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<blockquote data-quote="AbdulAlhazred" data-source="post: 5694630" data-attributes="member: 82106"><p>RC page 130-131 does state that if a DC doesn't specify a level then it is assumed to be at the level of the PC. Many specific DCs establish different rules. For instance Monster Knowledge check DCs are of the level of the monster. Many others give fixed DCs for specific things. </p><p></p><p>Lets look at these 'character level' checks though. Take History, where one check you could make is "Inspire a militia (moderate DC)". Now, what sort of militia are you inspiring at level 1 and what sort of threat are you inspiring them to face up to? At level 20? The DC might well be moderate for your character in both situations. The game simply never conceives of the idea that you would actually care what it takes to inspire the level 1 militia when you're level 20. Or if you DID have to inspire such a militia it is going to be darned hard since you're asking them to stand up to an epic level threat. Since everything ties conflict to something appropriate to your level the rules don't REALLY need to talk about drastically different level challenges. Whenever it does matter, because something can be directly measured like a long jump, the DCs are absolute and stated that way. It would be erroneous to conclude things like "climbing a wall is always a moderate DC check of your level". It is correct to conclude that "all the walls that the DM is going to care about if I climb them or not are pretty much my level." Given that the DM can either set specific DCs for unusual situations, or add modifiers for unusual difficulties when the check is called for, etc, the difference actually is close to immaterial in play. It just would have been nice if they had actually said that in words instead of implying it in a way that you have to study the skill system to infer.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5694630, member: 82106"] RC page 130-131 does state that if a DC doesn't specify a level then it is assumed to be at the level of the PC. Many specific DCs establish different rules. For instance Monster Knowledge check DCs are of the level of the monster. Many others give fixed DCs for specific things. Lets look at these 'character level' checks though. Take History, where one check you could make is "Inspire a militia (moderate DC)". Now, what sort of militia are you inspiring at level 1 and what sort of threat are you inspiring them to face up to? At level 20? The DC might well be moderate for your character in both situations. The game simply never conceives of the idea that you would actually care what it takes to inspire the level 1 militia when you're level 20. Or if you DID have to inspire such a militia it is going to be darned hard since you're asking them to stand up to an epic level threat. Since everything ties conflict to something appropriate to your level the rules don't REALLY need to talk about drastically different level challenges. Whenever it does matter, because something can be directly measured like a long jump, the DCs are absolute and stated that way. It would be erroneous to conclude things like "climbing a wall is always a moderate DC check of your level". It is correct to conclude that "all the walls that the DM is going to care about if I climb them or not are pretty much my level." Given that the DM can either set specific DCs for unusual situations, or add modifiers for unusual difficulties when the check is called for, etc, the difference actually is close to immaterial in play. It just would have been nice if they had actually said that in words instead of implying it in a way that you have to study the skill system to infer. [/QUOTE]
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