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General Tabletop Discussion
*Pathfinder & Starfinder
Monte Cook - Pros
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<blockquote data-quote="Radiating Gnome" data-source="post: 5818243" data-attributes="member: 150"><p>I think it's important to keep in mind that this poll does not address, in any way, the value of non-professional designer contributions. And what does it really mean to be a pro? Should we stick to the Olympic standard and count someone as a pro if they're making money for their game designs? </p><p></p><p>I'm grateful that there are people who spend their work days working on games for me to play. I think their contributions as vital (I voted 1). As a DM I appreciate that I don't have to review every power, every choice my players make, trusting that in 99% of the cases the items/powers/feats/choices are balanced and work well with the rest of the system. I don't have time for the alternative, so I'm damn glad they're there. </p><p></p><p>At the same time, I think it's great to have non-professional contributions, and I think we have a huge variety of that already. The act of DMing is an intrinsically creative endeavor, even if you're DMing something that was written by someone else. So it's no surprise that there's a continuum that includes all kinds of contributions -- from boards like these where people kick ideas around, to open submissions for articles and adventures, writing adventures for LFR and other living campaigns -- and all kinds of 3rd party options as well, both 3rd and 4th edition. Sure, there's less third party contribution to the 4e world than there was for 3rd edition, but it's still out there. </p><p></p><p>So, anyway, I'm damn glad there are pros out there making our games. And I'm damn glad there's a whole continuum of other people out there making their contributions, too. And I don't think the two are mutually exclusive.</p></blockquote><p></p>
[QUOTE="Radiating Gnome, post: 5818243, member: 150"] I think it's important to keep in mind that this poll does not address, in any way, the value of non-professional designer contributions. And what does it really mean to be a pro? Should we stick to the Olympic standard and count someone as a pro if they're making money for their game designs? I'm grateful that there are people who spend their work days working on games for me to play. I think their contributions as vital (I voted 1). As a DM I appreciate that I don't have to review every power, every choice my players make, trusting that in 99% of the cases the items/powers/feats/choices are balanced and work well with the rest of the system. I don't have time for the alternative, so I'm damn glad they're there. At the same time, I think it's great to have non-professional contributions, and I think we have a huge variety of that already. The act of DMing is an intrinsically creative endeavor, even if you're DMing something that was written by someone else. So it's no surprise that there's a continuum that includes all kinds of contributions -- from boards like these where people kick ideas around, to open submissions for articles and adventures, writing adventures for LFR and other living campaigns -- and all kinds of 3rd party options as well, both 3rd and 4th edition. Sure, there's less third party contribution to the 4e world than there was for 3rd edition, but it's still out there. So, anyway, I'm damn glad there are pros out there making our games. And I'm damn glad there's a whole continuum of other people out there making their contributions, too. And I don't think the two are mutually exclusive. [/QUOTE]
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