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<blockquote data-quote="Truename" data-source="post: 5042472" data-attributes="member: 78255"><p><strong>Ragnarok Level 5</strong></p><p></p><p>Believe it or not, I haven't given up yet. I've just been on vacation. Actually, I'm writing this while on vacation, but I have no Internet access, so you'll see this when I get back.</p><p></p><p>So... level 5. Nothing particularly exciting at this level--everything contributed fairly equally to survivability. Rain of Steel added more than I expected, especially since it often gets bumped in favor of Boundless Endurance once the fight goes badly, as it often does vs. the level 8 Soldier.</p><p></p><p>I've continued to enhance the quality of the sim. The only thing you'll notice, in addition to support for level 5 stuff, is the new "Shift" combat action. Since there's no support for movement in the sim, this doesn't do anything right now except hook in with Boots of the Fencing Master. To prevent confusion, I've only given Shift to PCs, not to monsters, so you won't see it show up in the Soldier's power list.</p><p></p><p>The other change you'll notice is that I tweaked the AI for Crushing Surge so that it doesn't activate when Ragnarok already has temp hit points. This change didn't seem to effect survivability.</p><p></p><p>[code]</p><p>Level 4 Ragnarok (vs. Level 5 challenges): 33.8% +/- 2.9%</p><p>Add level 5: 44.3% +/- 3.1%</p><p>Add Rain of Steel: 62.4% +/- 3.0%</p><p>Add Boots of the Fencing Master: 70.6% +/- 2.8%</p><p>Final result (10,000 runs): 70.8% +/- 0.9%</p><p>[/code]</p><p></p><p>And here's the level-by-level results. (I re-run this every time, so it reflects the latest sim and AI improvements.)</p><p></p><p>[code]</p><p>Level 1 Ragnarok vs. Soldier: 45.3% +/- 3.1% survival (5.6 rounds)</p><p>Level 2 Ragnarok vs. Soldier: 85.4% +/- 2.2% survival (7.1 rounds)</p><p>Level 3 Ragnarok vs. Soldier: 74.2% +/- 2.7% survival (9.0 rounds)</p><p>Level 4 Ragnarok vs. Soldier: 80.7% +/- 2.4% survival (7.6 rounds)</p><p>Level 5 Ragnarok vs. Soldier: 70.6% +/- 2.8% survival (8.6 rounds)</p><p>[/code]</p><p></p><p>And the full results:</p><p></p><p>[sblock=Level 5 Ragnarok vs. Soldier]</p><p></p><p>[sblock=Combatants]</p><p>[code]</p><p>Level 5 Ragnarok:</p><p> HP: 63/63; Temp HP: 0; Surges: 13; Surge Value: 16</p><p> AC: 22; Action Points: 1</p><p> Str: 17(+3); Con: 19(+4); Dex: 12(+1); Int: 8(-1); Wis: 14(+2); Cha: 10(+0)</p><p> Initiative Bonus: +3</p><p> Race: Dwarf</p><p> Ability Scores: [16, 16, 12, 8, 12, 10] => [16, 18, 12, 8, 14, 10]</p><p> Dwarven Resilience: Use Second Wind as minor action.</p><p> Class: Fighter</p><p> Base HP: 58 (15 class + 19 con + 24 level)</p><p> Base Surges: 13 (9 class + 4 con)</p><p> Battlerager Vigor: </p><p> +4 temp hp on hit.</p><p> Grant 4 temp hp on miss with invigorating power.</p><p> Items:</p><p> Main hand: Vicious Craghammer +1</p><p> One-handed weapon</p><p> Damage: 1d10[brutal 2]</p><p> Proficient: +2</p><p> Enhancement: +1 attack rolls and damage rolls</p><p> Critical: 1d12 damage.</p><p> Group: Hammer</p><p> Off-hand: Heavy Shield</p><p> AC Bonus: +2</p><p> Armor: Meliorating Scale Armor +1</p><p> AC Bonus: +7</p><p> Enhancement: +1</p><p> Property: Increase enhancement by one at each milestone.</p><p> Neck Slot: Collar Of Recovery +1</p><p> Enhancement: +1</p><p> Property: +1 to healing surge value</p><p> Arms Slot: Iron Armbands Of Power</p><p> Gain a +2 bonus to damage rolls.</p><p> Feet Slot: Boots Of The Fencing Master</p><p> On Shift: Gain +1 defense bonus (until end of next turn).</p><p> Feats:</p><p> Toughness: Increase hp by 5.</p><p> Dwarf Stoneblood: +2 temp hp on hit with an invigorating power.</p><p> Dwarven Weapon Training: +2 bonus to damage rolls.</p><p> Powers:</p><p> Knee Breaker:</p><p> Daily * Invigorating</p><p> Standard Action</p><p> Attack: 1d20+8 vs. AC</p><p> Hit:</p><p> 2d10[brutal 2]+12 damage.</p><p> Grant 10 temporary hit points.</p><p> Crit:</p><p> 2d10[brutal 2, max]+12 + 1d12 damage.</p><p> Grant 10 temporary hit points.</p><p> Miss:</p><p> Half of 2d10[brutal 2]+12 damage.</p><p> Grant 4 temporary hit points.</p><p> Distracting Spate:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+8 vs. AC</p><p> Hit:</p><p> 2d10[brutal 2]+8 damage.</p><p> Grant 4 temporary hit points.</p><p> Gain combat advantage (until end of next turn).</p><p> Crit:</p><p> 2d10[brutal 2, max]+8 + 1d12 damage.</p><p> Grant 4 temporary hit points.</p><p> Gain combat advantage (until end of next turn).</p><p> Crushing Surge:</p><p> At-Will * Invigorating</p><p> Standard Action</p><p> Attack: 1d20+8 vs. AC</p><p> Hit:</p><p> 1d10[brutal 2]+8 damage.</p><p> Grant 10 temporary hit points.</p><p> Crit:</p><p> 1d10[brutal 2, max]+8 + 1d12 damage.</p><p> Grant 10 temporary hit points.</p><p> Miss: Grant 4 temporary hit points.</p><p> Brash Strike:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+10 vs. AC</p><p> Hit:</p><p> 1d10[brutal 2]+12 damage.</p><p> Grant 4 temporary hit points.</p><p> Crit:</p><p> 1d10[brutal 2, max]+12 + 1d12 damage.</p><p> Grant 4 temporary hit points.</p><p> Effect: Opponent gets combat advantage (until start of next turn).</p><p> Boundless Endurance:</p><p> Daily * Stance</p><p> Minor Action</p><p> Effect: Gain regen 6 hp when bloodied (stance).</p><p> Crushing Blow:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+8 vs. AC</p><p> Hit:</p><p> 2d10[brutal 2]+12 damage.</p><p> Grant 4 temporary hit points.</p><p> Crit:</p><p> 2d10[brutal 2, max]+12 + 1d12 damage.</p><p> Grant 4 temporary hit points.</p><p> Rain Of Steel:</p><p> Daily * Stance</p><p> Minor Action</p><p> Effect: Opponents take 1d10[brutal 2] damage at the start of each turn.</p><p> Combat Actions:</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p> Second Wind:</p><p> Encounter</p><p> Minor Action</p><p> Effect:</p><p> Spend a healing surge and regain 16 hit points.</p><p> Gain a +2 defense bonus until end of next turn.</p><p> Shift:</p><p> At-Will</p><p> Move Action</p><p> Effect: Gain +1 defense bonus (until end of next turn).</p><p></p><p>Level 5 Soldier:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Str: 18(+4); Con: 15(+2); Dex: 15(+2); Int: 15(+2); Wis: 15(+2); Cha: 15(+2)</p><p> Initiative Bonus: +6</p><p> Monster</p><p> Powers:</p><p> Soldier Encounter Attack:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+12 vs. AC</p><p> Hit: 3d8+4 damage.</p><p> Crit: 28 damage (3d8[max]+4).</p><p> Soldier Basic Attack:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+12 vs. AC</p><p> Hit: 1d10+4 damage.</p><p> Crit: 14 damage (1d10[max]+4).</p><p> Combat Actions:</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p></p><p>Level 6 Soldier:</p><p> HP: 72/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Str: 19(+4); Con: 16(+3); Dex: 16(+3); Int: 16(+3); Wis: 16(+3); Cha: 16(+3)</p><p> Initiative Bonus: +8</p><p> Monster</p><p> Powers:</p><p> Soldier Encounter Attack:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+13 vs. AC</p><p> Hit: 3d8+4 damage.</p><p> Crit: 28 damage (3d8[max]+4).</p><p> Soldier Basic Attack:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+13 vs. AC</p><p> Hit: 1d10+4 damage.</p><p> Crit: 14 damage (1d10[max]+4).</p><p> Combat Actions:</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p></p><p>Level 7 Soldier:</p><p> HP: 80/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Str: 19(+4); Con: 16(+3); Dex: 16(+3); Int: 16(+3); Wis: 16(+3); Cha: 16(+3)</p><p> Initiative Bonus: +8</p><p> Monster</p><p> Powers:</p><p> Soldier Encounter Attack:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+14 vs. AC</p><p> Hit: 3d10+5 damage.</p><p> Crit: 35 damage (3d10[max]+5).</p><p> Soldier Basic Attack:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+14 vs. AC</p><p> Hit: 2d6+5 damage.</p><p> Crit: 17 damage (2d6[max]+5).</p><p> Combat Actions:</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p></p><p>Level 8 Soldier:</p><p> HP: 89/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Str: 20(+5); Con: 17(+3); Dex: 17(+3); Int: 17(+3); Wis: 17(+3); Cha: 17(+3)</p><p> Initiative Bonus: +9</p><p> Monster</p><p> Powers:</p><p> Soldier Encounter Attack:</p><p> Encounter</p><p> Standard Action</p><p> Attack: 1d20+15 vs. AC</p><p> Hit: 3d10+5 damage.</p><p> Crit: 35 damage (3d10[max]+5).</p><p> Soldier Basic Attack:</p><p> At-Will</p><p> Standard Action</p><p> Attack: 1d20+15 vs. AC</p><p> Hit: 2d6+5 damage.</p><p> Crit: 17 damage (2d6[max]+5).</p><p> Combat Actions:</p><p> Spend Action Point:</p><p> Encounter</p><p> Free Action</p><p> Effect: Spend an action point and gain a standard action.</p><p>[/code]</p><p>[/sblock]</p><p>[code]</p><p>Days simulated: 10000</p><p></p><p>Avg rounds per fight (when survived): 8.6</p><p> 2 (0.7%): ===</p><p> 3 (4.5%): =====================</p><p> 4 (11.9%): =========================================</p><p> 5 (22.4%): =========================================================</p><p> 6 (34.4%): ===================================================================</p><p> 7 (46.4%): ==================================================================</p><p> 8 (57.0%): ===========================================================</p><p> 9 (66.5%): ====================================================</p><p> 10 (73.8%): =========================================</p><p> 11 (80.0%): ==================================</p><p> 12 (85.0%): ============================</p><p> 13 (89.0%): =====================</p><p> 14 (92.0%): ================</p><p> 15 (94.1%): ===========</p><p> 16 (95.8%): =========</p><p> 17 (97.0%): =======</p><p> 18 (97.8%): ====</p><p> 19 (98.3%): ===</p><p> 20 (98.8%): ==</p><p> 21 (99.1%): =</p><p> 22 (99.4%): =</p><p> 23 (99.6%): =</p><p></p><p>Avg fights survived: 4.0</p><p> 0 (6.7%): ======</p><p> 2 (25.4%): ================</p><p> 4 (29.2%): ==</p><p> 5(100.0%): ===================================================================</p><p></p><p>Avg surges remaining (survivors only): 2.3 of 13</p><p> 0 (26.6%): ===================================================================</p><p> 1 (41.0%): ====================================</p><p> 2 (57.2%): ========================================</p><p> 3 (73.3%): ========================================</p><p> 4 (85.4%): ==============================</p><p> 5 (93.7%): =====================</p><p> 6 (97.6%): =========</p><p> 7 (99.1%): ===</p><p> 8 (99.8%): =</p><p></p><p>Survival rate: 70.8% +/- 0.9%</p><p>[/code]</p><p>[sblock=Example combats]</p><p>[sblock=Example of 0 fight(s) survived (6.7% chance)<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p>[code]</p><p>FIGHT #1: Level 5 Ragnarok VS. Level 8 Soldier</p><p> Roll initiative!</p><p> Ragnarok rolls 17 initiative (1d20+3; rolled 14).</p><p> Soldier rolls 25 initiative (1d20+9; rolled 16).</p><p> Initiative order: </p><p> Soldier</p><p> Ragnarok</p><p> </p><p> Round 1:</p><p> Soldier's turn:</p><p> HP: 89/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Soldier Encounter Attack (standard action, encounter):</p><p> Attacks Ragnarok with 35 vs. 22 AC (1d20+15; rolled 20).</p><p> Crits: 35 damage (3d10[max]+5; rolled max).</p><p> Ragnarok has 28 hp remaining (63 hp - 35 damage).</p><p> Soldier Encounter Attack has been expended.</p><p> Ragnarok's turn:</p><p> HP: 28/63; Temp HP: 0; Surges: 13; Surge Value: 16</p><p> AC: 22; Action Points: 1</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Rain Of Steel (minor action, daily):</p><p> Ragnarok gains Rain of Steel (stance).</p><p> Rain Of Steel has been expended.</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 27 vs. 24 AC (1d20+10; rolled 17).</p><p> Hits: 21 damage (1d10[brutal 2]+12; rolled 9).</p><p> Soldier has 68 hp remaining (89 hp - 21 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Spend Action Point (free action, encounter):</p><p> Ragnarok spends an action point (0 remaining).</p><p> Ragnarok gains a standard action.</p><p> Spend Action Point has been expended.</p><p> Crushing Blow (standard action, encounter):</p><p> Attacks Soldier with 15 vs. 24 AC (1d20+8; rolled 7).</p><p> Misses.</p><p> Crushing Blow has been expended.</p><p> </p><p> Round 2:</p><p> Soldier's turn:</p><p> HP: 68/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 3 damage (1d10[brutal 2]; rolled 3).</p><p> Soldier has 65 hp remaining (68 hp - 3 damage).</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 27 vs. 23 AC (1d20+17; rolled 10).</p><p> Hits: 14 damage (2d6+5; rolled 5, 4).</p><p> Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage).</p><p> Ragnarok has 18 hp remaining (28 hp - 10 damage).</p><p> Ragnarok's turn:</p><p> HP: 18/63; Temp HP: 0; Surges: 13; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Rain of steel (stance).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 16 vs. 24 AC (1d20+8; rolled 8).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Second Wind (minor action, encounter):</p><p> Ragnarok spends a healing surge (12 remaining).</p><p> Ragnarok heals 16 hp (18 hp -> 34 hp; 0 hp wasted).</p><p> Ragnarok gains +2 defense bonus (until end of next turn).</p><p> Second Wind has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 3:</p><p> Soldier's turn:</p><p> HP: 65/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 5 damage (1d10[brutal 2]; rolled 5).</p><p> Soldier has 60 hp remaining (65 hp - 5 damage).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 25 vs. 25 AC (1d20+15; rolled 10).</p><p> Hits: 13 damage (2d6+5; rolled 2, 6).</p><p> Ragnarok deflects 4 damage; 9 gets through (4 temp hp - 13 damage).</p><p> Ragnarok has 25 hp remaining (34 hp - 9 damage).</p><p> Ragnarok's turn:</p><p> HP: 25/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Conditions:</p><p> Rain of steel (stance).</p><p> +2 defense bonus (until end of this turn).</p><p> +1 defense bonus (until end of this turn).</p><p> Knee Breaker (standard action, daily):</p><p> Attacks Soldier with 18 vs. 24 AC (1d20+8; rolled 10).</p><p> Misses: 14 damage (half of 2d10[brutal 2]+12; rolled 7, 10).</p><p> Soldier has 46 hp remaining (60 hp - 14 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Knee Breaker has been expended.</p><p> Boundless Endurance (minor action, daily):</p><p> Ragnarok gains regen 6 hp when bloodied (stance).</p><p> Rain of steel expires.</p><p> Boundless Endurance has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +2 defense bonus expires.</p><p> +1 defense bonus expires.</p><p> </p><p> Round 4:</p><p> Soldier's turn:</p><p> HP: 46/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 30 vs. 23 AC (1d20+15; rolled 15).</p><p> Hits: 14 damage (2d6+5; rolled 3, 6).</p><p> Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage).</p><p> Ragnarok has 15 hp remaining (25 hp - 10 damage).</p><p> Ragnarok's turn:</p><p> HP: 15/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (15 hp -> 21 hp; 0 hp wasted).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 11 vs. 24 AC (1d20+10; rolled 1).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 5:</p><p> Soldier's turn:</p><p> HP: 46/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 20 vs. 23 AC (1d20+17; rolled 3).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 21/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (21 hp -> 27 hp; 0 hp wasted).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 13 vs. 24 AC (1d20+10; rolled 3).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 6:</p><p> Soldier's turn:</p><p> HP: 46/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 26 vs. 23 AC (1d20+17; rolled 9).</p><p> Hits: 15 damage (2d6+5; rolled 4, 6).</p><p> Ragnarok has 12 hp remaining (27 hp - 15 damage).</p><p> Ragnarok's turn:</p><p> HP: 12/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (12 hp -> 18 hp; 0 hp wasted).</p><p> Distracting Spate (standard action, encounter):</p><p> Attacks Soldier with 20 vs. 24 AC (1d20+8; rolled 12).</p><p> Misses.</p><p> Distracting Spate has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 7:</p><p> Soldier's turn:</p><p> HP: 46/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 26 vs. 23 AC (1d20+15; rolled 11).</p><p> Hits: 12 damage (2d6+5; rolled 1, 6).</p><p> Ragnarok has 6 hp remaining (18 hp - 12 damage).</p><p> Ragnarok's turn:</p><p> HP: 6/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (6 hp -> 12 hp; 0 hp wasted).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 24 vs. 24 AC (1d20+8; rolled 16).</p><p> Hits: 15 damage (1d10[brutal 2]+8; rolled 7).</p><p> Soldier has 31 hp remaining (46 hp - 15 damage).</p><p> Ragnarok gains 10 temp hp (had 0; applied 10).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 8:</p><p> Soldier's turn:</p><p> HP: 31/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 35 vs. 23 AC (1d20+15; rolled 20).</p><p> Crits: 17 damage (2d6[max]+5; rolled max).</p><p> Ragnarok deflects 10 damage; 7 gets through (10 temp hp - 17 damage).</p><p> Ragnarok has 5 hp remaining (12 hp - 7 damage).</p><p> Ragnarok's turn:</p><p> HP: 5/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (5 hp -> 11 hp; 0 hp wasted).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 17 vs. 24 AC (1d20+8; rolled 9).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 9:</p><p> Soldier's turn:</p><p> HP: 31/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 31 vs. 23 AC (1d20+15; rolled 16).</p><p> Hits: 15 damage (2d6+5; rolled 5, 5).</p><p> Ragnarok deflects 4 damage; 11 gets through (4 temp hp - 15 damage).</p><p> Ragnarok has 0 hp remaining (11 hp - 11 damage).</p><p> Ragnarok's turn:</p><p> HP: 0/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok is dying (0 death saves failed).</p><p> Rolls death saving throw and gets a 4 (1d20; rolled 4).</p><p> Fails. 2 failures remaining before death.</p><p> +1 defense bonus expires.</p><p> </p><p> Round 10:</p><p> Soldier's turn:</p><p> HP: 31/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 25 vs. 22 AC (1d20+15; rolled 10).</p><p> Hits: 13 damage (2d6+5; rolled 6, 2).</p><p> Ragnarok has -13 hp remaining (0 hp - 13 damage).</p><p> Ragnarok's turn:</p><p> HP: -13/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> Ragnarok is dying (1 death saves failed).</p><p> Rolls death saving throw and gets a 16 (1d20; rolled 16).</p><p> Passes.</p><p> </p><p> Round 11:</p><p> Soldier's turn:</p><p> HP: 31/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 30 vs. 22 AC (1d20+15; rolled 15).</p><p> Hits: 13 damage (2d6+5; rolled 6, 2).</p><p> Ragnarok has -26 hp remaining (-13 hp - 13 damage).</p><p> Ragnarok's turn:</p><p> HP: -26/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> Ragnarok is dying (1 death saves failed).</p><p> Rolls death saving throw and gets a 18 (1d20; rolled 18).</p><p> Passes.</p><p> </p><p> Round 12:</p><p> Soldier's turn:</p><p> HP: 31/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 16 vs. 22 AC (1d20+15; rolled 1).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: -26/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> Ragnarok is dying (1 death saves failed).</p><p> Rolls death saving throw and gets a 1 (1d20; rolled 1).</p><p> Fails. 1 failures remaining before death.</p><p> </p><p> Round 13:</p><p> Soldier's turn:</p><p> HP: 31/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 28 vs. 22 AC (1d20+15; rolled 13).</p><p> Hits: 8 damage (2d6+5; rolled 1, 2).</p><p> Ragnarok has -34 hp remaining (-26 hp - 8 damage).</p><p> Ragnarok has died!</p><p> </p><p> Villains win!</p><p></p><p>[/code]</p><p>[/sblock]</p><p>[sblock=Example of 1 fight(s) survived (0.9% chance)<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p>[code]</p><p>FIGHT #1: Level 5 Ragnarok VS. Level 8 Soldier</p><p> Roll initiative!</p><p> Ragnarok rolls 13 initiative (1d20+3; rolled 10).</p><p> Soldier rolls 13 initiative (1d20+9; rolled 4).</p><p> Tie! Resolve with initiative bonus.</p><p> Ragnarok initiative bonus is 3.</p><p> Soldier initiative bonus is 9.</p><p> Initiative order: </p><p> Soldier</p><p> Ragnarok</p><p> </p><p> Round 1:</p><p> Soldier's turn:</p><p> HP: 89/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Soldier Encounter Attack (standard action, encounter):</p><p> Attacks Ragnarok with 17 vs. 22 AC (1d20+15; rolled 2).</p><p> Misses.</p><p> Soldier Encounter Attack has been expended.</p><p> Ragnarok's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 13; Surge Value: 16</p><p> AC: 22; Action Points: 1</p><p> Distracting Spate (standard action, encounter):</p><p> Attacks Soldier with 22 vs. 24 AC (1d20+8; rolled 14).</p><p> Misses.</p><p> Distracting Spate has been expended.</p><p> Spend Action Point (free action, encounter):</p><p> Ragnarok spends an action point (0 remaining).</p><p> Ragnarok gains a standard action.</p><p> Spend Action Point has been expended.</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 19 vs. 24 AC (1d20+8; rolled 11).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Rain Of Steel (minor action, daily):</p><p> Ragnarok gains Rain of Steel (stance).</p><p> Rain Of Steel has been expended.</p><p> </p><p> Round 2:</p><p> Soldier's turn:</p><p> HP: 89/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 3 damage (1d10[brutal 2]; rolled 3).</p><p> Soldier has 86 hp remaining (89 hp - 3 damage).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 33 vs. 23 AC (1d20+15; rolled 18).</p><p> Hits: 13 damage (2d6+5; rolled 4, 4).</p><p> Ragnarok deflects 4 damage; 9 gets through (4 temp hp - 13 damage).</p><p> Ragnarok has 54 hp remaining (63 hp - 9 damage).</p><p> Ragnarok's turn:</p><p> HP: 54/63; Temp HP: 0; Surges: 13; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Rain of steel (stance).</p><p> Knee Breaker (standard action, daily):</p><p> Attacks Soldier with 17 vs. 24 AC (1d20+8; rolled 9).</p><p> Misses: 13 damage (half of 2d10[brutal 2]+12; rolled 9, 1, 1, 6).</p><p> Soldier has 73 hp remaining (86 hp - 13 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Knee Breaker has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 3:</p><p> Soldier's turn:</p><p> HP: 73/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 10 damage (1d10[brutal 2]; rolled 10).</p><p> Soldier has 63 hp remaining (73 hp - 10 damage).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 22 vs. 23 AC (1d20+15; rolled 7).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 54/63; Temp HP: 4; Surges: 13; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Rain of steel (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 11 vs. 24 AC (1d20+10; rolled 1).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 4:</p><p> Soldier's turn:</p><p> HP: 63/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 9 damage (1d10[brutal 2]; rolled 9).</p><p> Soldier has 54 hp remaining (63 hp - 9 damage).</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 29 vs. 23 AC (1d20+17; rolled 12).</p><p> Hits: 10 damage (2d6+5; rolled 4, 1).</p><p> Ragnarok deflects 4 damage; 6 gets through (4 temp hp - 10 damage).</p><p> Ragnarok has 48 hp remaining (54 hp - 6 damage).</p><p> Ragnarok's turn:</p><p> HP: 48/63; Temp HP: 0; Surges: 13; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Rain of steel (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 22 vs. 24 AC (1d20+8; rolled 14).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 5:</p><p> Soldier's turn:</p><p> HP: 54/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 5 damage (1d10[brutal 2]; rolled 2, 5).</p><p> Soldier has 49 hp remaining (54 hp - 5 damage).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 27 vs. 23 AC (1d20+15; rolled 12).</p><p> Hits: 14 damage (2d6+5; rolled 4, 5).</p><p> Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage).</p><p> Ragnarok has 38 hp remaining (48 hp - 10 damage).</p><p> Ragnarok's turn:</p><p> HP: 38/63; Temp HP: 0; Surges: 13; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Rain of steel (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 12 vs. 24 AC (1d20+10; rolled 2).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Second Wind (minor action, encounter):</p><p> Ragnarok spends a healing surge (12 remaining).</p><p> Ragnarok heals 16 hp (38 hp -> 54 hp; 0 hp wasted).</p><p> Ragnarok gains +2 defense bonus (until end of next turn).</p><p> Second Wind has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 6:</p><p> Soldier's turn:</p><p> HP: 49/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 3 damage (1d10[brutal 2]; rolled 3).</p><p> Soldier has 46 hp remaining (49 hp - 3 damage).</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 27 vs. 25 AC (1d20+17; rolled 10).</p><p> Hits: 9 damage (2d6+5; rolled 2, 2).</p><p> Ragnarok has 45 hp remaining (54 hp - 9 damage).</p><p> Ragnarok's turn:</p><p> HP: 45/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Rain of steel (stance).</p><p> +2 defense bonus (until end of this turn).</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Blow (standard action, encounter):</p><p> Attacks Soldier with 22 vs. 24 AC (1d20+8; rolled 14).</p><p> Misses.</p><p> Crushing Blow has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +2 defense bonus expires.</p><p> +1 defense bonus expires.</p><p> </p><p> Round 7:</p><p> Soldier's turn:</p><p> HP: 46/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 9 damage (1d10[brutal 2]; rolled 2, 9).</p><p> Soldier has 37 hp remaining (46 hp - 9 damage).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 31 vs. 23 AC (1d20+15; rolled 16).</p><p> Hits: 12 damage (2d6+5; rolled 5, 2).</p><p> Ragnarok has 33 hp remaining (45 hp - 12 damage).</p><p> Ragnarok's turn:</p><p> HP: 33/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Rain of steel (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 20 vs. 24 AC (1d20+8; rolled 12).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 8:</p><p> Soldier's turn:</p><p> HP: 37/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 7 damage (1d10[brutal 2]; rolled 7).</p><p> Soldier has 30 hp remaining (37 hp - 7 damage).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 26 vs. 23 AC (1d20+15; rolled 11).</p><p> Hits: 14 damage (2d6+5; rolled 3, 6).</p><p> Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage).</p><p> Ragnarok has 23 hp remaining (33 hp - 10 damage).</p><p> Ragnarok's turn:</p><p> HP: 23/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Rain of steel (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 17 vs. 24 AC (1d20+10; rolled 7).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Boundless Endurance (minor action, daily):</p><p> Ragnarok gains regen 6 hp when bloodied (stance).</p><p> Rain of steel expires.</p><p> Boundless Endurance has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 9:</p><p> Soldier's turn:</p><p> HP: 30/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 29 vs. 23 AC (1d20+17; rolled 12).</p><p> Hits: 10 damage (2d6+5; rolled 1, 4).</p><p> Ragnarok has 13 hp remaining (23 hp - 10 damage).</p><p> Ragnarok's turn:</p><p> HP: 13/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (13 hp -> 19 hp; 0 hp wasted).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 30 vs. 24 AC (1d20+10; rolled 20).</p><p> Crits: 23 damage (1d10[brutal 2, max]+12 + 1d12; rolled max + 1).</p><p> Soldier has 7 hp remaining (30 hp - 23 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 10:</p><p> Soldier's turn:</p><p> HP: 7/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 32 vs. 23 AC (1d20+17; rolled 15).</p><p> Hits: 12 damage (2d6+5; rolled 4, 3).</p><p> Ragnarok deflects 4 damage; 8 gets through (4 temp hp - 12 damage).</p><p> Ragnarok has 11 hp remaining (19 hp - 8 damage).</p><p> Ragnarok's turn:</p><p> HP: 11/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (11 hp -> 17 hp; 0 hp wasted).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 12 vs. 24 AC (1d20+8; rolled 4).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 11:</p><p> Soldier's turn:</p><p> HP: 7/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 25 vs. 23 AC (1d20+15; rolled 10).</p><p> Hits: 14 damage (2d6+5; rolled 6, 3).</p><p> Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage).</p><p> Ragnarok has 7 hp remaining (17 hp - 10 damage).</p><p> Ragnarok's turn:</p><p> HP: 7/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (7 hp -> 13 hp; 0 hp wasted).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 11 vs. 24 AC (1d20+10; rolled 1).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 12:</p><p> Soldier's turn:</p><p> HP: 7/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 19 vs. 23 AC (1d20+17; rolled 2).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 13/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (13 hp -> 19 hp; 0 hp wasted).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 28 vs. 24 AC (1d20+10; rolled 18).</p><p> Hits: 15 damage (1d10[brutal 2]+12; rolled 3).</p><p> Soldier has -8 hp remaining (7 hp - 15 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier has died!</p><p> </p><p> Heroes win!</p><p> Ragnarok takes a short rest.</p><p> Ragnarok has 19 hp; wants at least 55 hp (maximum is 63 hp).</p><p> Ragnarok spends a healing surge (11 remaining).</p><p> Ragnarok heals 16 hp (19 hp -> 35 hp; 0 hp wasted).</p><p> Ragnarok spends a healing surge (10 remaining).</p><p> Ragnarok heals 16 hp (35 hp -> 51 hp; 0 hp wasted).</p><p> Ragnarok spends a healing surge (9 remaining).</p><p> Ragnarok heals 16 hp (51 hp -> 63 hp; 4 hp wasted).</p><p> Temporary hit points expire.</p><p> Powers recharge:</p><p> Distracting Spate recharges.</p><p> Crushing Blow recharges.</p><p> Spend Action Point recharges.</p><p> Second Wind recharges.</p><p> Conditions expire:</p><p> Regen 6 hp when bloodied expires.</p><p> </p><p>FIGHT #2: Level 5 Ragnarok VS. Level 5 Soldier</p><p> Roll initiative!</p><p> Ragnarok rolls 20 initiative (1d20+3; rolled 17).</p><p> Soldier rolls 11 initiative (1d20+6; rolled 5).</p><p> Initiative order: </p><p> Ragnarok</p><p> Soldier</p><p> </p><p> Round 1:</p><p> Ragnarok's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 9; Surge Value: 16</p><p> AC: 22; Action Points: 0</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 17 vs. 21 AC (1d20+10; rolled 7).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 19 vs. 23 AC (1d20+14; rolled 5).</p><p> Misses.</p><p> </p><p> Round 2:</p><p> Ragnarok's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 9; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Distracting Spate (standard action, encounter):</p><p> Attacks Soldier with 12 vs. 21 AC (1d20+8; rolled 4).</p><p> Misses.</p><p> Distracting Spate has been expended.</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Encounter Attack (standard action, encounter):</p><p> Attacks Ragnarok with 31 vs. 23 AC (1d20+12; rolled 19).</p><p> Hits: 27 damage (3d8+4; rolled 7, 8, 8).</p><p> Ragnarok has 36 hp remaining (63 hp - 27 damage).</p><p> Soldier Encounter Attack has been expended.</p><p> </p><p> Round 3:</p><p> Ragnarok's turn:</p><p> HP: 36/63; Temp HP: 0; Surges: 9; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 28 vs. 21 AC (1d20+8; rolled 20).</p><p> Crits: 28 damage (1d10[brutal 2, max]+8 + 1d12; rolled max + 10).</p><p> Soldier has 35 hp remaining (63 hp - 28 damage).</p><p> Ragnarok gains 10 temp hp (had 0; applied 10).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Second Wind (minor action, encounter):</p><p> Ragnarok spends a healing surge (8 remaining).</p><p> Ragnarok heals 16 hp (36 hp -> 52 hp; 0 hp wasted).</p><p> Ragnarok gains +2 defense bonus (until end of next turn).</p><p> Second Wind has been expended.</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 17 vs. 25 AC (1d20+12; rolled 5).</p><p> Misses.</p><p> </p><p> Round 4:</p><p> Ragnarok's turn:</p><p> HP: 52/63; Temp HP: 10; Surges: 8; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> +2 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 18 vs. 21 AC (1d20+10; rolled 8).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> +2 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 16 vs. 23 AC (1d20+14; rolled 2).</p><p> Misses.</p><p> </p><p> Round 5:</p><p> Ragnarok's turn:</p><p> HP: 52/63; Temp HP: 10; Surges: 8; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Blow (standard action, encounter):</p><p> Attacks Soldier with 20 vs. 21 AC (1d20+8; rolled 12).</p><p> Misses.</p><p> Crushing Blow has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 24 vs. 23 AC (1d20+12; rolled 12).</p><p> Hits: 10 damage (1d10+4; rolled 6).</p><p> Ragnarok deflects 10 damage; 0 gets through (10 temp hp - 10 damage).</p><p> Ragnarok has 52 hp remaining (52 hp - 0 damage).</p><p> </p><p> Round 6:</p><p> Ragnarok's turn:</p><p> HP: 52/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 20 vs. 21 AC (1d20+8; rolled 12).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 30 vs. 23 AC (1d20+12; rolled 18).</p><p> Hits: 6 damage (1d10+4; rolled 2).</p><p> Ragnarok deflects 4 damage; 2 gets through (4 temp hp - 6 damage).</p><p> Ragnarok has 50 hp remaining (52 hp - 2 damage).</p><p> </p><p> Round 7:</p><p> Ragnarok's turn:</p><p> HP: 50/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 9 vs. 21 AC (1d20+8; rolled 1).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 30 vs. 23 AC (1d20+12; rolled 18).</p><p> Hits: 8 damage (1d10+4; rolled 4).</p><p> Ragnarok deflects 4 damage; 4 gets through (4 temp hp - 8 damage).</p><p> Ragnarok has 46 hp remaining (50 hp - 4 damage).</p><p> </p><p> Round 8:</p><p> Ragnarok's turn:</p><p> HP: 46/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 13 vs. 21 AC (1d20+10; rolled 3).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 28 vs. 23 AC (1d20+14; rolled 14).</p><p> Hits: 5 damage (1d10+4; rolled 1).</p><p> Ragnarok has 41 hp remaining (46 hp - 5 damage).</p><p> </p><p> Round 9:</p><p> Ragnarok's turn:</p><p> HP: 41/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 20 vs. 21 AC (1d20+10; rolled 10).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 29 vs. 23 AC (1d20+14; rolled 15).</p><p> Hits: 10 damage (1d10+4; rolled 6).</p><p> Ragnarok has 31 hp remaining (41 hp - 10 damage).</p><p> </p><p> Round 10:</p><p> Ragnarok's turn:</p><p> HP: 31/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 12 vs. 21 AC (1d20+10; rolled 2).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 31 vs. 23 AC (1d20+14; rolled 17).</p><p> Hits: 9 damage (1d10+4; rolled 5).</p><p> Ragnarok has 22 hp remaining (31 hp - 9 damage).</p><p> </p><p> Round 11:</p><p> Ragnarok's turn:</p><p> HP: 22/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 16 vs. 21 AC (1d20+10; rolled 6).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 21 vs. 23 AC (1d20+14; rolled 7).</p><p> Misses.</p><p> </p><p> Round 12:</p><p> Ragnarok's turn:</p><p> HP: 22/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 19 vs. 21 AC (1d20+8; rolled 11).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 26 vs. 23 AC (1d20+12; rolled 14).</p><p> Hits: 14 damage (1d10+4; rolled 10).</p><p> Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage).</p><p> Ragnarok has 12 hp remaining (22 hp - 10 damage).</p><p> </p><p> Round 13:</p><p> Ragnarok's turn:</p><p> HP: 12/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 11 vs. 21 AC (1d20+8; rolled 3).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 19 vs. 23 AC (1d20+12; rolled 7).</p><p> Misses.</p><p> </p><p> Round 14:</p><p> Ragnarok's turn:</p><p> HP: 12/63; Temp HP: 4; Surges: 8; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 13 vs. 21 AC (1d20+10; rolled 3).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 27 vs. 23 AC (1d20+14; rolled 13).</p><p> Hits: 14 damage (1d10+4; rolled 10).</p><p> Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage).</p><p> Ragnarok has 2 hp remaining (12 hp - 10 damage).</p><p> </p><p> Round 15:</p><p> Ragnarok's turn:</p><p> HP: 2/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 27 vs. 21 AC (1d20+8; rolled 19).</p><p> Hits: 11 damage (1d10[brutal 2]+8; rolled 3).</p><p> Soldier has 24 hp remaining (35 hp - 11 damage).</p><p> Ragnarok gains 10 temp hp (had 0; applied 10).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 24/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 24 vs. 23 AC (1d20+12; rolled 12).</p><p> Hits: 7 damage (1d10+4; rolled 3).</p><p> Ragnarok deflects 7 damage; 0 gets through (10 temp hp - 7 damage).</p><p> Ragnarok has 2 hp remaining (2 hp - 0 damage).</p><p> </p><p> Round 16:</p><p> Ragnarok's turn:</p><p> HP: 2/63; Temp HP: 3; Surges: 8; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 29 vs. 21 AC (1d20+10; rolled 19).</p><p> Hits: 19 damage (1d10[brutal 2]+12; rolled 7).</p><p> Soldier has 5 hp remaining (24 hp - 19 damage).</p><p> Ragnarok gains 1 temp hp (had 3; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 28 vs. 23 AC (1d20+14; rolled 14).</p><p> Hits: 8 damage (1d10+4; rolled 4).</p><p> Ragnarok deflects 4 damage; 4 gets through (4 temp hp - 8 damage).</p><p> Ragnarok has -2 hp remaining (2 hp - 4 damage).</p><p> </p><p> Round 17:</p><p> Ragnarok's turn:</p><p> HP: -2/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok is dying (0 death saves failed).</p><p> Rolls death saving throw and gets a 9 (1d20; rolled 9).</p><p> Fails. 2 failures remaining before death.</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 20 vs. 22 AC (1d20+12; rolled 8).</p><p> Misses.</p><p> </p><p> Round 18:</p><p> Ragnarok's turn:</p><p> HP: -2/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 22; Action Points: 0</p><p> Ragnarok is dying (1 death saves failed).</p><p> Rolls death saving throw and gets a 14 (1d20; rolled 14).</p><p> Passes.</p><p> Soldier's turn:</p><p> HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 23 vs. 22 AC (1d20+12; rolled 11).</p><p> Hits: 13 damage (1d10+4; rolled 9).</p><p> Ragnarok has -15 hp remaining (-2 hp - 13 damage).</p><p> </p><p> Round 19:</p><p> Ragnarok's turn:</p><p> HP: -15/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 22; Action Points: 0</p><p> Ragnarok is dying (1 death saves failed).</p><p> Rolls death saving throw and gets a 5 (1d20; rolled 5).</p><p> Fails. 1 failures remaining before death.</p><p> Soldier's turn:</p><p> HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 21 vs. 22 AC (1d20+12; rolled 9).</p><p> Misses.</p><p> </p><p> Round 20:</p><p> Ragnarok's turn:</p><p> HP: -15/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 22; Action Points: 0</p><p> Ragnarok is dying (2 death saves failed).</p><p> Rolls death saving throw and gets a 14 (1d20; rolled 14).</p><p> Passes.</p><p> Soldier's turn:</p><p> HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 32 vs. 22 AC (1d20+12; rolled 20).</p><p> Crits: 14 damage (1d10[max]+4; rolled max).</p><p> Ragnarok has -29 hp remaining (-15 hp - 14 damage).</p><p> </p><p> Round 21:</p><p> Ragnarok's turn:</p><p> HP: -29/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 22; Action Points: 0</p><p> Ragnarok is dying (2 death saves failed).</p><p> Rolls death saving throw and gets a 11 (1d20; rolled 11).</p><p> Passes.</p><p> Soldier's turn:</p><p> HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 14 vs. 22 AC (1d20+12; rolled 2).</p><p> Misses.</p><p> </p><p> Round 22:</p><p> Ragnarok's turn:</p><p> HP: -29/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 22; Action Points: 0</p><p> Ragnarok is dying (2 death saves failed).</p><p> Rolls death saving throw and gets a 9 (1d20; rolled 9).</p><p> Fails. 0 failures remaining before death.</p><p> Soldier's turn:</p><p> HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Ragnarok has died!</p><p> </p><p> Villains win!</p><p></p><p>[/code]</p><p>[/sblock]</p><p>[sblock=Example of 2 fight(s) survived (17.8% chance)<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p>[code]</p><p>FIGHT #1: Level 5 Ragnarok VS. Level 8 Soldier</p><p> Roll initiative!</p><p> Ragnarok rolls 10 initiative (1d20+3; rolled 7).