Action Effect: Spend a healing surge and regain 8 hit points. Gain a +2 defense bonus until end of next turn. Comeback Strike: Daily * Reliable Standard Action Attack: 1d20+7 vs. AC Hit: 2d10+4 damage Spend a healing surge Steel Serpent Strike: Encounter Standard Action Attack: 1d20+7 vs. AC Hit: 2d10+4 damage Reaping Strike: At-Will Standard Action Attack: 1d20+7 vs. AC Hit: 1d10+4 damage Miss: 2 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. Level 1 Soldier: Stats: HP 29; AC 17; Surges 1; Action Points 0 Initiative Bonus: +3 Powers: Soldier Encounter Attack: Encounter Standard Action Attack: 1d20+8 vs. AC Hit: 2d10+3 damage Soldier Basic Attack: At-Will Standard Action Attack: 1d20+8 vs. AC Hit: 1d10+3 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. [/code][/sblock] [code] Days simulated: 1000 Avg rounds per fight (when survived): 4.0 1 (7.0%): ====================== 2 (22.4%): ================================================ 3 (43.4%): =================================================================== 4 (64.0%): ================================================================= 5 (80.5%): ==================================================== 6 (90.5%): =============================== 7 (96.2%): ================== 8 (98.5%): ======= 9 (99.5%): == Avg fights survived: 3.8 0 (4.3%): ===== 1 (13.8%): =========== 2 (20.2%): ======== 3 (32.7%): =============== 4 (46.4%): ================= 5(100.0%): =================================================================== Avg surges remaining (survivors only): 1.2 of 10 0 (53.4%): =================================================================== 1 (68.5%): ================== 2 (80.6%): =============== 3 (88.6%): ========== 4 (94.0%): ====== 5 (97.0%): === 6 (98.7%): == Survival rate: 53.6% [/code][/sblock] [sblock=Level 1 Dwarf Greatweapon Fighter vs. Level 2 Soldier] [sblock=Combatants] [code] Level 1 Dwarf Greatweapon Fighter: Stats: HP 27; AC 17; Surges 10; Action Points 1 Initiative Bonus: +2 Weapons: Mordencrad: Damage: 2d6[brutal 1] Proficient: +2 Powers: Dwarven Resilience: Encounter Minor Action Effect: Spend a healing surge and regain 6 hit points. Gain a +2 defense bonus until end of next turn. Brute Strike: Daily * Reliable Standard Action Attack: 1d20+7 vs. AC Hit: 6d6[brutal 1]+6 damage Steel Serpent Strike: Encounter Standard Action Attack: 1d20+7 vs. AC Hit: 4d6[brutal 1]+6 damage Reaping Strike: At-Will Standard Action Attack: 1d20+7 vs. AC Hit: 2d6[brutal 1]+6 damage Miss: 4 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. Level 2 Soldier: Stats: HP 37; AC 18; Surges 1; Action Points 0 Initiative Bonus: +5 Powers: Soldier Encounter Attack: Encounter Standard Action Attack: 1d20+9 vs. AC Hit: 2d10+3 damage Soldier Basic Attack: At-Will Standard Action Attack: 1d20+9 vs. AC Hit: 1d10+3 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. [/code][/sblock] [code] Days simulated: 1000 Avg rounds per fight (when survived): 3.0 1 (18.3%): ============================================== 2 (44.5%): =================================================================== 3 (67.8%): =========================================================== 4 (82.7%): ====================================== 5 (92.6%): ========================= 6 (97.6%): ============ 7 (99.2%): ==== 8 (99.9%): = Avg fights survived: 2.4 0 (12.0%): ============================= 1 (39.2%): =================================================================== 2 (53.4%): ================================== 3 (73.8%): ================================================== 4 (85.6%): ============================= 5(100.0%): =================================== Avg surges remaining (survivors only): 0.6 of 10 0 (75.0%): =================================================================== 1 (86.1%): ========= 2 (88.9%): == 3 (93.1%): === 4 (95.8%): == 5 (98.6%): == 6(100.0%): = Survival rate: 14.4% [/code][/sblock] [sblock=Level 1 Dwarf Guardian Fighter vs. Level 2 Soldier] [sblock=Combatants] [code] Level 1 Dwarf Guardian Fighter: Stats: HP 32; AC 19; Surges 10; Action Points 1 Initiative Bonus: +2 Weapons: Warhammer: Damage: 1d10 Proficient: +2 Powers: Dwarven Resilience: Encounter Minor Action Effect: Spend a healing surge and regain 8 hit