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Monte Cook Games' Darkest House Is Designed For Online Play
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<blockquote data-quote="Aldarc" data-source="post: 8225588" data-attributes="member: 5142"><p>This is part of my issue with the latest MCG Kickstarters and products of the past few years. Behind the the luxury product price point and Monte's verbose writing for Invisible Sun was Cypher System 2.0, a glimpse at Monte Cook vision for evolving the Cypher System. But most of the Kickstarters and products seem to have been for more of the same Cypher System, albeit expanded for more genre rules (e.g., fairy tales, super heroes, generic fantasy adventure, etc.). Which is fine, but the Cypher System feels like it's just running around in circles in one place rather than making any effort to progress forwards. And when I have engaged some of the Cypher System online community and content creators about how MCG could evolve the game or criticisms of the current system, I tend to get a lot of backlash that the game is already perfect, which I don't even think that Monte Cook believes is true. So a lot of my enthusiasm for the latest MCG products (and the community) at this point has been running on vapors. I keep hoping that there will be a Kickstarter or product that will rekindle my interest, but that sadly hasn't been the case the past few years.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 8225588, member: 5142"] This is part of my issue with the latest MCG Kickstarters and products of the past few years. Behind the the luxury product price point and Monte's verbose writing for Invisible Sun was Cypher System 2.0, a glimpse at Monte Cook vision for evolving the Cypher System. But most of the Kickstarters and products seem to have been for more of the same Cypher System, albeit expanded for more genre rules (e.g., fairy tales, super heroes, generic fantasy adventure, etc.). Which is fine, but the Cypher System feels like it's just running around in circles in one place rather than making any effort to progress forwards. And when I have engaged some of the Cypher System online community and content creators about how MCG could evolve the game or criticisms of the current system, I tend to get a lot of backlash that the game is already perfect, which I don't even think that Monte Cook believes is true. So a lot of my enthusiasm for the latest MCG products (and the community) at this point has been running on vapors. I keep hoping that there will be a Kickstarter or product that will rekindle my interest, but that sadly hasn't been the case the past few years. [/QUOTE]
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