</p><p> Soldier rolls 28 initiative (1d20+9; rolled 19).</p><p> Initiative order: </p><p> Soldier</p><p> Ragnarok</p><p> </p><p> Round 1:</p><p> Soldier's turn:</p><p> HP: 89/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 28 vs. 22 AC (1d20+15; rolled 13).</p><p> Hits: 11 damage (2d6+5; rolled 3, 3).</p><p> Ragnarok has 52 hp remaining (63 hp - 11 damage).</p><p> Ragnarok's turn:</p><p> HP: 52/63; Temp HP: 0; Surges: 13; Surge Value: 16</p><p> AC: 22; Action Points: 1</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 9 vs. 24 AC (1d20+8; rolled 1).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Rain Of Steel (minor action, daily):</p><p> Ragnarok gains Rain of Steel (stance).</p><p> Rain Of Steel has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Spend Action Point (free action, encounter):</p><p> Ragnarok spends an action point (0 remaining).</p><p> Ragnarok gains a standard action.</p><p> Spend Action Point has been expended.</p><p> Knee Breaker (standard action, daily):</p><p> Attacks Soldier with 12 vs. 24 AC (1d20+8; rolled 4).</p><p> Misses: 13 damage (half of 2d10[brutal 2]+12; rolled 10, 1, 1, 4).</p><p> Soldier has 76 hp remaining (89 hp - 13 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Knee Breaker has been expended.</p><p> </p><p> Round 2:</p><p> Soldier's turn:</p><p> HP: 76/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 7 damage (1d10[brutal 2]; rolled 7).</p><p> Soldier has 69 hp remaining (76 hp - 7 damage).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 25 vs. 23 AC (1d20+15; rolled 10).</p><p> Hits: 14 damage (2d6+5; rolled 6, 3).</p><p> Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage).</p><p> Ragnarok has 42 hp remaining (52 hp - 10 damage).</p><p> Ragnarok's turn:</p><p> HP: 42/63; Temp HP: 0; Surges: 13; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Rain of steel (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Second Wind (minor action, encounter):</p><p> Ragnarok spends a healing surge (12 remaining).</p><p> Ragnarok heals 16 hp (42 hp -> 58 hp; 0 hp wasted).</p><p> Ragnarok gains +2 defense bonus (until end of next turn).</p><p> Second Wind has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 22 vs. 24 AC (1d20+8; rolled 14).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 3:</p><p> Soldier's turn:</p><p> HP: 69/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 4 damage (1d10[brutal 2]; rolled 4).</p><p> Soldier has 65 hp remaining (69 hp - 4 damage).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 26 vs. 25 AC (1d20+15; rolled 11).</p><p> Hits: 8 damage (2d6+5; rolled 1, 2).</p><p> Ragnarok deflects 4 damage; 4 gets through (4 temp hp - 8 damage).</p><p> Ragnarok has 54 hp remaining (58 hp - 4 damage).</p><p> Ragnarok's turn:</p><p> HP: 54/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Conditions:</p><p> Rain of steel (stance).</p><p> +2 defense bonus (until end of this turn).</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Distracting Spate (standard action, encounter):</p><p> Attacks Soldier with 22 vs. 24 AC (1d20+8; rolled 14).</p><p> Misses.</p><p> Distracting Spate has been expended.</p><p> +2 defense bonus expires.</p><p> +1 defense bonus expires.</p><p> </p><p> Round 4:</p><p> Soldier's turn:</p><p> HP: 65/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 8 damage (1d10[brutal 2]; rolled 8).</p><p> Soldier has 57 hp remaining (65 hp - 8 damage).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 26 vs. 23 AC (1d20+15; rolled 11).</p><p> Hits: 13 damage (2d6+5; rolled 5, 3).</p><p> Ragnarok has 41 hp remaining (54 hp - 13 damage).</p><p> Ragnarok's turn:</p><p> HP: 41/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Rain of steel (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 20 vs. 24 AC (1d20+10; rolled 10).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 5:</p><p> Soldier's turn:</p><p> HP: 57/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 10 damage (1d10[brutal 2]; rolled 10).</p><p> Soldier has 47 hp remaining (57 hp - 10 damage).</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Encounter Attack (standard action, encounter):</p><p> Attacks Ragnarok with 33 vs. 23 AC (1d20+17; rolled 16).</p><p> Hits: 13 damage (3d10+5; rolled 1, 5, 2).</p><p> Ragnarok has 28 hp remaining (41 hp - 13 damage).</p><p> Soldier Encounter Attack has been expended.</p><p> Ragnarok's turn:</p><p> HP: 28/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Rain of steel (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Blow (standard action, encounter):</p><p> Attacks Soldier with 28 vs. 24 AC (1d20+8; rolled 20).</p><p> Crits: 42 damage (2d10[brutal 2, max]+12 + 1d12; rolled max + 10).</p><p> Soldier has 5 hp remaining (47 hp - 42 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Crushing Blow has been expended.</p><p> Boundless Endurance (minor action, daily):</p><p> Ragnarok gains regen 6 hp when bloodied (stance).</p><p> Rain of steel expires.</p><p> Boundless Endurance has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 6:</p><p> Soldier's turn:</p><p> HP: 5/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 20 vs. 23 AC (1d20+15; rolled 5).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 28/63; Temp HP: 4; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (28 hp -> 34 hp; 0 hp wasted).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 12 vs. 24 AC (1d20+10; rolled 2).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 7:</p><p> Soldier's turn:</p><p> HP: 5/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 21 vs. 23 AC (1d20+17; rolled 4).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 34/63; Temp HP: 4; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 27 vs. 24 AC (1d20+10; rolled 17).</p><p> Hits: 18 damage (1d10[brutal 2]+12; rolled 6).</p><p> Soldier has -13 hp remaining (5 hp - 18 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier has died!</p><p> </p><p> Heroes win!</p><p> Ragnarok takes a short rest.</p><p> Ragnarok has 34 hp; wants at least 55 hp (maximum is 63 hp).</p><p> Ragnarok spends a healing surge (11 remaining).</p><p> Ragnarok heals 16 hp (34 hp -> 50 hp; 0 hp wasted).</p><p> Ragnarok spends a healing surge (10 remaining).</p><p> Ragnarok heals 16 hp (50 hp -> 63 hp; 3 hp wasted).</p><p> Temporary hit points expire.</p><p> Powers recharge:</p><p> Distracting Spate recharges.</p><p> Crushing Blow recharges.</p><p> Spend Action Point recharges.</p><p> Second Wind recharges.</p><p> Conditions expire:</p><p> Regen 6 hp when bloodied expires.</p><p> </p><p>FIGHT #2: Level 5 Ragnarok VS. Level 5 Soldier</p><p> Roll initiative!</p><p> Ragnarok rolls 12 initiative (1d20+3; rolled 9).</p><p> Soldier rolls 25 initiative (1d20+6; rolled 19).</p><p> Initiative order: </p><p> Soldier</p><p> Ragnarok</p><p> </p><p> Round 1:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Encounter Attack (standard action, encounter):</p><p> Attacks Ragnarok with 19 vs. 22 AC (1d20+12; rolled 7).</p><p> Misses.</p><p> Soldier Encounter Attack has been expended.</p><p> Ragnarok's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 10; Surge Value: 16</p><p> AC: 22; Action Points: 0</p><p> Crushing Blow (standard action, encounter):</p><p> Attacks Soldier with 20 vs. 21 AC (1d20+8; rolled 12).</p><p> Misses.</p><p> Crushing Blow has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> </p><p> Round 2:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 27 vs. 23 AC (1d20+12; rolled 15).</p><p> Hits: 6 damage (1d10+4; rolled 2).</p><p> Ragnarok has 57 hp remaining (63 hp - 6 damage).</p><p> Ragnarok's turn:</p><p> HP: 57/63; Temp HP: 0; Surges: 10; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 12 vs. 21 AC (1d20+10; rolled 2).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 3:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 33 vs. 23 AC (1d20+14; rolled 19).</p><p> Hits: 12 damage (1d10+4; rolled 8).</p><p> Ragnarok has 45 hp remaining (57 hp - 12 damage).</p><p> Ragnarok's turn:</p><p> HP: 45/63; Temp HP: 0; Surges: 10; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Distracting Spate (standard action, encounter):</p><p> Attacks Soldier with 9 vs. 21 AC (1d20+8; rolled 1).</p><p> Misses.</p><p> Distracting Spate has been expended.</p><p> Second Wind (minor action, encounter):</p><p> Ragnarok spends a healing surge (9 remaining).</p><p> Ragnarok heals 16 hp (45 hp -> 61 hp; 0 hp wasted).</p><p> Ragnarok gains +2 defense bonus (until end of next turn).</p><p> Second Wind has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 4:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 25 vs. 25 AC (1d20+12; rolled 13).</p><p> Hits: 9 damage (1d10+4; rolled 5).</p><p> Ragnarok has 52 hp remaining (61 hp - 9 damage).</p><p> Ragnarok's turn:</p><p> HP: 52/63; Temp HP: 0; Surges: 9; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Conditions:</p><p> +2 defense bonus (until end of this turn).</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 18 vs. 21 AC (1d20+10; rolled 8).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +2 defense bonus expires.</p><p> +1 defense bonus expires.</p><p> </p><p> Round 5:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 27 vs. 23 AC (1d20+14; rolled 13).</p><p> Hits: 5 damage (1d10+4; rolled 1).</p><p> Ragnarok has 47 hp remaining (52 hp - 5 damage).</p><p> Ragnarok's turn:</p><p> HP: 47/63; Temp HP: 0; Surges: 9; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 18 vs. 21 AC (1d20+10; rolled 8).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 6:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 34 vs. 23 AC (1d20+14; rolled 20).</p><p> Crits: 14 damage (1d10[max]+4; rolled max).</p><p> Ragnarok has 33 hp remaining (47 hp - 14 damage).</p><p> Ragnarok's turn:</p><p> HP: 33/63; Temp HP: 0; Surges: 9; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 9 vs. 21 AC (1d20+8; rolled 1).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 7:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 28 vs. 23 AC (1d20+12; rolled 16).</p><p> Hits: 6 damage (1d10+4; rolled 2).</p><p> Ragnarok deflects 4 damage; 2 gets through (4 temp hp - 6 damage).</p><p> Ragnarok has 31 hp remaining (33 hp - 2 damage).</p><p> Ragnarok's turn:</p><p> HP: 31/63; Temp HP: 0; Surges: 9; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 23 vs. 21 AC (1d20+10; rolled 13).</p><p> Hits: 21 damage (1d10[brutal 2]+12; rolled 9).</p><p> Soldier has 42 hp remaining (63 hp - 21 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 8:</p><p> Soldier's turn:</p><p> HP: 42/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 19 vs. 23 AC (1d20+14; rolled 5).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 31/63; Temp HP: 4; Surges: 9; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 19 vs. 21 AC (1d20+10; rolled 9).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 9:</p><p> Soldier's turn:</p><p> HP: 42/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 19 vs. 23 AC (1d20+14; rolled 5).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 31/63; Temp HP: 4; Surges: 9; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 25 vs. 21 AC (1d20+10; rolled 15).</p><p> Hits: 19 damage (1d10[brutal 2]+12; rolled 1, 7).</p><p> Soldier has 23 hp remaining (42 hp - 19 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 10:</p><p> Soldier's turn:</p><p> HP: 23/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 20 vs. 23 AC (1d20+14; rolled 6).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 31/63; Temp HP: 4; Surges: 9; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 25 vs. 21 AC (1d20+10; rolled 15).</p><p> Hits: 19 damage (1d10[brutal 2]+12; rolled 7).</p><p> Soldier has 4 hp remaining (23 hp - 19 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 11:</p><p> Soldier's turn:</p><p> HP: 4/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 25 vs. 23 AC (1d20+14; rolled 11).</p><p> Hits: 6 damage (1d10+4; rolled 2).</p><p> Ragnarok deflects 4 damage; 2 gets through (4 temp hp - 6 damage).</p><p> Ragnarok has 29 hp remaining (31 hp - 2 damage).</p><p> Ragnarok's turn:</p><p> HP: 29/63; Temp HP: 0; Surges: 9; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 25 vs. 21 AC (1d20+8; rolled 17).</p><p> Hits: 12 damage (1d10[brutal 2]+8; rolled 4).</p><p> Soldier has -8 hp remaining (4 hp - 12 damage).</p><p> Ragnarok gains 10 temp hp (had 0; applied 10).</p><p> +1 defense bonus expires.</p><p> Soldier has died!</p><p> </p><p> Heroes win!</p><p> Ragnarok takes a short rest.</p><p> Ragnarok has 29 hp; wants at least 55 hp (maximum is 63 hp).</p><p> Ragnarok spends a healing surge (8 remaining).</p><p> Ragnarok heals 16 hp (29 hp -> 45 hp; 0 hp wasted).</p><p> Ragnarok spends a healing surge (7 remaining).</p><p> Ragnarok heals 16 hp (45 hp -> 61 hp; 0 hp wasted).</p><p> Temporary hit points expire.</p><p> Powers recharge:</p><p> Distracting Spate recharges.</p><p> Crushing Blow recharges.</p><p> Second Wind recharges.</p><p> Milestone:</p><p> Ragnarok gains an action point.</p><p> Meliorating Scale Armor +1: enhancement increases to +2.</p><p> </p><p>FIGHT #3: Level 5 Ragnarok VS. Level 7 Soldier</p><p> Roll initiative!</p><p> Ragnarok rolls 13 initiative (1d20+3; rolled 10).</p><p> Soldier rolls 12 initiative (1d20+8; rolled 4).</p><p> Initiative order: </p><p> Ragnarok</p><p> Soldier</p><p> </p><p> Round 1:</p><p> Ragnarok's turn:</p><p> HP: 61/63; Temp HP: 0; Surges: 7; Surge Value: 16</p><p> AC: 23; Action Points: 1</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 30 vs. 23 AC (1d20+10; rolled 20).</p><p> Crits: 23 damage (1d10[brutal 2, max]+12 + 1d12; rolled max + 1).</p><p> Soldier has 57 hp remaining (80 hp - 23 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Spend Action Point (free action, encounter):</p><p> Ragnarok spends an action point (0 remaining).</p><p> Ragnarok gains a standard action.</p><p> Spend Action Point has been expended.</p><p> Distracting Spate (standard action, encounter):</p><p> Attacks Soldier with 25 vs. 23 AC (1d20+8; rolled 17).</p><p> Hits: 22 damage (2d10[brutal 2]+8; rolled 5, 9).</p><p> Soldier has 35 hp remaining (57 hp - 22 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Ragnarok gains combat advantage (until end of next turn).</p><p> Distracting Spate has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Soldier's turn:</p><p> HP: 35/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Encounter Attack (standard action, encounter):</p><p> Attacks Ragnarok with 30 vs. 24 AC (1d20+16; rolled 14).</p><p> Hits: 29 damage (3d10+5; rolled 5, 10, 9).</p><p> Ragnarok deflects 4 damage; 25 gets through (4 temp hp - 29 damage).</p><p> Ragnarok has 36 hp remaining (61 hp - 25 damage).</p><p> Soldier Encounter Attack has been expended.</p><p> </p><p> Round 2:</p><p> Ragnarok's turn:</p><p> HP: 36/63; Temp HP: 0; Surges: 7; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Combat advantage (until end of this turn).</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 15 vs. 23 AC (1d20+10; rolled 5).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Second Wind (minor action, encounter):</p><p> Ragnarok spends a healing surge (6 remaining).</p><p> Ragnarok heals 16 hp (36 hp -> 52 hp; 0 hp wasted).</p><p> Ragnarok gains +2 defense bonus (until end of next turn).</p><p> Second Wind has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Combat advantage expires.</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 35/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 34 vs. 26 AC (1d20+14; rolled 20).</p><p> Crits: 17 damage (2d6[max]+5; rolled max).</p><p> Ragnarok deflects 4 damage; 13 gets through (4 temp hp - 17 damage).</p><p> Ragnarok has 39 hp remaining (52 hp - 13 damage).</p><p> </p><p> Round 3:</p><p> Ragnarok's turn:</p><p> HP: 39/63; Temp HP: 0; Surges: 6; Surge Value: 16</p><p> AC: 26; Action Points: 0</p><p> Conditions:</p><p> +2 defense bonus (until end of this turn).</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 13 vs. 23 AC (1d20+10; rolled 3).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +2 defense bonus expires.</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 35/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 19 vs. 24 AC (1d20+16; rolled 3).</p><p> Misses.</p><p> </p><p> Round 4:</p><p> Ragnarok's turn:</p><p> HP: 39/63; Temp HP: 0; Surges: 6; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 21 vs. 23 AC (1d20+10; rolled 11).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 35/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 34 vs. 24 AC (1d20+16; rolled 18).</p><p> Hits: 13 damage (2d6+5; rolled 5, 3).</p><p> Ragnarok has 26 hp remaining (39 hp - 13 damage).</p><p> </p><p> Round 5:</p><p> Ragnarok's turn:</p><p> HP: 26/63; Temp HP: 0; Surges: 6; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Blow (standard action, encounter):</p><p> Attacks Soldier with 9 vs. 23 AC (1d20+8; rolled 1).</p><p> Misses.</p><p> Crushing Blow has been expended.</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 35/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 19 vs. 24 AC (1d20+14; rolled 5).</p><p> Misses.</p><p> </p><p> Round 6:</p><p> Ragnarok's turn:</p><p> HP: 26/63; Temp HP: 0; Surges: 6; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 10 vs. 23 AC (1d20+8; rolled 2).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 35/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 18 vs. 24 AC (1d20+14; rolled 4).</p><p> Misses.</p><p> </p><p> Round 7:</p><p> Ragnarok's turn:</p><p> HP: 26/63; Temp HP: 4; Surges: 6; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 24 vs. 23 AC (1d20+10; rolled 14).</p><p> Hits: 18 damage (1d10[brutal 2]+12; rolled 2, 6).</p><p> Soldier has 17 hp remaining (35 hp - 18 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 17/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 24 vs. 24 AC (1d20+16; rolled 8).</p><p> Hits: 16 damage (2d6+5; rolled 5, 6).</p><p> Ragnarok deflects 4 damage; 12 gets through (4 temp hp - 16 damage).</p><p> Ragnarok has 14 hp remaining (26 hp - 12 damage).</p><p> </p><p> Round 8:</p><p> Ragnarok's turn:</p><p> HP: 14/63; Temp HP: 0; Surges: 6; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 12 vs. 23 AC (1d20+8; rolled 4).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 17/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 30 vs. 24 AC (1d20+14; rolled 16).</p><p> Hits: 15 damage (2d6+5; rolled 6, 4).</p><p> Ragnarok deflects 4 damage; 11 gets through (4 temp hp - 15 damage).</p><p> Ragnarok has 3 hp remaining (14 hp - 11 damage).</p><p> </p><p> Round 9:</p><p> Ragnarok's turn:</p><p> HP: 3/63; Temp HP: 0; Surges: 6; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 27 vs. 23 AC (1d20+8; rolled 19).</p><p> Hits: 16 damage (1d10[brutal 2]+8; rolled 8).</p><p> Soldier has 1 hp remaining (17 hp - 16 damage).</p><p> Ragnarok gains 10 temp hp (had 0; applied 10).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 1/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 31 vs. 24 AC (1d20+14; rolled 17).</p><p> Hits: 14 damage (2d6+5; rolled 3, 6).</p><p> Ragnarok deflects 10 damage; 4 gets through (10 temp hp - 14 damage).</p><p> Ragnarok has -1 hp remaining (3 hp - 4 damage).</p><p> </p><p> Round 10:</p><p> Ragnarok's turn:</p><p> HP: -1/63; Temp HP: 0; Surges: 6; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok is dying (0 death saves failed).</p><p> Rolls death saving throw and gets a 5 (1d20; rolled 5).</p><p> Fails. 2 failures remaining before death.</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 1/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 31 vs. 23 AC (1d20+14; rolled 17).</p><p> Hits: 14 damage (2d6+5; rolled 4, 5).</p><p> Ragnarok has -15 hp remaining (-1 hp - 14 damage).</p><p> </p><p> Round 11:</p><p> Ragnarok's turn:</p><p> HP: -15/63; Temp HP: 0; Surges: 6; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Ragnarok is dying (1 death saves failed).</p><p> Rolls death saving throw and gets a 7 (1d20; rolled 7).</p><p> Fails. 1 failures remaining before death.</p><p> Soldier's turn:</p><p> HP: 1/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 23 vs. 23 AC (1d20+14; rolled 9).</p><p> Hits: 9 damage (2d6+5; rolled 2, 2).</p><p> Ragnarok has -24 hp remaining (-15 hp - 9 damage).</p><p> </p><p> Round 12:</p><p> Ragnarok's turn:</p><p> HP: -24/63; Temp HP: 0; Surges: 6; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Ragnarok is dying (2 death saves failed).</p><p> Rolls death saving throw and gets a 14 (1d20; rolled 14).</p><p> Passes.</p><p> Soldier's turn:</p><p> HP: 1/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 33 vs. 23 AC (1d20+14; rolled 19).</p><p> Hits: 13 damage (2d6+5; rolled 4, 4).</p><p> Ragnarok has -37 hp remaining (-24 hp - 13 damage).</p><p> Ragnarok has died!</p><p> </p><p> Villains win!</p><p></p><p>[/code]</p><p>[/sblock]</p><p>[sblock=Example of 3 fight(s) survived (1.0% chance)<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p>[code]</p><p>FIGHT #1: Level 5 Ragnarok VS. Level 8 Soldier</p><p> Roll initiative!</p><p> Ragnarok rolls 8 initiative (1d20+3; rolled 5).</p><p> Soldier rolls 23 initiative (1d20+9; rolled 14).</p><p> Initiative order: </p><p> Soldier</p><p> Ragnarok</p><p> </p><p> Round 1:</p><p> Soldier's turn:</p><p> HP: 89/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Soldier Encounter Attack (standard action, encounter):</p><p> Attacks Ragnarok with 30 vs. 22 AC (1d20+15; rolled 15).</p><p> Hits: 16 damage (3d10+5; rolled 4, 6, 1).</p><p> Ragnarok has 47 hp remaining (63 hp - 16 damage).</p><p> Soldier Encounter Attack has been expended.</p><p> Ragnarok's turn:</p><p> HP: 47/63; Temp HP: 0; Surges: 13; Surge Value: 16</p><p> AC: 22; Action Points: 1</p><p> Distracting Spate (standard action, encounter):</p><p> Attacks Soldier with 23 vs. 24 AC (1d20+8; rolled 15).</p><p> Misses.</p><p> Distracting Spate has been expended.</p><p> Spend Action Point (free action, encounter):</p><p> Ragnarok spends an action point (0 remaining).</p><p> Ragnarok gains a standard action.</p><p> Spend Action Point has been expended.</p><p> Crushing Blow (standard action, encounter):</p><p> Attacks Soldier with 20 vs. 24 AC (1d20+8; rolled 12).</p><p> Misses.</p><p> Crushing Blow has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Rain Of Steel (minor action, daily):</p><p> Ragnarok gains Rain of Steel (stance).</p><p> Rain Of Steel has been expended.</p><p> </p><p> Round 2:</p><p> Soldier's turn:</p><p> HP: 89/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 10 damage (1d10[brutal 2]; rolled 10).</p><p> Soldier has 79 hp remaining (89 hp - 10 damage).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 21 vs. 23 AC (1d20+15; rolled 6).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 47/63; Temp HP: 0; Surges: 13; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Rain of steel (stance).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 21 vs. 24 AC (1d20+8; rolled 13).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Second Wind (minor action, encounter):</p><p> Ragnarok spends a healing surge (12 remaining).</p><p> Ragnarok heals 16 hp (47 hp -> 63 hp; 0 hp wasted).</p><p> Ragnarok gains +2 defense bonus (until end of next turn).</p><p> Second Wind has been expended.</p><p> +1 defense bonus expires.</p><p> </p><p> Round 3:</p><p> Soldier's turn:</p><p> HP: 79/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 4 damage (1d10[brutal 2]; rolled 1, 2, 4).</p><p> Soldier has 75 hp remaining (79 hp - 4 damage).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 30 vs. 25 AC (1d20+15; rolled 15).</p><p> Hits: 10 damage (2d6+5; rolled 2, 3).</p><p> Ragnarok deflects 4 damage; 6 gets through (4 temp hp - 10 damage).</p><p> Ragnarok has 57 hp remaining (63 hp - 6 damage).</p><p> Ragnarok's turn:</p><p> HP: 57/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Conditions:</p><p> Rain of steel (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> +2 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 23 vs. 24 AC (1d20+8; rolled 15).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> +2 defense bonus expires.</p><p> </p><p> Round 4:</p><p> Soldier's turn:</p><p> HP: 75/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 10 damage (1d10[brutal 2]; rolled 10).</p><p> Soldier has 65 hp remaining (75 hp - 10 damage).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 28 vs. 23 AC (1d20+15; rolled 13).</p><p> Hits: 14 damage (2d6+5; rolled 3, 6).</p><p> Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage).</p><p> Ragnarok has 47 hp remaining (57 hp - 10 damage).</p><p> Ragnarok's turn:</p><p> HP: 47/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Rain of steel (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 19 vs. 24 AC (1d20+10; rolled 9).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 5:</p><p> Soldier's turn:</p><p> HP: 65/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 5 damage (1d10[brutal 2]; rolled 5).</p><p> Soldier has 60 hp remaining (65 hp - 5 damage).</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 33 vs. 23 AC (1d20+17; rolled 16).</p><p> Hits: 13 damage (2d6+5; rolled 3, 5).</p><p> Ragnarok has 34 hp remaining (47 hp - 13 damage).</p><p> Ragnarok's turn:</p><p> HP: 34/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Rain of steel (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 27 vs. 24 AC (1d20+8; rolled 19).</p><p> Hits: 14 damage (1d10[brutal 2]+8; rolled 6).</p><p> Soldier has 46 hp remaining (60 hp - 14 damage).</p><p> Ragnarok gains 10 temp hp (had 0; applied 10).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 6:</p><p> Soldier's turn:</p><p> HP: 46/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 10 damage (1d10[brutal 2]; rolled 10).</p><p> Soldier has 36 hp remaining (46 hp - 10 damage).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 33 vs. 23 AC (1d20+15; rolled 18).</p><p> Hits: 15 damage (2d6+5; rolled 5, 5).</p><p> Ragnarok deflects 10 damage; 5 gets through (10 temp hp - 15 damage).</p><p> Ragnarok has 29 hp remaining (34 hp - 5 damage).</p><p> Ragnarok's turn:</p><p> HP: 29/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Rain of steel (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 13 vs. 24 AC (1d20+10; rolled 3).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Boundless Endurance (minor action, daily):</p><p> Ragnarok gains regen 6 hp when bloodied (stance).</p><p> Rain of steel expires.</p><p> Boundless Endurance has been expended.</p><p> +1 defense bonus expires.</p><p> </p><p> Round 7:</p><p> Soldier's turn:</p><p> HP: 36/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 33 vs. 23 AC (1d20+17; rolled 16).</p><p> Hits: 12 damage (2d6+5; rolled 2, 5).</p><p> Ragnarok has 17 hp remaining (29 hp - 12 damage).</p><p> Ragnarok's turn:</p><p> HP: 17/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Regen 6 hp when bloodied (stance).</p><p> Ragnarok heals 6 hp (17 hp -> 23 hp; 0 hp wasted).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 13 vs. 24 AC (1d20+10; rolled 3).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 8:</p><p> Soldier's turn:</p><p> HP: 36/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 36 vs. 23 AC (1d20+17; rolled 19).</p><p> Hits: 13 damage (2d6+5; rolled 6, 2).</p><p> Ragnarok has 10 hp remaining (23 hp - 13 damage).</p><p> Ragnarok's turn:</p><p> HP: 10/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (10 hp -> 16 hp; 0 hp wasted).</p><p> Knee Breaker (standard action, daily):</p><p> Attacks Soldier with 20 vs. 24 AC (1d20+8; rolled 12).</p><p> Misses: 11 damage (half of 2d10[brutal 2]+12; rolled 2, 8, 3).</p><p> Soldier has 25 hp remaining (36 hp - 11 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Knee Breaker has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 9:</p><p> Soldier's turn:</p><p> HP: 25/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 24 vs. 23 AC (1d20+15; rolled 9).</p><p> Hits: 12 damage (2d6+5; rolled 4, 3).</p><p> Ragnarok deflects 4 damage; 8 gets through (4 temp hp - 12 damage).</p><p> Ragnarok has 8 hp remaining (16 hp - 8 damage).</p><p> Ragnarok's turn:</p><p> HP: 8/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (8 hp -> 14 hp; 0 hp wasted).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 22 vs. 24 AC (1d20+10; rolled 12).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 10:</p><p> Soldier's turn:</p><p> HP: 25/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 20 vs. 23 AC (1d20+17; rolled 3).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 14/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (14 hp -> 20 hp; 0 hp wasted).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 27 vs. 24 AC (1d20+8; rolled 19).</p><p> Hits: 14 damage (1d10[brutal 2]+8; rolled 6).</p><p> Soldier has 11 hp remaining (25 hp - 14 damage).</p><p> Ragnarok gains 10 temp hp (had 0; applied 10).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 11:</p><p> Soldier's turn:</p><p> HP: 11/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 29 vs. 23 AC (1d20+15; rolled 14).</p><p> Hits: 14 damage (2d6+5; rolled 6, 3).</p><p> Ragnarok deflects 10 damage; 4 gets through (10 temp hp - 14 damage).</p><p> Ragnarok has 16 hp remaining (20 hp - 4 damage).</p><p> Ragnarok's turn:</p><p> HP: 16/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (16 hp -> 22 hp; 0 hp wasted).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 18 vs. 24 AC (1d20+10; rolled 8).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 12:</p><p> Soldier's turn:</p><p> HP: 11/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 26 vs. 23 AC (1d20+17; rolled 9).</p><p> Hits: 16 damage (2d6+5; rolled 6, 5).</p><p> Ragnarok has 6 hp remaining (22 hp - 16 damage).</p><p> Ragnarok's turn:</p><p> HP: 6/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (6 hp -> 12 hp; 0 hp wasted).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 13 vs. 24 AC (1d20+10; rolled 3).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 13:</p><p> Soldier's turn:</p><p> HP: 11/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 25 vs. 23 AC (1d20+17; rolled 8).</p><p> Hits: 11 damage (2d6+5; rolled 1, 5).</p><p> Ragnarok has 1 hp remaining (12 hp - 11 damage).</p><p> Ragnarok's turn:</p><p> HP: 1/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (1 hp -> 7 hp; 0 hp wasted).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 25 vs. 24 AC (1d20+10; rolled 15).</p><p> Hits: 22 damage (1d10[brutal 2]+12; rolled 10).</p><p> Soldier has -11 hp remaining (11 hp - 22 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier has died!</p><p> </p><p> Heroes win!</p><p> Ragnarok takes a short rest.</p><p> Ragnarok has 7 hp; wants at least 55 hp (maximum is 63 hp).</p><p> Ragnarok spends a healing surge (11 remaining).</p><p> Ragnarok heals 16 hp (7 hp -> 23 hp; 0 hp wasted).</p><p> Ragnarok spends a healing surge (10 remaining).</p><p> Ragnarok heals 16 hp (23 hp -> 39 hp; 0 hp wasted).</p><p> Ragnarok spends a healing surge (9 remaining).</p><p> Ragnarok heals 16 hp (39 hp -> 55 hp; 0 hp wasted).</p><p> Temporary hit points expire.</p><p> Powers recharge:</p><p> Distracting Spate recharges.</p><p> Crushing Blow recharges.</p><p> Spend Action Point recharges.</p><p> Second Wind recharges.</p><p> Conditions expire:</p><p> Regen 6 hp when bloodied expires.</p><p> </p><p>FIGHT #2: Level 5 Ragnarok VS. Level 5 Soldier</p><p> Roll initiative!</p><p> Ragnarok rolls 5 initiative (1d20+3; rolled 2).</p><p> Soldier rolls 24 initiative (1d20+6; rolled 18).</p><p> Initiative order: </p><p> Soldier</p><p> Ragnarok</p><p> </p><p> Round 1:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 17 vs. 22 AC (1d20+12; rolled 5).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 55/63; Temp HP: 0; Surges: 9; Surge Value: 16</p><p> AC: 22; Action Points: 0</p><p> Distracting Spate (standard action, encounter):</p><p> Attacks Soldier with 16 vs. 21 AC (1d20+8; rolled 8).</p><p> Misses.</p><p> Distracting Spate has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> </p><p> Round 2:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Encounter Attack (standard action, encounter):</p><p> Attacks Ragnarok with 32 vs. 23 AC (1d20+12; rolled 20).</p><p> Crits: 28 damage (3d8[max]+4; rolled max).</p><p> Ragnarok has 27 hp remaining (55 hp - 28 damage).</p><p> Soldier Encounter Attack has been expended.</p><p> Ragnarok's turn:</p><p> HP: 27/63; Temp HP: 0; Surges: 9; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Blow (standard action, encounter):</p><p> Attacks Soldier with 11 vs. 21 AC (1d20+8; rolled 3).</p><p> Misses.</p><p> Crushing Blow has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Second Wind (minor action, encounter):</p><p> Ragnarok spends a healing surge (8 remaining).</p><p> Ragnarok heals 16 hp (27 hp -> 43 hp; 0 hp wasted).</p><p> Ragnarok gains +2 defense bonus (until end of next turn).</p><p> Second Wind has been expended.</p><p> +1 defense bonus expires.</p><p> </p><p> Round 3:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 32 vs. 25 AC (1d20+12; rolled 20).</p><p> Crits: 14 damage (1d10[max]+4; rolled max).</p><p> Ragnarok has 29 hp remaining (43 hp - 14 damage).</p><p> Ragnarok's turn:</p><p> HP: 29/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> +2 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 13 vs. 21 AC (1d20+8; rolled 5).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> +2 defense bonus expires.</p><p> </p><p> Round 4:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 30 vs. 23 AC (1d20+12; rolled 18).</p><p> Hits: 10 damage (1d10+4; rolled 6).</p><p> Ragnarok deflects 4 damage; 6 gets through (4 temp hp - 10 damage).</p><p> Ragnarok has 23 hp remaining (29 hp - 6 damage).</p><p> Ragnarok's turn:</p><p> HP: 23/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 12 vs. 21 AC (1d20+10; rolled 2).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 5:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 30 vs. 23 AC (1d20+14; rolled 16).</p><p> Hits: 12 damage (1d10+4; rolled 8).</p><p> Ragnarok has 11 hp remaining (23 hp - 12 damage).</p><p> Ragnarok's turn:</p><p> HP: 11/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 30 vs. 21 AC (1d20+10; rolled 20).</p><p> Crits: 33 damage (1d10[brutal 2, max]+12 + 1d12; rolled max + 11).</p><p> Soldier has 30 hp remaining (63 hp - 33 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 6:</p><p> Soldier's turn:</p><p> HP: 30/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 19 vs. 23 AC (1d20+14; rolled 5).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 11/63; Temp HP: 4; Surges: 8; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 17 vs. 21 AC (1d20+10; rolled 7).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 7:</p><p> Soldier's turn:</p><p> HP: 30/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 27 vs. 23 AC (1d20+14; rolled 13).</p><p> Hits: 14 damage (1d10+4; rolled 10).</p><p> Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage).</p><p> Ragnarok has 1 hp remaining (11 hp - 10 damage).</p><p> Ragnarok's turn:</p><p> HP: 1/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 11 vs. 21 AC (1d20+10; rolled 1).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 8:</p><p> Soldier's turn:</p><p> HP: 30/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 18 vs. 23 AC (1d20+14; rolled 4).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 1/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 25 vs. 21 AC (1d20+8; rolled 17).</p><p> Hits: 18 damage (1d10[brutal 2]+8; rolled 10).</p><p> Soldier has 12 hp remaining (30 hp - 18 damage).</p><p> Ragnarok gains 10 temp hp (had 0; applied 10).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 9:</p><p> Soldier's turn:</p><p> HP: 12/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 13 vs. 23 AC (1d20+12; rolled 1).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 1/63; Temp HP: 10; Surges: 8; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 26 vs. 21 AC (1d20+10; rolled 16).</p><p> Hits: 21 damage (1d10[brutal 2]+12; rolled 9).</p><p> Soldier has -9 hp remaining (12 hp - 21 damage).</p><p> Ragnarok gains 0 temp hp (had 10; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier has died!</p><p> </p><p> Heroes win!</p><p> Ragnarok takes a short rest.</p><p> Ragnarok has 1 hp; wants at least 55 hp (maximum is 63 hp).</p><p> Ragnarok spends a healing surge (7 remaining).</p><p> Ragnarok heals 16 hp (1 hp -> 17 hp; 0 hp wasted).</p><p> Ragnarok spends a healing surge (6 remaining).</p><p> Ragnarok heals 16 hp (17 hp -> 33 hp; 0 hp wasted).</p><p> Ragnarok spends a healing surge (5 remaining).</p><p> Ragnarok heals 16 hp (33 hp -> 49 hp; 0 hp wasted).</p><p> Ragnarok spends a healing surge (4 remaining).</p><p> Ragnarok heals 16 hp (49 hp -> 63 hp; 2 hp wasted).</p><p> Temporary hit points expire.</p><p> Powers recharge:</p><p> Distracting Spate recharges.</p><p> Crushing Blow recharges.</p><p> Second Wind recharges.</p><p> Conditions expire:</p><p> +1 defense bonus expires.</p><p> Milestone:</p><p> Ragnarok gains an action point.</p><p> Meliorating Scale Armor +1: enhancement increases to +2.</p><p> </p><p>FIGHT #3: Level 5 Ragnarok VS. Level 7 Soldier</p><p> Roll initiative!</p><p> Ragnarok rolls 7 initiative (1d20+3; rolled 4).</p><p> Soldier rolls 10 initiative (1d20+8; rolled 2).</p><p> Initiative order: </p><p> Soldier</p><p> Ragnarok</p><p> </p><p> Round 1:</p><p> Soldier's turn:</p><p> HP: 80/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Encounter Attack (standard action, encounter):</p><p> Attacks Ragnarok with 25 vs. 23 AC (1d20+14; rolled 11).</p><p> Hits: 23 damage (3d10+5; rolled 9, 3, 6).</p><p> Ragnarok has 40 hp remaining (63 hp - 23 damage).</p><p> Soldier Encounter Attack has been expended.</p><p> Ragnarok's turn:</p><p> HP: 40/63; Temp HP: 0; Surges: 4; Surge Value: 16</p><p> AC: 23; Action Points: 1</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 17 vs. 23 AC (1d20+8; rolled 9).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Second Wind (minor action, encounter):</p><p> Ragnarok spends a healing surge (3 remaining).</p><p> Ragnarok heals 16 hp (40 hp -> 56 hp; 0 hp wasted).</p><p> Ragnarok gains +2 defense bonus (until end of next turn).</p><p> Second Wind has been expended.</p><p> Spend Action Point (free action, encounter):</p><p> Ragnarok spends an action point (0 remaining).</p><p> Ragnarok gains a standard action.</p><p> Spend Action Point has been expended.</p><p> Crushing Blow (standard action, encounter):</p><p> Attacks Soldier with 25 vs. 23 AC (1d20+8; rolled 17).</p><p> Hits: 31 damage (2d10[brutal 2]+12; rolled 1, 9, 10).</p><p> Soldier has 49 hp remaining (80 hp - 31 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Crushing Blow has been expended.</p><p> </p><p> Round 2:</p><p> Soldier's turn:</p><p> HP: 49/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 17 vs. 26 AC (1d20+14; rolled 3).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 56/63; Temp HP: 4; Surges: 3; Surge Value: 16</p><p> AC: 26; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> +2 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Distracting Spate (standard action, encounter):</p><p> Attacks Soldier with 13 vs. 23 AC (1d20+8; rolled 5).</p><p> Misses.</p><p> Distracting Spate has been expended.</p><p> +1 defense bonus expires.</p><p> +2 defense bonus expires.</p><p> </p><p> Round 3:</p><p> Soldier's turn:</p><p> HP: 49/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 32 vs. 24 AC (1d20+14; rolled 18).</p><p> Hits: 10 damage (2d6+5; rolled 4, 1).</p><p> Ragnarok deflects 4 damage; 6 gets through (4 temp hp - 10 damage).</p><p> Ragnarok has 50 hp remaining (56 hp - 6 damage).</p><p> Ragnarok's turn:</p><p> HP: 50/63; Temp HP: 0; Surges: 3; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 22 vs. 23 AC (1d20+8; rolled 14).