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Monte Cook Leaves WotC - No Longer working on D&D Next [updated]
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<blockquote data-quote="Bedrockgames" data-source="post: 5902333" data-attributes="member: 85555"><p>I dont think the issue is our expectations, its hasbro's. If putting out an edition every three years (particularly with a game like D&D where that means a whole line of books need to be revamped) annoys their customers enough that people stop buying the produt, well that is bad business. They can gripe all they want about people not understanding their production cycle and sales needs, but that doesn't sell them any books. The truth is they need to find another approach that is less upseting to the fanbase or scale back their expectations and production costs. Some have proposed going back to the old module and supplement model of AD&D days. There are differences of opinions over whether this is viable, but they were able to keep it up for two decades. WOTC seems to be having a hard time sustaining their current model.</p><p></p><p>Also if you look at other games that do issue regular new editions to sell books, the changes for each revision are often quite small. This achieves two things: 1- it doesn't split the fanbase each time you release a new edition and 2- it allows for more backwards compatability (even with AD&D 2E you could easily run 1E modules....this is even more true of many other games).</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 5902333, member: 85555"] I dont think the issue is our expectations, its hasbro's. If putting out an edition every three years (particularly with a game like D&D where that means a whole line of books need to be revamped) annoys their customers enough that people stop buying the produt, well that is bad business. They can gripe all they want about people not understanding their production cycle and sales needs, but that doesn't sell them any books. The truth is they need to find another approach that is less upseting to the fanbase or scale back their expectations and production costs. Some have proposed going back to the old module and supplement model of AD&D days. There are differences of opinions over whether this is viable, but they were able to keep it up for two decades. WOTC seems to be having a hard time sustaining their current model. Also if you look at other games that do issue regular new editions to sell books, the changes for each revision are often quite small. This achieves two things: 1- it doesn't split the fanbase each time you release a new edition and 2- it allows for more backwards compatability (even with AD&D 2E you could easily run 1E modules....this is even more true of many other games). [/QUOTE]
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Monte Cook Leaves WotC - No Longer working on D&D Next [updated]
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