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Monte Cook on what rules are for
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<blockquote data-quote="Crazy Jerome" data-source="post: 5717826" data-attributes="member: 54877"><p>No, you may or may not be reading him correct in that regard. I'm saying that if you are, it is likely less because of his background and preferences and more because of the inherent nature of rules coupled with examples and commentary, when exposed to the class of D&D players that frequent message boards (and in fairness, people in general). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p> </p><p>And I think Monte is savy enough to be aware of that problem. Heck, someone around here has a quote in their signature where he specifically addresses it: The one about rules in 3E and what the designers wrought. A solid portion (maybe even half) of the stuff written at this site about the L&L series has been complaints about some aspect of the examples or rebuttals to same. </p><p> </p><p>He is saying that when they write rules, how they write them influences the way people play, outside the clear intent of the text. Then he gives examples in an article about that problem, and we collectively prove him correct. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5717826, member: 54877"] No, you may or may not be reading him correct in that regard. I'm saying that if you are, it is likely less because of his background and preferences and more because of the inherent nature of rules coupled with examples and commentary, when exposed to the class of D&D players that frequent message boards (and in fairness, people in general). :D And I think Monte is savy enough to be aware of that problem. Heck, someone around here has a quote in their signature where he specifically addresses it: The one about rules in 3E and what the designers wrought. A solid portion (maybe even half) of the stuff written at this site about the L&L series has been complaints about some aspect of the examples or rebuttals to same. He is saying that when they write rules, how they write them influences the way people play, outside the clear intent of the text. Then he gives examples in an article about that problem, and we collectively prove him correct. :p [/QUOTE]
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