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<blockquote data-quote="Umbran" data-source="post: 7694457" data-attributes="member: 177"><p><span style="color: darkorange"></span></p><p><span style="color: darkorange">A few things - </span></p><p><span style="color: darkorange"></span></p><p><span style="color: darkorange">1) If you have questions about moderation, please take it to e-mail or PM. People can get banned for arguing over moderation in-thread. Please don't do it.</span></p><p><span style="color: darkorange"></span></p><p><span style="color: darkorange">2) You really want us to believe that you honestly don't think calling it a "hippy story-telling game" was not intended to be disparaging? Fine, I will play it your way. Please listen to the moderators when they tell you that something *is* insulting, and adjust your approach, rather than argue with us about it. Your readers find it insulting. Please stop.</span></p><p><span style="color: darkorange"></span></p><p><span style="color: darkorange">3) I believe you have been informed before, that the construction is effectively the same as the edition warrior's "Game X is not an RPG."* You have been told that you are not actually an authority that gets to make such declarations. Doing so comes across as both arrogant and judgmental. The act of trying to define people and their games out of a realm is pretty darned rude. On top of that, in terms of logical fallacies, it is actually a form of "no true Scotsman" ("no true roleplayer") - you are effectively hiding the rhetorical weakness of your position behind the emotional reaction you elicit from the reader. </span></p><p><span style="color: darkorange"></span></p><p><span style="color: darkorange"></span></p><p><span style="color: darkorange"></span></p><p><span style="color: darkorange">*Edition wars are actually a subset of the general case of "dichotomy war" - old school/new school, 3e/4e, sandbox/railroad, storytelling/RPG - all these are human-constructed, artificial dichotomies that are often discussed as if they are distinct black-and-white, polar opposites. One more way to divide gamers into "us" and "them". We are tired of it, and don't have much patience for it being used. You *claim* it is apples and oranges, but you are incorrect - the games have more similarities than differences, you simply discount the similarities.</span></p></blockquote><p></p>
[QUOTE="Umbran, post: 7694457, member: 177"] [color=darkorange] A few things - 1) If you have questions about moderation, please take it to e-mail or PM. People can get banned for arguing over moderation in-thread. Please don't do it. 2) You really want us to believe that you honestly don't think calling it a "hippy story-telling game" was not intended to be disparaging? Fine, I will play it your way. Please listen to the moderators when they tell you that something *is* insulting, and adjust your approach, rather than argue with us about it. Your readers find it insulting. Please stop. 3) I believe you have been informed before, that the construction is effectively the same as the edition warrior's "Game X is not an RPG."* You have been told that you are not actually an authority that gets to make such declarations. Doing so comes across as both arrogant and judgmental. The act of trying to define people and their games out of a realm is pretty darned rude. On top of that, in terms of logical fallacies, it is actually a form of "no true Scotsman" ("no true roleplayer") - you are effectively hiding the rhetorical weakness of your position behind the emotional reaction you elicit from the reader. *Edition wars are actually a subset of the general case of "dichotomy war" - old school/new school, 3e/4e, sandbox/railroad, storytelling/RPG - all these are human-constructed, artificial dichotomies that are often discussed as if they are distinct black-and-white, polar opposites. One more way to divide gamers into "us" and "them". We are tired of it, and don't have much patience for it being used. You *claim* it is apples and oranges, but you are incorrect - the games have more similarities than differences, you simply discount the similarities.[/color] [/QUOTE]
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