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 4:</p><p> Soldier's turn:</p><p> HP: 49/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 24 vs. 24 AC (1d20+14; rolled 10).</p><p> Hits: 10 damage (2d6+5; rolled 1, 4).</p><p> Ragnarok deflects 4 damage; 6 gets through (4 temp hp - 10 damage).</p><p> Ragnarok has 44 hp remaining (50 hp - 6 damage).</p><p> Ragnarok's turn:</p><p> HP: 44/63; Temp HP: 0; Surges: 3; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 23 vs. 23 AC (1d20+10; rolled 13).</p><p> Hits: 22 damage (1d10[brutal 2]+12; rolled 10).</p><p> Soldier has 27 hp remaining (49 hp - 22 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 5:</p><p> Soldier's turn:</p><p> HP: 27/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 31 vs. 24 AC (1d20+16; rolled 15).</p><p> Hits: 11 damage (2d6+5; rolled 4, 2).</p><p> Ragnarok deflects 4 damage; 7 gets through (4 temp hp - 11 damage).</p><p> Ragnarok has 37 hp remaining (44 hp - 7 damage).</p><p> Ragnarok's turn:</p><p> HP: 37/63; Temp HP: 0; Surges: 3; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 12 vs. 23 AC (1d20+8; rolled 4).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 6:</p><p> Soldier's turn:</p><p> HP: 27/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 15 vs. 24 AC (1d20+14; rolled 1).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 37/63; Temp HP: 4; Surges: 3; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 28 vs. 23 AC (1d20+10; rolled 18).</p><p> Hits: 17 damage (1d10[brutal 2]+12; rolled 5).</p><p> Soldier has 10 hp remaining (27 hp - 17 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 7:</p><p> Soldier's turn:</p><p> HP: 10/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 29 vs. 24 AC (1d20+16; rolled 13).</p><p> Hits: 8 damage (2d6+5; rolled 2, 1).</p><p> Ragnarok deflects 4 damage; 4 gets through (4 temp hp - 8 damage).</p><p> Ragnarok has 33 hp remaining (37 hp - 4 damage).</p><p> Ragnarok's turn:</p><p> HP: 33/63; Temp HP: 0; Surges: 3; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 21 vs. 23 AC (1d20+8; rolled 13).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 8:</p><p> Soldier's turn:</p><p> HP: 10/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 27 vs. 24 AC (1d20+14; rolled 13).</p><p> Hits: 12 damage (2d6+5; rolled 6, 1).</p><p> Ragnarok deflects 4 damage; 8 gets through (4 temp hp - 12 damage).</p><p> Ragnarok has 25 hp remaining (33 hp - 8 damage).</p><p> Ragnarok's turn:</p><p> HP: 25/63; Temp HP: 0; Surges: 3; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 22 vs. 23 AC (1d20+8; rolled 14).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 9:</p><p> Soldier's turn:</p><p> HP: 10/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 27 vs. 24 AC (1d20+14; rolled 13).</p><p> Hits: 13 damage (2d6+5; rolled 5, 3).</p><p> Ragnarok deflects 4 damage; 9 gets through (4 temp hp - 13 damage).</p><p> Ragnarok has 16 hp remaining (25 hp - 9 damage).</p><p> Ragnarok's turn:</p><p> HP: 16/63; Temp HP: 0; Surges: 3; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 19 vs. 23 AC (1d20+8; rolled 11).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 10:</p><p> Soldier's turn:</p><p> HP: 10/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 21 vs. 24 AC (1d20+14; rolled 7).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 16/63; Temp HP: 4; Surges: 3; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 18 vs. 23 AC (1d20+10; rolled 8).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 11:</p><p> Soldier's turn:</p><p> HP: 10/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 22 vs. 24 AC (1d20+16; rolled 6).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 16/63; Temp HP: 4; Surges: 3; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 15 vs. 23 AC (1d20+10; rolled 5).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 12:</p><p> Soldier's turn:</p><p> HP: 10/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 27 vs. 24 AC (1d20+16; rolled 11).</p><p> Hits: 16 damage (2d6+5; rolled 6, 5).</p><p> Ragnarok deflects 4 damage; 12 gets through (4 temp hp - 16 damage).</p><p> Ragnarok has 4 hp remaining (16 hp - 12 damage).</p><p> Ragnarok's turn:</p><p> HP: 4/63; Temp HP: 0; Surges: 3; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 24 vs. 23 AC (1d20+10; rolled 14).</p><p> Hits: 16 damage (1d10[brutal 2]+12; rolled 4).</p><p> Soldier has -6 hp remaining (10 hp - 16 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier has died!</p><p> </p><p> Heroes win!</p><p> Ragnarok takes a short rest.</p><p> Ragnarok has 4 hp; wants at least 55 hp (maximum is 63 hp).</p><p> Ragnarok spends a healing surge (2 remaining).</p><p> Ragnarok heals 16 hp (4 hp -> 20 hp; 0 hp wasted).</p><p> Ragnarok spends a healing surge (1 remaining).</p><p> Ragnarok heals 16 hp (20 hp -> 36 hp; 0 hp wasted).</p><p> Ragnarok spends a healing surge (0 remaining).</p><p> Ragnarok heals 16 hp (36 hp -> 52 hp; 0 hp wasted).</p><p> Ragnarok is out of healing surges.</p><p> Temporary hit points expire.</p><p> Powers recharge:</p><p> Distracting Spate recharges.</p><p> Crushing Blow recharges.</p><p> Spend Action Point recharges.</p><p> Second Wind recharges.</p><p> Conditions expire:</p><p> +1 defense bonus expires.</p><p> </p><p>FIGHT #4: Level 5 Ragnarok VS. Level 5 Soldier</p><p> Roll initiative!</p><p> Ragnarok rolls 21 initiative (1d20+3; rolled 18).</p><p> Soldier rolls 23 initiative (1d20+6; rolled 17).</p><p> Initiative order: </p><p> Soldier</p><p> Ragnarok</p><p> </p><p> Round 1:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 15 vs. 23 AC (1d20+12; rolled 3).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 52/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 19 vs. 21 AC (1d20+8; rolled 11).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> </p><p> Round 2:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Encounter Attack (standard action, encounter):</p><p> Attacks Ragnarok with 13 vs. 24 AC (1d20+12; rolled 1).</p><p> Misses.</p><p> Soldier Encounter Attack has been expended.</p><p> Ragnarok's turn:</p><p> HP: 52/63; Temp HP: 4; Surges: 0; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 15 vs. 21 AC (1d20+10; rolled 5).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 3:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 16 vs. 24 AC (1d20+14; rolled 2).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 52/63; Temp HP: 4; Surges: 0; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Blow (standard action, encounter):</p><p> Attacks Soldier with 13 vs. 21 AC (1d20+8; rolled 5).</p><p> Misses.</p><p> Crushing Blow has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 4:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 21 vs. 24 AC (1d20+12; rolled 9).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 52/63; Temp HP: 4; Surges: 0; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 15 vs. 21 AC (1d20+10; rolled 5).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 5:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 19 vs. 24 AC (1d20+14; rolled 5).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 52/63; Temp HP: 4; Surges: 0; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 19 vs. 21 AC (1d20+10; rolled 9).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 6:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 28 vs. 24 AC (1d20+14; rolled 14).</p><p> Hits: 8 damage (1d10+4; rolled 4).</p><p> Ragnarok deflects 4 damage; 4 gets through (4 temp hp - 8 damage).</p><p> Ragnarok has 48 hp remaining (52 hp - 4 damage).</p><p> Ragnarok's turn:</p><p> HP: 48/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 15 vs. 21 AC (1d20+10; rolled 5).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 7:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 24 vs. 24 AC (1d20+14; rolled 10).</p><p> Hits: 10 damage (1d10+4; rolled 6).</p><p> Ragnarok has 38 hp remaining (48 hp - 10 damage).</p><p> Ragnarok's turn:</p><p> HP: 38/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Distracting Spate (standard action, encounter):</p><p> Attacks Soldier with 9 vs. 21 AC (1d20+8; rolled 1).</p><p> Misses.</p><p> Distracting Spate has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 8:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 22 vs. 24 AC (1d20+12; rolled 10).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 38/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 11 vs. 21 AC (1d20+8; rolled 3).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 9:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 31 vs. 24 AC (1d20+12; rolled 19).</p><p> Hits: 5 damage (1d10+4; rolled 1).</p><p> Ragnarok deflects 4 damage; 1 gets through (4 temp hp - 5 damage).</p><p> Ragnarok has 37 hp remaining (38 hp - 1 damage).</p><p> Ragnarok's turn:</p><p> HP: 37/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 18 vs. 21 AC (1d20+10; rolled 8).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 10:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 27 vs. 24 AC (1d20+14; rolled 13).</p><p> Hits: 12 damage (1d10+4; rolled 8).</p><p> Ragnarok has 25 hp remaining (37 hp - 12 damage).</p><p> Ragnarok's turn:</p><p> HP: 25/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 22 vs. 21 AC (1d20+10; rolled 12).</p><p> Hits: 21 damage (1d10[brutal 2]+12; rolled 9).</p><p> Soldier has 42 hp remaining (63 hp - 21 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 11:</p><p> Soldier's turn:</p><p> HP: 42/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 26 vs. 24 AC (1d20+14; rolled 12).</p><p> Hits: 12 damage (1d10+4; rolled 8).</p><p> Ragnarok deflects 4 damage; 8 gets through (4 temp hp - 12 damage).</p><p> Ragnarok has 17 hp remaining (25 hp - 8 damage).</p><p> Ragnarok's turn:</p><p> HP: 17/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 17 vs. 21 AC (1d20+10; rolled 7).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 12:</p><p> Soldier's turn:</p><p> HP: 42/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 26 vs. 24 AC (1d20+14; rolled 12).</p><p> Hits: 9 damage (1d10+4; rolled 5).</p><p> Ragnarok has 8 hp remaining (17 hp - 9 damage).</p><p> Ragnarok's turn:</p><p> HP: 8/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 19 vs. 21 AC (1d20+8; rolled 11).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 13:</p><p> Soldier's turn:</p><p> HP: 42/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 30 vs. 24 AC (1d20+12; rolled 18).</p><p> Hits: 8 damage (1d10+4; rolled 4).</p><p> Ragnarok deflects 4 damage; 4 gets through (4 temp hp - 8 damage).</p><p> Ragnarok has 4 hp remaining (8 hp - 4 damage).</p><p> Ragnarok's turn:</p><p> HP: 4/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 9 vs. 21 AC (1d20+8; rolled 1).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 14:</p><p> Soldier's turn:</p><p> HP: 42/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 15 vs. 24 AC (1d20+12; rolled 3).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 4/63; Temp HP: 4; Surges: 0; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 21 vs. 21 AC (1d20+10; rolled 11).</p><p> Hits: 22 damage (1d10[brutal 2]+12; rolled 1, 10).</p><p> Soldier has 20 hp remaining (42 hp - 22 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 15:</p><p> Soldier's turn:</p><p> HP: 20/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 15 vs. 24 AC (1d20+14; rolled 1).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 4/63; Temp HP: 4; Surges: 0; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 24 vs. 21 AC (1d20+10; rolled 14).</p><p> Hits: 15 damage (1d10[brutal 2]+12; rolled 3).</p><p> Soldier has 5 hp remaining (20 hp - 15 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 16:</p><p> Soldier's turn:</p><p> HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 27 vs. 24 AC (1d20+14; rolled 13).</p><p> Hits: 10 damage (1d10+4; rolled 6).</p><p> Ragnarok deflects 4 damage; 6 gets through (4 temp hp - 10 damage).</p><p> Ragnarok has -2 hp remaining (4 hp - 6 damage).</p><p> Ragnarok's turn:</p><p> HP: -2/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok is dying (0 death saves failed).</p><p> Rolls death saving throw and gets a 2 (1d20; rolled 2).</p><p> Fails. 2 failures remaining before death.</p><p> +1 defense bonus expires.</p><p> </p><p> Round 17:</p><p> Soldier's turn:</p><p> HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 20 vs. 23 AC (1d20+12; rolled 8).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: -2/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Ragnarok is dying (1 death saves failed).</p><p> Rolls death saving throw and gets a 4 (1d20; rolled 4).</p><p> Fails. 1 failures remaining before death.</p><p> </p><p> Round 18:</p><p> Soldier's turn:</p><p> HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 27 vs. 23 AC (1d20+12; rolled 15).</p><p> Hits: 13 damage (1d10+4; rolled 9).</p><p> Ragnarok has -15 hp remaining (-2 hp - 13 damage).</p><p> Ragnarok's turn:</p><p> HP: -15/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Ragnarok is dying (2 death saves failed).</p><p> Rolls death saving throw and gets a 12 (1d20; rolled 12).</p><p> Passes.</p><p> </p><p> Round 19:</p><p> Soldier's turn:</p><p> HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 25 vs. 23 AC (1d20+12; rolled 13).</p><p> Hits: 11 damage (1d10+4; rolled 7).</p><p> Ragnarok has -26 hp remaining (-15 hp - 11 damage).</p><p> Ragnarok's turn:</p><p> HP: -26/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Ragnarok is dying (2 death saves failed).</p><p> Rolls death saving throw and gets a 15 (1d20; rolled 15).</p><p> Passes.</p><p> </p><p> Round 20:</p><p> Soldier's turn:</p><p> HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 22 vs. 23 AC (1d20+12; rolled 10).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: -26/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Ragnarok is dying (2 death saves failed).</p><p> Rolls death saving throw and gets a 7 (1d20; rolled 7).</p><p> Fails. 0 failures remaining before death.</p><p> </p><p> Villains win!</p><p></p><p>[/code]</p><p>[/sblock]</p><p>[sblock=Example of 4 fight(s) survived (2.8% chance)<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p>[code]</p><p>FIGHT #1: Level 5 Ragnarok VS. Level 8 Soldier</p><p> Roll initiative!</p><p> Ragnarok rolls 17 initiative (1d20+3; rolled 14).</p><p> Soldier rolls 19 initiative (1d20+9; rolled 10).</p><p> Initiative order: </p><p> Soldier</p><p> Ragnarok</p><p> </p><p> Round 1:</p><p> Soldier's turn:</p><p> HP: 89/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 27 vs. 22 AC (1d20+15; rolled 12).</p><p> Hits: 11 damage (2d6+5; rolled 2, 4).</p><p> Ragnarok has 52 hp remaining (63 hp - 11 damage).</p><p> Ragnarok's turn:</p><p> HP: 52/63; Temp HP: 0; Surges: 13; Surge Value: 16</p><p> AC: 22; Action Points: 1</p><p> Crushing Blow (standard action, encounter):</p><p> Attacks Soldier with 21 vs. 24 AC (1d20+8; rolled 13).</p><p> Misses.</p><p> Crushing Blow has been expended.</p><p> Rain Of Steel (minor action, daily):</p><p> Ragnarok gains Rain of Steel (stance).</p><p> Rain Of Steel has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Spend Action Point (free action, encounter):</p><p> Ragnarok spends an action point (0 remaining).</p><p> Ragnarok gains a standard action.</p><p> Spend Action Point has been expended.</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 11 vs. 24 AC (1d20+10; rolled 1).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> </p><p> Round 2:</p><p> Soldier's turn:</p><p> HP: 89/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 10 damage (1d10[brutal 2]; rolled 10).</p><p> Soldier has 79 hp remaining (89 hp - 10 damage).</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Encounter Attack (standard action, encounter):</p><p> Attacks Ragnarok with 34 vs. 23 AC (1d20+17; rolled 17).</p><p> Hits: 26 damage (3d10+5; rolled 6, 6, 9).</p><p> Ragnarok has 26 hp remaining (52 hp - 26 damage).</p><p> Soldier Encounter Attack has been expended.</p><p> Ragnarok's turn:</p><p> HP: 26/63; Temp HP: 0; Surges: 13; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Rain of steel (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Distracting Spate (standard action, encounter):</p><p> Attacks Soldier with 24 vs. 24 AC (1d20+8; rolled 16).</p><p> Hits: 24 damage (2d10[brutal 2]+8; rolled 1, 6, 10).</p><p> Soldier has 55 hp remaining (79 hp - 24 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Ragnarok gains combat advantage (until end of next turn).</p><p> Distracting Spate has been expended.</p><p> Second Wind (minor action, encounter):</p><p> Ragnarok spends a healing surge (12 remaining).</p><p> Ragnarok heals 16 hp (26 hp -> 42 hp; 0 hp wasted).</p><p> Ragnarok gains +2 defense bonus (until end of next turn).</p><p> Second Wind has been expended.</p><p> +1 defense bonus expires.</p><p> </p><p> Round 3:</p><p> Soldier's turn:</p><p> HP: 55/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 5 damage (1d10[brutal 2]; rolled 1, 5).</p><p> Soldier has 50 hp remaining (55 hp - 5 damage).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 25 vs. 25 AC (1d20+15; rolled 10).</p><p> Hits: 9 damage (2d6+5; rolled 2, 2).</p><p> Ragnarok deflects 4 damage; 5 gets through (4 temp hp - 9 damage).</p><p> Ragnarok has 37 hp remaining (42 hp - 5 damage).</p><p> Ragnarok's turn:</p><p> HP: 37/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Conditions:</p><p> Rain of steel (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Combat advantage (until end of this turn).</p><p> +2 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Knee Breaker (standard action, daily):</p><p> Attacks Soldier with 11 vs. 24 AC (1d20+10; rolled 1).</p><p> Misses: 10 damage (half of 2d10[brutal 2]+12; rolled 3, 5).</p><p> Soldier has 40 hp remaining (50 hp - 10 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Knee Breaker has been expended.</p><p> +1 defense bonus expires.</p><p> Combat advantage expires.</p><p> +2 defense bonus expires.</p><p> </p><p> Round 4:</p><p> Soldier's turn:</p><p> HP: 40/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 6 damage (1d10[brutal 2]; rolled 6).</p><p> Soldier has 34 hp remaining (40 hp - 6 damage).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 18 vs. 23 AC (1d20+15; rolled 3).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 37/63; Temp HP: 4; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Rain of steel (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 29 vs. 24 AC (1d20+10; rolled 19).</p><p> Hits: 20 damage (1d10[brutal 2]+12; rolled 2, 8).</p><p> Soldier has 14 hp remaining (34 hp - 20 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 5:</p><p> Soldier's turn:</p><p> HP: 14/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 10 damage (1d10[brutal 2]; rolled 10).</p><p> Soldier has 4 hp remaining (14 hp - 10 damage).</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 18 vs. 23 AC (1d20+17; rolled 1).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 37/63; Temp HP: 4; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Rain of steel (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 24 vs. 24 AC (1d20+10; rolled 14).</p><p> Hits: 20 damage (1d10[brutal 2]+12; rolled 2, 2, 2, 8).</p><p> Soldier has -16 hp remaining (4 hp - 20 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier has died!</p><p> </p><p> Heroes win!</p><p> Ragnarok takes a short rest.</p><p> Ragnarok has 37 hp; wants at least 55 hp (maximum is 63 hp).</p><p> Ragnarok spends a healing surge (11 remaining).</p><p> Ragnarok heals 16 hp (37 hp -> 53 hp; 0 hp wasted).</p><p> Ragnarok spends a healing surge (10 remaining).</p><p> Ragnarok heals 16 hp (53 hp -> 63 hp; 6 hp wasted).</p><p> Temporary hit points expire.</p><p> Powers recharge:</p><p> Distracting Spate recharges.</p><p> Crushing Blow recharges.</p><p> Spend Action Point recharges.</p><p> Second Wind recharges.</p><p> Conditions expire:</p><p> Rain of steel expires.</p><p> </p><p>FIGHT #2: Level 5 Ragnarok VS. Level 5 Soldier</p><p> Roll initiative!</p><p> Ragnarok rolls 5 initiative (1d20+3; rolled 2).</p><p> Soldier rolls 24 initiative (1d20+6; rolled 18).</p><p> Initiative order: </p><p> Soldier</p><p> Ragnarok</p><p> </p><p> Round 1:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 24 vs. 22 AC (1d20+12; rolled 12).</p><p> Hits: 14 damage (1d10+4; rolled 10).</p><p> Ragnarok has 49 hp remaining (63 hp - 14 damage).</p><p> Ragnarok's turn:</p><p> HP: 49/63; Temp HP: 0; Surges: 10; Surge Value: 16</p><p> AC: 22; Action Points: 0</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Blow (standard action, encounter):</p><p> Attacks Soldier with 14 vs. 21 AC (1d20+8; rolled 6).</p><p> Misses.</p><p> Crushing Blow has been expended.</p><p> </p><p> Round 2:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Encounter Attack (standard action, encounter):</p><p> Attacks Ragnarok with 31 vs. 23 AC (1d20+12; rolled 19).</p><p> Hits: 23 damage (3d8+4; rolled 6, 8, 5).</p><p> Ragnarok has 26 hp remaining (49 hp - 23 damage).</p><p> Soldier Encounter Attack has been expended.</p><p> Ragnarok's turn:</p><p> HP: 26/63; Temp HP: 0; Surges: 10; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Distracting Spate (standard action, encounter):</p><p> Attacks Soldier with 28 vs. 21 AC (1d20+8; rolled 20).</p><p> Crits: 39 damage (2d10[brutal 2, max]+8 + 1d12; rolled max + 11).</p><p> Soldier has 24 hp remaining (63 hp - 39 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Ragnarok gains combat advantage (until end of next turn).</p><p> Distracting Spate has been expended.</p><p> Second Wind (minor action, encounter):</p><p> Ragnarok spends a healing surge (9 remaining).</p><p> Ragnarok heals 16 hp (26 hp -> 42 hp; 0 hp wasted).</p><p> Ragnarok gains +2 defense bonus (until end of next turn).</p><p> Second Wind has been expended.</p><p> +1 defense bonus expires.</p><p> </p><p> Round 3:</p><p> Soldier's turn:</p><p> HP: 24/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 31 vs. 25 AC (1d20+12; rolled 19).</p><p> Hits: 8 damage (1d10+4; rolled 4).</p><p> Ragnarok deflects 4 damage; 4 gets through (4 temp hp - 8 damage).</p><p> Ragnarok has 38 hp remaining (42 hp - 4 damage).</p><p> Ragnarok's turn:</p><p> HP: 38/63; Temp HP: 0; Surges: 9; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Combat advantage (until end of this turn).</p><p> +2 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 26 vs. 21 AC (1d20+10; rolled 16).</p><p> Hits: 13 damage (1d10[brutal 2]+8; rolled 5).</p><p> Soldier has 11 hp remaining (24 hp - 13 damage).</p><p> Ragnarok gains 10 temp hp (had 0; applied 10).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Combat advantage expires.</p><p> +2 defense bonus expires.</p><p> </p><p> Round 4:</p><p> Soldier's turn:</p><p> HP: 11/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 16 vs. 23 AC (1d20+12; rolled 4).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 38/63; Temp HP: 10; Surges: 9; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 28 vs. 21 AC (1d20+10; rolled 18).</p><p> Hits: 21 damage (1d10[brutal 2]+12; rolled 9).</p><p> Soldier has -10 hp remaining (11 hp - 21 damage).</p><p> Ragnarok gains 0 temp hp (had 10; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier has died!</p><p> </p><p> Heroes win!</p><p> Ragnarok takes a short rest.</p><p> Ragnarok has 38 hp; wants at least 55 hp (maximum is 63 hp).</p><p> Ragnarok spends a healing surge (8 remaining).</p><p> Ragnarok heals 16 hp (38 hp -> 54 hp; 0 hp wasted).</p><p> Ragnarok spends a healing surge (7 remaining).</p><p> Ragnarok heals 16 hp (54 hp -> 63 hp; 7 hp wasted).</p><p> Temporary hit points expire.</p><p> Powers recharge:</p><p> Distracting Spate recharges.</p><p> Crushing Blow recharges.</p><p> Second Wind recharges.</p><p> Milestone:</p><p> Ragnarok gains an action point.</p><p> Meliorating Scale Armor +1: enhancement increases to +2.</p><p> </p><p>FIGHT #3: Level 5 Ragnarok VS. Level 7 Soldier</p><p> Roll initiative!</p><p> Ragnarok rolls 16 initiative (1d20+3; rolled 13).</p><p> Soldier rolls 16 initiative (1d20+8; rolled 8).</p><p> Tie! Resolve with initiative bonus.</p><p> Ragnarok initiative bonus is 3.</p><p> Soldier initiative bonus is 8.</p><p> Initiative order: </p><p> Soldier</p><p> Ragnarok</p><p> </p><p> Round 1:</p><p> Soldier's turn:</p><p> HP: 80/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Encounter Attack (standard action, encounter):</p><p> Attacks Ragnarok with 34 vs. 23 AC (1d20+14; rolled 20).</p><p> Crits: 35 damage (3d10[max]+5; rolled max).</p><p> Ragnarok has 28 hp remaining (63 hp - 35 damage).</p><p> Soldier Encounter Attack has been expended.</p><p> Ragnarok's turn:</p><p> HP: 28/63; Temp HP: 0; Surges: 7; Surge Value: 16</p><p> AC: 23; Action Points: 1</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Second Wind (minor action, encounter):</p><p> Ragnarok spends a healing surge (6 remaining).</p><p> Ragnarok heals 16 hp (28 hp -> 44 hp; 0 hp wasted).</p><p> Ragnarok gains +2 defense bonus (until end of next turn).</p><p> Second Wind has been expended.</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 12 vs. 23 AC (1d20+10; rolled 2).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Spend Action Point (free action, encounter):</p><p> Ragnarok spends an action point (0 remaining).</p><p> Ragnarok gains a standard action.</p><p> Spend Action Point has been expended.</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 16 vs. 23 AC (1d20+10; rolled 6).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> </p><p> Round 2:</p><p> Soldier's turn:</p><p> HP: 80/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 25 vs. 26 AC (1d20+16; rolled 9).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 44/63; Temp HP: 0; Surges: 6; Surge Value: 16</p><p> AC: 26; Action Points: 0</p><p> Combat advantage expires.</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> +2 defense bonus (until end of this turn).</p><p> Crushing Blow (standard action, encounter):</p><p> Attacks Soldier with 23 vs. 23 AC (1d20+8; rolled 15).</p><p> Hits: 22 damage (2d10[brutal 2]+12; rolled 3, 7).</p><p> Soldier has 58 hp remaining (80 hp - 22 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Crushing Blow has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> +2 defense bonus expires.</p><p> </p><p> Round 3:</p><p> Soldier's turn:</p><p> HP: 58/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 26 vs. 24 AC (1d20+14; rolled 12).</p><p> Hits: 14 damage (2d6+5; rolled 6, 3).</p><p> Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage).</p><p> Ragnarok has 34 hp remaining (44 hp - 10 damage).</p><p> Ragnarok's turn:</p><p> HP: 34/63; Temp HP: 0; Surges: 6; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Distracting Spate (standard action, encounter):</p><p> Attacks Soldier with 11 vs. 23 AC (1d20+8; rolled 3).</p><p> Misses.</p><p> Distracting Spate has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 4:</p><p> Soldier's turn:</p><p> HP: 58/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 27 vs. 24 AC (1d20+14; rolled 13).</p><p> Hits: 17 damage (2d6+5; rolled 6, 6).</p><p> Ragnarok has 17 hp remaining (34 hp - 17 damage).</p><p> Ragnarok's turn:</p><p> HP: 17/63; Temp HP: 0; Surges: 6; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 30 vs. 23 AC (1d20+10; rolled 20).</p><p> Crits: 32 damage (1d10[brutal 2, max]+12 + 1d12; rolled max + 10).</p><p> Soldier has 26 hp remaining (58 hp - 32 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Boundless Endurance (minor action, daily):</p><p> Ragnarok gains regen 6 hp when bloodied (stance).</p><p> Boundless Endurance has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 5:</p><p> Soldier's turn:</p><p> HP: 26/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 23 vs. 24 AC (1d20+16; rolled 7).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 17/63; Temp HP: 4; Surges: 6; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (17 hp -> 23 hp; 0 hp wasted).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 19 vs. 23 AC (1d20+10; rolled 9).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 6:</p><p> Soldier's turn:</p><p> HP: 26/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 31 vs. 24 AC (1d20+16; rolled 15).</p><p> Hits: 10 damage (2d6+5; rolled 1, 4).</p><p> Ragnarok deflects 4 damage; 6 gets through (4 temp hp - 10 damage).</p><p> Ragnarok has 17 hp remaining (23 hp - 6 damage).</p><p> Ragnarok's turn:</p><p> HP: 17/63; Temp HP: 0; Surges: 6; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (17 hp -> 23 hp; 0 hp wasted).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 28 vs. 23 AC (1d20+10; rolled 18).</p><p> Hits: 18 damage (1d10[brutal 2]+12; rolled 2, 6).</p><p> Soldier has 8 hp remaining (26 hp - 18 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 7:</p><p> Soldier's turn:</p><p> HP: 8/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 22 vs. 24 AC (1d20+16; rolled 6).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 23/63; Temp HP: 4; Surges: 6; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (23 hp -> 29 hp; 0 hp wasted).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 30 vs. 23 AC (1d20+10; rolled 20).</p><p> Crits: 25 damage (1d10[brutal 2, max]+12 + 1d12; rolled max + 3).</p><p> Soldier has -17 hp remaining (8 hp - 25 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier has died!</p><p> </p><p> Heroes win!</p><p> Ragnarok takes a short rest.</p><p> Ragnarok has 29 hp; wants at least 55 hp (maximum is 63 hp).</p><p> Ragnarok spends a healing surge (5 remaining).</p><p> Ragnarok heals 16 hp (29 hp -> 45 hp; 0 hp wasted).</p><p> Ragnarok spends a healing surge (4 remaining).</p><p> Ragnarok heals 16 hp (45 hp -> 61 hp; 0 hp wasted).</p><p> Temporary hit points expire.</p><p> Powers recharge:</p><p> Distracting Spate recharges.</p><p> Crushing Blow recharges.</p><p> Spend Action Point recharges.</p><p> Second Wind recharges.</p><p> Conditions expire:</p><p> Regen 6 hp when bloodied expires.</p><p> +1 defense bonus expires.</p><p> </p><p>FIGHT #4: Level 5 Ragnarok VS. Level 5 Soldier</p><p> Roll initiative!</p><p> Ragnarok rolls 16 initiative (1d20+3; rolled 13).</p><p> Soldier rolls 20 initiative (1d20+6; rolled 14).</p><p> Initiative order: </p><p> Soldier</p><p> Ragnarok</p><p> </p><p> Round 1:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 13 vs. 23 AC (1d20+12; rolled 1).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 61/63; Temp HP: 0; Surges: 4; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Crushing Blow (standard action, encounter):</p><p> Attacks Soldier with 20 vs. 21 AC (1d20+8; rolled 12).</p><p> Misses.</p><p> Crushing Blow has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> </p><p> Round 2:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Encounter Attack (standard action, encounter):</p><p> Attacks Ragnarok with 17 vs. 24 AC (1d20+12; rolled 5).</p><p> Misses.</p><p> Soldier Encounter Attack has been expended.</p><p> Ragnarok's turn:</p><p> HP: 61/63; Temp HP: 0; Surges: 4; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 21 vs. 21 AC (1d20+10; rolled 11).</p><p> Hits: 21 damage (1d10[brutal 2]+12; rolled 9).</p><p> Soldier has 42 hp remaining (63 hp - 21 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 3:</p><p> Soldier's turn:</p><p> HP: 42/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 33 vs. 24 AC (1d20+14; rolled 19).</p><p> Hits: 9 damage (1d10+4; rolled 5).</p><p> Ragnarok deflects 4 damage; 5 gets through (4 temp hp - 9 damage).</p><p> Ragnarok has 56 hp remaining (61 hp - 5 damage).</p><p> Ragnarok's turn:</p><p> HP: 56/63; Temp HP: 0; Surges: 4; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 13 vs. 21 AC (1d20+10; rolled 3).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 4:</p><p> Soldier's turn:</p><p> HP: 42/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 28 vs. 24 AC (1d20+14; rolled 14).</p><p> Hits: 14 damage (1d10+4; rolled 10).</p><p> Ragnarok has 42 hp remaining (56 hp - 14 damage).</p><p> Ragnarok's turn:</p><p> HP: 42/63; Temp HP: 0; Surges: 4; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Distracting Spate (standard action, encounter):</p><p> Attacks Soldier with 25 vs. 21 AC (1d20+8; rolled 17).</p><p> Hits: 21 damage (2d10[brutal 2]+8; rolled 4, 9).</p><p> Soldier has 21 hp remaining (42 hp - 21 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Ragnarok gains combat advantage (until end of next turn).</p><p> Distracting Spate has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Second Wind (minor action, encounter):</p><p> Ragnarok spends a healing surge (3 remaining).</p><p> Ragnarok heals 16 hp (42 hp -> 58 hp; 0 hp wasted).</p><p> Ragnarok gains +2 defense bonus (until end of next turn).</p><p> Second Wind has been expended.</p><p> +1 defense bonus expires.</p><p> </p><p> Round 5:</p><p> Soldier's turn:</p><p> HP: 21/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 16 vs. 26 AC (1d20+12; rolled 4).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 58/63; Temp HP: 4; Surges: 3; Surge Value: 16</p><p> AC: 26; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until end of this turn).</p><p> +1 defense bonus (until end of this turn).</p><p> +2 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 18 vs. 21 AC (1d20+12; rolled 6).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Combat advantage expires.</p><p> +1 defense bonus expires.</p><p> +2 defense bonus expires.</p><p> </p><p> Round 6:</p><p> Soldier's turn:</p><p> HP: 21/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 26 vs. 24 AC (1d20+14; rolled 12).</p><p> Hits: 13 damage (1d10+4; rolled 9).</p><p> Ragnarok deflects 4 damage; 9 gets through (4 temp hp - 13 damage).</p><p> Ragnarok has 49 hp remaining (58 hp - 9 damage).</p><p> Ragnarok's turn:</p><p> HP: 49/63; Temp HP: 0; Surges: 3; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 15 vs. 21 AC (1d20+10; rolled 5).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 7:</p><p> Soldier's turn:</p><p> HP: 21/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 16 vs. 24 AC (1d20+14; rolled 2).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 49/63; Temp HP: 0; Surges: 3; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 22 vs. 21 AC (1d20+8; rolled 14).</p><p> Hits: 13 damage (1d10[brutal 2]+8; rolled 5).</p><p> Soldier has 8 hp remaining (21 hp - 13 damage).</p><p> Ragnarok gains 10 temp hp (had 0; applied 10).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 8:</p><p> Soldier's turn:</p><p> HP: 8/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 31 vs. 24 AC (1d20+12; rolled 19).</p><p> Hits: 9 damage (1d10+4; rolled 5).</p><p> Ragnarok deflects 9 damage; 0 gets through (10 temp hp - 9 damage).</p><p> Ragnarok has 49 hp remaining (49 hp - 0 damage).</p><p> Ragnarok's turn:</p><p> HP: 49/63; Temp HP: 1; Surges: 3; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 11 vs. 21 AC (1d20+10; rolled 1).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 9:</p><p> Soldier's turn:</p><p> HP: 8/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 27 vs. 24 AC (1d20+14; rolled 13).</p><p> Hits: 5 damage (1d10+4; rolled 1).</p><p> Ragnarok deflects 1 damage; 4 gets through (1 temp hp - 5 damage).</p><p> Ragnarok has 45 hp remaining (49 hp - 4 damage).</p><p> Ragnarok's turn:</p><p> HP: 45/63; Temp HP: 0; Surges: 3; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 20 vs. 21 AC (1d20+8; rolled 12).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 10:</p><p> Soldier's turn:</p><p> HP: 8/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 14 vs. 24 AC (1d20+12; rolled 2).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 45/63; Temp HP: 4; Surges: 3; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 19 vs. 21 AC (1d20+10; rolled 9).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 11:</p><p> Soldier's turn:</p><p> HP: 8/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 26 vs. 24 AC (1d20+14; rolled 12).</p><p> Hits: 14 damage (1d10+4; rolled 10).</p><p> Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage).</p><p> Ragnarok has 35 hp remaining (45 hp - 10 damage).</p><p> Ragnarok's turn:</p><p> HP: 35/63; Temp HP: 0; Surges: 3; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 18 vs. 21 AC (1d20+10; rolled 8).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 12:</p><p> Soldier's turn:</p><p> HP: 8/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 15 vs. 24 AC (1d20+14; rolled 1).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 35/63; Temp HP: 0; Surges: 3; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 13 vs. 21 AC (1d20+8; rolled 5).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 13:</p><p> Soldier's turn:</p><p> HP: 8/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 16 vs. 24 AC (1d20+12; rolled 4).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 35/63; Temp HP: 4; Surges: 3; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 23 vs. 21 AC (1d20+10; rolled 13).</p><p> Hits: 20 damage (1d10[brutal 2]+12; rolled 8).</p><p> Soldier has -12 hp remaining (8 hp - 20 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier has died!</p><p> </p><p> Heroes win!</p><p> Ragnarok takes a short rest.</p><p> Ragnarok has 35 hp; wants at least 55 hp (maximum is 63 hp).</p><p> Ragnarok spends a healing surge (2 remaining).</p><p> Ragnarok heals 16 hp (35 hp -> 51 hp; 0 hp wasted).</p><p> Ragnarok spends a healing surge (1 remaining).</p><p> Ragnarok heals 16 hp (51 hp -> 63 hp; 4 hp wasted).</p><p> Temporary hit points expire.</p><p> Powers recharge:</p><p> Distracting Spate recharges.</p><p> Crushing Blow recharges.</p><p> Second Wind recharges.</p><p> Milestone:</p><p> Ragnarok gains an action point.</p><p> Meliorating Scale Armor +1: enhancement increases to +3.</p><p> </p><p>FIGHT #5: Level 5 Ragnarok VS. Level 6 Soldier</p><p> Roll initiative!</p><p> Ragnarok rolls 18 initiative (1d20+3; rolled 15).</p><p> Soldier rolls 12 initiative (1d20+8; rolled 4).</p><p> Initiative order: </p><p> Ragnarok</p><p> Soldier</p><p> </p><p> Round 1:</p><p> Ragnarok's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 16</p><p> AC: 24; Action Points: 1</p><p> Crushing Blow (standard action, encounter):</p><p> Attacks Soldier with 11 vs. 22 AC (1d20+8; rolled 3).</p><p> Misses.</p><p> Crushing Blow has been expended.</p><p> Spend Action Point (free action, encounter):</p><p> Ragnarok spends an action point (0 remaining).</p><p> Ragnarok gains a standard action.</p><p> Spend Action Point has been expended.</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 16 vs. 22 AC (1d20+8; rolled 8).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Soldier's turn:</p><p> HP: 72/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Soldier Encounter Attack (standard action, encounter):</p><p> Attacks Ragnarok with 16 vs. 25 AC (1d20+13; rolled 3).</p><p> Misses.</p><p> Soldier Encounter Attack has been expended.</p><p> </p><p> Round 2:</p><p> Ragnarok's turn:</p><p> HP: 63/63; Temp HP: 4; Surges: 1; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Distracting Spate (standard action, encounter):</p><p> Attacks Soldier with 15 vs. 22 AC (1d20+8; rolled 7).</p><p> Misses.</p><p> Distracting Spate has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 72/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 33 vs. 25 AC (1d20+13; rolled 20).</p><p> Crits: 14 damage (1d10[max]+4; rolled max).</p><p> Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage).</p><p> Ragnarok has 53 hp remaining (63 hp - 10 damage).</p><p> </p><p> Round 3:</p><p> Ragnarok's turn:</p><p> HP: 53/63; Temp HP: 0; Surges: 1; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 18 vs. 22 AC (1d20+8; rolled 10).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 72/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 22 vs. 25 AC (1d20+13; rolled 9).