points. Gain a +2 defense bonus until end of next turn. Comeback Strike: Daily * Reliable Standard Action Attack: 1d20+7 vs. AC Hit: 2d10+4 damage Spend a healing surge Steel Serpent Strike: Encounter Standard Action Attack: 1d20+7 vs. AC Hit: 2d10+4 damage Reaping Strike: At-Will Standard Action Attack: 1d20+7 vs. AC Hit: 1d10+4 damage Miss: 2 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. Level 2 Soldier: Stats: HP 37; AC 18; Surges 1; Action Points 0 Initiative Bonus: +5 Powers: Soldier Encounter Attack: Encounter Standard Action Attack: 1d20+9 vs. AC Hit: 2d10+3 damage Soldier Basic Attack: At-Will Standard Action Attack: 1d20+9 vs. AC Hit: 1d10+3 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. [/code][/sblock] [code] Days simulated: 1000 Avg rounds per fight (when survived): 5.2 1 (1.0%): === 2 (7.2%): ====================== 3 (21.1%): =================================================== 4 (38.8%): ================================================================= 5 (57.0%): =================================================================== 6 (75.1%): ================================================================== 7 (87.2%): ============================================ 8 (94.3%): ========================== 9 (97.5%): =========== 10 (98.7%): ==== 11 (99.4%): == Avg fights survived: 2.4 0 (13.6%): ========================================== 1 (35.1%): =================================================================== 2 (51.2%): ================================================== 3 (72.5%): ================================================================== 4 (87.3%): ============================================== 5(100.0%): ======================================= Avg surges remaining (survivors only): 0.3 of 10 0 (85.0%): =================================================================== 1 (90.6%): ==== 2 (92.9%): = 3 (98.4%): ==== 4(100.0%): = Survival rate: 12.7% [/code][/sblock] [sblock=Level 1 Dwarf Greatweapon Fighter vs. Level 3 Soldier] [sblock=Combatants] [code] Level 1 Dwarf Greatweapon Fighter: Stats: HP 27; AC 17; Surges 10; Action Points 1 Initiative Bonus: +2 Weapons: Mordencrad: Damage: 2d6[brutal 1] Proficient: +2 Powers: Dwarven Resilience: Encounter Minor Action Effect: Spend a healing surge and regain 6 hit points. Gain a +2 defense bonus until end of next turn. Brute Strike: Daily * Reliable Standard Action Attack: 1d20+7 vs. AC Hit: 6d6[brutal 1]+6 damage Steel Serpent Strike: Encounter Standard Action Attack: 1d20+7 vs. AC Hit: 4d6[brutal 1]+6 damage Reaping Strike: At-Will Standard Action Attack: 1d20+7 vs. AC Hit: 2d6[brutal 1]+6 damage Miss: 4 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. Level 3 Soldier: Stats: HP 45; AC 19; Surges 1; Action Points 0 Initiative Bonus: +5 Powers: Soldier Encounter Attack: Encounter Standard Action Attack: 1d20+10 vs. AC Hit: 2d10+3 damage Soldier Basic Attack: At-Will Standard Action Attack: 1d20+10 vs. AC Hit: 1d10+3 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. [/code][/sblock] [code] Days simulated: 1000 Avg rounds per fight (when survived): 3.4 1 (14.9%): ============================================= 2 (34.5%): =========================================================== 3 (56.6%): =================================================================== 4 (75.2%): ======================================================== 5 (87.7%): ===================================== 6 (94.8%): ===================== 7 (98.3%): ========== 8 (99.3%): == 9 (99.6%): = 10(100.0%): = Avg fights survived: 1.3 0 (24.6%): ===================================== 1 (68.5%): =================================================================== 2 (80.8%): ================== 3 (93.4%): =================== 4 (97.8%): ====== 5(100.0%): === Avg surges remaining (survivors only): 0.2 of 10 0 (86.4%): =================================================================== 1 (95.5%): ======= 2(100.0%): === Survival rate: 2.2% [/code][/sblock] [sblock=Level 1 Dwarf Guardian Fighter vs. Level 3 Soldier] [sblock=Combatants] [code] Level 1 Dwarf Guardian Fighter: Stats: HP 32; AC 19; Surges 10; Action Points 1 Initiative Bonus: +2 Weapons: Warhammer: Damage: 1d10 Proficient: +2 Powers: Dwarven Resilience: Encounter