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Monte Cook On Fumble Mechanics
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<blockquote data-quote="Imaro" data-source="post: 7695598" data-attributes="member: 48965"><p>I believe you're speaking to causal fumbles/failures (where whatever happens follows, in some logical fashion, from the action taking place)... I take external to mean outside the province of the character's abilities/aptitudes as the driving force causing it to happen.</p><p></p><p>EDIT: This line from the article sums it up for me... </p><p></p><p><span style="color: #333333"><span style="font-family: 'Lato'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Lato'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Lato'"></span></span>IMO he's saying as opposed to character X shooting his friend in the arm/dropping his weapon (something he did) his weapon could jam/malfunction (an external circumstance)... Now whether the external circumstance follows causally from the action or not is, IMO, a different discussion... the example above does, but I could just as easily replace it with one that doesn't... such as a hitherto unnoticed cut above your eye begins to bleed profusely clouding your vision... or the sound of combat has drawn a strange creature from the edge of the forest nearby to investigate the noise...</p></blockquote><p></p>
[QUOTE="Imaro, post: 7695598, member: 48965"] I believe you're speaking to causal fumbles/failures (where whatever happens follows, in some logical fashion, from the action taking place)... I take external to mean outside the province of the character's abilities/aptitudes as the driving force causing it to happen. EDIT: This line from the article sums it up for me... [COLOR=#333333][FONT=Lato] [/FONT][/COLOR]IMO he's saying as opposed to character X shooting his friend in the arm/dropping his weapon (something he did) his weapon could jam/malfunction (an external circumstance)... Now whether the external circumstance follows causally from the action or not is, IMO, a different discussion... the example above does, but I could just as easily replace it with one that doesn't... such as a hitherto unnoticed cut above your eye begins to bleed profusely clouding your vision... or the sound of combat has drawn a strange creature from the edge of the forest nearby to investigate the noise... [/QUOTE]
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