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General Tabletop Discussion
*Pathfinder & Starfinder
Monte Carlo versus "The Math"
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<blockquote data-quote="Mengu" data-source="post: 5007765" data-attributes="member: 65726"><p>I also would like to see Str 18, Con 16 as the baseline for these tests. A lot of survival/damage knobs and dials we can play with are going to rely on a high Con.</p><p></p><p>The increase in survival from Toughness is good to see, though not surprising at first level. I think Longsword + Toughness may yield marginally better survival numbers than Warhammer + Toughness. A few more things I'd like to see for the dwarf if any of them are easy to do.</p><p></p><p>1. Expertise instead of DWT or Toughness</p><p>2. Plate Armor instead of DWT or Toughness</p><p>3. Durable instead of DWT or Toughness</p><p>4. Bravo instead of DWT or Toughness</p><p>5. Brash Strike instead of Reaping Strike (+2 attack, +3 damage, -2 defenses)</p><p></p><p>And last but not least, I'd be curious to see how well a battlerager dwarf with chain, shield, warhammer, Crushing Surge, and Toughness fairs.</p><p></p><p>Looking forward to more progress on this project. Wish I could help, but currently I only work with C# and am not well versed at all in other languages.</p></blockquote><p></p>
[QUOTE="Mengu, post: 5007765, member: 65726"] I also would like to see Str 18, Con 16 as the baseline for these tests. A lot of survival/damage knobs and dials we can play with are going to rely on a high Con. The increase in survival from Toughness is good to see, though not surprising at first level. I think Longsword + Toughness may yield marginally better survival numbers than Warhammer + Toughness. A few more things I'd like to see for the dwarf if any of them are easy to do. 1. Expertise instead of DWT or Toughness 2. Plate Armor instead of DWT or Toughness 3. Durable instead of DWT or Toughness 4. Bravo instead of DWT or Toughness 5. Brash Strike instead of Reaping Strike (+2 attack, +3 damage, -2 defenses) And last but not least, I'd be curious to see how well a battlerager dwarf with chain, shield, warhammer, Crushing Surge, and Toughness fairs. Looking forward to more progress on this project. Wish I could help, but currently I only work with C# and am not well versed at all in other languages. [/QUOTE]
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Monte Carlo versus "The Math"
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