Minor Action Effect: Spend a healing surge and regain 8 hit points. Gain a +2 defense bonus until end of next turn. Comeback Strike: Daily * Reliable Standard Action Attack: 1d20+7 vs. AC Hit: 2d10+4 damage Spend a healing surge Steel Serpent Strike: Encounter Standard Action Attack: 1d20+7 vs. AC Hit: 2d10+4 damage Reaping Strike: At-Will Standard Action Attack: 1d20+7 vs. AC Hit: 1d10+4 damage Miss: 2 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. Level 3 Soldier: Stats: HP 45; AC 19; Surges 1; Action Points 0 Initiative Bonus: +5 Powers: Soldier Encounter Attack: Encounter Standard Action Attack: 1d20+10 vs. AC Hit: 2d10+3 damage Soldier Basic Attack: At-Will Standard Action Attack: 1d20+10 vs. AC Hit: 1d10+3 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. [/code][/sblock] [code] Days simulated: 1000 Avg rounds per fight (when survived): 6.3 2 (0.9%): === 3 (7.5%): ======================= 4 (20.6%): =============================================== 5 (39.0%): ================================================================== 6 (57.3%): =================================================================== 7 (73.3%): ========================================================== 8 (83.2%): ==================================== 9 (91.3%): ============================= 10 (95.8%): ================ 11 (98.1%): ======== 12 (99.4%): ==== Avg fights survived: 1.1 0 (35.7%): ================================================================== 1 (71.8%): =================================================================== 2 (86.3%): ========================== 3 (96.1%): ================== 4 (99.2%): ===== 5(100.0%): = Avg surges remaining (survivors only): 0.0 of 10 0(100.0%): =================================================================== Survival rate: 0.8% [/code][/sblock] [sblock=Level 1 Dwarf Greatweapon Fighter vs. Level 4 Soldier] [sblock=Combatants] [code] Level 1 Dwarf Greatweapon Fighter: Stats: HP 27; AC 17; Surges 10; Action Points 1 Initiative Bonus: +2 Weapons: Mordencrad: Damage: 2d6[brutal 1] Proficient: +2 Powers: Dwarven Resilience: Encounter Minor Action Effect: Spend a healing surge and regain 6 hit points. Gain a +2 defense bonus until end of next turn. Brute Strike: Daily * Reliable Standard Action Attack: 1d20+7 vs. AC Hit: 6d6[brutal 1]+6 damage Steel Serpent Strike: Encounter Standard Action Attack: 1d20+7 vs. AC Hit: 4d6[brutal 1]+6 damage Reaping Strike: At-Will Standard Action Attack: 1d20+7 vs. AC Hit: 2d6[brutal 1]+6 damage Miss: 4 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. Level 4 Soldier: Stats: HP 53; AC 20; Surges 1; Action Points 0 Initiative Bonus: +6 Powers: Soldier Encounter Attack: Encounter Standard Action Attack: 1d20+11 vs. AC Hit: 3d8+4 damage Soldier Basic Attack: At-Will Standard Action Attack: 1d20+11 vs. AC Hit: 1d10+4 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. [/code][/sblock] [code] Days simulated: 1000 Avg rounds per fight (when survived): 3.4 1 (13.1%): ====================================== 2 (34.9%): =============================================================== 3 (57.9%): =================================================================== 4 (76.8%): ======================================================= 5 (87.7%): =============================== 6 (96.0%): ======================== 7 (98.0%): ===== 8 (99.1%): === 9 (99.4%): = 10(100.0%): = Avg fights survived: 0.5 0 (54.0%): =================================================================== 1 (93.1%): ================================================ 2 (98.6%): ====== 3 (99.9%): = Avg surges remaining (survivors only): nan of 10 Survival rate: 0.0% [/code][/sblock] [sblock=Level 1 Dwarf Guardian Fighter vs. Level 4 Soldier] [sblock=Combatants] [code] Level 1 Dwarf Guardian Fighter: Stats: HP 32; AC 19; Surges 10; Action Points 1 Initiative Bonus: +2 Weapons: Warhammer: Damage: 1d10 Proficient: +2 Powers: Dwarven Resilience: Encounter Minor Action Effect: Spend a healing surge and regain 8 hit points. Gain a +2 defense bonus until end of next turn. Comeback Strike: Daily * Reliable Standard Action Attack: 1d20+7 vs. AC Hit: 2d10+4 damage Spend a healing surge Steel Serpent Strike: Encounter Standard Action Attack: 1d20+7 vs. AC