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Monte Cook Games' New Kickstarter Is Your Best Game Ever
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<blockquote data-quote="DerKastellan" data-source="post: 7752975" data-attributes="member: 6902208"><p>I don't think "Additional Consulting" for 5e is the same as being a main designer behind it.</p><p></p><p>I respect Robin D Laws, but I like his fluff a lot better than his crunch. I love the podcast. I also do think that HQ2 and DramaSystem reflect rather strongly what he thinks a good game is about, and for all their attempts to innovate I do not really like the result. They seem to be the logical outcome of points that he made in "Hamlet's Hitpoints". I think it would be misleading to discuss his impact on 5e instead.</p><p></p><p>There's a lot of game designers that can make a living, and even quite a few big names. I don't think that means their output is universally liked. So, in spite of the big name I still am somewhat skeptical about GMing advice from Laws, especially due to the kind of games he designed. And I don't want to generalize that overly much. I love for example Gumshoe One-2-One. That one impresses me and would even without the name on front. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="DerKastellan, post: 7752975, member: 6902208"] I don't think "Additional Consulting" for 5e is the same as being a main designer behind it. I respect Robin D Laws, but I like his fluff a lot better than his crunch. I love the podcast. I also do think that HQ2 and DramaSystem reflect rather strongly what he thinks a good game is about, and for all their attempts to innovate I do not really like the result. They seem to be the logical outcome of points that he made in "Hamlet's Hitpoints". I think it would be misleading to discuss his impact on 5e instead. There's a lot of game designers that can make a living, and even quite a few big names. I don't think that means their output is universally liked. So, in spite of the big name I still am somewhat skeptical about GMing advice from Laws, especially due to the kind of games he designed. And I don't want to generalize that overly much. I love for example Gumshoe One-2-One. That one impresses me and would even without the name on front. ;) [/QUOTE]
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