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Monte Cook On Fumble Mechanics
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<blockquote data-quote="Hussar" data-source="post: 7694649" data-attributes="member: 22779"><p>Good grief. FOUR people before me said EXACLTY the same thing as I did - that there's no reason we need that to be a fumble - the regular rules work perfectly well for that scene - but you choose ME to pick an argument with? Look, when four people tell you the exact same thing, perhaps, just perhaps, you might want to consider that your argument might not be the work of beauty you think it is.</p><p></p><p>When a scene can be modelled without resorting to extraneous mechanics, why would I add extra mechanics to model the scene? What's the point? The argument was made that fumbles are common in genre fiction. Han brings down the blast door, Han steps on a twig, apparently Luke stumbles and falls, swordsmen kill allied swordsmen all the time. But, when proof is asked for - actual examples from genre fiction, suddenly it's shown that no, there's no need for fumble mechanics and in fact, fumble mechanics would actually make following genre conventions MORE difficult. Because, outside of some very corner case examples, our heroes don't catastrophically fail in genre fiction. Holmes doesn't botch his investigation role meaning that he contaminates the evidence allowing the killing to go free. Luke doesn't slip on some greasy floor and hack off Han's hand. Legolas doesn't skewer Gimli with a botched bow shot. Bond's gun never explodes in his hand.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7694649, member: 22779"] Good grief. FOUR people before me said EXACLTY the same thing as I did - that there's no reason we need that to be a fumble - the regular rules work perfectly well for that scene - but you choose ME to pick an argument with? Look, when four people tell you the exact same thing, perhaps, just perhaps, you might want to consider that your argument might not be the work of beauty you think it is. When a scene can be modelled without resorting to extraneous mechanics, why would I add extra mechanics to model the scene? What's the point? The argument was made that fumbles are common in genre fiction. Han brings down the blast door, Han steps on a twig, apparently Luke stumbles and falls, swordsmen kill allied swordsmen all the time. But, when proof is asked for - actual examples from genre fiction, suddenly it's shown that no, there's no need for fumble mechanics and in fact, fumble mechanics would actually make following genre conventions MORE difficult. Because, outside of some very corner case examples, our heroes don't catastrophically fail in genre fiction. Holmes doesn't botch his investigation role meaning that he contaminates the evidence allowing the killing to go free. Luke doesn't slip on some greasy floor and hack off Han's hand. Legolas doesn't skewer Gimli with a botched bow shot. Bond's gun never explodes in his hand. [/QUOTE]
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