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Monte Cook Games’ Next Kickstarter Is Ptolus (for 5E and Cypher)
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<blockquote data-quote="BenTheFerg" data-source="post: 7901916" data-attributes="member: 96891"><p>I bought the book with the PDFs when it originally came out. It is a beautiful book, and really well organized in terms of how they use sidebars.</p><p></p><p>However, it is lacking in random tables and I would argue use-abilty...</p><p></p><p>The good news is, since then, OSR folks have been trying to help make urban crawling more doable on the fly. I know the author is now disgraced, but the Vornheim book does illustrate how to make a city book more user friendly. Less is more.... I sincerely hope random tables are added to this work. But I doubt it.</p><p></p><p>I also hope ideas from Stormreach (for Eberron) are used: getting more adventure hooks for each section of the city. With that book I managed to create a massive table of possible inciting incidents for each sector, giving PCs a treasure trove of options to explore.</p><p></p><p>Likewise, the Razor Coast does really well in creating mini encounters and inciting incidents to give pcs options..... Different choices lead into different aspects of the campaign.</p><p></p><p>At the moment, in Ptolus, all of the encounter zones are there, waiting. But other than running the linear campaigns - Nights of Dissolution and The Banewarrens - there is a lack of help for helping the GM mine the book and a lack of inciting incidents which can slowly pull PCs into various events.</p><p></p><p>There are loads of interesting factions but again, beyond a simple relationship map, not much is done with them in the core book.....</p><p></p><p>I sincerely hope these are worked on..... I'll certainly keep my eyes on the KS and see how it develops. I would love it if these concerns are addressed..... Fingers crossed!</p></blockquote><p></p>
[QUOTE="BenTheFerg, post: 7901916, member: 96891"] I bought the book with the PDFs when it originally came out. It is a beautiful book, and really well organized in terms of how they use sidebars. However, it is lacking in random tables and I would argue use-abilty... The good news is, since then, OSR folks have been trying to help make urban crawling more doable on the fly. I know the author is now disgraced, but the Vornheim book does illustrate how to make a city book more user friendly. Less is more.... I sincerely hope random tables are added to this work. But I doubt it. I also hope ideas from Stormreach (for Eberron) are used: getting more adventure hooks for each section of the city. With that book I managed to create a massive table of possible inciting incidents for each sector, giving PCs a treasure trove of options to explore. Likewise, the Razor Coast does really well in creating mini encounters and inciting incidents to give pcs options..... Different choices lead into different aspects of the campaign. At the moment, in Ptolus, all of the encounter zones are there, waiting. But other than running the linear campaigns - Nights of Dissolution and The Banewarrens - there is a lack of help for helping the GM mine the book and a lack of inciting incidents which can slowly pull PCs into various events. There are loads of interesting factions but again, beyond a simple relationship map, not much is done with them in the core book..... I sincerely hope these are worked on..... I'll certainly keep my eyes on the KS and see how it develops. I would love it if these concerns are addressed..... Fingers crossed! [/QUOTE]
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Monte Cook Games’ Next Kickstarter Is Ptolus (for 5E and Cypher)
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