Hit: 2d10+4 damage Reaping Strike: At-Will Standard Action Attack: 1d20+7 vs. AC Hit: 1d10+4 damage Miss: 2 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. Level 4 Soldier: Stats: HP 53; AC 20; Surges 1; Action Points 0 Initiative Bonus: +6 Powers: Soldier Encounter Attack: Encounter Standard Action Attack: 1d20+11 vs. AC Hit: 3d8+4 damage Soldier Basic Attack: At-Will Standard Action Attack: 1d20+11 vs. AC Hit: 1d10+4 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. [/code][/sblock] [code] Days simulated: 1000 Avg rounds per fight (when survived): 6.8 2 (0.3%): = 3 (4.6%): =============== 4 (15.2%): ===================================== 5 (29.9%): =================================================== 6 (46.8%): =========================================================== 7 (65.8%): =================================================================== 8 (77.6%): ========================================= 9 (89.9%): =========================================== 10 (94.8%): ================= 11 (98.0%): =========== 12 (99.1%): ==== 13 (99.7%): == 16(100.0%): = Avg fights survived: 0.3 0 (69.4%): =================================================================== 1 (96.0%): ========================= 2 (99.8%): === Avg surges remaining (survivors only): nan of 10 Survival rate: 0.0% [/code][/sblock] [sblock=Level 1 Dwarf Greatweapon Fighter vs. Level 5 Soldier] [sblock=Combatants] [code] Level 1 Dwarf Greatweapon Fighter: Stats: HP 27; AC 17; Surges 10; Action Points 1 Initiative Bonus: +2 Weapons: Mordencrad: Damage: 2d6[brutal 1] Proficient: +2 Powers: Dwarven Resilience: Encounter Minor Action Effect: Spend a healing surge and regain 6 hit points. Gain a +2 defense bonus until end of next turn. Brute Strike: Daily * Reliable Standard Action Attack: 1d20+7 vs. AC Hit: 6d6[brutal 1]+6 damage Steel Serpent Strike: Encounter Standard Action Attack: 1d20+7 vs. AC Hit: 4d6[brutal 1]+6 damage Reaping Strike: At-Will Standard Action Attack: 1d20+7 vs. AC Hit: 2d6[brutal 1]+6 damage Miss: 4 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. Level 5 Soldier: Stats: HP 61; AC 21; Surges 1; Action Points 0 Initiative Bonus: +6 Powers: Soldier Encounter Attack: Encounter Standard Action Attack: 1d20+12 vs. AC Hit: 3d8+4 damage Soldier Basic Attack: At-Will Standard Action Attack: 1d20+12 vs. AC Hit: 1d10+4 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. [/code][/sblock] [code] Days simulated: 1000 Avg rounds per fight (when survived): 3.4 1 (10.5%): ============================ 2 (35.3%): =================================================================== 3 (55.6%): ====================================================== 4 (74.8%): =================================================== 5 (87.6%): ================================== 6 (95.5%): ===================== 7 (98.9%): ========= 8 (99.6%): == 9(100.0%): = Avg fights survived: 0.3 0 (74.6%): =================================================================== 1 (98.8%): ===================== 2(100.0%): = Avg surges remaining (survivors only): nan of 10 Survival rate: 0.0% [/code][/sblock] [sblock=Level 1 Dwarf Guardian Fighter vs. Level 5 Soldier] [sblock=Combatants] [code] Level 1 Dwarf Guardian Fighter: Stats: HP 32; AC 19; Surges 10; Action Points 1 Initiative Bonus: +2 Weapons: Warhammer: Damage: 1d10 Proficient: +2 Powers: Dwarven Resilience: Encounter Minor Action Effect: Spend a healing surge and regain 8 hit points. Gain a +2 defense bonus until end of next turn. Comeback Strike: Daily * Reliable Standard Action Attack: 1d20+7 vs. AC Hit: 2d10+4 damage Spend a healing surge Steel Serpent Strike: Encounter Standard Action Attack: 1d20+7 vs. AC Hit: 2d10+4 damage Reaping Strike: At-Will Standard Action Attack: 1d20+7 vs. AC Hit: 1d10+4 damage Miss: 2 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. Level 5 Soldier: Stats: HP 61; AC 21; Surges 1; Action Points 0 Initiative Bonus: +6 Powers: Soldier Encounter Attack: Encounter Standard Action Attack: 1d20+12 vs. AC Hit: 3d8+4 damage Soldier Basic Attack: At-Will Standard Action Attack: 1d20+12 vs. AC Hit: 1d10+4 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. [/code][/sblock] [code] Days simulated: 1000 Avg rounds per fight (when