</p><p> Misses.</p><p> </p><p> Round 4:</p><p> Ragnarok's turn:</p><p> HP: 53/63; Temp HP: 4; Surges: 1; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 14 vs. 22 AC (1d20+10; rolled 4).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 72/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 33 vs. 25 AC (1d20+15; rolled 18).</p><p> Hits: 12 damage (1d10+4; rolled 8).</p><p> Ragnarok deflects 4 damage; 8 gets through (4 temp hp - 12 damage).</p><p> Ragnarok has 45 hp remaining (53 hp - 8 damage).</p><p> </p><p> Round 5:</p><p> Ragnarok's turn:</p><p> HP: 45/63; Temp HP: 0; Surges: 1; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 17 vs. 22 AC (1d20+8; rolled 9).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Second Wind (minor action, encounter):</p><p> Ragnarok spends a healing surge (0 remaining).</p><p> Ragnarok heals 16 hp (45 hp -> 61 hp; 0 hp wasted).</p><p> Ragnarok gains +2 defense bonus (until end of next turn).</p><p> Second Wind has been expended.</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 72/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 30 vs. 27 AC (1d20+13; rolled 17).</p><p> Hits: 6 damage (1d10+4; rolled 2).</p><p> Ragnarok deflects 4 damage; 2 gets through (4 temp hp - 6 damage).</p><p> Ragnarok has 59 hp remaining (61 hp - 2 damage).</p><p> </p><p> Round 6:</p><p> Ragnarok's turn:</p><p> HP: 59/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 27; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> +2 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 21 vs. 22 AC (1d20+8; rolled 13).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> +2 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 72/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 25 vs. 25 AC (1d20+13; rolled 12).</p><p> Hits: 8 damage (1d10+4; rolled 4).</p><p> Ragnarok deflects 4 damage; 4 gets through (4 temp hp - 8 damage).</p><p> Ragnarok has 55 hp remaining (59 hp - 4 damage).</p><p> </p><p> Round 7:</p><p> Ragnarok's turn:</p><p> HP: 55/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 16 vs. 22 AC (1d20+8; rolled 8).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 72/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 15 vs. 25 AC (1d20+13; rolled 2).</p><p> Misses.</p><p> </p><p> Round 8:</p><p> Ragnarok's turn:</p><p> HP: 55/63; Temp HP: 4; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 14 vs. 22 AC (1d20+10; rolled 4).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 72/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 32 vs. 25 AC (1d20+15; rolled 17).</p><p> Hits: 5 damage (1d10+4; rolled 1).</p><p> Ragnarok deflects 4 damage; 1 gets through (4 temp hp - 5 damage).</p><p> Ragnarok has 54 hp remaining (55 hp - 1 damage).</p><p> </p><p> Round 9:</p><p> Ragnarok's turn:</p><p> HP: 54/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 25 vs. 22 AC (1d20+10; rolled 15).</p><p> Hits: 16 damage (1d10[brutal 2]+12; rolled 4).</p><p> Soldier has 56 hp remaining (72 hp - 16 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 56/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 28 vs. 25 AC (1d20+15; rolled 13).</p><p> Hits: 9 damage (1d10+4; rolled 5).</p><p> Ragnarok deflects 4 damage; 5 gets through (4 temp hp - 9 damage).</p><p> Ragnarok has 49 hp remaining (54 hp - 5 damage).</p><p> </p><p> Round 10:</p><p> Ragnarok's turn:</p><p> HP: 49/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 18 vs. 22 AC (1d20+10; rolled 8).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 56/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 31 vs. 25 AC (1d20+15; rolled 16).</p><p> Hits: 6 damage (1d10+4; rolled 2).</p><p> Ragnarok has 43 hp remaining (49 hp - 6 damage).</p><p> </p><p> Round 11:</p><p> Ragnarok's turn:</p><p> HP: 43/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 21 vs. 22 AC (1d20+10; rolled 11).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 56/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 19 vs. 25 AC (1d20+15; rolled 4).</p><p> Misses.</p><p> </p><p> Round 12:</p><p> Ragnarok's turn:</p><p> HP: 43/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 18 vs. 22 AC (1d20+8; rolled 10).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 56/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 32 vs. 25 AC (1d20+13; rolled 19).</p><p> Hits: 6 damage (1d10+4; rolled 2).</p><p> Ragnarok deflects 4 damage; 2 gets through (4 temp hp - 6 damage).</p><p> Ragnarok has 41 hp remaining (43 hp - 2 damage).</p><p> </p><p> Round 13:</p><p> Ragnarok's turn:</p><p> HP: 41/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 20 vs. 22 AC (1d20+10; rolled 10).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 56/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 16 vs. 25 AC (1d20+15; rolled 1).</p><p> Misses.</p><p> </p><p> Round 14:</p><p> Ragnarok's turn:</p><p> HP: 41/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 18 vs. 22 AC (1d20+8; rolled 10).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 56/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 27 vs. 25 AC (1d20+13; rolled 14).</p><p> Hits: 14 damage (1d10+4; rolled 10).</p><p> Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage).</p><p> Ragnarok has 31 hp remaining (41 hp - 10 damage).</p><p> </p><p> Round 15:</p><p> Ragnarok's turn:</p><p> HP: 31/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 26 vs. 22 AC (1d20+8; rolled 18).</p><p> Hits: 14 damage (1d10[brutal 2]+8; rolled 6).</p><p> Soldier has 42 hp remaining (56 hp - 14 damage).</p><p> Ragnarok gains 10 temp hp (had 0; applied 10).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 42/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 14 vs. 25 AC (1d20+13; rolled 1).</p><p> Misses.</p><p> </p><p> Round 16:</p><p> Ragnarok's turn:</p><p> HP: 31/63; Temp HP: 10; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 19 vs. 22 AC (1d20+10; rolled 9).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 42/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 33 vs. 25 AC (1d20+15; rolled 18).</p><p> Hits: 6 damage (1d10+4; rolled 2).</p><p> Ragnarok deflects 6 damage; 0 gets through (10 temp hp - 6 damage).</p><p> Ragnarok has 31 hp remaining (31 hp - 0 damage).</p><p> </p><p> Round 17:</p><p> Ragnarok's turn:</p><p> HP: 31/63; Temp HP: 4; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 13 vs. 22 AC (1d20+10; rolled 3).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 42/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 16 vs. 25 AC (1d20+15; rolled 1).</p><p> Misses.</p><p> </p><p> Round 18:</p><p> Ragnarok's turn:</p><p> HP: 31/63; Temp HP: 4; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 17 vs. 22 AC (1d20+10; rolled 7).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 42/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 17 vs. 25 AC (1d20+15; rolled 2).</p><p> Misses.</p><p> </p><p> Round 19:</p><p> Ragnarok's turn:</p><p> HP: 31/63; Temp HP: 4; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 15 vs. 22 AC (1d20+10; rolled 5).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 42/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 25 vs. 25 AC (1d20+15; rolled 10).</p><p> Hits: 13 damage (1d10+4; rolled 9).</p><p> Ragnarok deflects 4 damage; 9 gets through (4 temp hp - 13 damage).</p><p> Ragnarok has 22 hp remaining (31 hp - 9 damage).</p><p> </p><p> Round 20:</p><p> Ragnarok's turn:</p><p> HP: 22/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 10 vs. 22 AC (1d20+8; rolled 2).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 42/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 22 vs. 25 AC (1d20+13; rolled 9).</p><p> Misses.</p><p> </p><p> Round 21:</p><p> Ragnarok's turn:</p><p> HP: 22/63; Temp HP: 4; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 28 vs. 22 AC (1d20+10; rolled 18).</p><p> Hits: 20 damage (1d10[brutal 2]+12; rolled 8).</p><p> Soldier has 22 hp remaining (42 hp - 20 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 22/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 27 vs. 25 AC (1d20+15; rolled 12).</p><p> Hits: 11 damage (1d10+4; rolled 7).</p><p> Ragnarok deflects 4 damage; 7 gets through (4 temp hp - 11 damage).</p><p> Ragnarok has 15 hp remaining (22 hp - 7 damage).</p><p> </p><p> Round 22:</p><p> Ragnarok's turn:</p><p> HP: 15/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 19 vs. 22 AC (1d20+10; rolled 9).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 22/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 20 vs. 25 AC (1d20+15; rolled 5).</p><p> Misses.</p><p> </p><p> Round 23:</p><p> Ragnarok's turn:</p><p> HP: 15/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 13 vs. 22 AC (1d20+10; rolled 3).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 22/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 25 vs. 25 AC (1d20+15; rolled 10).</p><p> Hits: 14 damage (1d10+4; rolled 10).</p><p> Ragnarok has 1 hp remaining (15 hp - 14 damage).</p><p> </p><p> Round 24:</p><p> Ragnarok's turn:</p><p> HP: 1/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 24 vs. 22 AC (1d20+8; rolled 16).</p><p> Hits: 11 damage (1d10[brutal 2]+8; rolled 3).</p><p> Soldier has 11 hp remaining (22 hp - 11 damage).</p><p> Ragnarok gains 10 temp hp (had 0; applied 10).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 11/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 18 vs. 25 AC (1d20+13; rolled 5).</p><p> Misses.</p><p> </p><p> Round 25:</p><p> Ragnarok's turn:</p><p> HP: 1/63; Temp HP: 10; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 12 vs. 22 AC (1d20+10; rolled 2).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 11/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 26 vs. 25 AC (1d20+15; rolled 11).</p><p> Hits: 10 damage (1d10+4; rolled 6).</p><p> Ragnarok deflects 10 damage; 0 gets through (10 temp hp - 10 damage).</p><p> Ragnarok has 1 hp remaining (1 hp - 0 damage).</p><p> </p><p> Round 26:</p><p> Ragnarok's turn:</p><p> HP: 1/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 21 vs. 22 AC (1d20+8; rolled 13).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 11/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 22 vs. 25 AC (1d20+13; rolled 9).</p><p> Misses.</p><p> </p><p> Round 27:</p><p> Ragnarok's turn:</p><p> HP: 1/63; Temp HP: 4; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 13 vs. 22 AC (1d20+10; rolled 3).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 11/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 35 vs. 25 AC (1d20+15; rolled 20).</p><p> Crits: 14 damage (1d10[max]+4; rolled max).</p><p> Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage).</p><p> Ragnarok has -9 hp remaining (1 hp - 10 damage).</p><p> </p><p> Round 28:</p><p> Ragnarok's turn:</p><p> HP: -9/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok is dying (0 death saves failed).</p><p> Rolls death saving throw and gets a 14 (1d20; rolled 14).</p><p> Passes.</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 11/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 28 vs. 24 AC (1d20+13; rolled 15).</p><p> Hits: 7 damage (1d10+4; rolled 3).</p><p> Ragnarok has -16 hp remaining (-9 hp - 7 damage).</p><p> </p><p> Round 29:</p><p> Ragnarok's turn:</p><p> HP: -16/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Ragnarok is dying (0 death saves failed).</p><p> Rolls death saving throw and gets a 17 (1d20; rolled 17).</p><p> Passes.</p><p> Soldier's turn:</p><p> HP: 11/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 22 vs. 24 AC (1d20+13; rolled 9).</p><p> Misses.</p><p> </p><p> Round 30:</p><p> Ragnarok's turn:</p><p> HP: -16/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Ragnarok is dying (0 death saves failed).</p><p> Rolls death saving throw and gets a 14 (1d20; rolled 14).</p><p> Passes.</p><p> Soldier's turn:</p><p> HP: 11/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 31 vs. 24 AC (1d20+13; rolled 18).</p><p> Hits: 12 damage (1d10+4; rolled 8).</p><p> Ragnarok has -28 hp remaining (-16 hp - 12 damage).</p><p> </p><p> Round 31:</p><p> Ragnarok's turn:</p><p> HP: -28/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Ragnarok is dying (0 death saves failed).</p><p> Rolls death saving throw and gets a 17 (1d20; rolled 17).</p><p> Passes.</p><p> Soldier's turn:</p><p> HP: 11/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 20 vs. 24 AC (1d20+13; rolled 7).</p><p> Misses.</p><p> </p><p> Round 32:</p><p> Ragnarok's turn:</p><p> HP: -28/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Ragnarok is dying (0 death saves failed).</p><p> Rolls death saving throw and gets a 12 (1d20; rolled 12).</p><p> Passes.</p><p> Soldier's turn:</p><p> HP: 11/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 28 vs. 24 AC (1d20+13; rolled 15).</p><p> Hits: 11 damage (1d10+4; rolled 7).</p><p> Ragnarok has -39 hp remaining (-28 hp - 11 damage).</p><p> Ragnarok has died!</p><p> </p><p> Villains win!</p><p></p><p>[/code]</p><p>[/sblock]</p><p>[sblock=Example of 5 fight(s) survived (70.8% chance)<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p>[code]</p><p>FIGHT #1: Level 5 Ragnarok VS. Level 8 Soldier</p><p> Roll initiative!</p><p> Ragnarok rolls 9 initiative (1d20+3; rolled 6).</p><p> Soldier rolls 20 initiative (1d20+9; rolled 11).</p><p> Initiative order: </p><p> Soldier</p><p> Ragnarok</p><p> </p><p> Round 1:</p><p> Soldier's turn:</p><p> HP: 89/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Soldier Encounter Attack (standard action, encounter):</p><p> Attacks Ragnarok with 31 vs. 22 AC (1d20+15; rolled 16).</p><p> Hits: 26 damage (3d10+5; rolled 5, 6, 10).</p><p> Ragnarok has 37 hp remaining (63 hp - 26 damage).</p><p> Soldier Encounter Attack has been expended.</p><p> Ragnarok's turn:</p><p> HP: 37/63; Temp HP: 0; Surges: 13; Surge Value: 16</p><p> AC: 22; Action Points: 1</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Knee Breaker (standard action, daily):</p><p> Attacks Soldier with 22 vs. 24 AC (1d20+8; rolled 14).</p><p> Misses: 10 damage (half of 2d10[brutal 2]+12; rolled 2, 3, 5).</p><p> Soldier has 79 hp remaining (89 hp - 10 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Knee Breaker has been expended.</p><p> Second Wind (minor action, encounter):</p><p> Ragnarok spends a healing surge (12 remaining).</p><p> Ragnarok heals 16 hp (37 hp -> 53 hp; 0 hp wasted).</p><p> Ragnarok gains +2 defense bonus (until end of next turn).</p><p> Second Wind has been expended.</p><p> Spend Action Point (free action, encounter):</p><p> Ragnarok spends an action point (0 remaining).</p><p> Ragnarok gains a standard action.</p><p> Spend Action Point has been expended.</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 25 vs. 24 AC (1d20+10; rolled 15).</p><p> Hits: 17 damage (1d10[brutal 2]+12; rolled 5).</p><p> Soldier has 62 hp remaining (79 hp - 17 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> </p><p> Round 2:</p><p> Soldier's turn:</p><p> HP: 62/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 28 vs. 25 AC (1d20+17; rolled 11).</p><p> Hits: 11 damage (2d6+5; rolled 5, 1).</p><p> Ragnarok deflects 4 damage; 7 gets through (4 temp hp - 11 damage).</p><p> Ragnarok has 46 hp remaining (53 hp - 7 damage).</p><p> Ragnarok's turn:</p><p> HP: 46/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> +2 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Rain Of Steel (minor action, daily):</p><p> Ragnarok gains Rain of Steel (stance).</p><p> Rain Of Steel has been expended.</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 11 vs. 24 AC (1d20+10; rolled 1).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> +2 defense bonus expires.</p><p> </p><p> Round 3:</p><p> Soldier's turn:</p><p> HP: 62/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 6 damage (1d10[brutal 2]; rolled 6).</p><p> Soldier has 56 hp remaining (62 hp - 6 damage).</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 36 vs. 23 AC (1d20+17; rolled 19).</p><p> Hits: 13 damage (2d6+5; rolled 3, 5).</p><p> Ragnarok has 33 hp remaining (46 hp - 13 damage).</p><p> Ragnarok's turn:</p><p> HP: 33/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Rain of steel (stance).</p><p> Distracting Spate (standard action, encounter):</p><p> Attacks Soldier with 11 vs. 24 AC (1d20+8; rolled 3).</p><p> Misses.</p><p> Distracting Spate has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 4:</p><p> Soldier's turn:</p><p> HP: 56/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Rain of Steel:</p><p> Soldier takes 10 damage (1d10[brutal 2]; rolled 10).</p><p> Soldier has 46 hp remaining (56 hp - 10 damage).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 28 vs. 23 AC (1d20+15; rolled 13).</p><p> Hits: 15 damage (2d6+5; rolled 5, 5).</p><p> Ragnarok has 18 hp remaining (33 hp - 15 damage).</p><p> Ragnarok's turn:</p><p> HP: 18/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Rain of steel (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 25 vs. 24 AC (1d20+8; rolled 17).</p><p> Hits: 14 damage (1d10[brutal 2]+8; rolled 2, 2, 1, 6).</p><p> Soldier has 32 hp remaining (46 hp - 14 damage).</p><p> Ragnarok gains 10 temp hp (had 0; applied 10).</p><p> Boundless Endurance (minor action, daily):</p><p> Ragnarok gains regen 6 hp when bloodied (stance).</p><p> Rain of steel expires.</p><p> Boundless Endurance has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 5:</p><p> Soldier's turn:</p><p> HP: 32/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 27 vs. 23 AC (1d20+15; rolled 12).</p><p> Hits: 15 damage (2d6+5; rolled 4, 6).</p><p> Ragnarok deflects 10 damage; 5 gets through (10 temp hp - 15 damage).</p><p> Ragnarok has 13 hp remaining (18 hp - 5 damage).</p><p> Ragnarok's turn:</p><p> HP: 13/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (13 hp -> 19 hp; 0 hp wasted).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 28 vs. 24 AC (1d20+8; rolled 20).</p><p> Crits: 22 damage (1d10[brutal 2, max]+8 + 1d12; rolled max + 4).</p><p> Soldier has 10 hp remaining (32 hp - 22 damage).</p><p> Ragnarok gains 10 temp hp (had 0; applied 10).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 6:</p><p> Soldier's turn:</p><p> HP: 10/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 30 vs. 23 AC (1d20+15; rolled 15).</p><p> Hits: 15 damage (2d6+5; rolled 6, 4).</p><p> Ragnarok deflects 10 damage; 5 gets through (10 temp hp - 15 damage).</p><p> Ragnarok has 14 hp remaining (19 hp - 5 damage).</p><p> Ragnarok's turn:</p><p> HP: 14/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (14 hp -> 20 hp; 0 hp wasted).</p><p> Crushing Blow (standard action, encounter):</p><p> Attacks Soldier with 19 vs. 24 AC (1d20+8; rolled 11).</p><p> Misses.</p><p> Crushing Blow has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 7:</p><p> Soldier's turn:</p><p> HP: 10/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 16 vs. 23 AC (1d20+15; rolled 1).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 20/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (20 hp -> 26 hp; 0 hp wasted).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 18 vs. 24 AC (1d20+10; rolled 8).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 8:</p><p> Soldier's turn:</p><p> HP: 10/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 32 vs. 23 AC (1d20+17; rolled 15).</p><p> Hits: 8 damage (2d6+5; rolled 2, 1).</p><p> Ragnarok has 18 hp remaining (26 hp - 8 damage).</p><p> Ragnarok's turn:</p><p> HP: 18/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (18 hp -> 24 hp; 0 hp wasted).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 21 vs. 24 AC (1d20+10; rolled 11).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 9:</p><p> Soldier's turn:</p><p> HP: 10/89; Temp HP: 0; Surges: 1; Surge Value: 22</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 34 vs. 23 AC (1d20+17; rolled 17).</p><p> Hits: 12 damage (2d6+5; rolled 6, 1).</p><p> Ragnarok has 12 hp remaining (24 hp - 12 damage).</p><p> Ragnarok's turn:</p><p> HP: 12/63; Temp HP: 0; Surges: 12; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> Regen 6 hp when bloodied (stance).</p><p> +1 defense bonus (until end of this turn).</p><p> Ragnarok heals 6 hp (12 hp -> 18 hp; 0 hp wasted).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 24 vs. 24 AC (1d20+8; rolled 16).</p><p> Hits: 18 damage (1d10[brutal 2]+8; rolled 10).</p><p> Soldier has -8 hp remaining (10 hp - 18 damage).</p><p> Ragnarok gains 10 temp hp (had 0; applied 10).</p><p> +1 defense bonus expires.</p><p> Soldier has died!</p><p> </p><p> Heroes win!</p><p> Ragnarok takes a short rest.</p><p> Ragnarok has 18 hp; wants at least 55 hp (maximum is 63 hp).</p><p> Ragnarok spends a healing surge (11 remaining).</p><p> Ragnarok heals 16 hp (18 hp -> 34 hp; 0 hp wasted).</p><p> Ragnarok spends a healing surge (10 remaining).</p><p> Ragnarok heals 16 hp (34 hp -> 50 hp; 0 hp wasted).</p><p> Ragnarok spends a healing surge (9 remaining).</p><p> Ragnarok heals 16 hp (50 hp -> 63 hp; 3 hp wasted).</p><p> Temporary hit points expire.</p><p> Powers recharge:</p><p> Distracting Spate recharges.</p><p> Crushing Blow recharges.</p><p> Spend Action Point recharges.</p><p> Second Wind recharges.</p><p> Conditions expire:</p><p> Regen 6 hp when bloodied expires.</p><p> </p><p>FIGHT #2: Level 5 Ragnarok VS. Level 5 Soldier</p><p> Roll initiative!</p><p> Ragnarok rolls 23 initiative (1d20+3; rolled 20).</p><p> Soldier rolls 18 initiative (1d20+6; rolled 12).</p><p> Initiative order: </p><p> Ragnarok</p><p> Soldier</p><p> </p><p> Round 1:</p><p> Ragnarok's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 9; Surge Value: 16</p><p> AC: 22; Action Points: 0</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 26 vs. 21 AC (1d20+8; rolled 18).</p><p> Hits: 13 damage (1d10[brutal 2]+8; rolled 1, 5).</p><p> Soldier has 50 hp remaining (63 hp - 13 damage).</p><p> Ragnarok gains 10 temp hp (had 0; applied 10).</p><p> Soldier's turn:</p><p> HP: 50/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 15 vs. 23 AC (1d20+12; rolled 3).</p><p> Misses.</p><p> </p><p> Round 2:</p><p> Ragnarok's turn:</p><p> HP: 63/63; Temp HP: 10; Surges: 9; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 29 vs. 21 AC (1d20+10; rolled 19).</p><p> Hits: 21 damage (1d10[brutal 2]+12; rolled 2, 2, 9).</p><p> Soldier has 29 hp remaining (50 hp - 21 damage).</p><p> Ragnarok gains 0 temp hp (had 10; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 29/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 19 vs. 23 AC (1d20+14; rolled 5).</p><p> Misses.</p><p> </p><p> Round 3:</p><p> Ragnarok's turn:</p><p> HP: 63/63; Temp HP: 10; Surges: 9; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Distracting Spate (standard action, encounter):</p><p> Attacks Soldier with 18 vs. 21 AC (1d20+8; rolled 10).</p><p> Misses.</p><p> Distracting Spate has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 29/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Encounter Attack (standard action, encounter):</p><p> Attacks Ragnarok with 32 vs. 23 AC (1d20+12; rolled 20).</p><p> Crits: 28 damage (3d8[max]+4; rolled max).</p><p> Ragnarok deflects 10 damage; 18 gets through (10 temp hp - 28 damage).</p><p> Ragnarok has 45 hp remaining (63 hp - 18 damage).</p><p> Soldier Encounter Attack has been expended.</p><p> </p><p> Round 4:</p><p> Ragnarok's turn:</p><p> HP: 45/63; Temp HP: 0; Surges: 9; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Second Wind (minor action, encounter):</p><p> Ragnarok spends a healing surge (8 remaining).</p><p> Ragnarok heals 16 hp (45 hp -> 61 hp; 0 hp wasted).</p><p> Ragnarok gains +2 defense bonus (until end of next turn).</p><p> Second Wind has been expended.</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 26 vs. 21 AC (1d20+10; rolled 16).</p><p> Hits: 19 damage (1d10[brutal 2]+12; rolled 1, 7).</p><p> Soldier has 10 hp remaining (29 hp - 19 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 10/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 31 vs. 25 AC (1d20+14; rolled 17).</p><p> Hits: 10 damage (1d10+4; rolled 6).</p><p> Ragnarok deflects 4 damage; 6 gets through (4 temp hp - 10 damage).</p><p> Ragnarok has 55 hp remaining (61 hp - 6 damage).</p><p> </p><p> Round 5:</p><p> Ragnarok's turn:</p><p> HP: 55/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +2 defense bonus (until end of this turn).</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 18 vs. 21 AC (1d20+8; rolled 10).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> +2 defense bonus expires.</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 10/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 32 vs. 23 AC (1d20+12; rolled 20).</p><p> Crits: 14 damage (1d10[max]+4; rolled max).</p><p> Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage).</p><p> Ragnarok has 45 hp remaining (55 hp - 10 damage).</p><p> </p><p> Round 6:</p><p> Ragnarok's turn:</p><p> HP: 45/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 17 vs. 21 AC (1d20+10; rolled 7).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier's turn:</p><p> HP: 10/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 20 vs. 23 AC (1d20+14; rolled 6).</p><p> Misses.</p><p> </p><p> Round 7:</p><p> Ragnarok's turn:</p><p> HP: 45/63; Temp HP: 0; Surges: 8; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 23 vs. 21 AC (1d20+10; rolled 13).</p><p> Hits: 19 damage (1d10[brutal 2]+12; rolled 7).</p><p> Soldier has -9 hp remaining (10 hp - 19 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier has died!</p><p> </p><p> Heroes win!</p><p> Ragnarok takes a short rest.</p><p> Ragnarok has 45 hp; wants at least 55 hp (maximum is 63 hp).</p><p> Ragnarok spends a healing surge (7 remaining).</p><p> Ragnarok heals 16 hp (45 hp -> 61 hp; 0 hp wasted).</p><p> Temporary hit points expire.</p><p> Powers recharge:</p><p> Distracting Spate recharges.</p><p> Second Wind recharges.</p><p> Milestone:</p><p> Ragnarok gains an action point.</p><p> Meliorating Scale Armor +1: enhancement increases to +2.</p><p> </p><p>FIGHT #3: Level 5 Ragnarok VS. Level 7 Soldier</p><p> Roll initiative!</p><p> Ragnarok rolls 13 initiative (1d20+3; rolled 10).</p><p> Soldier rolls 24 initiative (1d20+8; rolled 16).</p><p> Initiative order: </p><p> Soldier</p><p> Ragnarok</p><p> </p><p> Round 1:</p><p> Soldier's turn:</p><p> HP: 80/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 20 vs. 23 AC (1d20+14; rolled 6).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 61/63; Temp HP: 0; Surges: 7; Surge Value: 16</p><p> AC: 23; Action Points: 1</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 29 vs. 23 AC (1d20+10; rolled 19).</p><p> Hits: 20 damage (1d10[brutal 2]+12; rolled 8).</p><p> Soldier has 60 hp remaining (80 hp - 20 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Spend Action Point (free action, encounter):</p><p> Ragnarok spends an action point (0 remaining).</p><p> Ragnarok gains a standard action.</p><p> Spend Action Point has been expended.</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 28 vs. 23 AC (1d20+10; rolled 18).</p><p> Hits: 15 damage (1d10[brutal 2]+12; rolled 3).</p><p> Soldier has 45 hp remaining (60 hp - 15 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> </p><p> Round 2:</p><p> Soldier's turn:</p><p> HP: 45/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 19 vs. 24 AC (1d20+16; rolled 3).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 61/63; Temp HP: 4; Surges: 7; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 21 vs. 23 AC (1d20+10; rolled 11).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 3:</p><p> Soldier's turn:</p><p> HP: 45/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 28 vs. 24 AC (1d20+16; rolled 12).</p><p> Hits: 15 damage (2d6+5; rolled 5, 5).</p><p> Ragnarok deflects 4 damage; 11 gets through (4 temp hp - 15 damage).</p><p> Ragnarok has 50 hp remaining (61 hp - 11 damage).</p><p> Ragnarok's turn:</p><p> HP: 50/63; Temp HP: 0; Surges: 7; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 17 vs. 23 AC (1d20+10; rolled 7).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 4:</p><p> Soldier's turn:</p><p> HP: 45/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Encounter Attack (standard action, encounter):</p><p> Attacks Ragnarok with 20 vs. 24 AC (1d20+16; rolled 4).</p><p> Misses.</p><p> Soldier Encounter Attack has been expended.</p><p> Ragnarok's turn:</p><p> HP: 50/63; Temp HP: 0; Surges: 7; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 11 vs. 23 AC (1d20+8; rolled 3).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 5:</p><p> Soldier's turn:</p><p> HP: 45/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 24 vs. 24 AC (1d20+14; rolled 10).</p><p> Hits: 11 damage (2d6+5; rolled 3, 3).</p><p> Ragnarok deflects 4 damage; 7 gets through (4 temp hp - 11 damage).</p><p> Ragnarok has 43 hp remaining (50 hp - 7 damage).</p><p> Ragnarok's turn:</p><p> HP: 43/63; Temp HP: 0; Surges: 7; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 22 vs. 23 AC (1d20+10; rolled 12).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Second Wind (minor action, encounter):</p><p> Ragnarok spends a healing surge (6 remaining).</p><p> Ragnarok heals 16 hp (43 hp -> 59 hp; 0 hp wasted).</p><p> Ragnarok gains +2 defense bonus (until end of next turn).</p><p> Second Wind has been expended.</p><p> +1 defense bonus expires.</p><p> </p><p> Round 6:</p><p> Soldier's turn:</p><p> HP: 45/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 22 vs. 26 AC (1d20+16; rolled 6).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 59/63; Temp HP: 0; Surges: 6; Surge Value: 16</p><p> AC: 26; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> +2 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 25 vs. 23 AC (1d20+10; rolled 15).</p><p> Hits: 22 damage (1d10[brutal 2]+12; rolled 10).</p><p> Soldier has 23 hp remaining (45 hp - 22 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> +2 defense bonus expires.</p><p> </p><p> Round 7:</p><p> Soldier's turn:</p><p> HP: 23/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 30 vs. 24 AC (1d20+16; rolled 14).</p><p> Hits: 11 damage (2d6+5; rolled 3, 3).</p><p> Ragnarok deflects 4 damage; 7 gets through (4 temp hp - 11 damage).</p><p> Ragnarok has 52 hp remaining (59 hp - 7 damage).</p><p> Ragnarok's turn:</p><p> HP: 52/63; Temp HP: 0; Surges: 6; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Distracting Spate (standard action, encounter):</p><p> Attacks Soldier with 13 vs. 23 AC (1d20+8; rolled 5).</p><p> Misses.</p><p> Distracting Spate has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 8:</p><p> Soldier's turn:</p><p> HP: 23/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 18 vs. 24 AC (1d20+14; rolled 4).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 52/63; Temp HP: 0; Surges: 6; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 23 vs. 23 AC (1d20+10; rolled 13).</p><p> Hits: 21 damage (1d10[brutal 2]+12; rolled 9).</p><p> Soldier has 2 hp remaining (23 hp - 21 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 9:</p><p> Soldier's turn:</p><p> HP: 2/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 30 vs. 24 AC (1d20+16; rolled 14).</p><p> Hits: 7 damage (2d6+5; rolled 1, 1).</p><p> Ragnarok deflects 4 damage; 3 gets through (4 temp hp - 7 damage).</p><p> Ragnarok has 49 hp remaining (52 hp - 3 damage).</p><p> Ragnarok's turn:</p><p> HP: 49/63; Temp HP: 0; Surges: 6; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 11 vs. 23 AC (1d20+8; rolled 3).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 10:</p><p> Soldier's turn:</p><p> HP: 2/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 15 vs. 24 AC (1d20+14; rolled 1).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 49/63; Temp HP: 4; Surges: 6; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Blow (standard action, encounter):</p><p> Attacks Soldier with 21 vs. 23 AC (1d20+8; rolled 13).</p><p> Misses.</p><p> Crushing Blow has been expended.</p><p> +1 defense bonus expires.</p><p> </p><p> Round 11:</p><p> Soldier's turn:</p><p> HP: 2/80; Temp HP: 0; Surges: 1; Surge Value: 20</p><p> AC: 23; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 20 vs. 24 AC (1d20+14; rolled 6).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 49/63; Temp HP: 4; Surges: 6; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 30 vs. 23 AC (1d20+10; rolled 20).</p><p> Crits: 31 damage (1d10[brutal 2, max]+12 + 1d12; rolled max + 9).</p><p> Soldier has -29 hp remaining (2 hp - 31 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier has died!</p><p> </p><p> Heroes win!</p><p> Ragnarok takes a short rest.</p><p> Ragnarok has 49 hp; wants at least 55 hp (maximum is 63 hp).</p><p> Ragnarok spends a healing surge (5 remaining).</p><p> Ragnarok heals 16 hp (49 hp -> 63 hp; 2 hp wasted).</p><p> Temporary hit points expire.</p><p> Powers recharge:</p><p> Distracting Spate recharges.</p><p> Crushing Blow recharges.</p><p> Spend Action Point recharges.</p><p> Second Wind recharges.</p><p> </p><p>FIGHT #4: Level 5 Ragnarok VS. Level 5 Soldier</p><p> Roll initiative!</p><p> Ragnarok rolls 4 initiative (1d20+3; rolled 1).</p><p> Soldier rolls 13 initiative (1d20+6; rolled 7).</p><p> Initiative order: </p><p> Soldier</p><p> Ragnarok</p><p> </p><p> Round 1:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 13 vs. 23 AC (1d20+12; rolled 1).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 5; Surge Value: 16</p><p> AC: 23; Action Points: 0</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Blow (standard action, encounter):</p><p> Attacks Soldier with 9 vs. 21 AC (1d20+8; rolled 1).</p><p> Misses.</p><p> Crushing Blow has been expended.</p><p> </p><p> Round 2:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Encounter Attack (standard action, encounter):</p><p> Attacks Ragnarok with 19 vs. 24 AC (1d20+12; rolled 7).</p><p> Misses.</p><p> Soldier Encounter Attack has been expended.</p><p> Ragnarok's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 5; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Distracting Spate (standard action, encounter):</p><p> Attacks Soldier with 17 vs. 21 AC (1d20+8; rolled 9).</p><p> Misses.</p><p> Distracting Spate has been expended.</p><p> +1 defense bonus expires.</p><p> </p><p> Round 3:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 28 vs. 24 AC (1d20+12; rolled 16).</p><p> Hits: 8 damage (1d10+4; rolled 4).</p><p> Ragnarok has 55 hp remaining (63 hp - 8 damage).</p><p> Ragnarok's turn:</p><p> HP: 55/63; Temp HP: 0; Surges: 5; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 13 vs. 21 AC (1d20+10; rolled 3).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 4:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 34 vs. 24 AC (1d20+14; rolled 20).</p><p> Crits: 14 damage (1d10[max]+4; rolled max).</p><p> Ragnarok has 41 hp remaining (55 hp - 14 damage).</p><p> Ragnarok's turn:</p><p> HP: 41/63; Temp HP: 0; Surges: 5; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 18 vs. 21 AC (1d20+10; rolled 8).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Second Wind (minor action, encounter):</p><p> Ragnarok spends a healing surge (4 remaining).</p><p> Ragnarok heals 16 hp (41 hp -> 57 hp; 0 hp wasted).</p><p> Ragnarok gains +2 defense bonus (until end of next turn).</p><p> Second Wind has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 5:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 33 vs. 26 AC (1d20+14; rolled 19).</p><p> Hits: 14 damage (1d10+4; rolled 10).</p><p> Ragnarok has 43 hp remaining (57 hp - 14 damage).</p><p> Ragnarok's turn:</p><p> HP: 43/63; Temp HP: 0; Surges: 4; Surge Value: 16</p><p> AC: 26; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +2 defense bonus (until end of this turn).</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 18 vs. 21 AC (1d20+10; rolled 8).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +2 defense bonus expires.</p><p> +1 defense bonus expires.</p><p> </p><p> Round 6:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 25 vs. 24 AC (1d20+14; rolled 11).</p><p> Hits: 7 damage (1d10+4; rolled 3).</p><p> Ragnarok has 36 hp remaining (43 hp - 7 damage).</p><p> Ragnarok's turn:</p><p> HP: 36/63; Temp HP: 0; Surges: 4; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 10 vs. 21 AC (1d20+8; rolled 2).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 7:</p><p> Soldier's turn:</p><p> HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 19 vs. 24 AC (1d20+12; rolled 7).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 36/63; Temp HP: 4; Surges: 4; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 24 vs. 21 AC (1d20+10; rolled 14).</p><p> Hits: 17 damage (1d10[brutal 2]+12; rolled 5).</p><p> Soldier has 46 hp remaining (63 hp - 17 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 8:</p><p> Soldier's turn:</p><p> HP: 46/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 27 vs. 24 AC (1d20+14; rolled 13).</p><p> Hits: 6 damage (1d10+4; rolled 2).</p><p> Ragnarok deflects 4 damage; 2 gets through (4 temp hp - 6 damage).</p><p> Ragnarok has 34 hp remaining (36 hp - 2 damage).</p><p> Ragnarok's turn:</p><p> HP: 34/63; Temp HP: 0; Surges: 4; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 16 vs. 21 AC (1d20+10; rolled 6).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 9:</p><p> Soldier's turn:</p><p> HP: 46/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 32 vs. 24 AC (1d20+14; rolled 18).</p><p> Hits: 6 damage (1d10+4; rolled 2).</p><p> Ragnarok has 28 hp remaining (34 hp - 6 damage).</p><p> Ragnarok's turn:</p><p> HP: 28/63; Temp HP: 0; Surges: 4; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 9 vs. 21 AC (1d20+8; rolled 1).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 10:</p><p> Soldier's turn:</p><p> HP: 46/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 17 vs. 24 AC (1d20+12; rolled 5).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 28/63; Temp HP: 4; Surges: 4; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 11 vs. 21 AC (1d20+10; rolled 1).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 11:</p><p> Soldier's turn:</p><p> HP: 46/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 22 vs. 24 AC (1d20+14; rolled 8).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 28/63; Temp HP: 4; Surges: 4; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 11 vs. 21 AC (1d20+10; rolled 1).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 12:</p><p> Soldier's turn:</p><p> HP: 46/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 30 vs. 24 AC (1d20+14; rolled 16).</p><p> Hits: 8 damage (1d10+4; rolled 4).</p><p> Ragnarok deflects 4 damage; 4 gets through (4 temp hp - 8 damage).</p><p> Ragnarok has 24 hp remaining (28 hp - 4 damage).</p><p> Ragnarok's turn:</p><p> HP: 24/63; Temp HP: 0; Surges: 4; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 11 vs. 21 AC (1d20+8; rolled 3).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 13:</p><p> Soldier's turn:</p><p> HP: 46/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 31 vs. 24 AC (1d20+12; rolled 19).</p><p> Hits: 10 damage (1d10+4; rolled 6).</p><p> Ragnarok deflects 4 damage; 6 gets through (4 temp hp - 10 damage).</p><p> Ragnarok has 18 hp remaining (24 hp - 6 damage).</p><p> Ragnarok's turn:</p><p> HP: 18/63; Temp HP: 0; Surges: 4; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 24 vs. 21 AC (1d20+10; rolled 14).</p><p> Hits: 20 damage (1d10[brutal 2]+12; rolled 1, 8).</p><p> Soldier has 26 hp remaining (46 hp - 20 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 14:</p><p> Soldier's turn:</p><p> HP: 26/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 15 vs. 24 AC (1d20+14; rolled 1).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 18/63; Temp HP: 4; Surges: 4; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 11 vs. 21 AC (1d20+10; rolled 1).