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General Tabletop Discussion
*Pathfinder & Starfinder
Monte Carlo versus "The Math"
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<blockquote data-quote="Truename" data-source="post: 5045049" data-attributes="member: 78255"><p>Eventually, but not until the one-on-one fight is done through level 30.</p><p></p><p></p><p></p><p></p><p></p><p>I think I want to avoid making the monsters to complex for now. For one, that takes away time from getting the rest of the sim working; and for two, the purpose of this first experiment is to test the "math is broken" argument.</p><p></p><p></p><p></p><p>The "math is broken" argument comes from looking at the DMG monsters and seeing that their to-hit and AC rises faster than PCs to-hit and AC. Since the argument is really nothing more than comparing one PC to one vanilla monster, testing it doesn't require more than one PC vs. one vanilla monster.</p><p></p><p>Once this first experiment is done, I'd like to do some more sophisticated stuff, such as a full 5-person party against 5 real monsters at each level.</p><p></p><p></p><p></p><p>That's easy to implement, follows the vanilla DMG guideline, and counters Ragnarok's advantage in fights of attrition. I've put it in and will post the results shortly.</p></blockquote><p></p>
[QUOTE="Truename, post: 5045049, member: 78255"] Eventually, but not until the one-on-one fight is done through level 30. I think I want to avoid making the monsters to complex for now. For one, that takes away time from getting the rest of the sim working; and for two, the purpose of this first experiment is to test the "math is broken" argument. The "math is broken" argument comes from looking at the DMG monsters and seeing that their to-hit and AC rises faster than PCs to-hit and AC. Since the argument is really nothing more than comparing one PC to one vanilla monster, testing it doesn't require more than one PC vs. one vanilla monster. Once this first experiment is done, I'd like to do some more sophisticated stuff, such as a full 5-person party against 5 real monsters at each level. That's easy to implement, follows the vanilla DMG guideline, and counters Ragnarok's advantage in fights of attrition. I've put it in and will post the results shortly. [/QUOTE]
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