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Monte Cook On Fumble Mechanics
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<blockquote data-quote="pemerton" data-source="post: 7695252" data-attributes="member: 42582"><p>With respect to the hyperdrive being fixed and the spanner then falling on a PC's head, I can think of at least three ways this can happen in a RPG.</p><p></p><p>(1) The GM narrates it as mere colour but it has no mechanical effect or consequences. It's just a chance to have a laugh at that character's expense.</p><p></p><p>(2) In 4e, in the context of a skill challenge, the player has offered a healing surge in exchange for a +2 to the check. The check succeeds, the GM narrates the hyperdrive kicking in, and also narrates the tools falling on the PC's head - hence the loss of a surge.</p><p></p><p>(3) In a game that allows for advantages triggered by fictional positioning, the player says "I do it in a hurry - I don't even put away my tools - so the drive can kick in and we can escape", and rolls with a bonus. On a success, the tools haven't been put away and so the GM is free to narrate the consequence that they fall onto the character's head. If the check failed and the ship is boarded by enemies, maybe the tools - not having been put away - get blown up by stray blaster fire in the ensuing firefight.</p><p></p><p>There are probably plenty of other ways too that this could happen.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7695252, member: 42582"] With respect to the hyperdrive being fixed and the spanner then falling on a PC's head, I can think of at least three ways this can happen in a RPG. (1) The GM narrates it as mere colour but it has no mechanical effect or consequences. It's just a chance to have a laugh at that character's expense. (2) In 4e, in the context of a skill challenge, the player has offered a healing surge in exchange for a +2 to the check. The check succeeds, the GM narrates the hyperdrive kicking in, and also narrates the tools falling on the PC's head - hence the loss of a surge. (3) In a game that allows for advantages triggered by fictional positioning, the player says "I do it in a hurry - I don't even put away my tools - so the drive can kick in and we can escape", and rolls with a bonus. On a success, the tools haven't been put away and so the GM is free to narrate the consequence that they fall onto the character's head. If the check failed and the ship is boarded by enemies, maybe the tools - not having been put away - get blown up by stray blaster fire in the ensuing firefight. There are probably plenty of other ways too that this could happen. [/QUOTE]
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