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 15:</p><p> Soldier's turn:</p><p> HP: 26/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 26 vs. 24 AC (1d20+14; rolled 12).</p><p> Hits: 6 damage (1d10+4; rolled 2).</p><p> Ragnarok deflects 4 damage; 2 gets through (4 temp hp - 6 damage).</p><p> Ragnarok has 16 hp remaining (18 hp - 2 damage).</p><p> Ragnarok's turn:</p><p> HP: 16/63; Temp HP: 0; Surges: 4; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 16 vs. 21 AC (1d20+8; rolled 8).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 16:</p><p> Soldier's turn:</p><p> HP: 26/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 19 vs. 24 AC (1d20+12; rolled 7).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 16/63; Temp HP: 4; Surges: 4; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 21 vs. 21 AC (1d20+10; rolled 11).</p><p> Hits: 20 damage (1d10[brutal 2]+12; rolled 8).</p><p> Soldier has 6 hp remaining (26 hp - 20 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 17:</p><p> Soldier's turn:</p><p> HP: 6/63; Temp HP: 0; Surges: 1; Surge Value: 15</p><p> AC: 21; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 21 vs. 24 AC (1d20+14; rolled 7).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 16/63; Temp HP: 4; Surges: 4; Surge Value: 16</p><p> AC: 24; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 27 vs. 21 AC (1d20+10; rolled 17).</p><p> Hits: 19 damage (1d10[brutal 2]+12; rolled 7).</p><p> Soldier has -13 hp remaining (6 hp - 19 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier has died!</p><p> </p><p> Heroes win!</p><p> Ragnarok takes a short rest.</p><p> Ragnarok has 16 hp; wants at least 55 hp (maximum is 63 hp).</p><p> Ragnarok spends a healing surge (3 remaining).</p><p> Ragnarok heals 16 hp (16 hp -> 32 hp; 0 hp wasted).</p><p> Ragnarok spends a healing surge (2 remaining).</p><p> Ragnarok heals 16 hp (32 hp -> 48 hp; 0 hp wasted).</p><p> Ragnarok spends a healing surge (1 remaining).</p><p> Ragnarok heals 16 hp (48 hp -> 63 hp; 1 hp wasted).</p><p> Temporary hit points expire.</p><p> Powers recharge:</p><p> Distracting Spate recharges.</p><p> Crushing Blow recharges.</p><p> Second Wind recharges.</p><p> Conditions expire:</p><p> +1 defense bonus expires.</p><p> Milestone:</p><p> Ragnarok gains an action point.</p><p> Meliorating Scale Armor +1: enhancement increases to +3.</p><p> </p><p>FIGHT #5: Level 5 Ragnarok VS. Level 6 Soldier</p><p> Roll initiative!</p><p> Ragnarok rolls 11 initiative (1d20+3; rolled 8).</p><p> Soldier rolls 11 initiative (1d20+8; rolled 3).</p><p> Tie! Resolve with initiative bonus.</p><p> Ragnarok initiative bonus is 3.</p><p> Soldier initiative bonus is 8.</p><p> Initiative order: </p><p> Soldier</p><p> Ragnarok</p><p> </p><p> Round 1:</p><p> Soldier's turn:</p><p> HP: 72/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Soldier Encounter Attack (standard action, encounter):</p><p> Attacks Ragnarok with 25 vs. 24 AC (1d20+13; rolled 12).</p><p> Hits: 16 damage (3d8+4; rolled 8, 1, 3).</p><p> Ragnarok has 47 hp remaining (63 hp - 16 damage).</p><p> Soldier Encounter Attack has been expended.</p><p> Ragnarok's turn:</p><p> HP: 47/63; Temp HP: 0; Surges: 1; Surge Value: 16</p><p> AC: 24; Action Points: 1</p><p> Second Wind (minor action, encounter):</p><p> Ragnarok spends a healing surge (0 remaining).</p><p> Ragnarok heals 16 hp (47 hp -> 63 hp; 0 hp wasted).</p><p> Ragnarok gains +2 defense bonus (until end of next turn).</p><p> Second Wind has been expended.</p><p> Crushing Surge (standard action, at_will):</p><p> Attacks Soldier with 10 vs. 22 AC (1d20+8; rolled 2).</p><p> Misses.</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Spend Action Point (free action, encounter):</p><p> Ragnarok spends an action point (0 remaining).</p><p> Ragnarok gains a standard action.</p><p> Spend Action Point has been expended.</p><p> Crushing Blow (standard action, encounter):</p><p> Attacks Soldier with 22 vs. 22 AC (1d20+8; rolled 14).</p><p> Hits: 31 damage (2d10[brutal 2]+12; rolled 10, 9).</p><p> Soldier has 41 hp remaining (72 hp - 31 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Crushing Blow has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> </p><p> Round 2:</p><p> Soldier's turn:</p><p> HP: 41/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 18 vs. 27 AC (1d20+13; rolled 5).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 63/63; Temp HP: 4; Surges: 0; Surge Value: 16</p><p> AC: 27; Action Points: 0</p><p> Conditions:</p><p> +2 defense bonus (until end of this turn).</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 18 vs. 22 AC (1d20+10; rolled 8).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +2 defense bonus expires.</p><p> +1 defense bonus expires.</p><p> </p><p> Round 3:</p><p> Soldier's turn:</p><p> HP: 41/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 22 vs. 25 AC (1d20+15; rolled 7).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 63/63; Temp HP: 4; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Distracting Spate (standard action, encounter):</p><p> Attacks Soldier with 14 vs. 22 AC (1d20+8; rolled 6).</p><p> Misses.</p><p> Distracting Spate has been expended.</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 4:</p><p> Soldier's turn:</p><p> HP: 41/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 15 vs. 25 AC (1d20+13; rolled 2).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 63/63; Temp HP: 4; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 11 vs. 22 AC (1d20+10; rolled 1).</p><p> Misses.</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 5:</p><p> Soldier's turn:</p><p> HP: 41/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 34 vs. 25 AC (1d20+15; rolled 19).</p><p> Hits: 9 damage (1d10+4; rolled 5).</p><p> Ragnarok deflects 4 damage; 5 gets through (4 temp hp - 9 damage).</p><p> Ragnarok has 58 hp remaining (63 hp - 5 damage).</p><p> Ragnarok's turn:</p><p> HP: 58/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 29 vs. 22 AC (1d20+10; rolled 19).</p><p> Hits: 19 damage (1d10[brutal 2]+12; rolled 7).</p><p> Soldier has 22 hp remaining (41 hp - 19 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 6:</p><p> Soldier's turn:</p><p> HP: 22/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 27 vs. 25 AC (1d20+15; rolled 12).</p><p> Hits: 13 damage (1d10+4; rolled 9).</p><p> Ragnarok deflects 4 damage; 9 gets through (4 temp hp - 13 damage).</p><p> Ragnarok has 49 hp remaining (58 hp - 9 damage).</p><p> Ragnarok's turn:</p><p> HP: 49/63; Temp HP: 0; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 27 vs. 22 AC (1d20+10; rolled 17).</p><p> Hits: 15 damage (1d10[brutal 2]+12; rolled 3).</p><p> Soldier has 7 hp remaining (22 hp - 15 damage).</p><p> Ragnarok gains 4 temp hp (had 0; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> +1 defense bonus expires.</p><p> </p><p> Round 7:</p><p> Soldier's turn:</p><p> HP: 7/72; Temp HP: 0; Surges: 1; Surge Value: 18</p><p> AC: 22; Action Points: 0</p><p> Conditions:</p><p> Combat advantage (until start of next turn).</p><p> Soldier Basic Attack (standard action, at_will):</p><p> Attacks Ragnarok with 16 vs. 25 AC (1d20+15; rolled 1).</p><p> Misses.</p><p> Ragnarok's turn:</p><p> HP: 49/63; Temp HP: 4; Surges: 0; Surge Value: 16</p><p> AC: 25; Action Points: 0</p><p> Combat advantage expires.</p><p> Conditions:</p><p> +1 defense bonus (until end of this turn).</p><p> Shift (move action, at_will):</p><p> Ragnarok gains +1 defense bonus (until end of next turn).</p><p> Brash Strike (standard action, at_will):</p><p> Attacks Soldier with 23 vs. 22 AC (1d20+10; rolled 13).</p><p> Hits: 16 damage (1d10[brutal 2]+12; rolled 2, 4).</p><p> Soldier has -9 hp remaining (7 hp - 16 damage).</p><p> Ragnarok gains 0 temp hp (had 4; applied 4).</p><p> Soldier gains combat advantage (until start of next turn).</p><p> +1 defense bonus expires.</p><p> Soldier has died!</p><p> </p><p> Heroes win!</p><p> Ragnarok takes a short rest.</p><p> Ragnarok has 49 hp; wants at least 55 hp (maximum is 63 hp).</p><p> Ragnarok is out of healing surges.</p><p> Temporary hit points expire.</p><p> Powers recharge:</p><p> Distracting Spate recharges.</p><p> Crushing Blow recharges.</p><p> Spend Action Point recharges.</p><p> Second Wind recharges.</p><p> Conditions expire:</p><p> +1 defense bonus expires.</p><p> </p><p></p><p>[/code]</p><p>[/sblock]</p><p>[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Truename, post: 5042472, member: 78255"] [b]Ragnarok Level 5[/b] Believe it or not, I haven't given up yet. I've just been on vacation. Actually, I'm writing this while on vacation, but I have no Internet access, so you'll see this when I get back. So... level 5. Nothing particularly exciting at this level--everything contributed fairly equally to survivability. Rain of Steel added more than I expected, especially since it often gets bumped in favor of Boundless Endurance once the fight goes badly, as it often does vs. the level 8 Soldier. I've continued to enhance the quality of the sim. The only thing you'll notice, in addition to support for level 5 stuff, is the new "Shift" combat action. Since there's no support for movement in the sim, this doesn't do anything right now except hook in with Boots of the Fencing Master. To prevent confusion, I've only given Shift to PCs, not to monsters, so you won't see it show up in the Soldier's power list. The other change you'll notice is that I tweaked the AI for Crushing Surge so that it doesn't activate when Ragnarok already has temp hit points. This change didn't seem to effect survivability. [code] Level 4 Ragnarok (vs. Level 5 challenges): 33.8% +/- 2.9% Add level 5: 44.3% +/- 3.1% Add Rain of Steel: 62.4% +/- 3.0% Add Boots of the Fencing Master: 70.6% +/- 2.8% Final result (10,000 runs): 70.8% +/- 0.9% [/code] And here's the level-by-level results. (I re-run this every time, so it reflects the latest sim and AI improvements.) [code] Level 1 Ragnarok vs. Soldier: 45.3% +/- 3.1% survival (5.6 rounds) Level 2 Ragnarok vs. Soldier: 85.4% +/- 2.2% survival (7.1 rounds) Level 3 Ragnarok vs. Soldier: 74.2% +/- 2.7% survival (9.0 rounds) Level 4 Ragnarok vs. Soldier: 80.7% +/- 2.4% survival (7.6 rounds) Level 5 Ragnarok vs. Soldier: 70.6% +/- 2.8% survival (8.6 rounds) [/code] And the full results: [sblock=Level 5 Ragnarok vs. Soldier] [sblock=Combatants] [code] Level 5 Ragnarok: HP: 63/63; Temp HP: 0; Surges: 13; Surge Value: 16 AC: 22; Action Points: 1 Str: 17(+3); Con: 19(+4); Dex: 12(+1); Int: 8(-1); Wis: 14(+2); Cha: 10(+0) Initiative Bonus: +3 Race: Dwarf Ability Scores: [16, 16, 12, 8, 12, 10] => [16, 18, 12, 8, 14, 10] Dwarven Resilience: Use Second Wind as minor action. Class: Fighter Base HP: 58 (15 class + 19 con + 24 level) Base Surges: 13 (9 class + 4 con) Battlerager Vigor: +4 temp hp on hit. Grant 4 temp hp on miss with invigorating power. Items: Main hand: Vicious Craghammer +1 One-handed weapon Damage: 1d10[brutal 2] Proficient: +2 Enhancement: +1 attack rolls and damage rolls Critical: 1d12 damage. Group: Hammer Off-hand: Heavy Shield AC Bonus: +2 Armor: Meliorating Scale Armor +1 AC Bonus: +7 Enhancement: +1 Property: Increase enhancement by one at each milestone. Neck Slot: Collar Of Recovery +1 Enhancement: +1 Property: +1 to healing surge value Arms Slot: Iron Armbands Of Power Gain a +2 bonus to damage rolls. Feet Slot: Boots Of The Fencing Master On Shift: Gain +1 defense bonus (until end of next turn). Feats: Toughness: Increase hp by 5. Dwarf Stoneblood: +2 temp hp on hit with an invigorating power. Dwarven Weapon Training: +2 bonus to damage rolls. Powers: Knee Breaker: Daily * Invigorating Standard Action Attack: 1d20+8 vs. AC Hit: 2d10[brutal 2]+12 damage. Grant 10 temporary hit points. Crit: 2d10[brutal 2, max]+12 + 1d12 damage. Grant 10 temporary hit points. Miss: Half of 2d10[brutal 2]+12 damage. Grant 4 temporary hit points. Distracting Spate: Encounter Standard Action Attack: 1d20+8 vs. AC Hit: 2d10[brutal 2]+8 damage. Grant 4 temporary hit points. Gain combat advantage (until end of next turn). Crit: 2d10[brutal 2, max]+8 + 1d12 damage. Grant 4 temporary hit points. Gain combat advantage (until end of next turn). Crushing Surge: At-Will * Invigorating Standard Action Attack: 1d20+8 vs. AC Hit: 1d10[brutal 2]+8 damage. Grant 10 temporary hit points. Crit: 1d10[brutal 2, max]+8 + 1d12 damage. Grant 10 temporary hit points. Miss: Grant 4 temporary hit points. Brash Strike: At-Will Standard Action Attack: 1d20+10 vs. AC Hit: 1d10[brutal 2]+12 damage. Grant 4 temporary hit points. Crit: 1d10[brutal 2, max]+12 + 1d12 damage. Grant 4 temporary hit points. Effect: Opponent gets combat advantage (until start of next turn). Boundless Endurance: Daily * Stance Minor Action Effect: Gain regen 6 hp when bloodied (stance). Crushing Blow: Encounter Standard Action Attack: 1d20+8 vs. AC Hit: 2d10[brutal 2]+12 damage. Grant 4 temporary hit points. Crit: 2d10[brutal 2, max]+12 + 1d12 damage. Grant 4 temporary hit points. Rain Of Steel: Daily * Stance Minor Action Effect: Opponents take 1d10[brutal 2] damage at the start of each turn. Combat Actions: Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. Second Wind: Encounter Minor Action Effect: Spend a healing surge and regain 16 hit points. Gain a +2 defense bonus until end of next turn. Shift: At-Will Move Action Effect: Gain +1 defense bonus (until end of next turn). Level 5 Soldier: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Str: 18(+4); Con: 15(+2); Dex: 15(+2); Int: 15(+2); Wis: 15(+2); Cha: 15(+2) Initiative Bonus: +6 Monster Powers: Soldier Encounter Attack: Encounter Standard Action Attack: 1d20+12 vs. AC Hit: 3d8+4 damage. Crit: 28 damage (3d8[max]+4). Soldier Basic Attack: At-Will Standard Action Attack: 1d20+12 vs. AC Hit: 1d10+4 damage. Crit: 14 damage (1d10[max]+4). Combat Actions: Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. Level 6 Soldier: HP: 72/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Str: 19(+4); Con: 16(+3); Dex: 16(+3); Int: 16(+3); Wis: 16(+3); Cha: 16(+3) Initiative Bonus: +8 Monster Powers: Soldier Encounter Attack: Encounter Standard Action Attack: 1d20+13 vs. AC Hit: 3d8+4 damage. Crit: 28 damage (3d8[max]+4). Soldier Basic Attack: At-Will Standard Action Attack: 1d20+13 vs. AC Hit: 1d10+4 damage. Crit: 14 damage (1d10[max]+4). Combat Actions: Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. Level 7 Soldier: HP: 80/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Str: 19(+4); Con: 16(+3); Dex: 16(+3); Int: 16(+3); Wis: 16(+3); Cha: 16(+3) Initiative Bonus: +8 Monster Powers: Soldier Encounter Attack: Encounter Standard Action Attack: 1d20+14 vs. AC Hit: 3d10+5 damage. Crit: 35 damage (3d10[max]+5). Soldier Basic Attack: At-Will Standard Action Attack: 1d20+14 vs. AC Hit: 2d6+5 damage. Crit: 17 damage (2d6[max]+5). Combat Actions: Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. Level 8 Soldier: HP: 89/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Str: 20(+5); Con: 17(+3); Dex: 17(+3); Int: 17(+3); Wis: 17(+3); Cha: 17(+3) Initiative Bonus: +9 Monster Powers: Soldier Encounter Attack: Encounter Standard Action Attack: 1d20+15 vs. AC Hit: 3d10+5 damage. Crit: 35 damage (3d10[max]+5). Soldier Basic Attack: At-Will Standard Action Attack: 1d20+15 vs. AC Hit: 2d6+5 damage. Crit: 17 damage (2d6[max]+5). Combat Actions: Spend Action Point: Encounter Free Action Effect: Spend an action point and gain a standard action. [/code] [/sblock] [code] Days simulated: 10000 Avg rounds per fight (when survived): 8.6 2 (0.7%): === 3 (4.5%): ===================== 4 (11.9%): ========================================= 5 (22.4%): ========================================================= 6 (34.4%): =================================================================== 7 (46.4%): ================================================================== 8 (57.0%): =========================================================== 9 (66.5%): ==================================================== 10 (73.8%): ========================================= 11 (80.0%): ================================== 12 (85.0%): ============================ 13 (89.0%): ===================== 14 (92.0%): ================ 15 (94.1%): =========== 16 (95.8%): ========= 17 (97.0%): ======= 18 (97.8%): ==== 19 (98.3%): === 20 (98.8%): == 21 (99.1%): = 22 (99.4%): = 23 (99.6%): = Avg fights survived: 4.0 0 (6.7%): ====== 2 (25.4%): ================ 4 (29.2%): == 5(100.0%): =================================================================== Avg surges remaining (survivors only): 2.3 of 13 0 (26.6%): =================================================================== 1 (41.0%): ==================================== 2 (57.2%): ======================================== 3 (73.3%): ======================================== 4 (85.4%): ============================== 5 (93.7%): ===================== 6 (97.6%): ========= 7 (99.1%): === 8 (99.8%): = Survival rate: 70.8% +/- 0.9% [/code] [sblock=Example combats] [sblock=Example of 0 fight(s) survived (6.7% chance):] [code] FIGHT #1: Level 5 Ragnarok VS. Level 8 Soldier Roll initiative! Ragnarok rolls 17 initiative (1d20+3; rolled 14). Soldier rolls 25 initiative (1d20+9; rolled 16). Initiative order: Soldier Ragnarok Round 1: Soldier's turn: HP: 89/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Soldier Encounter Attack (standard action, encounter): Attacks Ragnarok with 35 vs. 22 AC (1d20+15; rolled 20). Crits: 35 damage (3d10[max]+5; rolled max). Ragnarok has 28 hp remaining (63 hp - 35 damage). Soldier Encounter Attack has been expended. Ragnarok's turn: HP: 28/63; Temp HP: 0; Surges: 13; Surge Value: 16 AC: 22; Action Points: 1 Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Rain Of Steel (minor action, daily): Ragnarok gains Rain of Steel (stance). Rain Of Steel has been expended. Brash Strike (standard action, at_will): Attacks Soldier with 27 vs. 24 AC (1d20+10; rolled 17). Hits: 21 damage (1d10[brutal 2]+12; rolled 9). Soldier has 68 hp remaining (89 hp - 21 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). Spend Action Point (free action, encounter): Ragnarok spends an action point (0 remaining). Ragnarok gains a standard action. Spend Action Point has been expended. Crushing Blow (standard action, encounter): Attacks Soldier with 15 vs. 24 AC (1d20+8; rolled 7). Misses. Crushing Blow has been expended. Round 2: Soldier's turn: HP: 68/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 3 damage (1d10[brutal 2]; rolled 3). Soldier has 65 hp remaining (68 hp - 3 damage). Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 27 vs. 23 AC (1d20+17; rolled 10). Hits: 14 damage (2d6+5; rolled 5, 4). Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage). Ragnarok has 18 hp remaining (28 hp - 10 damage). Ragnarok's turn: HP: 18/63; Temp HP: 0; Surges: 13; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Rain of steel (stance). Crushing Surge (standard action, at_will): Attacks Soldier with 16 vs. 24 AC (1d20+8; rolled 8). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Second Wind (minor action, encounter): Ragnarok spends a healing surge (12 remaining). Ragnarok heals 16 hp (18 hp -> 34 hp; 0 hp wasted). Ragnarok gains +2 defense bonus (until end of next turn). Second Wind has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 3: Soldier's turn: HP: 65/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 5 damage (1d10[brutal 2]; rolled 5). Soldier has 60 hp remaining (65 hp - 5 damage). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 25 vs. 25 AC (1d20+15; rolled 10). Hits: 13 damage (2d6+5; rolled 2, 6). Ragnarok deflects 4 damage; 9 gets through (4 temp hp - 13 damage). Ragnarok has 25 hp remaining (34 hp - 9 damage). Ragnarok's turn: HP: 25/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 25; Action Points: 0 Conditions: Rain of steel (stance). +2 defense bonus (until end of this turn). +1 defense bonus (until end of this turn). Knee Breaker (standard action, daily): Attacks Soldier with 18 vs. 24 AC (1d20+8; rolled 10). Misses: 14 damage (half of 2d10[brutal 2]+12; rolled 7, 10). Soldier has 46 hp remaining (60 hp - 14 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Knee Breaker has been expended. Boundless Endurance (minor action, daily): Ragnarok gains regen 6 hp when bloodied (stance). Rain of steel expires. Boundless Endurance has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +2 defense bonus expires. +1 defense bonus expires. Round 4: Soldier's turn: HP: 46/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 30 vs. 23 AC (1d20+15; rolled 15). Hits: 14 damage (2d6+5; rolled 3, 6). Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage). Ragnarok has 15 hp remaining (25 hp - 10 damage). Ragnarok's turn: HP: 15/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (15 hp -> 21 hp; 0 hp wasted). Brash Strike (standard action, at_will): Attacks Soldier with 11 vs. 24 AC (1d20+10; rolled 1). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 5: Soldier's turn: HP: 46/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 20 vs. 23 AC (1d20+17; rolled 3). Misses. Ragnarok's turn: HP: 21/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (21 hp -> 27 hp; 0 hp wasted). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 13 vs. 24 AC (1d20+10; rolled 3). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 6: Soldier's turn: HP: 46/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 26 vs. 23 AC (1d20+17; rolled 9). Hits: 15 damage (2d6+5; rolled 4, 6). Ragnarok has 12 hp remaining (27 hp - 15 damage). Ragnarok's turn: HP: 12/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (12 hp -> 18 hp; 0 hp wasted). Distracting Spate (standard action, encounter): Attacks Soldier with 20 vs. 24 AC (1d20+8; rolled 12). Misses. Distracting Spate has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 7: Soldier's turn: HP: 46/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 26 vs. 23 AC (1d20+15; rolled 11). Hits: 12 damage (2d6+5; rolled 1, 6). Ragnarok has 6 hp remaining (18 hp - 12 damage). Ragnarok's turn: HP: 6/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (6 hp -> 12 hp; 0 hp wasted). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Surge (standard action, at_will): Attacks Soldier with 24 vs. 24 AC (1d20+8; rolled 16). Hits: 15 damage (1d10[brutal 2]+8; rolled 7). Soldier has 31 hp remaining (46 hp - 15 damage). Ragnarok gains 10 temp hp (had 0; applied 10). +1 defense bonus expires. Round 8: Soldier's turn: HP: 31/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 35 vs. 23 AC (1d20+15; rolled 20). Crits: 17 damage (2d6[max]+5; rolled max). Ragnarok deflects 10 damage; 7 gets through (10 temp hp - 17 damage). Ragnarok has 5 hp remaining (12 hp - 7 damage). Ragnarok's turn: HP: 5/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (5 hp -> 11 hp; 0 hp wasted). Crushing Surge (standard action, at_will): Attacks Soldier with 17 vs. 24 AC (1d20+8; rolled 9). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 9: Soldier's turn: HP: 31/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 31 vs. 23 AC (1d20+15; rolled 16). Hits: 15 damage (2d6+5; rolled 5, 5). Ragnarok deflects 4 damage; 11 gets through (4 temp hp - 15 damage). Ragnarok has 0 hp remaining (11 hp - 11 damage). Ragnarok's turn: HP: 0/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok is dying (0 death saves failed). Rolls death saving throw and gets a 4 (1d20; rolled 4). Fails. 2 failures remaining before death. +1 defense bonus expires. Round 10: Soldier's turn: HP: 31/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 25 vs. 22 AC (1d20+15; rolled 10). Hits: 13 damage (2d6+5; rolled 6, 2). Ragnarok has -13 hp remaining (0 hp - 13 damage). Ragnarok's turn: HP: -13/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 22; Action Points: 0 Conditions: Regen 6 hp when bloodied (stance). Ragnarok is dying (1 death saves failed). Rolls death saving throw and gets a 16 (1d20; rolled 16). Passes. Round 11: Soldier's turn: HP: 31/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 30 vs. 22 AC (1d20+15; rolled 15). Hits: 13 damage (2d6+5; rolled 6, 2). Ragnarok has -26 hp remaining (-13 hp - 13 damage). Ragnarok's turn: HP: -26/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 22; Action Points: 0 Conditions: Regen 6 hp when bloodied (stance). Ragnarok is dying (1 death saves failed). Rolls death saving throw and gets a 18 (1d20; rolled 18). Passes. Round 12: Soldier's turn: HP: 31/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 16 vs. 22 AC (1d20+15; rolled 1). Misses. Ragnarok's turn: HP: -26/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 22; Action Points: 0 Conditions: Regen 6 hp when bloodied (stance). Ragnarok is dying (1 death saves failed). Rolls death saving throw and gets a 1 (1d20; rolled 1). Fails. 1 failures remaining before death. Round 13: Soldier's turn: HP: 31/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 28 vs. 22 AC (1d20+15; rolled 13). Hits: 8 damage (2d6+5; rolled 1, 2). Ragnarok has -34 hp remaining (-26 hp - 8 damage). Ragnarok has died! Villains win! [/code] [/sblock] [sblock=Example of 1 fight(s) survived (0.9% chance):] [code] FIGHT #1: Level 5 Ragnarok VS. Level 8 Soldier Roll initiative! Ragnarok rolls 13 initiative (1d20+3; rolled 10). Soldier rolls 13 initiative (1d20+9; rolled 4). Tie! Resolve with initiative bonus. Ragnarok initiative bonus is 3. Soldier initiative bonus is 9. Initiative order: Soldier Ragnarok Round 1: Soldier's turn: HP: 89/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Soldier Encounter Attack (standard action, encounter): Attacks Ragnarok with 17 vs. 22 AC (1d20+15; rolled 2). Misses. Soldier Encounter Attack has been expended. Ragnarok's turn: HP: 63/63; Temp HP: 0; Surges: 13; Surge Value: 16 AC: 22; Action Points: 1 Distracting Spate (standard action, encounter): Attacks Soldier with 22 vs. 24 AC (1d20+8; rolled 14). Misses. Distracting Spate has been expended. Spend Action Point (free action, encounter): Ragnarok spends an action point (0 remaining). Ragnarok gains a standard action. Spend Action Point has been expended. Crushing Surge (standard action, at_will): Attacks Soldier with 19 vs. 24 AC (1d20+8; rolled 11). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Rain Of Steel (minor action, daily): Ragnarok gains Rain of Steel (stance). Rain Of Steel has been expended. Round 2: Soldier's turn: HP: 89/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 3 damage (1d10[brutal 2]; rolled 3). Soldier has 86 hp remaining (89 hp - 3 damage). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 33 vs. 23 AC (1d20+15; rolled 18). Hits: 13 damage (2d6+5; rolled 4, 4). Ragnarok deflects 4 damage; 9 gets through (4 temp hp - 13 damage). Ragnarok has 54 hp remaining (63 hp - 9 damage). Ragnarok's turn: HP: 54/63; Temp HP: 0; Surges: 13; Surge Value: 16 AC: 23; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Rain of steel (stance). Knee Breaker (standard action, daily): Attacks Soldier with 17 vs. 24 AC (1d20+8; rolled 9). Misses: 13 damage (half of 2d10[brutal 2]+12; rolled 9, 1, 1, 6). Soldier has 73 hp remaining (86 hp - 13 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Knee Breaker has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 3: Soldier's turn: HP: 73/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 10 damage (1d10[brutal 2]; rolled 10). Soldier has 63 hp remaining (73 hp - 10 damage). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 22 vs. 23 AC (1d20+15; rolled 7). Misses. Ragnarok's turn: HP: 54/63; Temp HP: 4; Surges: 13; Surge Value: 16 AC: 23; Action Points: 0 Conditions: Rain of steel (stance). +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 11 vs. 24 AC (1d20+10; rolled 1). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 4: Soldier's turn: HP: 63/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 9 damage (1d10[brutal 2]; rolled 9). Soldier has 54 hp remaining (63 hp - 9 damage). Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 29 vs. 23 AC (1d20+17; rolled 12). Hits: 10 damage (2d6+5; rolled 4, 1). Ragnarok deflects 4 damage; 6 gets through (4 temp hp - 10 damage). Ragnarok has 48 hp remaining (54 hp - 6 damage). Ragnarok's turn: HP: 48/63; Temp HP: 0; Surges: 13; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: Rain of steel (stance). +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 22 vs. 24 AC (1d20+8; rolled 14). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 5: Soldier's turn: HP: 54/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 5 damage (1d10[brutal 2]; rolled 2, 5). Soldier has 49 hp remaining (54 hp - 5 damage). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 27 vs. 23 AC (1d20+15; rolled 12). Hits: 14 damage (2d6+5; rolled 4, 5). Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage). Ragnarok has 38 hp remaining (48 hp - 10 damage). Ragnarok's turn: HP: 38/63; Temp HP: 0; Surges: 13; Surge Value: 16 AC: 23; Action Points: 0 Conditions: Rain of steel (stance). +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 12 vs. 24 AC (1d20+10; rolled 2). Misses. Soldier gains combat advantage (until start of next turn). Second Wind (minor action, encounter): Ragnarok spends a healing surge (12 remaining). Ragnarok heals 16 hp (38 hp -> 54 hp; 0 hp wasted). Ragnarok gains +2 defense bonus (until end of next turn). Second Wind has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 6: Soldier's turn: HP: 49/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 3 damage (1d10[brutal 2]; rolled 3). Soldier has 46 hp remaining (49 hp - 3 damage). Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 27 vs. 25 AC (1d20+17; rolled 10). Hits: 9 damage (2d6+5; rolled 2, 2). Ragnarok has 45 hp remaining (54 hp - 9 damage). Ragnarok's turn: HP: 45/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: Rain of steel (stance). +2 defense bonus (until end of this turn). +1 defense bonus (until end of this turn). Crushing Blow (standard action, encounter): Attacks Soldier with 22 vs. 24 AC (1d20+8; rolled 14). Misses. Crushing Blow has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +2 defense bonus expires. +1 defense bonus expires. Round 7: Soldier's turn: HP: 46/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 9 damage (1d10[brutal 2]; rolled 2, 9). Soldier has 37 hp remaining (46 hp - 9 damage). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 31 vs. 23 AC (1d20+15; rolled 16). Hits: 12 damage (2d6+5; rolled 5, 2). Ragnarok has 33 hp remaining (45 hp - 12 damage). Ragnarok's turn: HP: 33/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Conditions: Rain of steel (stance). +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Surge (standard action, at_will): Attacks Soldier with 20 vs. 24 AC (1d20+8; rolled 12). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). +1 defense bonus expires. Round 8: Soldier's turn: HP: 37/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 7 damage (1d10[brutal 2]; rolled 7). Soldier has 30 hp remaining (37 hp - 7 damage). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 26 vs. 23 AC (1d20+15; rolled 11). Hits: 14 damage (2d6+5; rolled 3, 6). Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage). Ragnarok has 23 hp remaining (33 hp - 10 damage). Ragnarok's turn: HP: 23/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Conditions: Rain of steel (stance). +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 17 vs. 24 AC (1d20+10; rolled 7). Misses. Soldier gains combat advantage (until start of next turn). Boundless Endurance (minor action, daily): Ragnarok gains regen 6 hp when bloodied (stance). Rain of steel expires. Boundless Endurance has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 9: Soldier's turn: HP: 30/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 29 vs. 23 AC (1d20+17; rolled 12). Hits: 10 damage (2d6+5; rolled 1, 4). Ragnarok has 13 hp remaining (23 hp - 10 damage). Ragnarok's turn: HP: 13/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (13 hp -> 19 hp; 0 hp wasted). Brash Strike (standard action, at_will): Attacks Soldier with 30 vs. 24 AC (1d20+10; rolled 20). Crits: 23 damage (1d10[brutal 2, max]+12 + 1d12; rolled max + 1). Soldier has 7 hp remaining (30 hp - 23 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 10: Soldier's turn: HP: 7/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 32 vs. 23 AC (1d20+17; rolled 15). Hits: 12 damage (2d6+5; rolled 4, 3). Ragnarok deflects 4 damage; 8 gets through (4 temp hp - 12 damage). Ragnarok has 11 hp remaining (19 hp - 8 damage). Ragnarok's turn: HP: 11/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (11 hp -> 17 hp; 0 hp wasted). Crushing Surge (standard action, at_will): Attacks Soldier with 12 vs. 24 AC (1d20+8; rolled 4). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 11: Soldier's turn: HP: 7/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 25 vs. 23 AC (1d20+15; rolled 10). Hits: 14 damage (2d6+5; rolled 6, 3). Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage). Ragnarok has 7 hp remaining (17 hp - 10 damage). Ragnarok's turn: HP: 7/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (7 hp -> 13 hp; 0 hp wasted). Brash Strike (standard action, at_will): Attacks Soldier with 11 vs. 24 AC (1d20+10; rolled 1). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 12: Soldier's turn: HP: 7/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 19 vs. 23 AC (1d20+17; rolled 2). Misses. Ragnarok's turn: HP: 13/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (13 hp -> 19 hp; 0 hp wasted). Brash Strike (standard action, at_will): Attacks Soldier with 28 vs. 24 AC (1d20+10; rolled 18). Hits: 15 damage (1d10[brutal 2]+12; rolled 3). Soldier has -8 hp remaining (7 hp - 15 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier has died! Heroes win! Ragnarok takes a short rest. Ragnarok has 19 hp; wants at least 55 hp (maximum is 63 hp). Ragnarok spends a healing surge (11 remaining). Ragnarok heals 16 hp (19 hp -> 35 hp; 0 hp wasted). Ragnarok spends a healing surge (10 remaining). Ragnarok heals 16 hp (35 hp -> 51 hp; 0 hp wasted). Ragnarok spends a healing surge (9 remaining). Ragnarok heals 16 hp (51 hp -> 63 hp; 4 hp wasted). Temporary hit points expire. Powers recharge: Distracting Spate recharges. Crushing Blow recharges. Spend Action Point recharges. Second Wind recharges. Conditions expire: Regen 6 hp when bloodied expires. FIGHT #2: Level 5 Ragnarok VS. Level 5 Soldier Roll initiative! Ragnarok rolls 20 initiative (1d20+3; rolled 17). Soldier rolls 11 initiative (1d20+6; rolled 5). Initiative order: Ragnarok Soldier Round 1: Ragnarok's turn: HP: 63/63; Temp HP: 0; Surges: 9; Surge Value: 16 AC: 22; Action Points: 0 Brash Strike (standard action, at_will): Attacks Soldier with 17 vs. 21 AC (1d20+10; rolled 7). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 19 vs. 23 AC (1d20+14; rolled 5). Misses. Round 2: Ragnarok's turn: HP: 63/63; Temp HP: 0; Surges: 9; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Distracting Spate (standard action, encounter): Attacks Soldier with 12 vs. 21 AC (1d20+8; rolled 4). Misses. Distracting Spate has been expended. +1 defense bonus expires. Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Encounter Attack (standard action, encounter): Attacks Ragnarok with 31 vs. 23 AC (1d20+12; rolled 19). Hits: 27 damage (3d8+4; rolled 7, 8, 8). Ragnarok has 36 hp remaining (63 hp - 27 damage). Soldier Encounter Attack has been expended. Round 3: Ragnarok's turn: HP: 36/63; Temp HP: 0; Surges: 9; Surge Value: 16 AC: 23; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 28 vs. 21 AC (1d20+8; rolled 20). Crits: 28 damage (1d10[brutal 2, max]+8 + 1d12; rolled max + 10). Soldier has 35 hp remaining (63 hp - 28 damage). Ragnarok gains 10 temp hp (had 0; applied 10). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Second Wind (minor action, encounter): Ragnarok spends a healing surge (8 remaining). Ragnarok heals 16 hp (36 hp -> 52 hp; 0 hp wasted). Ragnarok gains +2 defense bonus (until end of next turn). Second Wind has been expended. +1 defense bonus expires. Soldier's turn: HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 17 vs. 25 AC (1d20+12; rolled 5). Misses. Round 4: Ragnarok's turn: HP: 52/63; Temp HP: 10; Surges: 8; Surge Value: 16 AC: 25; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). +2 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 18 vs. 21 AC (1d20+10; rolled 8). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. +2 defense bonus expires. Soldier's turn: HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 16 vs. 23 AC (1d20+14; rolled 2). Misses. Round 5: Ragnarok's turn: HP: 52/63; Temp HP: 10; Surges: 8; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Crushing Blow (standard action, encounter): Attacks Soldier with 20 vs. 21 AC (1d20+8; rolled 12). Misses. Crushing Blow has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 24 vs. 23 AC (1d20+12; rolled 12). Hits: 10 damage (1d10+4; rolled 6). Ragnarok deflects 10 damage; 0 gets through (10 temp hp - 10 damage). Ragnarok has 52 hp remaining (52 hp - 0 damage). Round 6: Ragnarok's turn: HP: 52/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 23; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 20 vs. 21 AC (1d20+8; rolled 12). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 30 vs. 23 AC (1d20+12; rolled 18). Hits: 6 damage (1d10+4; rolled 2). Ragnarok deflects 4 damage; 2 gets through (4 temp hp - 6 damage). Ragnarok has 50 hp remaining (52 hp - 2 damage). Round 7: Ragnarok's turn: HP: 50/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 23; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 9 vs. 21 AC (1d20+8; rolled 1). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 30 vs. 23 AC (1d20+12; rolled 18). Hits: 8 damage (1d10+4; rolled 4). Ragnarok deflects 4 damage; 4 gets through (4 temp hp - 8 damage). Ragnarok has 46 hp remaining (50 hp - 4 damage). Round 8: Ragnarok's turn: HP: 46/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 23; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 13 vs. 21 AC (1d20+10; rolled 3). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier's turn: HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 28 vs. 23 AC (1d20+14; rolled 14). Hits: 5 damage (1d10+4; rolled 1). Ragnarok has 41 hp remaining (46 hp - 5 damage). Round 9: Ragnarok's turn: HP: 41/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 20 vs. 21 AC (1d20+10; rolled 10). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 29 vs. 23 AC (1d20+14; rolled 15). Hits: 10 damage (1d10+4; rolled 6). Ragnarok has 31 hp remaining (41 hp - 10 damage). Round 10: Ragnarok's turn: HP: 31/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 12 vs. 21 AC (1d20+10; rolled 2). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier's turn: HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 31 vs. 23 AC (1d20+14; rolled 17). Hits: 9 damage (1d10+4; rolled 5). Ragnarok has 22 hp remaining (31 hp - 9 damage). Round 11: Ragnarok's turn: HP: 22/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 16 vs. 21 AC (1d20+10; rolled 6). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier's turn: HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 21 vs. 23 AC (1d20+14; rolled 7). Misses. Round 12: Ragnarok's turn: HP: 22/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 19 vs. 21 AC (1d20+8; rolled 11). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 26 vs. 23 AC (1d20+12; rolled 14). Hits: 14 damage (1d10+4; rolled 10). Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage). Ragnarok has 12 hp remaining (22 hp - 10 damage). Round 13: Ragnarok's turn: HP: 12/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 23; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 11 vs. 21 AC (1d20+8; rolled 3). