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Monte Cook On Fumble Mechanics
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<blockquote data-quote="Balesir" data-source="post: 7695557" data-attributes="member: 27160"><p>So, you are reading Monte as saying the non-incompetence related complication must be causally related to the action the character was rolling for, but external to... what, exactly? I just read "external" as meaning "external to the character's action". You, apparently, have some other externality in mind?</p><p></p><p></p><p>Funny - I live in a world where random, undetected (by me) creatures frequently come to my attention nearby. OK, not generally "out of thin air" (when did <em>that</em> get added as a requirement?) - usually from around a corner, or out from under some sort of cover. Our cats often pop up without me having previously realised they were about. Is there some special reason why roleplaying characters are immune to ever having this sort of thing happen?</p><p></p><p></p><p>Because said "enemy" was in another room (or just over a nearby rise or behind some nearby building) and unaware that some ne'er-do-well murder hobo was about to attack their friends and/or family? <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p><p></p><p>Or maybe a herd of wild cattle that were out of sight but not out of earshot got spooked by the din of combat and stampeded? Or maybe a dragon or chimaera was flying overhead when it noticed that some tasty morsels might become available as a result of that fight down there - especially if the carrion-to-be were given some "assistance" in dying...</p><p></p><p>In short - there are hundreds of plausible reasons why happenstance might bring unexpected friends (from either side) into the situation. Maybe the "Intrusion on a 1" mechanic will only occasion a subset of those (friends of the PCs' opponents turn up), but other Intrusion mechanics exist that might trigger the rest.</p></blockquote><p></p>
[QUOTE="Balesir, post: 7695557, member: 27160"] So, you are reading Monte as saying the non-incompetence related complication must be causally related to the action the character was rolling for, but external to... what, exactly? I just read "external" as meaning "external to the character's action". You, apparently, have some other externality in mind? Funny - I live in a world where random, undetected (by me) creatures frequently come to my attention nearby. OK, not generally "out of thin air" (when did [I]that[/I] get added as a requirement?) - usually from around a corner, or out from under some sort of cover. Our cats often pop up without me having previously realised they were about. Is there some special reason why roleplaying characters are immune to ever having this sort of thing happen? Because said "enemy" was in another room (or just over a nearby rise or behind some nearby building) and unaware that some ne'er-do-well murder hobo was about to attack their friends and/or family? :devil: Or maybe a herd of wild cattle that were out of sight but not out of earshot got spooked by the din of combat and stampeded? Or maybe a dragon or chimaera was flying overhead when it noticed that some tasty morsels might become available as a result of that fight down there - especially if the carrion-to-be were given some "assistance" in dying... In short - there are hundreds of plausible reasons why happenstance might bring unexpected friends (from either side) into the situation. Maybe the "Intrusion on a 1" mechanic will only occasion a subset of those (friends of the PCs' opponents turn up), but other Intrusion mechanics exist that might trigger the rest. [/QUOTE]
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