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Monte Cook Games Announced Numenera 2: Discovery & Destiny!
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<blockquote data-quote="Dahak" data-source="post: 7722287" data-attributes="member: 784"><p>Part of me is okay with it, provided the revision is what I think it is: Discovery being essentially a hardcover players book with the two Character Options books being baked in. I never liked the slim softcovers containing the kind of stuff I think of as essential. </p><p></p><p>But, as others have noted, MCG has been cashing in on a lot of re-releasing of material with minimal new content (e.g. The Strange boxed set). I'm tolerating this for now, but I voiced my displeasure during that KS. Hopefully this KS sees a ton of fresh content added by stretch goals.</p><p></p><p>Still, this isn't much different then the way that C&C or Savage Worlds new "printings" function as new semi-editions of the game. And in terms of minimal changes, the various Cypher versions have shown no greater difference than the first six editions of Call of Cthulhu. They've emphasized it will be both forward and backwards compatibility between the two Numenera cores, and I'm inclined to believe it.</p><p></p><p>Lastly, I wouldn't be surprised if Bruce Cordell is handling the revision. Monte does not seem to be involved in recent non-Invisible Sun material, except as a co-writer. I suspect the others at MCG have picked up the reigns of any Cypher System projects he ceased working on when the new game popped in his head.</p></blockquote><p></p>
[QUOTE="Dahak, post: 7722287, member: 784"] Part of me is okay with it, provided the revision is what I think it is: Discovery being essentially a hardcover players book with the two Character Options books being baked in. I never liked the slim softcovers containing the kind of stuff I think of as essential. But, as others have noted, MCG has been cashing in on a lot of re-releasing of material with minimal new content (e.g. The Strange boxed set). I'm tolerating this for now, but I voiced my displeasure during that KS. Hopefully this KS sees a ton of fresh content added by stretch goals. Still, this isn't much different then the way that C&C or Savage Worlds new "printings" function as new semi-editions of the game. And in terms of minimal changes, the various Cypher versions have shown no greater difference than the first six editions of Call of Cthulhu. They've emphasized it will be both forward and backwards compatibility between the two Numenera cores, and I'm inclined to believe it. Lastly, I wouldn't be surprised if Bruce Cordell is handling the revision. Monte does not seem to be involved in recent non-Invisible Sun material, except as a co-writer. I suspect the others at MCG have picked up the reigns of any Cypher System projects he ceased working on when the new game popped in his head. [/QUOTE]
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