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 19 vs. 23 AC (1d20+12; rolled 7). Misses. Round 14: Ragnarok's turn: HP: 12/63; Temp HP: 4; Surges: 8; Surge Value: 16 AC: 23; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 13 vs. 21 AC (1d20+10; rolled 3). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 35/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 27 vs. 23 AC (1d20+14; rolled 13). Hits: 14 damage (1d10+4; rolled 10). Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage). Ragnarok has 2 hp remaining (12 hp - 10 damage). Round 15: Ragnarok's turn: HP: 2/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Surge (standard action, at_will): Attacks Soldier with 27 vs. 21 AC (1d20+8; rolled 19). Hits: 11 damage (1d10[brutal 2]+8; rolled 3). Soldier has 24 hp remaining (35 hp - 11 damage). Ragnarok gains 10 temp hp (had 0; applied 10). +1 defense bonus expires. Soldier's turn: HP: 24/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 24 vs. 23 AC (1d20+12; rolled 12). Hits: 7 damage (1d10+4; rolled 3). Ragnarok deflects 7 damage; 0 gets through (10 temp hp - 7 damage). Ragnarok has 2 hp remaining (2 hp - 0 damage). Round 16: Ragnarok's turn: HP: 2/63; Temp HP: 3; Surges: 8; Surge Value: 16 AC: 23; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 29 vs. 21 AC (1d20+10; rolled 19). Hits: 19 damage (1d10[brutal 2]+12; rolled 7). Soldier has 5 hp remaining (24 hp - 19 damage). Ragnarok gains 1 temp hp (had 3; applied 4). Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 28 vs. 23 AC (1d20+14; rolled 14). Hits: 8 damage (1d10+4; rolled 4). Ragnarok deflects 4 damage; 4 gets through (4 temp hp - 8 damage). Ragnarok has -2 hp remaining (2 hp - 4 damage). Round 17: Ragnarok's turn: HP: -2/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Ragnarok is dying (0 death saves failed). Rolls death saving throw and gets a 9 (1d20; rolled 9). Fails. 2 failures remaining before death. +1 defense bonus expires. Soldier's turn: HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 20 vs. 22 AC (1d20+12; rolled 8). Misses. Round 18: Ragnarok's turn: HP: -2/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 22; Action Points: 0 Ragnarok is dying (1 death saves failed). Rolls death saving throw and gets a 14 (1d20; rolled 14). Passes. Soldier's turn: HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 23 vs. 22 AC (1d20+12; rolled 11). Hits: 13 damage (1d10+4; rolled 9). Ragnarok has -15 hp remaining (-2 hp - 13 damage). Round 19: Ragnarok's turn: HP: -15/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 22; Action Points: 0 Ragnarok is dying (1 death saves failed). Rolls death saving throw and gets a 5 (1d20; rolled 5). Fails. 1 failures remaining before death. Soldier's turn: HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 21 vs. 22 AC (1d20+12; rolled 9). Misses. Round 20: Ragnarok's turn: HP: -15/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 22; Action Points: 0 Ragnarok is dying (2 death saves failed). Rolls death saving throw and gets a 14 (1d20; rolled 14). Passes. Soldier's turn: HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 32 vs. 22 AC (1d20+12; rolled 20). Crits: 14 damage (1d10[max]+4; rolled max). Ragnarok has -29 hp remaining (-15 hp - 14 damage). Round 21: Ragnarok's turn: HP: -29/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 22; Action Points: 0 Ragnarok is dying (2 death saves failed). Rolls death saving throw and gets a 11 (1d20; rolled 11). Passes. Soldier's turn: HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 14 vs. 22 AC (1d20+12; rolled 2). Misses. Round 22: Ragnarok's turn: HP: -29/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 22; Action Points: 0 Ragnarok is dying (2 death saves failed). Rolls death saving throw and gets a 9 (1d20; rolled 9). Fails. 0 failures remaining before death. Soldier's turn: HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Ragnarok has died! Villains win! [/code] [/sblock] [sblock=Example of 2 fight(s) survived (17.8% chance):] [code] FIGHT #1: Level 5 Ragnarok VS. Level 8 Soldier Roll initiative! Ragnarok rolls 10 initiative (1d20+3; rolled 7). Soldier rolls 28 initiative (1d20+9; rolled 19). Initiative order: Soldier Ragnarok Round 1: Soldier's turn: HP: 89/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 28 vs. 22 AC (1d20+15; rolled 13). Hits: 11 damage (2d6+5; rolled 3, 3). Ragnarok has 52 hp remaining (63 hp - 11 damage). Ragnarok's turn: HP: 52/63; Temp HP: 0; Surges: 13; Surge Value: 16 AC: 22; Action Points: 1 Crushing Surge (standard action, at_will): Attacks Soldier with 9 vs. 24 AC (1d20+8; rolled 1). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Rain Of Steel (minor action, daily): Ragnarok gains Rain of Steel (stance). Rain Of Steel has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Spend Action Point (free action, encounter): Ragnarok spends an action point (0 remaining). Ragnarok gains a standard action. Spend Action Point has been expended. Knee Breaker (standard action, daily): Attacks Soldier with 12 vs. 24 AC (1d20+8; rolled 4). Misses: 13 damage (half of 2d10[brutal 2]+12; rolled 10, 1, 1, 4). Soldier has 76 hp remaining (89 hp - 13 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Knee Breaker has been expended. Round 2: Soldier's turn: HP: 76/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 7 damage (1d10[brutal 2]; rolled 7). Soldier has 69 hp remaining (76 hp - 7 damage). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 25 vs. 23 AC (1d20+15; rolled 10). Hits: 14 damage (2d6+5; rolled 6, 3). Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage). Ragnarok has 42 hp remaining (52 hp - 10 damage). Ragnarok's turn: HP: 42/63; Temp HP: 0; Surges: 13; Surge Value: 16 AC: 23; Action Points: 0 Conditions: Rain of steel (stance). +1 defense bonus (until end of this turn). Second Wind (minor action, encounter): Ragnarok spends a healing surge (12 remaining). Ragnarok heals 16 hp (42 hp -> 58 hp; 0 hp wasted). Ragnarok gains +2 defense bonus (until end of next turn). Second Wind has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Surge (standard action, at_will): Attacks Soldier with 22 vs. 24 AC (1d20+8; rolled 14). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). +1 defense bonus expires. Round 3: Soldier's turn: HP: 69/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 4 damage (1d10[brutal 2]; rolled 4). Soldier has 65 hp remaining (69 hp - 4 damage). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 26 vs. 25 AC (1d20+15; rolled 11). Hits: 8 damage (2d6+5; rolled 1, 2). Ragnarok deflects 4 damage; 4 gets through (4 temp hp - 8 damage). Ragnarok has 54 hp remaining (58 hp - 4 damage). Ragnarok's turn: HP: 54/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 25; Action Points: 0 Conditions: Rain of steel (stance). +2 defense bonus (until end of this turn). +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Distracting Spate (standard action, encounter): Attacks Soldier with 22 vs. 24 AC (1d20+8; rolled 14). Misses. Distracting Spate has been expended. +2 defense bonus expires. +1 defense bonus expires. Round 4: Soldier's turn: HP: 65/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 8 damage (1d10[brutal 2]; rolled 8). Soldier has 57 hp remaining (65 hp - 8 damage). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 26 vs. 23 AC (1d20+15; rolled 11). Hits: 13 damage (2d6+5; rolled 5, 3). Ragnarok has 41 hp remaining (54 hp - 13 damage). Ragnarok's turn: HP: 41/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Conditions: Rain of steel (stance). +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 20 vs. 24 AC (1d20+10; rolled 10). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 5: Soldier's turn: HP: 57/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 10 damage (1d10[brutal 2]; rolled 10). Soldier has 47 hp remaining (57 hp - 10 damage). Conditions: Combat advantage (until start of next turn). Soldier Encounter Attack (standard action, encounter): Attacks Ragnarok with 33 vs. 23 AC (1d20+17; rolled 16). Hits: 13 damage (3d10+5; rolled 1, 5, 2). Ragnarok has 28 hp remaining (41 hp - 13 damage). Soldier Encounter Attack has been expended. Ragnarok's turn: HP: 28/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: Rain of steel (stance). +1 defense bonus (until end of this turn). Crushing Blow (standard action, encounter): Attacks Soldier with 28 vs. 24 AC (1d20+8; rolled 20). Crits: 42 damage (2d10[brutal 2, max]+12 + 1d12; rolled max + 10). Soldier has 5 hp remaining (47 hp - 42 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Crushing Blow has been expended. Boundless Endurance (minor action, daily): Ragnarok gains regen 6 hp when bloodied (stance). Rain of steel expires. Boundless Endurance has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 6: Soldier's turn: HP: 5/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 20 vs. 23 AC (1d20+15; rolled 5). Misses. Ragnarok's turn: HP: 28/63; Temp HP: 4; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (28 hp -> 34 hp; 0 hp wasted). Brash Strike (standard action, at_will): Attacks Soldier with 12 vs. 24 AC (1d20+10; rolled 2). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 7: Soldier's turn: HP: 5/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 21 vs. 23 AC (1d20+17; rolled 4). Misses. Ragnarok's turn: HP: 34/63; Temp HP: 4; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 27 vs. 24 AC (1d20+10; rolled 17). Hits: 18 damage (1d10[brutal 2]+12; rolled 6). Soldier has -13 hp remaining (5 hp - 18 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier has died! Heroes win! Ragnarok takes a short rest. Ragnarok has 34 hp; wants at least 55 hp (maximum is 63 hp). Ragnarok spends a healing surge (11 remaining). Ragnarok heals 16 hp (34 hp -> 50 hp; 0 hp wasted). Ragnarok spends a healing surge (10 remaining). Ragnarok heals 16 hp (50 hp -> 63 hp; 3 hp wasted). Temporary hit points expire. Powers recharge: Distracting Spate recharges. Crushing Blow recharges. Spend Action Point recharges. Second Wind recharges. Conditions expire: Regen 6 hp when bloodied expires. FIGHT #2: Level 5 Ragnarok VS. Level 5 Soldier Roll initiative! Ragnarok rolls 12 initiative (1d20+3; rolled 9). Soldier rolls 25 initiative (1d20+6; rolled 19). Initiative order: Soldier Ragnarok Round 1: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Encounter Attack (standard action, encounter): Attacks Ragnarok with 19 vs. 22 AC (1d20+12; rolled 7). Misses. Soldier Encounter Attack has been expended. Ragnarok's turn: HP: 63/63; Temp HP: 0; Surges: 10; Surge Value: 16 AC: 22; Action Points: 0 Crushing Blow (standard action, encounter): Attacks Soldier with 20 vs. 21 AC (1d20+8; rolled 12). Misses. Crushing Blow has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Round 2: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 27 vs. 23 AC (1d20+12; rolled 15). Hits: 6 damage (1d10+4; rolled 2). Ragnarok has 57 hp remaining (63 hp - 6 damage). Ragnarok's turn: HP: 57/63; Temp HP: 0; Surges: 10; Surge Value: 16 AC: 23; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 12 vs. 21 AC (1d20+10; rolled 2). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 3: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 33 vs. 23 AC (1d20+14; rolled 19). Hits: 12 damage (1d10+4; rolled 8). Ragnarok has 45 hp remaining (57 hp - 12 damage). Ragnarok's turn: HP: 45/63; Temp HP: 0; Surges: 10; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Distracting Spate (standard action, encounter): Attacks Soldier with 9 vs. 21 AC (1d20+8; rolled 1). Misses. Distracting Spate has been expended. Second Wind (minor action, encounter): Ragnarok spends a healing surge (9 remaining). Ragnarok heals 16 hp (45 hp -> 61 hp; 0 hp wasted). Ragnarok gains +2 defense bonus (until end of next turn). Second Wind has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 4: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 25 vs. 25 AC (1d20+12; rolled 13). Hits: 9 damage (1d10+4; rolled 5). Ragnarok has 52 hp remaining (61 hp - 9 damage). Ragnarok's turn: HP: 52/63; Temp HP: 0; Surges: 9; Surge Value: 16 AC: 25; Action Points: 0 Conditions: +2 defense bonus (until end of this turn). +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 18 vs. 21 AC (1d20+10; rolled 8). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +2 defense bonus expires. +1 defense bonus expires. Round 5: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 27 vs. 23 AC (1d20+14; rolled 13). Hits: 5 damage (1d10+4; rolled 1). Ragnarok has 47 hp remaining (52 hp - 5 damage). Ragnarok's turn: HP: 47/63; Temp HP: 0; Surges: 9; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 18 vs. 21 AC (1d20+10; rolled 8). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 6: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 34 vs. 23 AC (1d20+14; rolled 20). Crits: 14 damage (1d10[max]+4; rolled max). Ragnarok has 33 hp remaining (47 hp - 14 damage). Ragnarok's turn: HP: 33/63; Temp HP: 0; Surges: 9; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Surge (standard action, at_will): Attacks Soldier with 9 vs. 21 AC (1d20+8; rolled 1). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). +1 defense bonus expires. Round 7: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 28 vs. 23 AC (1d20+12; rolled 16). Hits: 6 damage (1d10+4; rolled 2). Ragnarok deflects 4 damage; 2 gets through (4 temp hp - 6 damage). Ragnarok has 31 hp remaining (33 hp - 2 damage). Ragnarok's turn: HP: 31/63; Temp HP: 0; Surges: 9; Surge Value: 16 AC: 23; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 23 vs. 21 AC (1d20+10; rolled 13). Hits: 21 damage (1d10[brutal 2]+12; rolled 9). Soldier has 42 hp remaining (63 hp - 21 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 8: Soldier's turn: HP: 42/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 19 vs. 23 AC (1d20+14; rolled 5). Misses. Ragnarok's turn: HP: 31/63; Temp HP: 4; Surges: 9; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 19 vs. 21 AC (1d20+10; rolled 9). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 9: Soldier's turn: HP: 42/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 19 vs. 23 AC (1d20+14; rolled 5). Misses. Ragnarok's turn: HP: 31/63; Temp HP: 4; Surges: 9; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 25 vs. 21 AC (1d20+10; rolled 15). Hits: 19 damage (1d10[brutal 2]+12; rolled 1, 7). Soldier has 23 hp remaining (42 hp - 19 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 10: Soldier's turn: HP: 23/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 20 vs. 23 AC (1d20+14; rolled 6). Misses. Ragnarok's turn: HP: 31/63; Temp HP: 4; Surges: 9; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 25 vs. 21 AC (1d20+10; rolled 15). Hits: 19 damage (1d10[brutal 2]+12; rolled 7). Soldier has 4 hp remaining (23 hp - 19 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 11: Soldier's turn: HP: 4/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 25 vs. 23 AC (1d20+14; rolled 11). Hits: 6 damage (1d10+4; rolled 2). Ragnarok deflects 4 damage; 2 gets through (4 temp hp - 6 damage). Ragnarok has 29 hp remaining (31 hp - 2 damage). Ragnarok's turn: HP: 29/63; Temp HP: 0; Surges: 9; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 25 vs. 21 AC (1d20+8; rolled 17). Hits: 12 damage (1d10[brutal 2]+8; rolled 4). Soldier has -8 hp remaining (4 hp - 12 damage). Ragnarok gains 10 temp hp (had 0; applied 10). +1 defense bonus expires. Soldier has died! Heroes win! Ragnarok takes a short rest. Ragnarok has 29 hp; wants at least 55 hp (maximum is 63 hp). Ragnarok spends a healing surge (8 remaining). Ragnarok heals 16 hp (29 hp -> 45 hp; 0 hp wasted). Ragnarok spends a healing surge (7 remaining). Ragnarok heals 16 hp (45 hp -> 61 hp; 0 hp wasted). Temporary hit points expire. Powers recharge: Distracting Spate recharges. Crushing Blow recharges. Second Wind recharges. Milestone: Ragnarok gains an action point. Meliorating Scale Armor +1: enhancement increases to +2. FIGHT #3: Level 5 Ragnarok VS. Level 7 Soldier Roll initiative! Ragnarok rolls 13 initiative (1d20+3; rolled 10). Soldier rolls 12 initiative (1d20+8; rolled 4). Initiative order: Ragnarok Soldier Round 1: Ragnarok's turn: HP: 61/63; Temp HP: 0; Surges: 7; Surge Value: 16 AC: 23; Action Points: 1 Brash Strike (standard action, at_will): Attacks Soldier with 30 vs. 23 AC (1d20+10; rolled 20). Crits: 23 damage (1d10[brutal 2, max]+12 + 1d12; rolled max + 1). Soldier has 57 hp remaining (80 hp - 23 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). Spend Action Point (free action, encounter): Ragnarok spends an action point (0 remaining). Ragnarok gains a standard action. Spend Action Point has been expended. Distracting Spate (standard action, encounter): Attacks Soldier with 25 vs. 23 AC (1d20+8; rolled 17). Hits: 22 damage (2d10[brutal 2]+8; rolled 5, 9). Soldier has 35 hp remaining (57 hp - 22 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Ragnarok gains combat advantage (until end of next turn). Distracting Spate has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Soldier's turn: HP: 35/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Encounter Attack (standard action, encounter): Attacks Ragnarok with 30 vs. 24 AC (1d20+16; rolled 14). Hits: 29 damage (3d10+5; rolled 5, 10, 9). Ragnarok deflects 4 damage; 25 gets through (4 temp hp - 29 damage). Ragnarok has 36 hp remaining (61 hp - 25 damage). Soldier Encounter Attack has been expended. Round 2: Ragnarok's turn: HP: 36/63; Temp HP: 0; Surges: 7; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: Combat advantage (until end of this turn). +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 15 vs. 23 AC (1d20+10; rolled 5). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Second Wind (minor action, encounter): Ragnarok spends a healing surge (6 remaining). Ragnarok heals 16 hp (36 hp -> 52 hp; 0 hp wasted). Ragnarok gains +2 defense bonus (until end of next turn). Second Wind has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Combat advantage expires. +1 defense bonus expires. Soldier's turn: HP: 35/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 34 vs. 26 AC (1d20+14; rolled 20). Crits: 17 damage (2d6[max]+5; rolled max). Ragnarok deflects 4 damage; 13 gets through (4 temp hp - 17 damage). Ragnarok has 39 hp remaining (52 hp - 13 damage). Round 3: Ragnarok's turn: HP: 39/63; Temp HP: 0; Surges: 6; Surge Value: 16 AC: 26; Action Points: 0 Conditions: +2 defense bonus (until end of this turn). +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 13 vs. 23 AC (1d20+10; rolled 3). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +2 defense bonus expires. +1 defense bonus expires. Soldier's turn: HP: 35/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 19 vs. 24 AC (1d20+16; rolled 3). Misses. Round 4: Ragnarok's turn: HP: 39/63; Temp HP: 0; Surges: 6; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 21 vs. 23 AC (1d20+10; rolled 11). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier's turn: HP: 35/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 34 vs. 24 AC (1d20+16; rolled 18). Hits: 13 damage (2d6+5; rolled 5, 3). Ragnarok has 26 hp remaining (39 hp - 13 damage). Round 5: Ragnarok's turn: HP: 26/63; Temp HP: 0; Surges: 6; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Blow (standard action, encounter): Attacks Soldier with 9 vs. 23 AC (1d20+8; rolled 1). Misses. Crushing Blow has been expended. +1 defense bonus expires. Soldier's turn: HP: 35/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 19 vs. 24 AC (1d20+14; rolled 5). Misses. Round 6: Ragnarok's turn: HP: 26/63; Temp HP: 0; Surges: 6; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 10 vs. 23 AC (1d20+8; rolled 2). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 35/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 18 vs. 24 AC (1d20+14; rolled 4). Misses. Round 7: Ragnarok's turn: HP: 26/63; Temp HP: 4; Surges: 6; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 24 vs. 23 AC (1d20+10; rolled 14). Hits: 18 damage (1d10[brutal 2]+12; rolled 2, 6). Soldier has 17 hp remaining (35 hp - 18 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier's turn: HP: 17/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 24 vs. 24 AC (1d20+16; rolled 8). Hits: 16 damage (2d6+5; rolled 5, 6). Ragnarok deflects 4 damage; 12 gets through (4 temp hp - 16 damage). Ragnarok has 14 hp remaining (26 hp - 12 damage). Round 8: Ragnarok's turn: HP: 14/63; Temp HP: 0; Surges: 6; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 12 vs. 23 AC (1d20+8; rolled 4). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 17/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 30 vs. 24 AC (1d20+14; rolled 16). Hits: 15 damage (2d6+5; rolled 6, 4). Ragnarok deflects 4 damage; 11 gets through (4 temp hp - 15 damage). Ragnarok has 3 hp remaining (14 hp - 11 damage). Round 9: Ragnarok's turn: HP: 3/63; Temp HP: 0; Surges: 6; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Surge (standard action, at_will): Attacks Soldier with 27 vs. 23 AC (1d20+8; rolled 19). Hits: 16 damage (1d10[brutal 2]+8; rolled 8). Soldier has 1 hp remaining (17 hp - 16 damage). Ragnarok gains 10 temp hp (had 0; applied 10). +1 defense bonus expires. Soldier's turn: HP: 1/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 31 vs. 24 AC (1d20+14; rolled 17). Hits: 14 damage (2d6+5; rolled 3, 6). Ragnarok deflects 10 damage; 4 gets through (10 temp hp - 14 damage). Ragnarok has -1 hp remaining (3 hp - 4 damage). Round 10: Ragnarok's turn: HP: -1/63; Temp HP: 0; Surges: 6; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Ragnarok is dying (0 death saves failed). Rolls death saving throw and gets a 5 (1d20; rolled 5). Fails. 2 failures remaining before death. +1 defense bonus expires. Soldier's turn: HP: 1/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 31 vs. 23 AC (1d20+14; rolled 17). Hits: 14 damage (2d6+5; rolled 4, 5). Ragnarok has -15 hp remaining (-1 hp - 14 damage). Round 11: Ragnarok's turn: HP: -15/63; Temp HP: 0; Surges: 6; Surge Value: 16 AC: 23; Action Points: 0 Ragnarok is dying (1 death saves failed). Rolls death saving throw and gets a 7 (1d20; rolled 7). Fails. 1 failures remaining before death. Soldier's turn: HP: 1/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 23 vs. 23 AC (1d20+14; rolled 9). Hits: 9 damage (2d6+5; rolled 2, 2). Ragnarok has -24 hp remaining (-15 hp - 9 damage). Round 12: Ragnarok's turn: HP: -24/63; Temp HP: 0; Surges: 6; Surge Value: 16 AC: 23; Action Points: 0 Ragnarok is dying (2 death saves failed). Rolls death saving throw and gets a 14 (1d20; rolled 14). Passes. Soldier's turn: HP: 1/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 33 vs. 23 AC (1d20+14; rolled 19). Hits: 13 damage (2d6+5; rolled 4, 4). Ragnarok has -37 hp remaining (-24 hp - 13 damage). Ragnarok has died! Villains win! [/code] [/sblock] [sblock=Example of 3 fight(s) survived (1.0% chance):] [code] FIGHT #1: Level 5 Ragnarok VS. Level 8 Soldier Roll initiative! Ragnarok rolls 8 initiative (1d20+3; rolled 5). Soldier rolls 23 initiative (1d20+9; rolled 14). Initiative order: Soldier Ragnarok Round 1: Soldier's turn: HP: 89/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Soldier Encounter Attack (standard action, encounter): Attacks Ragnarok with 30 vs. 22 AC (1d20+15; rolled 15). Hits: 16 damage (3d10+5; rolled 4, 6, 1). Ragnarok has 47 hp remaining (63 hp - 16 damage). Soldier Encounter Attack has been expended. Ragnarok's turn: HP: 47/63; Temp HP: 0; Surges: 13; Surge Value: 16 AC: 22; Action Points: 1 Distracting Spate (standard action, encounter): Attacks Soldier with 23 vs. 24 AC (1d20+8; rolled 15). Misses. Distracting Spate has been expended. Spend Action Point (free action, encounter): Ragnarok spends an action point (0 remaining). Ragnarok gains a standard action. Spend Action Point has been expended. Crushing Blow (standard action, encounter): Attacks Soldier with 20 vs. 24 AC (1d20+8; rolled 12). Misses. Crushing Blow has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Rain Of Steel (minor action, daily): Ragnarok gains Rain of Steel (stance). Rain Of Steel has been expended. Round 2: Soldier's turn: HP: 89/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 10 damage (1d10[brutal 2]; rolled 10). Soldier has 79 hp remaining (89 hp - 10 damage). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 21 vs. 23 AC (1d20+15; rolled 6). Misses. Ragnarok's turn: HP: 47/63; Temp HP: 0; Surges: 13; Surge Value: 16 AC: 23; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Rain of steel (stance). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Surge (standard action, at_will): Attacks Soldier with 21 vs. 24 AC (1d20+8; rolled 13). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Second Wind (minor action, encounter): Ragnarok spends a healing surge (12 remaining). Ragnarok heals 16 hp (47 hp -> 63 hp; 0 hp wasted). Ragnarok gains +2 defense bonus (until end of next turn). Second Wind has been expended. +1 defense bonus expires. Round 3: Soldier's turn: HP: 79/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 4 damage (1d10[brutal 2]; rolled 1, 2, 4). Soldier has 75 hp remaining (79 hp - 4 damage). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 30 vs. 25 AC (1d20+15; rolled 15). Hits: 10 damage (2d6+5; rolled 2, 3). Ragnarok deflects 4 damage; 6 gets through (4 temp hp - 10 damage). Ragnarok has 57 hp remaining (63 hp - 6 damage). Ragnarok's turn: HP: 57/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 25; Action Points: 0 Conditions: Rain of steel (stance). +1 defense bonus (until end of this turn). +2 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 23 vs. 24 AC (1d20+8; rolled 15). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. +2 defense bonus expires. Round 4: Soldier's turn: HP: 75/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 10 damage (1d10[brutal 2]; rolled 10). Soldier has 65 hp remaining (75 hp - 10 damage). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 28 vs. 23 AC (1d20+15; rolled 13). Hits: 14 damage (2d6+5; rolled 3, 6). Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage). Ragnarok has 47 hp remaining (57 hp - 10 damage). Ragnarok's turn: HP: 47/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Conditions: Rain of steel (stance). +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 19 vs. 24 AC (1d20+10; rolled 9). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 5: Soldier's turn: HP: 65/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 5 damage (1d10[brutal 2]; rolled 5). Soldier has 60 hp remaining (65 hp - 5 damage). Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 33 vs. 23 AC (1d20+17; rolled 16). Hits: 13 damage (2d6+5; rolled 3, 5). Ragnarok has 34 hp remaining (47 hp - 13 damage). Ragnarok's turn: HP: 34/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: Rain of steel (stance). +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 27 vs. 24 AC (1d20+8; rolled 19). Hits: 14 damage (1d10[brutal 2]+8; rolled 6). Soldier has 46 hp remaining (60 hp - 14 damage). Ragnarok gains 10 temp hp (had 0; applied 10). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 6: Soldier's turn: HP: 46/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 10 damage (1d10[brutal 2]; rolled 10). Soldier has 36 hp remaining (46 hp - 10 damage). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 33 vs. 23 AC (1d20+15; rolled 18). Hits: 15 damage (2d6+5; rolled 5, 5). Ragnarok deflects 10 damage; 5 gets through (10 temp hp - 15 damage). Ragnarok has 29 hp remaining (34 hp - 5 damage). Ragnarok's turn: HP: 29/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Conditions: Rain of steel (stance). +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 13 vs. 24 AC (1d20+10; rolled 3). Misses. Soldier gains combat advantage (until start of next turn). Boundless Endurance (minor action, daily): Ragnarok gains regen 6 hp when bloodied (stance). Rain of steel expires. Boundless Endurance has been expended. +1 defense bonus expires. Round 7: Soldier's turn: HP: 36/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 33 vs. 23 AC (1d20+17; rolled 16). Hits: 12 damage (2d6+5; rolled 2, 5). Ragnarok has 17 hp remaining (29 hp - 12 damage). Ragnarok's turn: HP: 17/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Regen 6 hp when bloodied (stance). Ragnarok heals 6 hp (17 hp -> 23 hp; 0 hp wasted). Brash Strike (standard action, at_will): Attacks Soldier with 13 vs. 24 AC (1d20+10; rolled 3). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 8: Soldier's turn: HP: 36/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 36 vs. 23 AC (1d20+17; rolled 19). Hits: 13 damage (2d6+5; rolled 6, 2). Ragnarok has 10 hp remaining (23 hp - 13 damage). Ragnarok's turn: HP: 10/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (10 hp -> 16 hp; 0 hp wasted). Knee Breaker (standard action, daily): Attacks Soldier with 20 vs. 24 AC (1d20+8; rolled 12). Misses: 11 damage (half of 2d10[brutal 2]+12; rolled 2, 8, 3). Soldier has 25 hp remaining (36 hp - 11 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Knee Breaker has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 9: Soldier's turn: HP: 25/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 24 vs. 23 AC (1d20+15; rolled 9). Hits: 12 damage (2d6+5; rolled 4, 3). Ragnarok deflects 4 damage; 8 gets through (4 temp hp - 12 damage). Ragnarok has 8 hp remaining (16 hp - 8 damage). Ragnarok's turn: HP: 8/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (8 hp -> 14 hp; 0 hp wasted). Brash Strike (standard action, at_will): Attacks Soldier with 22 vs. 24 AC (1d20+10; rolled 12). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 10: Soldier's turn: HP: 25/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 20 vs. 23 AC (1d20+17; rolled 3). Misses. Ragnarok's turn: HP: 14/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (14 hp -> 20 hp; 0 hp wasted). Crushing Surge (standard action, at_will): Attacks Soldier with 27 vs. 24 AC (1d20+8; rolled 19). Hits: 14 damage (1d10[brutal 2]+8; rolled 6). Soldier has 11 hp remaining (25 hp - 14 damage). Ragnarok gains 10 temp hp (had 0; applied 10). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 11: Soldier's turn: HP: 11/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 29 vs. 23 AC (1d20+15; rolled 14). Hits: 14 damage (2d6+5; rolled 6, 3). Ragnarok deflects 10 damage; 4 gets through (10 temp hp - 14 damage). Ragnarok has 16 hp remaining (20 hp - 4 damage). Ragnarok's turn: HP: 16/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (16 hp -> 22 hp; 0 hp wasted). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 18 vs. 24 AC (1d20+10; rolled 8). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 12: Soldier's turn: HP: 11/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 26 vs. 23 AC (1d20+17; rolled 9). Hits: 16 damage (2d6+5; rolled 6, 5). Ragnarok has 6 hp remaining (22 hp - 16 damage). Ragnarok's turn: HP: 6/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (6 hp -> 12 hp; 0 hp wasted). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 13 vs. 24 AC (1d20+10; rolled 3). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 13: Soldier's turn: HP: 11/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 25 vs. 23 AC (1d20+17; rolled 8). Hits: 11 damage (2d6+5; rolled 1, 5). Ragnarok has 1 hp remaining (12 hp - 11 damage). Ragnarok's turn: HP: 1/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (1 hp -> 7 hp; 0 hp wasted). Brash Strike (standard action, at_will): Attacks Soldier with 25 vs. 24 AC (1d20+10; rolled 15). Hits: 22 damage (1d10[brutal 2]+12; rolled 10). Soldier has -11 hp remaining (11 hp - 22 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier has died! Heroes win! Ragnarok takes a short rest. Ragnarok has 7 hp; wants at least 55 hp (maximum is 63 hp). Ragnarok spends a healing surge (11 remaining). Ragnarok heals 16 hp (7 hp -> 23 hp; 0 hp wasted). Ragnarok spends a healing surge (10 remaining). Ragnarok heals 16 hp (23 hp -> 39 hp; 0 hp wasted). Ragnarok spends a healing surge (9 remaining). Ragnarok heals 16 hp (39 hp -> 55 hp; 0 hp wasted). Temporary hit points expire. Powers recharge: Distracting Spate recharges. Crushing Blow recharges. Spend Action Point recharges. Second Wind recharges. Conditions expire: Regen 6 hp when bloodied expires. FIGHT #2: Level 5 Ragnarok VS. Level 5 Soldier Roll initiative! Ragnarok rolls 5 initiative (1d20+3; rolled 2). Soldier rolls 24 initiative (1d20+6; rolled 18). Initiative order: Soldier Ragnarok Round 1: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 17 vs. 22 AC (1d20+12; rolled 5). Misses. Ragnarok's turn: HP: 55/63; Temp HP: 0; Surges: 9; Surge Value: 16 AC: 22; Action Points: 0 Distracting Spate (standard action, encounter): Attacks Soldier with 16 vs. 21 AC (1d20+8; rolled 8). Misses. Distracting Spate has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Round 2: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Encounter Attack (standard action, encounter): Attacks Ragnarok with 32 vs. 23 AC (1d20+12; rolled 20). Crits: 28 damage (3d8[max]+4; rolled max). Ragnarok has 27 hp remaining (55 hp - 28 damage). Soldier Encounter Attack has been expended. Ragnarok's turn: HP: 27/63; Temp HP: 0; Surges: 9; Surge Value: 16 AC: 23; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Crushing Blow (standard action, encounter): Attacks Soldier with 11 vs. 21 AC (1d20+8; rolled 3). Misses. Crushing Blow has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Second Wind (minor action, encounter): Ragnarok spends a healing surge (8 remaining). Ragnarok heals 16 hp (27 hp -> 43 hp; 0 hp wasted). Ragnarok gains +2 defense bonus (until end of next turn). Second Wind has been expended. +1 defense bonus expires. Round 3: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 32 vs. 25 AC (1d20+12; rolled 20). Crits: 14 damage (1d10[max]+4; rolled max). Ragnarok has 29 hp remaining (43 hp - 14 damage). Ragnarok's turn: HP: 29/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 25; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). +2 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 13 vs. 21 AC (1d20+8; rolled 5). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. +2 defense bonus expires. Round 4: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 30 vs. 23 AC (1d20+12; rolled 18). Hits: 10 damage (1d10+4; rolled 6). Ragnarok deflects 4 damage; 6 gets through (4 temp hp - 10 damage). Ragnarok has 23 hp remaining (29 hp - 6 damage). Ragnarok's turn: HP: 23/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 23; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 12 vs. 21 AC (1d20+10; rolled 2). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 5: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 30 vs. 23 AC (1d20+14; rolled 16). Hits: 12 damage (1d10+4; rolled 8). Ragnarok has 11 hp remaining (23 hp - 12 damage). Ragnarok's turn: HP: 11/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 30 vs. 21 AC (1d20+10; rolled 20). Crits: 33 damage (1d10[brutal 2, max]+12 + 1d12; rolled max + 11). Soldier has 30 hp remaining (63 hp - 33 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 6: Soldier's turn: HP: 30/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 19 vs. 23 AC (1d20+14; rolled 5). Misses. Ragnarok's turn: HP: 11/63; Temp HP: 4; Surges: 8; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 17 vs. 21 AC (1d20+10; rolled 7). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 7: Soldier's turn: HP: 30/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 27 vs. 23 AC (1d20+14; rolled 13). Hits: 14 damage (1d10+4; rolled 10). Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage). Ragnarok has 1 hp remaining (11 hp - 10 damage). Ragnarok's turn: HP: 1/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 11 vs. 21 AC (1d20+10; rolled 1). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 8: Soldier's turn: HP: 30/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 18 vs. 23 AC (1d20+14; rolled 4). Misses. Ragnarok's turn: HP: 1/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 25 vs. 21 AC (1d20+8; rolled 17). Hits: 18 damage (1d10[brutal 2]+8; rolled 10). Soldier has 12 hp remaining (30 hp - 18 damage). Ragnarok gains 10 temp hp (had 0; applied 10). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 9: Soldier's turn: HP: 12/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 13 vs. 23 AC (1d20+12; rolled 1). Misses. Ragnarok's turn: HP: 1/63; Temp HP: 10; Surges: 8; Surge Value: 16 AC: 23; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 26 vs. 21 AC (1d20+10; rolled 16). Hits: 21 damage (1d10[brutal 2]+12; rolled 9). Soldier has -9 hp remaining (12 hp - 21 damage). Ragnarok gains 0 temp hp (had 10; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier has died! Heroes win! Ragnarok takes a short rest. Ragnarok has 1 hp; wants at least 55 hp (maximum is 63 hp). Ragnarok spends a healing surge (7 remaining). Ragnarok heals 16 hp (1 hp -> 17 hp; 0 hp wasted). Ragnarok spends a healing surge (6 remaining). Ragnarok heals 16 hp (17 hp -> 33 hp; 0 hp wasted). Ragnarok spends a healing surge (5 remaining). Ragnarok heals 16 hp (33 hp -> 49 hp; 0 hp wasted). Ragnarok spends a healing surge (4 remaining). Ragnarok heals 16 hp (49 hp -> 63 hp; 2 hp wasted). Temporary hit points expire. Powers recharge: Distracting Spate recharges. Crushing Blow recharges. Second Wind recharges. Conditions expire: +1 defense bonus expires. Milestone: Ragnarok gains an action point. Meliorating Scale Armor +1: enhancement increases to +2. FIGHT #3: Level 5 Ragnarok VS. Level 7 Soldier Roll initiative! Ragnarok rolls 7 initiative (1d20+3; rolled 4). Soldier rolls 10 initiative (1d20+8; rolled 2). Initiative order: Soldier Ragnarok Round 1: Soldier's turn: HP: 80/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Encounter Attack (standard action, encounter): Attacks Ragnarok with 25 vs. 23 AC (1d20+14; rolled 11). Hits: 23 damage (3d10+5; rolled 9, 3, 6). Ragnarok has 40 hp remaining (63 hp - 23 damage). Soldier Encounter Attack has been expended. Ragnarok's turn: HP: 40/63; Temp HP: 0; Surges: 4; Surge Value: 16 AC: 23; Action Points: 1 Crushing Surge (standard action, at_will): Attacks Soldier with 17 vs. 23 AC (1d20+8; rolled 9). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Second Wind (minor action, encounter): Ragnarok spends a healing surge (3 remaining). Ragnarok heals 16 hp (40 hp -> 56 hp; 0 hp wasted). Ragnarok gains +2 defense bonus (until end of next turn). Second Wind has been expended. Spend Action Point (free action, encounter): Ragnarok spends an action point (0 remaining). Ragnarok gains a standard action. Spend Action Point has been expended. Crushing Blow (standard action, encounter): Attacks Soldier with 25 vs. 23 AC (1d20+8; rolled 17). Hits: 31 damage (2d10[brutal 2]+12; rolled 1, 9, 10). Soldier has 49 hp remaining (80 hp - 31 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Crushing Blow has been expended. Round 2: Soldier's turn: HP: 49/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 17 vs. 26 AC (1d20+14; rolled 3). Misses. Ragnarok's turn: HP: 56/63; Temp HP: 4; Surges: 3; Surge Value: 16 AC: 26; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). +2 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Distracting Spate (standard action, encounter): Attacks Soldier with 13 vs. 23 AC (1d20+8; rolled 5). Misses. Distracting Spate has been expended. +1 defense bonus expires. +2 defense bonus expires. Round 3: Soldier's turn: HP: 49/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 32 vs. 24 AC (1d20+14; rolled 18). Hits: 10 damage (2d6+5; rolled 4, 1). Ragnarok deflects 4 damage; 6 gets through (4 temp hp - 10 damage). Ragnarok has 50 hp remaining (56 hp - 6 damage). Ragnarok's turn: HP: 50/63; Temp HP: 0; Surges: 3; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 22 vs. 23 AC (1d20+8; rolled 14). