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Monte Cook Games' Darkest House Is Designed For Online Play
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<blockquote data-quote="Lord Mhoram" data-source="post: 8225869" data-attributes="member: 4789"><p>HERO 5th released genre sourcebooks that were a lot like what Cypher is doing - advice on genre, new rules (kept to a minimum) to run that setting, and sometimes a setting to show you how it works. I actually found that to be the best approach to releasing material for me (I know it isn't for everyone). Mostly because I never was required to purchase a supplemental rulebook or an upgraded core book, or have my current books become obsolete with updated rules - so I really appreciate Cypher approaching things this way.</p><p></p><p>However, and more to your point that I quoted, I've only been playing for a year or so. I still haven't plumbed the depths of what is possible with the system. And I agree there are flaws that could be addressed, from my experience, they haven't broken the game - but then I started with the revised rulebook, so I don't know if that made any changes. </p><p></p><p>I wouldn't mind a companion book that fixes some of the flaws, as long as those fixes do not invalidate previous supplemental books; but in some ways given how few specific rules are in the genre books, that doesn't seem a problem.</p></blockquote><p></p>
[QUOTE="Lord Mhoram, post: 8225869, member: 4789"] HERO 5th released genre sourcebooks that were a lot like what Cypher is doing - advice on genre, new rules (kept to a minimum) to run that setting, and sometimes a setting to show you how it works. I actually found that to be the best approach to releasing material for me (I know it isn't for everyone). Mostly because I never was required to purchase a supplemental rulebook or an upgraded core book, or have my current books become obsolete with updated rules - so I really appreciate Cypher approaching things this way. However, and more to your point that I quoted, I've only been playing for a year or so. I still haven't plumbed the depths of what is possible with the system. And I agree there are flaws that could be addressed, from my experience, they haven't broken the game - but then I started with the revised rulebook, so I don't know if that made any changes. I wouldn't mind a companion book that fixes some of the flaws, as long as those fixes do not invalidate previous supplemental books; but in some ways given how few specific rules are in the genre books, that doesn't seem a problem. [/QUOTE]
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Monte Cook Games' Darkest House Is Designed For Online Play
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