survived): 7.5 3 (1.7%): ====== 4 (5.8%): =============== 5 (20.7%): ====================================================== 6 (38.8%): =================================================================== 7 (52.1%): ================================================ 8 (66.9%): ====================================================== 9 (79.3%): ============================================= 10 (89.3%): ==================================== 11 (95.9%): ======================== 12 (98.3%): ========= 13(100.0%): ====== Avg fights survived: 0.1 0 (88.7%): =================================================================== 1 (99.3%): ======== Avg surges remaining (survivors only): nan of 10 Survival rate: 0.0% [/code][/sblock] [sblock=Level 1 Dwarf Greatweapon Fighter vs. Level 6 Soldier] [sblock=Combatants] [code] Level 1 Dwarf Greatweapon Fighter: Stats: HP 27; AC 17; Surges 10; Action Points 1 Initiative Bonus: +2 Weapons: Mordencrad: Damage: 2d6[brutal 1] Proficient: +2 Powers: Dwarven Resilience: Encounter Minor Action Effect: Spend a healing surge and regain 6 hit points. Gain a +2 defense bonus until end of next turn. Brute Strike: Daily * Reliable Standard Action Attack: 1d20+7 vs. AC Hit: 6d6[brutal 1]+6 damage Steel Serpent Strike: Encounter Standard Action Attack: 1d20+7 vs. AC Hit: 4d6[brutal 1]+6 damage Reaping Strike: At-Will Standard Action Attack: 1d20+7 vs. AC Hit: 2d6[brutal 1]+6 damage Miss: 4 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. Level 6 Soldier: Stats: HP 69; AC 22; Surges 1; Action Points 0 Initiative Bonus: +8 Powers: Soldier Encounter Attack: Encounter Standard Action Attack: 1d20+13 vs. AC Hit: 3d8+4 damage Soldier Basic Attack: At-Will Standard Action Attack: 1d20+13 vs. AC Hit: 1d10+4 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. [/code][/sblock] [code] Days simulated: 1000 Avg rounds per fight (when survived): 3.8 1 (1.0%): == 2 (18.2%): ======================================= 3 (47.5%): =================================================================== 4 (71.7%): ======================================================= 5 (82.8%): ========================= 6 (93.9%): ========================= 7(100.0%): ============= Avg fights survived: 0.1 0 (90.1%): =================================================================== 1(100.0%): ======= Avg surges remaining (survivors only): nan of 10 Survival rate: 0.0% [/code][/sblock] [sblock=Level 1 Dwarf Guardian Fighter vs. Level 6 Soldier] [sblock=Combatants] [code] Level 1 Dwarf Guardian Fighter: Stats: HP 32; AC 19; Surges 10; Action Points 1 Initiative Bonus: +2 Weapons: Warhammer: Damage: 1d10 Proficient: +2 Powers: Dwarven Resilience: Encounter Minor Action Effect: Spend a healing surge and regain 8 hit points. Gain a +2 defense bonus until end of next turn. Comeback Strike: Daily * Reliable Standard Action Attack: 1d20+7 vs. AC Hit: 2d10+4 damage Spend a healing surge Steel Serpent Strike: Encounter Standard Action Attack: 1d20+7 vs. AC Hit: 2d10+4 damage Reaping Strike: At-Will Standard Action Attack: 1d20+7 vs. AC Hit: 1d10+4 damage Miss: 2 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. Level 6 Soldier: Stats: HP 69; AC 22; Surges 1; Action Points 0 Initiative Bonus: +8 Powers: Soldier Encounter Attack: Encounter Standard Action Attack: 1d20+13 vs. AC Hit: 3d8+4 damage Soldier Basic Attack: At-Will Standard Action Attack: 1d20+13 vs. AC Hit: 1d10+4 damage Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. [/code][/sblock] [code] Days simulated: 1000 Avg rounds per fight (when survived): 7.0 4 (10.7%): ================================= 5 (32.1%): =================================================================== 6 (42.9%): ================================= 7 (60.7%): ======================================================= 8 (78.6%): ======================================================= 9 (85.7%): ====================== 10 (92.9%): ====================== 11 (96.4%): =========== 13(100.0%): =========== Avg fights survived: 0.0 0 (97.2%): =================================================================== 1(100.0%): = Avg surges remaining (survivors only): nan of 10 Survival rate: 0.0% [/code][/sblock] [/QUOTE]
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