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 4: Soldier's turn: HP: 49/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 24 vs. 24 AC (1d20+14; rolled 10). Hits: 10 damage (2d6+5; rolled 1, 4). Ragnarok deflects 4 damage; 6 gets through (4 temp hp - 10 damage). Ragnarok has 44 hp remaining (50 hp - 6 damage). Ragnarok's turn: HP: 44/63; Temp HP: 0; Surges: 3; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 23 vs. 23 AC (1d20+10; rolled 13). Hits: 22 damage (1d10[brutal 2]+12; rolled 10). Soldier has 27 hp remaining (49 hp - 22 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 5: Soldier's turn: HP: 27/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 31 vs. 24 AC (1d20+16; rolled 15). Hits: 11 damage (2d6+5; rolled 4, 2). Ragnarok deflects 4 damage; 7 gets through (4 temp hp - 11 damage). Ragnarok has 37 hp remaining (44 hp - 7 damage). Ragnarok's turn: HP: 37/63; Temp HP: 0; Surges: 3; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Surge (standard action, at_will): Attacks Soldier with 12 vs. 23 AC (1d20+8; rolled 4). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). +1 defense bonus expires. Round 6: Soldier's turn: HP: 27/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 15 vs. 24 AC (1d20+14; rolled 1). Misses. Ragnarok's turn: HP: 37/63; Temp HP: 4; Surges: 3; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 28 vs. 23 AC (1d20+10; rolled 18). Hits: 17 damage (1d10[brutal 2]+12; rolled 5). Soldier has 10 hp remaining (27 hp - 17 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 7: Soldier's turn: HP: 10/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 29 vs. 24 AC (1d20+16; rolled 13). Hits: 8 damage (2d6+5; rolled 2, 1). Ragnarok deflects 4 damage; 4 gets through (4 temp hp - 8 damage). Ragnarok has 33 hp remaining (37 hp - 4 damage). Ragnarok's turn: HP: 33/63; Temp HP: 0; Surges: 3; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Surge (standard action, at_will): Attacks Soldier with 21 vs. 23 AC (1d20+8; rolled 13). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). +1 defense bonus expires. Round 8: Soldier's turn: HP: 10/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 27 vs. 24 AC (1d20+14; rolled 13). Hits: 12 damage (2d6+5; rolled 6, 1). Ragnarok deflects 4 damage; 8 gets through (4 temp hp - 12 damage). Ragnarok has 25 hp remaining (33 hp - 8 damage). Ragnarok's turn: HP: 25/63; Temp HP: 0; Surges: 3; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 22 vs. 23 AC (1d20+8; rolled 14). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 9: Soldier's turn: HP: 10/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 27 vs. 24 AC (1d20+14; rolled 13). Hits: 13 damage (2d6+5; rolled 5, 3). Ragnarok deflects 4 damage; 9 gets through (4 temp hp - 13 damage). Ragnarok has 16 hp remaining (25 hp - 9 damage). Ragnarok's turn: HP: 16/63; Temp HP: 0; Surges: 3; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 19 vs. 23 AC (1d20+8; rolled 11). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 10: Soldier's turn: HP: 10/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 21 vs. 24 AC (1d20+14; rolled 7). Misses. Ragnarok's turn: HP: 16/63; Temp HP: 4; Surges: 3; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 18 vs. 23 AC (1d20+10; rolled 8). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 11: Soldier's turn: HP: 10/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 22 vs. 24 AC (1d20+16; rolled 6). Misses. Ragnarok's turn: HP: 16/63; Temp HP: 4; Surges: 3; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 15 vs. 23 AC (1d20+10; rolled 5). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 12: Soldier's turn: HP: 10/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 27 vs. 24 AC (1d20+16; rolled 11). Hits: 16 damage (2d6+5; rolled 6, 5). Ragnarok deflects 4 damage; 12 gets through (4 temp hp - 16 damage). Ragnarok has 4 hp remaining (16 hp - 12 damage). Ragnarok's turn: HP: 4/63; Temp HP: 0; Surges: 3; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 24 vs. 23 AC (1d20+10; rolled 14). Hits: 16 damage (1d10[brutal 2]+12; rolled 4). Soldier has -6 hp remaining (10 hp - 16 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier has died! Heroes win! Ragnarok takes a short rest. Ragnarok has 4 hp; wants at least 55 hp (maximum is 63 hp). Ragnarok spends a healing surge (2 remaining). Ragnarok heals 16 hp (4 hp -> 20 hp; 0 hp wasted). Ragnarok spends a healing surge (1 remaining). Ragnarok heals 16 hp (20 hp -> 36 hp; 0 hp wasted). Ragnarok spends a healing surge (0 remaining). Ragnarok heals 16 hp (36 hp -> 52 hp; 0 hp wasted). Ragnarok is out of healing surges. Temporary hit points expire. Powers recharge: Distracting Spate recharges. Crushing Blow recharges. Spend Action Point recharges. Second Wind recharges. Conditions expire: +1 defense bonus expires. FIGHT #4: Level 5 Ragnarok VS. Level 5 Soldier Roll initiative! Ragnarok rolls 21 initiative (1d20+3; rolled 18). Soldier rolls 23 initiative (1d20+6; rolled 17). Initiative order: Soldier Ragnarok Round 1: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 15 vs. 23 AC (1d20+12; rolled 3). Misses. Ragnarok's turn: HP: 52/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 23; Action Points: 0 Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Surge (standard action, at_will): Attacks Soldier with 19 vs. 21 AC (1d20+8; rolled 11). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Round 2: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Encounter Attack (standard action, encounter): Attacks Ragnarok with 13 vs. 24 AC (1d20+12; rolled 1). Misses. Soldier Encounter Attack has been expended. Ragnarok's turn: HP: 52/63; Temp HP: 4; Surges: 0; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 15 vs. 21 AC (1d20+10; rolled 5). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 3: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 16 vs. 24 AC (1d20+14; rolled 2). Misses. Ragnarok's turn: HP: 52/63; Temp HP: 4; Surges: 0; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Crushing Blow (standard action, encounter): Attacks Soldier with 13 vs. 21 AC (1d20+8; rolled 5). Misses. Crushing Blow has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 4: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 21 vs. 24 AC (1d20+12; rolled 9). Misses. Ragnarok's turn: HP: 52/63; Temp HP: 4; Surges: 0; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 15 vs. 21 AC (1d20+10; rolled 5). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 5: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 19 vs. 24 AC (1d20+14; rolled 5). Misses. Ragnarok's turn: HP: 52/63; Temp HP: 4; Surges: 0; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 19 vs. 21 AC (1d20+10; rolled 9). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 6: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 28 vs. 24 AC (1d20+14; rolled 14). Hits: 8 damage (1d10+4; rolled 4). Ragnarok deflects 4 damage; 4 gets through (4 temp hp - 8 damage). Ragnarok has 48 hp remaining (52 hp - 4 damage). Ragnarok's turn: HP: 48/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 15 vs. 21 AC (1d20+10; rolled 5). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 7: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 24 vs. 24 AC (1d20+14; rolled 10). Hits: 10 damage (1d10+4; rolled 6). Ragnarok has 38 hp remaining (48 hp - 10 damage). Ragnarok's turn: HP: 38/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Distracting Spate (standard action, encounter): Attacks Soldier with 9 vs. 21 AC (1d20+8; rolled 1). Misses. Distracting Spate has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 8: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 22 vs. 24 AC (1d20+12; rolled 10). Misses. Ragnarok's turn: HP: 38/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 11 vs. 21 AC (1d20+8; rolled 3). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 9: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 31 vs. 24 AC (1d20+12; rolled 19). Hits: 5 damage (1d10+4; rolled 1). Ragnarok deflects 4 damage; 1 gets through (4 temp hp - 5 damage). Ragnarok has 37 hp remaining (38 hp - 1 damage). Ragnarok's turn: HP: 37/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 18 vs. 21 AC (1d20+10; rolled 8). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 10: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 27 vs. 24 AC (1d20+14; rolled 13). Hits: 12 damage (1d10+4; rolled 8). Ragnarok has 25 hp remaining (37 hp - 12 damage). Ragnarok's turn: HP: 25/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 22 vs. 21 AC (1d20+10; rolled 12). Hits: 21 damage (1d10[brutal 2]+12; rolled 9). Soldier has 42 hp remaining (63 hp - 21 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 11: Soldier's turn: HP: 42/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 26 vs. 24 AC (1d20+14; rolled 12). Hits: 12 damage (1d10+4; rolled 8). Ragnarok deflects 4 damage; 8 gets through (4 temp hp - 12 damage). Ragnarok has 17 hp remaining (25 hp - 8 damage). Ragnarok's turn: HP: 17/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 17 vs. 21 AC (1d20+10; rolled 7). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 12: Soldier's turn: HP: 42/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 26 vs. 24 AC (1d20+14; rolled 12). Hits: 9 damage (1d10+4; rolled 5). Ragnarok has 8 hp remaining (17 hp - 9 damage). Ragnarok's turn: HP: 8/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 19 vs. 21 AC (1d20+8; rolled 11). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 13: Soldier's turn: HP: 42/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 30 vs. 24 AC (1d20+12; rolled 18). Hits: 8 damage (1d10+4; rolled 4). Ragnarok deflects 4 damage; 4 gets through (4 temp hp - 8 damage). Ragnarok has 4 hp remaining (8 hp - 4 damage). Ragnarok's turn: HP: 4/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 9 vs. 21 AC (1d20+8; rolled 1). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 14: Soldier's turn: HP: 42/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 15 vs. 24 AC (1d20+12; rolled 3). Misses. Ragnarok's turn: HP: 4/63; Temp HP: 4; Surges: 0; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 21 vs. 21 AC (1d20+10; rolled 11). Hits: 22 damage (1d10[brutal 2]+12; rolled 1, 10). Soldier has 20 hp remaining (42 hp - 22 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 15: Soldier's turn: HP: 20/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 15 vs. 24 AC (1d20+14; rolled 1). Misses. Ragnarok's turn: HP: 4/63; Temp HP: 4; Surges: 0; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 24 vs. 21 AC (1d20+10; rolled 14). Hits: 15 damage (1d10[brutal 2]+12; rolled 3). Soldier has 5 hp remaining (20 hp - 15 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 16: Soldier's turn: HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 27 vs. 24 AC (1d20+14; rolled 13). Hits: 10 damage (1d10+4; rolled 6). Ragnarok deflects 4 damage; 6 gets through (4 temp hp - 10 damage). Ragnarok has -2 hp remaining (4 hp - 6 damage). Ragnarok's turn: HP: -2/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Ragnarok is dying (0 death saves failed). Rolls death saving throw and gets a 2 (1d20; rolled 2). Fails. 2 failures remaining before death. +1 defense bonus expires. Round 17: Soldier's turn: HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 20 vs. 23 AC (1d20+12; rolled 8). Misses. Ragnarok's turn: HP: -2/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 23; Action Points: 0 Ragnarok is dying (1 death saves failed). Rolls death saving throw and gets a 4 (1d20; rolled 4). Fails. 1 failures remaining before death. Round 18: Soldier's turn: HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 27 vs. 23 AC (1d20+12; rolled 15). Hits: 13 damage (1d10+4; rolled 9). Ragnarok has -15 hp remaining (-2 hp - 13 damage). Ragnarok's turn: HP: -15/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 23; Action Points: 0 Ragnarok is dying (2 death saves failed). Rolls death saving throw and gets a 12 (1d20; rolled 12). Passes. Round 19: Soldier's turn: HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 25 vs. 23 AC (1d20+12; rolled 13). Hits: 11 damage (1d10+4; rolled 7). Ragnarok has -26 hp remaining (-15 hp - 11 damage). Ragnarok's turn: HP: -26/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 23; Action Points: 0 Ragnarok is dying (2 death saves failed). Rolls death saving throw and gets a 15 (1d20; rolled 15). Passes. Round 20: Soldier's turn: HP: 5/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 22 vs. 23 AC (1d20+12; rolled 10). Misses. Ragnarok's turn: HP: -26/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 23; Action Points: 0 Ragnarok is dying (2 death saves failed). Rolls death saving throw and gets a 7 (1d20; rolled 7). Fails. 0 failures remaining before death. Villains win! [/code] [/sblock] [sblock=Example of 4 fight(s) survived (2.8% chance):] [code] FIGHT #1: Level 5 Ragnarok VS. Level 8 Soldier Roll initiative! Ragnarok rolls 17 initiative (1d20+3; rolled 14). Soldier rolls 19 initiative (1d20+9; rolled 10). Initiative order: Soldier Ragnarok Round 1: Soldier's turn: HP: 89/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 27 vs. 22 AC (1d20+15; rolled 12). Hits: 11 damage (2d6+5; rolled 2, 4). Ragnarok has 52 hp remaining (63 hp - 11 damage). Ragnarok's turn: HP: 52/63; Temp HP: 0; Surges: 13; Surge Value: 16 AC: 22; Action Points: 1 Crushing Blow (standard action, encounter): Attacks Soldier with 21 vs. 24 AC (1d20+8; rolled 13). Misses. Crushing Blow has been expended. Rain Of Steel (minor action, daily): Ragnarok gains Rain of Steel (stance). Rain Of Steel has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Spend Action Point (free action, encounter): Ragnarok spends an action point (0 remaining). Ragnarok gains a standard action. Spend Action Point has been expended. Brash Strike (standard action, at_will): Attacks Soldier with 11 vs. 24 AC (1d20+10; rolled 1). Misses. Soldier gains combat advantage (until start of next turn). Round 2: Soldier's turn: HP: 89/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 10 damage (1d10[brutal 2]; rolled 10). Soldier has 79 hp remaining (89 hp - 10 damage). Conditions: Combat advantage (until start of next turn). Soldier Encounter Attack (standard action, encounter): Attacks Ragnarok with 34 vs. 23 AC (1d20+17; rolled 17). Hits: 26 damage (3d10+5; rolled 6, 6, 9). Ragnarok has 26 hp remaining (52 hp - 26 damage). Soldier Encounter Attack has been expended. Ragnarok's turn: HP: 26/63; Temp HP: 0; Surges: 13; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: Rain of steel (stance). +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Distracting Spate (standard action, encounter): Attacks Soldier with 24 vs. 24 AC (1d20+8; rolled 16). Hits: 24 damage (2d10[brutal 2]+8; rolled 1, 6, 10). Soldier has 55 hp remaining (79 hp - 24 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Ragnarok gains combat advantage (until end of next turn). Distracting Spate has been expended. Second Wind (minor action, encounter): Ragnarok spends a healing surge (12 remaining). Ragnarok heals 16 hp (26 hp -> 42 hp; 0 hp wasted). Ragnarok gains +2 defense bonus (until end of next turn). Second Wind has been expended. +1 defense bonus expires. Round 3: Soldier's turn: HP: 55/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 5 damage (1d10[brutal 2]; rolled 1, 5). Soldier has 50 hp remaining (55 hp - 5 damage). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 25 vs. 25 AC (1d20+15; rolled 10). Hits: 9 damage (2d6+5; rolled 2, 2). Ragnarok deflects 4 damage; 5 gets through (4 temp hp - 9 damage). Ragnarok has 37 hp remaining (42 hp - 5 damage). Ragnarok's turn: HP: 37/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 25; Action Points: 0 Conditions: Rain of steel (stance). +1 defense bonus (until end of this turn). Combat advantage (until end of this turn). +2 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Knee Breaker (standard action, daily): Attacks Soldier with 11 vs. 24 AC (1d20+10; rolled 1). Misses: 10 damage (half of 2d10[brutal 2]+12; rolled 3, 5). Soldier has 40 hp remaining (50 hp - 10 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Knee Breaker has been expended. +1 defense bonus expires. Combat advantage expires. +2 defense bonus expires. Round 4: Soldier's turn: HP: 40/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 6 damage (1d10[brutal 2]; rolled 6). Soldier has 34 hp remaining (40 hp - 6 damage). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 18 vs. 23 AC (1d20+15; rolled 3). Misses. Ragnarok's turn: HP: 37/63; Temp HP: 4; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Conditions: Rain of steel (stance). +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 29 vs. 24 AC (1d20+10; rolled 19). Hits: 20 damage (1d10[brutal 2]+12; rolled 2, 8). Soldier has 14 hp remaining (34 hp - 20 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 5: Soldier's turn: HP: 14/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 10 damage (1d10[brutal 2]; rolled 10). Soldier has 4 hp remaining (14 hp - 10 damage). Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 18 vs. 23 AC (1d20+17; rolled 1). Misses. Ragnarok's turn: HP: 37/63; Temp HP: 4; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: Rain of steel (stance). +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 24 vs. 24 AC (1d20+10; rolled 14). Hits: 20 damage (1d10[brutal 2]+12; rolled 2, 2, 2, 8). Soldier has -16 hp remaining (4 hp - 20 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier has died! Heroes win! Ragnarok takes a short rest. Ragnarok has 37 hp; wants at least 55 hp (maximum is 63 hp). Ragnarok spends a healing surge (11 remaining). Ragnarok heals 16 hp (37 hp -> 53 hp; 0 hp wasted). Ragnarok spends a healing surge (10 remaining). Ragnarok heals 16 hp (53 hp -> 63 hp; 6 hp wasted). Temporary hit points expire. Powers recharge: Distracting Spate recharges. Crushing Blow recharges. Spend Action Point recharges. Second Wind recharges. Conditions expire: Rain of steel expires. FIGHT #2: Level 5 Ragnarok VS. Level 5 Soldier Roll initiative! Ragnarok rolls 5 initiative (1d20+3; rolled 2). Soldier rolls 24 initiative (1d20+6; rolled 18). Initiative order: Soldier Ragnarok Round 1: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 24 vs. 22 AC (1d20+12; rolled 12). Hits: 14 damage (1d10+4; rolled 10). Ragnarok has 49 hp remaining (63 hp - 14 damage). Ragnarok's turn: HP: 49/63; Temp HP: 0; Surges: 10; Surge Value: 16 AC: 22; Action Points: 0 Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Blow (standard action, encounter): Attacks Soldier with 14 vs. 21 AC (1d20+8; rolled 6). Misses. Crushing Blow has been expended. Round 2: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Encounter Attack (standard action, encounter): Attacks Ragnarok with 31 vs. 23 AC (1d20+12; rolled 19). Hits: 23 damage (3d8+4; rolled 6, 8, 5). Ragnarok has 26 hp remaining (49 hp - 23 damage). Soldier Encounter Attack has been expended. Ragnarok's turn: HP: 26/63; Temp HP: 0; Surges: 10; Surge Value: 16 AC: 23; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Distracting Spate (standard action, encounter): Attacks Soldier with 28 vs. 21 AC (1d20+8; rolled 20). Crits: 39 damage (2d10[brutal 2, max]+8 + 1d12; rolled max + 11). Soldier has 24 hp remaining (63 hp - 39 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Ragnarok gains combat advantage (until end of next turn). Distracting Spate has been expended. Second Wind (minor action, encounter): Ragnarok spends a healing surge (9 remaining). Ragnarok heals 16 hp (26 hp -> 42 hp; 0 hp wasted). Ragnarok gains +2 defense bonus (until end of next turn). Second Wind has been expended. +1 defense bonus expires. Round 3: Soldier's turn: HP: 24/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 31 vs. 25 AC (1d20+12; rolled 19). Hits: 8 damage (1d10+4; rolled 4). Ragnarok deflects 4 damage; 4 gets through (4 temp hp - 8 damage). Ragnarok has 38 hp remaining (42 hp - 4 damage). Ragnarok's turn: HP: 38/63; Temp HP: 0; Surges: 9; Surge Value: 16 AC: 25; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Combat advantage (until end of this turn). +2 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 26 vs. 21 AC (1d20+10; rolled 16). Hits: 13 damage (1d10[brutal 2]+8; rolled 5). Soldier has 11 hp remaining (24 hp - 13 damage). Ragnarok gains 10 temp hp (had 0; applied 10). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Combat advantage expires. +2 defense bonus expires. Round 4: Soldier's turn: HP: 11/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 16 vs. 23 AC (1d20+12; rolled 4). Misses. Ragnarok's turn: HP: 38/63; Temp HP: 10; Surges: 9; Surge Value: 16 AC: 23; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 28 vs. 21 AC (1d20+10; rolled 18). Hits: 21 damage (1d10[brutal 2]+12; rolled 9). Soldier has -10 hp remaining (11 hp - 21 damage). Ragnarok gains 0 temp hp (had 10; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier has died! Heroes win! Ragnarok takes a short rest. Ragnarok has 38 hp; wants at least 55 hp (maximum is 63 hp). Ragnarok spends a healing surge (8 remaining). Ragnarok heals 16 hp (38 hp -> 54 hp; 0 hp wasted). Ragnarok spends a healing surge (7 remaining). Ragnarok heals 16 hp (54 hp -> 63 hp; 7 hp wasted). Temporary hit points expire. Powers recharge: Distracting Spate recharges. Crushing Blow recharges. Second Wind recharges. Milestone: Ragnarok gains an action point. Meliorating Scale Armor +1: enhancement increases to +2. FIGHT #3: Level 5 Ragnarok VS. Level 7 Soldier Roll initiative! Ragnarok rolls 16 initiative (1d20+3; rolled 13). Soldier rolls 16 initiative (1d20+8; rolled 8). Tie! Resolve with initiative bonus. Ragnarok initiative bonus is 3. Soldier initiative bonus is 8. Initiative order: Soldier Ragnarok Round 1: Soldier's turn: HP: 80/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Encounter Attack (standard action, encounter): Attacks Ragnarok with 34 vs. 23 AC (1d20+14; rolled 20). Crits: 35 damage (3d10[max]+5; rolled max). Ragnarok has 28 hp remaining (63 hp - 35 damage). Soldier Encounter Attack has been expended. Ragnarok's turn: HP: 28/63; Temp HP: 0; Surges: 7; Surge Value: 16 AC: 23; Action Points: 1 Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Second Wind (minor action, encounter): Ragnarok spends a healing surge (6 remaining). Ragnarok heals 16 hp (28 hp -> 44 hp; 0 hp wasted). Ragnarok gains +2 defense bonus (until end of next turn). Second Wind has been expended. Brash Strike (standard action, at_will): Attacks Soldier with 12 vs. 23 AC (1d20+10; rolled 2). Misses. Soldier gains combat advantage (until start of next turn). Spend Action Point (free action, encounter): Ragnarok spends an action point (0 remaining). Ragnarok gains a standard action. Spend Action Point has been expended. Brash Strike (standard action, at_will): Attacks Soldier with 16 vs. 23 AC (1d20+10; rolled 6). Misses. Soldier gains combat advantage (until start of next turn). Round 2: Soldier's turn: HP: 80/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Conditions: Combat advantage (until start of next turn). Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 25 vs. 26 AC (1d20+16; rolled 9). Misses. Ragnarok's turn: HP: 44/63; Temp HP: 0; Surges: 6; Surge Value: 16 AC: 26; Action Points: 0 Combat advantage expires. Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). +2 defense bonus (until end of this turn). Crushing Blow (standard action, encounter): Attacks Soldier with 23 vs. 23 AC (1d20+8; rolled 15). Hits: 22 damage (2d10[brutal 2]+12; rolled 3, 7). Soldier has 58 hp remaining (80 hp - 22 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Crushing Blow has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. +2 defense bonus expires. Round 3: Soldier's turn: HP: 58/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 26 vs. 24 AC (1d20+14; rolled 12). Hits: 14 damage (2d6+5; rolled 6, 3). Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage). Ragnarok has 34 hp remaining (44 hp - 10 damage). Ragnarok's turn: HP: 34/63; Temp HP: 0; Surges: 6; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Distracting Spate (standard action, encounter): Attacks Soldier with 11 vs. 23 AC (1d20+8; rolled 3). Misses. Distracting Spate has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 4: Soldier's turn: HP: 58/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 27 vs. 24 AC (1d20+14; rolled 13). Hits: 17 damage (2d6+5; rolled 6, 6). Ragnarok has 17 hp remaining (34 hp - 17 damage). Ragnarok's turn: HP: 17/63; Temp HP: 0; Surges: 6; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 30 vs. 23 AC (1d20+10; rolled 20). Crits: 32 damage (1d10[brutal 2, max]+12 + 1d12; rolled max + 10). Soldier has 26 hp remaining (58 hp - 32 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). Boundless Endurance (minor action, daily): Ragnarok gains regen 6 hp when bloodied (stance). Boundless Endurance has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 5: Soldier's turn: HP: 26/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 23 vs. 24 AC (1d20+16; rolled 7). Misses. Ragnarok's turn: HP: 17/63; Temp HP: 4; Surges: 6; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (17 hp -> 23 hp; 0 hp wasted). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 19 vs. 23 AC (1d20+10; rolled 9). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 6: Soldier's turn: HP: 26/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 31 vs. 24 AC (1d20+16; rolled 15). Hits: 10 damage (2d6+5; rolled 1, 4). Ragnarok deflects 4 damage; 6 gets through (4 temp hp - 10 damage). Ragnarok has 17 hp remaining (23 hp - 6 damage). Ragnarok's turn: HP: 17/63; Temp HP: 0; Surges: 6; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (17 hp -> 23 hp; 0 hp wasted). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 28 vs. 23 AC (1d20+10; rolled 18). Hits: 18 damage (1d10[brutal 2]+12; rolled 2, 6). Soldier has 8 hp remaining (26 hp - 18 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 7: Soldier's turn: HP: 8/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 22 vs. 24 AC (1d20+16; rolled 6). Misses. Ragnarok's turn: HP: 23/63; Temp HP: 4; Surges: 6; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (23 hp -> 29 hp; 0 hp wasted). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 30 vs. 23 AC (1d20+10; rolled 20). Crits: 25 damage (1d10[brutal 2, max]+12 + 1d12; rolled max + 3). Soldier has -17 hp remaining (8 hp - 25 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier has died! Heroes win! Ragnarok takes a short rest. Ragnarok has 29 hp; wants at least 55 hp (maximum is 63 hp). Ragnarok spends a healing surge (5 remaining). Ragnarok heals 16 hp (29 hp -> 45 hp; 0 hp wasted). Ragnarok spends a healing surge (4 remaining). Ragnarok heals 16 hp (45 hp -> 61 hp; 0 hp wasted). Temporary hit points expire. Powers recharge: Distracting Spate recharges. Crushing Blow recharges. Spend Action Point recharges. Second Wind recharges. Conditions expire: Regen 6 hp when bloodied expires. +1 defense bonus expires. FIGHT #4: Level 5 Ragnarok VS. Level 5 Soldier Roll initiative! Ragnarok rolls 16 initiative (1d20+3; rolled 13). Soldier rolls 20 initiative (1d20+6; rolled 14). Initiative order: Soldier Ragnarok Round 1: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 13 vs. 23 AC (1d20+12; rolled 1). Misses. Ragnarok's turn: HP: 61/63; Temp HP: 0; Surges: 4; Surge Value: 16 AC: 23; Action Points: 0 Crushing Blow (standard action, encounter): Attacks Soldier with 20 vs. 21 AC (1d20+8; rolled 12). Misses. Crushing Blow has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Round 2: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Encounter Attack (standard action, encounter): Attacks Ragnarok with 17 vs. 24 AC (1d20+12; rolled 5). Misses. Soldier Encounter Attack has been expended. Ragnarok's turn: HP: 61/63; Temp HP: 0; Surges: 4; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 21 vs. 21 AC (1d20+10; rolled 11). Hits: 21 damage (1d10[brutal 2]+12; rolled 9). Soldier has 42 hp remaining (63 hp - 21 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 3: Soldier's turn: HP: 42/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 33 vs. 24 AC (1d20+14; rolled 19). Hits: 9 damage (1d10+4; rolled 5). Ragnarok deflects 4 damage; 5 gets through (4 temp hp - 9 damage). Ragnarok has 56 hp remaining (61 hp - 5 damage). Ragnarok's turn: HP: 56/63; Temp HP: 0; Surges: 4; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 13 vs. 21 AC (1d20+10; rolled 3). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 4: Soldier's turn: HP: 42/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 28 vs. 24 AC (1d20+14; rolled 14). Hits: 14 damage (1d10+4; rolled 10). Ragnarok has 42 hp remaining (56 hp - 14 damage). Ragnarok's turn: HP: 42/63; Temp HP: 0; Surges: 4; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Distracting Spate (standard action, encounter): Attacks Soldier with 25 vs. 21 AC (1d20+8; rolled 17). Hits: 21 damage (2d10[brutal 2]+8; rolled 4, 9). Soldier has 21 hp remaining (42 hp - 21 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Ragnarok gains combat advantage (until end of next turn). Distracting Spate has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Second Wind (minor action, encounter): Ragnarok spends a healing surge (3 remaining). Ragnarok heals 16 hp (42 hp -> 58 hp; 0 hp wasted). Ragnarok gains +2 defense bonus (until end of next turn). Second Wind has been expended. +1 defense bonus expires. Round 5: Soldier's turn: HP: 21/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 16 vs. 26 AC (1d20+12; rolled 4). Misses. Ragnarok's turn: HP: 58/63; Temp HP: 4; Surges: 3; Surge Value: 16 AC: 26; Action Points: 0 Conditions: Combat advantage (until end of this turn). +1 defense bonus (until end of this turn). +2 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 18 vs. 21 AC (1d20+12; rolled 6). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Combat advantage expires. +1 defense bonus expires. +2 defense bonus expires. Round 6: Soldier's turn: HP: 21/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 26 vs. 24 AC (1d20+14; rolled 12). Hits: 13 damage (1d10+4; rolled 9). Ragnarok deflects 4 damage; 9 gets through (4 temp hp - 13 damage). Ragnarok has 49 hp remaining (58 hp - 9 damage). Ragnarok's turn: HP: 49/63; Temp HP: 0; Surges: 3; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 15 vs. 21 AC (1d20+10; rolled 5). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 7: Soldier's turn: HP: 21/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 16 vs. 24 AC (1d20+14; rolled 2). Misses. Ragnarok's turn: HP: 49/63; Temp HP: 0; Surges: 3; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Surge (standard action, at_will): Attacks Soldier with 22 vs. 21 AC (1d20+8; rolled 14). Hits: 13 damage (1d10[brutal 2]+8; rolled 5). Soldier has 8 hp remaining (21 hp - 13 damage). Ragnarok gains 10 temp hp (had 0; applied 10). +1 defense bonus expires. Round 8: Soldier's turn: HP: 8/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 31 vs. 24 AC (1d20+12; rolled 19). Hits: 9 damage (1d10+4; rolled 5). Ragnarok deflects 9 damage; 0 gets through (10 temp hp - 9 damage). Ragnarok has 49 hp remaining (49 hp - 0 damage). Ragnarok's turn: HP: 49/63; Temp HP: 1; Surges: 3; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 11 vs. 21 AC (1d20+10; rolled 1). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 9: Soldier's turn: HP: 8/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 27 vs. 24 AC (1d20+14; rolled 13). Hits: 5 damage (1d10+4; rolled 1). Ragnarok deflects 1 damage; 4 gets through (1 temp hp - 5 damage). Ragnarok has 45 hp remaining (49 hp - 4 damage). Ragnarok's turn: HP: 45/63; Temp HP: 0; Surges: 3; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Surge (standard action, at_will): Attacks Soldier with 20 vs. 21 AC (1d20+8; rolled 12). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). +1 defense bonus expires. Round 10: Soldier's turn: HP: 8/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 14 vs. 24 AC (1d20+12; rolled 2). Misses. Ragnarok's turn: HP: 45/63; Temp HP: 4; Surges: 3; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 19 vs. 21 AC (1d20+10; rolled 9). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 11: Soldier's turn: HP: 8/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 26 vs. 24 AC (1d20+14; rolled 12). Hits: 14 damage (1d10+4; rolled 10). Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage). Ragnarok has 35 hp remaining (45 hp - 10 damage). Ragnarok's turn: HP: 35/63; Temp HP: 0; Surges: 3; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 18 vs. 21 AC (1d20+10; rolled 8). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 12: Soldier's turn: HP: 8/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 15 vs. 24 AC (1d20+14; rolled 1). Misses. Ragnarok's turn: HP: 35/63; Temp HP: 0; Surges: 3; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Surge (standard action, at_will): Attacks Soldier with 13 vs. 21 AC (1d20+8; rolled 5). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). +1 defense bonus expires. Round 13: Soldier's turn: HP: 8/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 16 vs. 24 AC (1d20+12; rolled 4). Misses. Ragnarok's turn: HP: 35/63; Temp HP: 4; Surges: 3; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 23 vs. 21 AC (1d20+10; rolled 13). Hits: 20 damage (1d10[brutal 2]+12; rolled 8). Soldier has -12 hp remaining (8 hp - 20 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier has died! Heroes win! Ragnarok takes a short rest. Ragnarok has 35 hp; wants at least 55 hp (maximum is 63 hp). Ragnarok spends a healing surge (2 remaining). Ragnarok heals 16 hp (35 hp -> 51 hp; 0 hp wasted). Ragnarok spends a healing surge (1 remaining). Ragnarok heals 16 hp (51 hp -> 63 hp; 4 hp wasted). Temporary hit points expire. Powers recharge: Distracting Spate recharges. Crushing Blow recharges. Second Wind recharges. Milestone: Ragnarok gains an action point. Meliorating Scale Armor +1: enhancement increases to +3. FIGHT #5: Level 5 Ragnarok VS. Level 6 Soldier Roll initiative! Ragnarok rolls 18 initiative (1d20+3; rolled 15). Soldier rolls 12 initiative (1d20+8; rolled 4). Initiative order: Ragnarok Soldier Round 1: Ragnarok's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 16 AC: 24; Action Points: 1 Crushing Blow (standard action, encounter): Attacks Soldier with 11 vs. 22 AC (1d20+8; rolled 3). Misses. Crushing Blow has been expended. Spend Action Point (free action, encounter): Ragnarok spends an action point (0 remaining). Ragnarok gains a standard action. Spend Action Point has been expended. Crushing Surge (standard action, at_will): Attacks Soldier with 16 vs. 22 AC (1d20+8; rolled 8). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Soldier's turn: HP: 72/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Soldier Encounter Attack (standard action, encounter): Attacks Ragnarok with 16 vs. 25 AC (1d20+13; rolled 3). Misses. Soldier Encounter Attack has been expended. Round 2: Ragnarok's turn: HP: 63/63; Temp HP: 4; Surges: 1; Surge Value: 16 AC: 25; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Distracting Spate (standard action, encounter): Attacks Soldier with 15 vs. 22 AC (1d20+8; rolled 7). Misses. Distracting Spate has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 72/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 33 vs. 25 AC (1d20+13; rolled 20). Crits: 14 damage (1d10[max]+4; rolled max). Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage). Ragnarok has 53 hp remaining (63 hp - 10 damage). Round 3: Ragnarok's turn: HP: 53/63; Temp HP: 0; Surges: 1; Surge Value: 16 AC: 25; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 18 vs. 22 AC (1d20+8; rolled 10). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 72/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 22 vs. 25 AC (1d20+13; rolled 9). Misses. Round 4: Ragnarok's turn: HP: 53/63; Temp HP: 4; Surges: 1; Surge Value: 16 AC: 25; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 14 vs. 22 AC (1d20+10; rolled 4). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier's turn: HP: 72/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 33 vs. 25 AC (1d20+15; rolled 18). Hits: 12 damage (1d10+4; rolled 8). Ragnarok deflects 4 damage; 8 gets through (4 temp hp - 12 damage). Ragnarok has 45 hp remaining (53 hp - 8 damage). Round 5: Ragnarok's turn: HP: 45/63; Temp HP: 0; Surges: 1; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Surge (standard action, at_will): Attacks Soldier with 17 vs. 22 AC (1d20+8; rolled 9). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Second Wind (minor action, encounter): Ragnarok spends a healing surge (0 remaining). Ragnarok heals 16 hp (45 hp -> 61 hp; 0 hp wasted). Ragnarok gains +2 defense bonus (until end of next turn). Second Wind has been expended. +1 defense bonus expires. Soldier's turn: HP: 72/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 30 vs. 27 AC (1d20+13; rolled 17). Hits: 6 damage (1d10+4; rolled 2). Ragnarok deflects 4 damage; 2 gets through (4 temp hp - 6 damage). Ragnarok has 59 hp remaining (61 hp - 2 damage). Round 6: Ragnarok's turn: HP: 59/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 27; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). +2 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 21 vs. 22 AC (1d20+8; rolled 13). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. +2 defense bonus expires. Soldier's turn: HP: 72/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 25 vs. 25 AC (1d20+13; rolled 12). Hits: 8 damage (1d10+4; rolled 4). Ragnarok deflects 4 damage; 4 gets through (4 temp hp - 8 damage). Ragnarok has 55 hp remaining (59 hp - 4 damage). Round 7: Ragnarok's turn: HP: 55/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 16 vs. 22 AC (1d20+8; rolled 8). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 72/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 15 vs. 25 AC (1d20+13; rolled 2). Misses. Round 8: Ragnarok's turn: HP: 55/63; Temp HP: 4; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 14 vs. 22 AC (1d20+10; rolled 4). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier's turn: HP: 72/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 32 vs. 25 AC (1d20+15; rolled 17). Hits: 5 damage (1d10+4; rolled 1). Ragnarok deflects 4 damage; 1 gets through (4 temp hp - 5 damage). Ragnarok has 54 hp remaining (55 hp - 1 damage). Round 9: Ragnarok's turn: HP: 54/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 25 vs. 22 AC (1d20+10; rolled 15). Hits: 16 damage (1d10[brutal 2]+12; rolled 4). Soldier has 56 hp remaining (72 hp - 16 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 56/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 28 vs. 25 AC (1d20+15; rolled 13). Hits: 9 damage (1d10+4; rolled 5). Ragnarok deflects 4 damage; 5 gets through (4 temp hp - 9 damage). Ragnarok has 49 hp remaining (54 hp - 5 damage). Round 10: Ragnarok's turn: HP: 49/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 18 vs. 22 AC (1d20+10; rolled 8). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier's turn: HP: 56/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 31 vs. 25 AC (1d20+15; rolled 16). Hits: 6 damage (1d10+4; rolled 2). Ragnarok has 43 hp remaining (49 hp - 6 damage). Round 11: Ragnarok's turn: HP: 43/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 21 vs. 22 AC (1d20+10; rolled 11). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier's turn: HP: 56/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 19 vs. 25 AC (1d20+15; rolled 4). Misses. Round 12: Ragnarok's turn: HP: 43/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 18 vs. 22 AC (1d20+8; rolled 10). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 56/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 32 vs. 25 AC (1d20+13; rolled 19). Hits: 6 damage (1d10+4; rolled 2). Ragnarok deflects 4 damage; 2 gets through (4 temp hp - 6 damage). Ragnarok has 41 hp remaining (43 hp - 2 damage). Round 13: Ragnarok's turn: HP: 41/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 20 vs. 22 AC (1d20+10; rolled 10). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 56/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 16 vs. 25 AC (1d20+15; rolled 1). Misses. Round 14: Ragnarok's turn: HP: 41/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 18 vs. 22 AC (1d20+8; rolled 10). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 56/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 27 vs. 25 AC (1d20+13; rolled 14). Hits: 14 damage (1d10+4; rolled 10). Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage). Ragnarok has 31 hp remaining (41 hp - 10 damage). Round 15: Ragnarok's turn: HP: 31/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Surge (standard action, at_will): Attacks Soldier with 26 vs. 22 AC (1d20+8; rolled 18). Hits: 14 damage (1d10[brutal 2]+8; rolled 6). Soldier has 42 hp remaining (56 hp - 14 damage). Ragnarok gains 10 temp hp (had 0; applied 10). +1 defense bonus expires. Soldier's turn: HP: 42/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 14 vs. 25 AC (1d20+13; rolled 1). Misses. Round 16: Ragnarok's turn: HP: 31/63; Temp HP: 10; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 19 vs. 22 AC (1d20+10; rolled 9). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 42/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 33 vs. 25 AC (1d20+15; rolled 18). Hits: 6 damage (1d10+4; rolled 2). Ragnarok deflects 6 damage; 0 gets through (10 temp hp - 6 damage). Ragnarok has 31 hp remaining (31 hp - 0 damage). Round 17: Ragnarok's turn: HP: 31/63; Temp HP: 4; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 13 vs. 22 AC (1d20+10; rolled 3). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 42/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 16 vs. 25 AC (1d20+15; rolled 1). Misses. Round 18: Ragnarok's turn: HP: 31/63; Temp HP: 4; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 17 vs. 22 AC (1d20+10; rolled 7). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 42/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 17 vs. 25 AC (1d20+15; rolled 2). Misses. Round 19: Ragnarok's turn: HP: 31/63; Temp HP: 4; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 15 vs. 22 AC (1d20+10; rolled 5). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier's turn: HP: 42/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 25 vs. 25 AC (1d20+15; rolled 10). Hits: 13 damage (1d10+4; rolled 9). Ragnarok deflects 4 damage; 9 gets through (4 temp hp - 13 damage). Ragnarok has 22 hp remaining (31 hp - 9 damage). Round 20: Ragnarok's turn: HP: 22/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 10 vs. 22 AC (1d20+8; rolled 2). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 42/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 22 vs. 25 AC (1d20+13; rolled 9). Misses. Round 21: Ragnarok's turn: HP: 22/63; Temp HP: 4; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 28 vs. 22 AC (1d20+10; rolled 18). Hits: 20 damage (1d10[brutal 2]+12; rolled 8). Soldier has 22 hp remaining (42 hp - 20 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier's turn: HP: 22/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 27 vs. 25 AC (1d20+15; rolled 12). Hits: 11 damage (1d10+4; rolled 7). Ragnarok deflects 4 damage; 7 gets through (4 temp hp - 11 damage). Ragnarok has 15 hp remaining (22 hp - 7 damage). Round 22: Ragnarok's turn: HP: 15/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 19 vs. 22 AC (1d20+10; rolled 9). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 22/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 20 vs. 25 AC (1d20+15; rolled 5). Misses. Round 23: Ragnarok's turn: HP: 15/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 13 vs. 22 AC (1d20+10; rolled 3). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 22/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 25 vs. 25 AC (1d20+15; rolled 10). Hits: 14 damage (1d10+4; rolled 10). Ragnarok has 1 hp remaining (15 hp - 14 damage). Round 24: Ragnarok's turn: HP: 1/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 24 vs. 22 AC (1d20+8; rolled 16). Hits: 11 damage (1d10[brutal 2]+8; rolled 3). Soldier has 11 hp remaining (22 hp - 11 damage). Ragnarok gains 10 temp hp (had 0; applied 10). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 11/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 18 vs. 25 AC (1d20+13; rolled 5). Misses. Round 25: Ragnarok's turn: HP: 1/63; Temp HP: 10; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 12 vs. 22 AC (1d20+10; rolled 2). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier's turn: HP: 11/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 26 vs. 25 AC (1d20+15; rolled 11). Hits: 10 damage (1d10+4; rolled 6). Ragnarok deflects 10 damage; 0 gets through (10 temp hp - 10 damage). Ragnarok has 1 hp remaining (1 hp - 0 damage). Round 26: Ragnarok's turn: HP: 1/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 21 vs. 22 AC (1d20+8; rolled 13). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 11/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 22 vs. 25 AC (1d20+13; rolled 9). Misses. Round 27: Ragnarok's turn: HP: 1/63; Temp HP: 4; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 13 vs. 22 AC (1d20+10; rolled 3). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier's turn: HP: 11/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 35 vs. 25 AC (1d20+15; rolled 20). Crits: 14 damage (1d10[max]+4; rolled max). Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage). Ragnarok has -9 hp remaining (1 hp - 10 damage). Round 28: Ragnarok's turn: HP: -9/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Ragnarok is dying (0 death saves failed). Rolls death saving throw and gets a 14 (1d20; rolled 14). Passes. +1 defense bonus expires. Soldier's turn: HP: 11/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 28 vs. 24 AC (1d20+13; rolled 15). Hits: 7 damage (1d10+4; rolled 3). Ragnarok has -16 hp remaining (-9 hp - 7 damage). Round 29: Ragnarok's turn: HP: -16/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 24; Action Points: 0 Ragnarok is dying (0 death saves failed). Rolls death saving throw and gets a 17 (1d20; rolled 17). Passes. Soldier's turn: HP: 11/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 22 vs. 24 AC (1d20+13; rolled 9). Misses. Round 30: Ragnarok's turn: HP: -16/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 24; Action Points: 0 Ragnarok is dying (0 death saves failed). Rolls death saving throw and gets a 14 (1d20; rolled 14). Passes. Soldier's turn: HP: 11/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 31 vs. 24 AC (1d20+13; rolled 18). Hits: 12 damage (1d10+4; rolled 8). Ragnarok has -28 hp remaining (-16 hp - 12 damage). Round 31: Ragnarok's turn: HP: -28/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 24; Action Points: 0 Ragnarok is dying (0 death saves failed). Rolls death saving throw and gets a 17 (1d20; rolled 17). Passes. Soldier's turn: HP: 11/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 20 vs. 24 AC (1d20+13; rolled 7). Misses. Round 32: Ragnarok's turn: HP: -28/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 24; Action Points: 0 Ragnarok is dying (0 death saves failed). Rolls death saving throw and gets a 12 (1d20; rolled 12). Passes. Soldier's turn: HP: 11/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 28 vs. 24 AC (1d20+13; rolled 15). Hits: 11 damage (1d10+4; rolled 7). Ragnarok has -39 hp remaining (-28 hp - 11 damage). Ragnarok has died! Villains win! [/code] [/sblock] [sblock=Example of 5 fight(s) survived (70.8% chance):] [code] FIGHT #1: Level 5 Ragnarok VS. Level 8 Soldier Roll initiative! Ragnarok rolls 9 initiative (1d20+3; rolled 6). Soldier rolls 20 initiative (1d20+9; rolled 11). Initiative order: Soldier Ragnarok Round 1: Soldier's turn: HP: 89/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Soldier Encounter Attack (standard action, encounter): Attacks Ragnarok with 31 vs. 22 AC (1d20+15; rolled 16). Hits: 26 damage (3d10+5; rolled 5, 6, 10). Ragnarok has 37 hp remaining (63 hp - 26 damage). Soldier Encounter Attack has been expended. Ragnarok's turn: HP: 37/63; Temp HP: 0; Surges: 13; Surge Value: 16 AC: 22; Action Points: 1 Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Knee Breaker (standard action, daily): Attacks Soldier with 22 vs. 24 AC (1d20+8; rolled 14). Misses: 10 damage (half of 2d10[brutal 2]+12; rolled 2, 3, 5). Soldier has 79 hp remaining (89 hp - 10 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Knee Breaker has been expended. Second Wind (minor action, encounter): Ragnarok spends a healing surge (12 remaining). Ragnarok heals 16 hp (37 hp -> 53 hp; 0 hp wasted). Ragnarok gains +2 defense bonus (until end of next turn). Second Wind has been expended. Spend Action Point (free action, encounter): Ragnarok spends an action point (0 remaining). Ragnarok gains a standard action. Spend Action Point has been expended. Brash Strike (standard action, at_will): Attacks Soldier with 25 vs. 24 AC (1d20+10; rolled 15). Hits: 17 damage (1d10[brutal 2]+12; rolled 5). Soldier has 62 hp remaining (79 hp - 17 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Soldier gains combat advantage (until start of next turn). Round 2: Soldier's turn: HP: 62/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 28 vs. 25 AC (1d20+17; rolled 11). Hits: 11 damage (2d6+5; rolled 5, 1). Ragnarok deflects 4 damage; 7 gets through (4 temp hp - 11 damage). Ragnarok has 46 hp remaining (53 hp - 7 damage). Ragnarok's turn: HP: 46/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). +2 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Rain Of Steel (minor action, daily): Ragnarok gains Rain of Steel (stance). Rain Of Steel has been expended. Brash Strike (standard action, at_will): Attacks Soldier with 11 vs. 24 AC (1d20+10; rolled 1). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. +2 defense bonus expires. Round 3: Soldier's turn: HP: 62/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 6 damage (1d10[brutal 2]; rolled 6). Soldier has 56 hp remaining (62 hp - 6 damage). Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 36 vs. 23 AC (1d20+17; rolled 19). Hits: 13 damage (2d6+5; rolled 3, 5). Ragnarok has 33 hp remaining (46 hp - 13 damage). Ragnarok's turn: HP: 33/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Rain of steel (stance). Distracting Spate (standard action, encounter): Attacks Soldier with 11 vs. 24 AC (1d20+8; rolled 3). Misses. Distracting Spate has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 4: Soldier's turn: HP: 56/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Rain of Steel: Soldier takes 10 damage (1d10[brutal 2]; rolled 10). Soldier has 46 hp remaining (56 hp - 10 damage). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 28 vs. 23 AC (1d20+15; rolled 13). Hits: 15 damage (2d6+5; rolled 5, 5). Ragnarok has 18 hp remaining (33 hp - 15 damage). Ragnarok's turn: HP: 18/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Conditions: Rain of steel (stance). +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 25 vs. 24 AC (1d20+8; rolled 17). Hits: 14 damage (1d10[brutal 2]+8; rolled 2, 2, 1, 6). Soldier has 32 hp remaining (46 hp - 14 damage). Ragnarok gains 10 temp hp (had 0; applied 10). Boundless Endurance (minor action, daily): Ragnarok gains regen 6 hp when bloodied (stance). Rain of steel expires. Boundless Endurance has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 5: Soldier's turn: HP: 32/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 27 vs. 23 AC (1d20+15; rolled 12). Hits: 15 damage (2d6+5; rolled 4, 6). Ragnarok deflects 10 damage; 5 gets through (10 temp hp - 15 damage). Ragnarok has 13 hp remaining (18 hp - 5 damage). Ragnarok's turn: HP: 13/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (13 hp -> 19 hp; 0 hp wasted). Crushing Surge (standard action, at_will): Attacks Soldier with 28 vs. 24 AC (1d20+8; rolled 20). Crits: 22 damage (1d10[brutal 2, max]+8 + 1d12; rolled max + 4). Soldier has 10 hp remaining (32 hp - 22 damage). Ragnarok gains 10 temp hp (had 0; applied 10). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 6: Soldier's turn: HP: 10/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 30 vs. 23 AC (1d20+15; rolled 15). Hits: 15 damage (2d6+5; rolled 6, 4). Ragnarok deflects 10 damage; 5 gets through (10 temp hp - 15 damage). Ragnarok has 14 hp remaining (19 hp - 5 damage). Ragnarok's turn: HP: 14/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (14 hp -> 20 hp; 0 hp wasted). Crushing Blow (standard action, encounter): Attacks Soldier with 19 vs. 24 AC (1d20+8; rolled 11). Misses. Crushing Blow has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 7: Soldier's turn: HP: 10/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 16 vs. 23 AC (1d20+15; rolled 1). Misses. Ragnarok's turn: HP: 20/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (20 hp -> 26 hp; 0 hp wasted). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 18 vs. 24 AC (1d20+10; rolled 8). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 8: Soldier's turn: HP: 10/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 32 vs. 23 AC (1d20+17; rolled 15). Hits: 8 damage (2d6+5; rolled 2, 1). Ragnarok has 18 hp remaining (26 hp - 8 damage). Ragnarok's turn: HP: 18/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (18 hp -> 24 hp; 0 hp wasted). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 21 vs. 24 AC (1d20+10; rolled 11). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 9: Soldier's turn: HP: 10/89; Temp HP: 0; Surges: 1; Surge Value: 22 AC: 24; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 34 vs. 23 AC (1d20+17; rolled 17). Hits: 12 damage (2d6+5; rolled 6, 1). Ragnarok has 12 hp remaining (24 hp - 12 damage). Ragnarok's turn: HP: 12/63; Temp HP: 0; Surges: 12; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: Regen 6 hp when bloodied (stance). +1 defense bonus (until end of this turn). Ragnarok heals 6 hp (12 hp -> 18 hp; 0 hp wasted). Crushing Surge (standard action, at_will): Attacks Soldier with 24 vs. 24 AC (1d20+8; rolled 16). Hits: 18 damage (1d10[brutal 2]+8; rolled 10). Soldier has -8 hp remaining (10 hp - 18 damage). Ragnarok gains 10 temp hp (had 0; applied 10). +1 defense bonus expires. Soldier has died! Heroes win! Ragnarok takes a short rest. Ragnarok has 18 hp; wants at least 55 hp (maximum is 63 hp). Ragnarok spends a healing surge (11 remaining). Ragnarok heals 16 hp (18 hp -> 34 hp; 0 hp wasted). Ragnarok spends a healing surge (10 remaining). Ragnarok heals 16 hp (34 hp -> 50 hp; 0 hp wasted). Ragnarok spends a healing surge (9 remaining). Ragnarok heals 16 hp (50 hp -> 63 hp; 3 hp wasted). Temporary hit points expire. Powers recharge: Distracting Spate recharges. Crushing Blow recharges. Spend Action Point recharges. Second Wind recharges. Conditions expire: Regen 6 hp when bloodied expires. FIGHT #2: Level 5 Ragnarok VS. Level 5 Soldier Roll initiative! Ragnarok rolls 23 initiative (1d20+3; rolled 20). Soldier rolls 18 initiative (1d20+6; rolled 12). Initiative order: Ragnarok Soldier Round 1: Ragnarok's turn: HP: 63/63; Temp HP: 0; Surges: 9; Surge Value: 16 AC: 22; Action Points: 0 Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Surge (standard action, at_will): Attacks Soldier with 26 vs. 21 AC (1d20+8; rolled 18). Hits: 13 damage (1d10[brutal 2]+8; rolled 1, 5). Soldier has 50 hp remaining (63 hp - 13 damage). Ragnarok gains 10 temp hp (had 0; applied 10). Soldier's turn: HP: 50/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 15 vs. 23 AC (1d20+12; rolled 3). Misses. Round 2: Ragnarok's turn: HP: 63/63; Temp HP: 10; Surges: 9; Surge Value: 16 AC: 23; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 29 vs. 21 AC (1d20+10; rolled 19). Hits: 21 damage (1d10[brutal 2]+12; rolled 2, 2, 9). Soldier has 29 hp remaining (50 hp - 21 damage). Ragnarok gains 0 temp hp (had 10; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier's turn: HP: 29/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 19 vs. 23 AC (1d20+14; rolled 5). Misses. Round 3: Ragnarok's turn: HP: 63/63; Temp HP: 10; Surges: 9; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Distracting Spate (standard action, encounter): Attacks Soldier with 18 vs. 21 AC (1d20+8; rolled 10). Misses. Distracting Spate has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 29/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Encounter Attack (standard action, encounter): Attacks Ragnarok with 32 vs. 23 AC (1d20+12; rolled 20). Crits: 28 damage (3d8[max]+4; rolled max). Ragnarok deflects 10 damage; 18 gets through (10 temp hp - 28 damage). Ragnarok has 45 hp remaining (63 hp - 18 damage). Soldier Encounter Attack has been expended. Round 4: Ragnarok's turn: HP: 45/63; Temp HP: 0; Surges: 9; Surge Value: 16 AC: 23; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Second Wind (minor action, encounter): Ragnarok spends a healing surge (8 remaining). Ragnarok heals 16 hp (45 hp -> 61 hp; 0 hp wasted). Ragnarok gains +2 defense bonus (until end of next turn). Second Wind has been expended. Brash Strike (standard action, at_will): Attacks Soldier with 26 vs. 21 AC (1d20+10; rolled 16). Hits: 19 damage (1d10[brutal 2]+12; rolled 1, 7). Soldier has 10 hp remaining (29 hp - 19 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Soldier's turn: HP: 10/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 31 vs. 25 AC (1d20+14; rolled 17). Hits: 10 damage (1d10+4; rolled 6). Ragnarok deflects 4 damage; 6 gets through (4 temp hp - 10 damage). Ragnarok has 55 hp remaining (61 hp - 6 damage). Round 5: Ragnarok's turn: HP: 55/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: +2 defense bonus (until end of this turn). +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Surge (standard action, at_will): Attacks Soldier with 18 vs. 21 AC (1d20+8; rolled 10). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). +2 defense bonus expires. +1 defense bonus expires. Soldier's turn: HP: 10/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 32 vs. 23 AC (1d20+12; rolled 20). Crits: 14 damage (1d10[max]+4; rolled max). Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage). Ragnarok has 45 hp remaining (55 hp - 10 damage). Round 6: Ragnarok's turn: HP: 45/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 23; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 17 vs. 21 AC (1d20+10; rolled 7). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier's turn: HP: 10/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 20 vs. 23 AC (1d20+14; rolled 6). Misses. Round 7: Ragnarok's turn: HP: 45/63; Temp HP: 0; Surges: 8; Surge Value: 16 AC: 23; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 23 vs. 21 AC (1d20+10; rolled 13). Hits: 19 damage (1d10[brutal 2]+12; rolled 7). Soldier has -9 hp remaining (10 hp - 19 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier has died! Heroes win! Ragnarok takes a short rest. Ragnarok has 45 hp; wants at least 55 hp (maximum is 63 hp). Ragnarok spends a healing surge (7 remaining). Ragnarok heals 16 hp (45 hp -> 61 hp; 0 hp wasted). Temporary hit points expire. Powers recharge: Distracting Spate recharges. Second Wind recharges. Milestone: Ragnarok gains an action point. Meliorating Scale Armor +1: enhancement increases to +2. FIGHT #3: Level 5 Ragnarok VS. Level 7 Soldier Roll initiative! Ragnarok rolls 13 initiative (1d20+3; rolled 10). Soldier rolls 24 initiative (1d20+8; rolled 16). Initiative order: Soldier Ragnarok Round 1: Soldier's turn: HP: 80/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 20 vs. 23 AC (1d20+14; rolled 6). Misses. Ragnarok's turn: HP: 61/63; Temp HP: 0; Surges: 7; Surge Value: 16 AC: 23; Action Points: 1 Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 29 vs. 23 AC (1d20+10; rolled 19). Hits: 20 damage (1d10[brutal 2]+12; rolled 8). Soldier has 60 hp remaining (80 hp - 20 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). Spend Action Point (free action, encounter): Ragnarok spends an action point (0 remaining). Ragnarok gains a standard action. Spend Action Point has been expended. Brash Strike (standard action, at_will): Attacks Soldier with 28 vs. 23 AC (1d20+10; rolled 18). Hits: 15 damage (1d10[brutal 2]+12; rolled 3). Soldier has 45 hp remaining (60 hp - 15 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Soldier gains combat advantage (until start of next turn). Round 2: Soldier's turn: HP: 45/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Conditions: Combat advantage (until start of next turn). Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 19 vs. 24 AC (1d20+16; rolled 3). Misses. Ragnarok's turn: HP: 61/63; Temp HP: 4; Surges: 7; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 21 vs. 23 AC (1d20+10; rolled 11). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 3: Soldier's turn: HP: 45/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 28 vs. 24 AC (1d20+16; rolled 12). Hits: 15 damage (2d6+5; rolled 5, 5). Ragnarok deflects 4 damage; 11 gets through (4 temp hp - 15 damage). Ragnarok has 50 hp remaining (61 hp - 11 damage). Ragnarok's turn: HP: 50/63; Temp HP: 0; Surges: 7; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 17 vs. 23 AC (1d20+10; rolled 7). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 4: Soldier's turn: HP: 45/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Encounter Attack (standard action, encounter): Attacks Ragnarok with 20 vs. 24 AC (1d20+16; rolled 4). Misses. Soldier Encounter Attack has been expended. Ragnarok's turn: HP: 50/63; Temp HP: 0; Surges: 7; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 11 vs. 23 AC (1d20+8; rolled 3). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 5: Soldier's turn: HP: 45/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 24 vs. 24 AC (1d20+14; rolled 10). Hits: 11 damage (2d6+5; rolled 3, 3). Ragnarok deflects 4 damage; 7 gets through (4 temp hp - 11 damage). Ragnarok has 43 hp remaining (50 hp - 7 damage). Ragnarok's turn: HP: 43/63; Temp HP: 0; Surges: 7; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 22 vs. 23 AC (1d20+10; rolled 12). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Second Wind (minor action, encounter): Ragnarok spends a healing surge (6 remaining). Ragnarok heals 16 hp (43 hp -> 59 hp; 0 hp wasted). Ragnarok gains +2 defense bonus (until end of next turn). Second Wind has been expended. +1 defense bonus expires. Round 6: Soldier's turn: HP: 45/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 22 vs. 26 AC (1d20+16; rolled 6). Misses. Ragnarok's turn: HP: 59/63; Temp HP: 0; Surges: 6; Surge Value: 16 AC: 26; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). +2 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 25 vs. 23 AC (1d20+10; rolled 15). Hits: 22 damage (1d10[brutal 2]+12; rolled 10). Soldier has 23 hp remaining (45 hp - 22 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. +2 defense bonus expires. Round 7: Soldier's turn: HP: 23/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 30 vs. 24 AC (1d20+16; rolled 14). Hits: 11 damage (2d6+5; rolled 3, 3). Ragnarok deflects 4 damage; 7 gets through (4 temp hp - 11 damage). Ragnarok has 52 hp remaining (59 hp - 7 damage). Ragnarok's turn: HP: 52/63; Temp HP: 0; Surges: 6; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Distracting Spate (standard action, encounter): Attacks Soldier with 13 vs. 23 AC (1d20+8; rolled 5). Misses. Distracting Spate has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 8: Soldier's turn: HP: 23/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 18 vs. 24 AC (1d20+14; rolled 4). Misses. Ragnarok's turn: HP: 52/63; Temp HP: 0; Surges: 6; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 23 vs. 23 AC (1d20+10; rolled 13). Hits: 21 damage (1d10[brutal 2]+12; rolled 9). Soldier has 2 hp remaining (23 hp - 21 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 9: Soldier's turn: HP: 2/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 30 vs. 24 AC (1d20+16; rolled 14). Hits: 7 damage (2d6+5; rolled 1, 1). Ragnarok deflects 4 damage; 3 gets through (4 temp hp - 7 damage). Ragnarok has 49 hp remaining (52 hp - 3 damage). Ragnarok's turn: HP: 49/63; Temp HP: 0; Surges: 6; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 11 vs. 23 AC (1d20+8; rolled 3). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 10: Soldier's turn: HP: 2/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 15 vs. 24 AC (1d20+14; rolled 1). Misses. Ragnarok's turn: HP: 49/63; Temp HP: 4; Surges: 6; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Blow (standard action, encounter): Attacks Soldier with 21 vs. 23 AC (1d20+8; rolled 13). Misses. Crushing Blow has been expended. +1 defense bonus expires. Round 11: Soldier's turn: HP: 2/80; Temp HP: 0; Surges: 1; Surge Value: 20 AC: 23; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 20 vs. 24 AC (1d20+14; rolled 6). Misses. Ragnarok's turn: HP: 49/63; Temp HP: 4; Surges: 6; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 30 vs. 23 AC (1d20+10; rolled 20). Crits: 31 damage (1d10[brutal 2, max]+12 + 1d12; rolled max + 9). Soldier has -29 hp remaining (2 hp - 31 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier has died! Heroes win! Ragnarok takes a short rest. Ragnarok has 49 hp; wants at least 55 hp (maximum is 63 hp). Ragnarok spends a healing surge (5 remaining). Ragnarok heals 16 hp (49 hp -> 63 hp; 2 hp wasted). Temporary hit points expire. Powers recharge: Distracting Spate recharges. Crushing Blow recharges. Spend Action Point recharges. Second Wind recharges. FIGHT #4: Level 5 Ragnarok VS. Level 5 Soldier Roll initiative! Ragnarok rolls 4 initiative (1d20+3; rolled 1). Soldier rolls 13 initiative (1d20+6; rolled 7). Initiative order: Soldier Ragnarok Round 1: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 13 vs. 23 AC (1d20+12; rolled 1). Misses. Ragnarok's turn: HP: 63/63; Temp HP: 0; Surges: 5; Surge Value: 16 AC: 23; Action Points: 0 Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Blow (standard action, encounter): Attacks Soldier with 9 vs. 21 AC (1d20+8; rolled 1). Misses. Crushing Blow has been expended. Round 2: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Encounter Attack (standard action, encounter): Attacks Ragnarok with 19 vs. 24 AC (1d20+12; rolled 7). Misses. Soldier Encounter Attack has been expended. Ragnarok's turn: HP: 63/63; Temp HP: 0; Surges: 5; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Distracting Spate (standard action, encounter): Attacks Soldier with 17 vs. 21 AC (1d20+8; rolled 9). Misses. Distracting Spate has been expended. +1 defense bonus expires. Round 3: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 28 vs. 24 AC (1d20+12; rolled 16). Hits: 8 damage (1d10+4; rolled 4). Ragnarok has 55 hp remaining (63 hp - 8 damage). Ragnarok's turn: HP: 55/63; Temp HP: 0; Surges: 5; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 13 vs. 21 AC (1d20+10; rolled 3). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 4: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 34 vs. 24 AC (1d20+14; rolled 20). Crits: 14 damage (1d10[max]+4; rolled max). Ragnarok has 41 hp remaining (55 hp - 14 damage). Ragnarok's turn: HP: 41/63; Temp HP: 0; Surges: 5; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 18 vs. 21 AC (1d20+10; rolled 8). Misses. Soldier gains combat advantage (until start of next turn). Second Wind (minor action, encounter): Ragnarok spends a healing surge (4 remaining). Ragnarok heals 16 hp (41 hp -> 57 hp; 0 hp wasted). Ragnarok gains +2 defense bonus (until end of next turn). Second Wind has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 5: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 33 vs. 26 AC (1d20+14; rolled 19). Hits: 14 damage (1d10+4; rolled 10). Ragnarok has 43 hp remaining (57 hp - 14 damage). Ragnarok's turn: HP: 43/63; Temp HP: 0; Surges: 4; Surge Value: 16 AC: 26; Action Points: 0 Combat advantage expires. Conditions: +2 defense bonus (until end of this turn). +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 18 vs. 21 AC (1d20+10; rolled 8). Misses. Soldier gains combat advantage (until start of next turn). +2 defense bonus expires. +1 defense bonus expires. Round 6: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 25 vs. 24 AC (1d20+14; rolled 11). Hits: 7 damage (1d10+4; rolled 3). Ragnarok has 36 hp remaining (43 hp - 7 damage). Ragnarok's turn: HP: 36/63; Temp HP: 0; Surges: 4; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 10 vs. 21 AC (1d20+8; rolled 2). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 7: Soldier's turn: HP: 63/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 19 vs. 24 AC (1d20+12; rolled 7). Misses. Ragnarok's turn: HP: 36/63; Temp HP: 4; Surges: 4; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 24 vs. 21 AC (1d20+10; rolled 14). Hits: 17 damage (1d10[brutal 2]+12; rolled 5). Soldier has 46 hp remaining (63 hp - 17 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 8: Soldier's turn: HP: 46/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 27 vs. 24 AC (1d20+14; rolled 13). Hits: 6 damage (1d10+4; rolled 2). Ragnarok deflects 4 damage; 2 gets through (4 temp hp - 6 damage). Ragnarok has 34 hp remaining (36 hp - 2 damage). Ragnarok's turn: HP: 34/63; Temp HP: 0; Surges: 4; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 16 vs. 21 AC (1d20+10; rolled 6). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 9: Soldier's turn: HP: 46/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 32 vs. 24 AC (1d20+14; rolled 18). Hits: 6 damage (1d10+4; rolled 2). Ragnarok has 28 hp remaining (34 hp - 6 damage). Ragnarok's turn: HP: 28/63; Temp HP: 0; Surges: 4; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Crushing Surge (standard action, at_will): Attacks Soldier with 9 vs. 21 AC (1d20+8; rolled 1). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). +1 defense bonus expires. Round 10: Soldier's turn: HP: 46/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 17 vs. 24 AC (1d20+12; rolled 5). Misses. Ragnarok's turn: HP: 28/63; Temp HP: 4; Surges: 4; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 11 vs. 21 AC (1d20+10; rolled 1). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 11: Soldier's turn: HP: 46/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 22 vs. 24 AC (1d20+14; rolled 8). Misses. Ragnarok's turn: HP: 28/63; Temp HP: 4; Surges: 4; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 11 vs. 21 AC (1d20+10; rolled 1). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 12: Soldier's turn: HP: 46/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 30 vs. 24 AC (1d20+14; rolled 16). Hits: 8 damage (1d10+4; rolled 4). Ragnarok deflects 4 damage; 4 gets through (4 temp hp - 8 damage). Ragnarok has 24 hp remaining (28 hp - 4 damage). Ragnarok's turn: HP: 24/63; Temp HP: 0; Surges: 4; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 11 vs. 21 AC (1d20+8; rolled 3). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 13: Soldier's turn: HP: 46/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 31 vs. 24 AC (1d20+12; rolled 19). Hits: 10 damage (1d10+4; rolled 6). Ragnarok deflects 4 damage; 6 gets through (4 temp hp - 10 damage). Ragnarok has 18 hp remaining (24 hp - 6 damage). Ragnarok's turn: HP: 18/63; Temp HP: 0; Surges: 4; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 24 vs. 21 AC (1d20+10; rolled 14). Hits: 20 damage (1d10[brutal 2]+12; rolled 1, 8). Soldier has 26 hp remaining (46 hp - 20 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 14: Soldier's turn: HP: 26/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 15 vs. 24 AC (1d20+14; rolled 1). Misses. Ragnarok's turn: HP: 18/63; Temp HP: 4; Surges: 4; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 11 vs. 21 AC (1d20+10; rolled 1). Misses. Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 15: Soldier's turn: HP: 26/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 26 vs. 24 AC (1d20+14; rolled 12). Hits: 6 damage (1d10+4; rolled 2). Ragnarok deflects 4 damage; 2 gets through (4 temp hp - 6 damage). Ragnarok has 16 hp remaining (18 hp - 2 damage). Ragnarok's turn: HP: 16/63; Temp HP: 0; Surges: 4; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Crushing Surge (standard action, at_will): Attacks Soldier with 16 vs. 21 AC (1d20+8; rolled 8). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 16: Soldier's turn: HP: 26/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 19 vs. 24 AC (1d20+12; rolled 7). Misses. Ragnarok's turn: HP: 16/63; Temp HP: 4; Surges: 4; Surge Value: 16 AC: 24; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 21 vs. 21 AC (1d20+10; rolled 11). Hits: 20 damage (1d10[brutal 2]+12; rolled 8). Soldier has 6 hp remaining (26 hp - 20 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 17: Soldier's turn: HP: 6/63; Temp HP: 0; Surges: 1; Surge Value: 15 AC: 21; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 21 vs. 24 AC (1d20+14; rolled 7). Misses. Ragnarok's turn: HP: 16/63; Temp HP: 4; Surges: 4; Surge Value: 16 AC: 24; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 27 vs. 21 AC (1d20+10; rolled 17). Hits: 19 damage (1d10[brutal 2]+12; rolled 7). Soldier has -13 hp remaining (6 hp - 19 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier has died! Heroes win! Ragnarok takes a short rest. Ragnarok has 16 hp; wants at least 55 hp (maximum is 63 hp). Ragnarok spends a healing surge (3 remaining). Ragnarok heals 16 hp (16 hp -> 32 hp; 0 hp wasted). Ragnarok spends a healing surge (2 remaining). Ragnarok heals 16 hp (32 hp -> 48 hp; 0 hp wasted). Ragnarok spends a healing surge (1 remaining). Ragnarok heals 16 hp (48 hp -> 63 hp; 1 hp wasted). Temporary hit points expire. Powers recharge: Distracting Spate recharges. Crushing Blow recharges. Second Wind recharges. Conditions expire: +1 defense bonus expires. Milestone: Ragnarok gains an action point. Meliorating Scale Armor +1: enhancement increases to +3. FIGHT #5: Level 5 Ragnarok VS. Level 6 Soldier Roll initiative! Ragnarok rolls 11 initiative (1d20+3; rolled 8). Soldier rolls 11 initiative (1d20+8; rolled 3). Tie! Resolve with initiative bonus. Ragnarok initiative bonus is 3. Soldier initiative bonus is 8. Initiative order: Soldier Ragnarok Round 1: Soldier's turn: HP: 72/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Soldier Encounter Attack (standard action, encounter): Attacks Ragnarok with 25 vs. 24 AC (1d20+13; rolled 12). Hits: 16 damage (3d8+4; rolled 8, 1, 3). Ragnarok has 47 hp remaining (63 hp - 16 damage). Soldier Encounter Attack has been expended. Ragnarok's turn: HP: 47/63; Temp HP: 0; Surges: 1; Surge Value: 16 AC: 24; Action Points: 1 Second Wind (minor action, encounter): Ragnarok spends a healing surge (0 remaining). Ragnarok heals 16 hp (47 hp -> 63 hp; 0 hp wasted). Ragnarok gains +2 defense bonus (until end of next turn). Second Wind has been expended. Crushing Surge (standard action, at_will): Attacks Soldier with 10 vs. 22 AC (1d20+8; rolled 2). Misses. Ragnarok gains 4 temp hp (had 0; applied 4). Spend Action Point (free action, encounter): Ragnarok spends an action point (0 remaining). Ragnarok gains a standard action. Spend Action Point has been expended. Crushing Blow (standard action, encounter): Attacks Soldier with 22 vs. 22 AC (1d20+8; rolled 14). Hits: 31 damage (2d10[brutal 2]+12; rolled 10, 9). Soldier has 41 hp remaining (72 hp - 31 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Crushing Blow has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Round 2: Soldier's turn: HP: 41/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 18 vs. 27 AC (1d20+13; rolled 5). Misses. Ragnarok's turn: HP: 63/63; Temp HP: 4; Surges: 0; Surge Value: 16 AC: 27; Action Points: 0 Conditions: +2 defense bonus (until end of this turn). +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 18 vs. 22 AC (1d20+10; rolled 8). Misses. Soldier gains combat advantage (until start of next turn). +2 defense bonus expires. +1 defense bonus expires. Round 3: Soldier's turn: HP: 41/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 22 vs. 25 AC (1d20+15; rolled 7). Misses. Ragnarok's turn: HP: 63/63; Temp HP: 4; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Distracting Spate (standard action, encounter): Attacks Soldier with 14 vs. 22 AC (1d20+8; rolled 6). Misses. Distracting Spate has been expended. Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 4: Soldier's turn: HP: 41/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 15 vs. 25 AC (1d20+13; rolled 2). Misses. Ragnarok's turn: HP: 63/63; Temp HP: 4; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 11 vs. 22 AC (1d20+10; rolled 1). Misses. Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 5: Soldier's turn: HP: 41/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 34 vs. 25 AC (1d20+15; rolled 19). Hits: 9 damage (1d10+4; rolled 5). Ragnarok deflects 4 damage; 5 gets through (4 temp hp - 9 damage). Ragnarok has 58 hp remaining (63 hp - 5 damage). Ragnarok's turn: HP: 58/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 29 vs. 22 AC (1d20+10; rolled 19). Hits: 19 damage (1d10[brutal 2]+12; rolled 7). Soldier has 22 hp remaining (41 hp - 19 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Round 6: Soldier's turn: HP: 22/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 27 vs. 25 AC (1d20+15; rolled 12). Hits: 13 damage (1d10+4; rolled 9). Ragnarok deflects 4 damage; 9 gets through (4 temp hp - 13 damage). Ragnarok has 49 hp remaining (58 hp - 9 damage). Ragnarok's turn: HP: 49/63; Temp HP: 0; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Brash Strike (standard action, at_will): Attacks Soldier with 27 vs. 22 AC (1d20+10; rolled 17). Hits: 15 damage (1d10[brutal 2]+12; rolled 3). Soldier has 7 hp remaining (22 hp - 15 damage). Ragnarok gains 4 temp hp (had 0; applied 4). Soldier gains combat advantage (until start of next turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). +1 defense bonus expires. Round 7: Soldier's turn: HP: 7/72; Temp HP: 0; Surges: 1; Surge Value: 18 AC: 22; Action Points: 0 Conditions: Combat advantage (until start of next turn). Soldier Basic Attack (standard action, at_will): Attacks Ragnarok with 16 vs. 25 AC (1d20+15; rolled 1). Misses. Ragnarok's turn: HP: 49/63; Temp HP: 4; Surges: 0; Surge Value: 16 AC: 25; Action Points: 0 Combat advantage expires. Conditions: +1 defense bonus (until end of this turn). Shift (move action, at_will): Ragnarok gains +1 defense bonus (until end of next turn). Brash Strike (standard action, at_will): Attacks Soldier with 23 vs. 22 AC (1d20+10; rolled 13). Hits: 16 damage (1d10[brutal 2]+12; rolled 2, 4). Soldier has -9 hp remaining (7 hp - 16 damage). Ragnarok gains 0 temp hp (had 4; applied 4). Soldier gains combat advantage (until start of next turn). +1 defense bonus expires. Soldier has died! Heroes win! Ragnarok takes a short rest. Ragnarok has 49 hp; wants at least 55 hp (maximum is 63 hp). Ragnarok is out of healing surges. Temporary hit points expire. Powers recharge: Distracting Spate recharges. Crushing Blow recharges. Spend Action Point recharges. Second Wind recharges. Conditions expire: +1 defense bonus expires. [/code] [/sblock] [/sblock] [/sblock] [/QUOTE]
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