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Monte Cook - Racial Importance
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<blockquote data-quote="Sunseeker" data-source="post: 5808943"><p>All of this is why I'd like to see race be an important choice, important as class, but be a "third pillar" to the game. You should be able to advance as an elf AND as a fighter. While these two choices may affect each other in time, those times should be few. There's no reason I think, that an elf should become less of a fighter because they became more of an elf. One should be able to become both more of an elf, and more of a fighter at the same time.</p><p></p><p>IE: at each level you can choose 3 things, a racial feature, a class feature, and a "theme" feature.</p><p>Whichever one you pick first affects your options for the latter.</p><p>Choosing an elf that loves nature may mean you no longer get to wear metal armor as a fighter.</p><p>But that would open up options to get extra bonuses to AC through the fighter class, as elven fighters who love nature know how to adapt to this.</p><p>But wearing "natural" armor and loving nature will limit your theme abilities, perhaps as you used "noble", because you love the woods and are adept in "natural" armor, you gain a bonus to nature checks or lore regarding food poisoning.</p><p></p><p>There of course should be alternative options as well, and picking them in a different order may have different results. However at the end of the day what we've established is that the player is never forced to choose between being an elf, being a noble, and being a fighter. All aspects improve together.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 5808943"] All of this is why I'd like to see race be an important choice, important as class, but be a "third pillar" to the game. You should be able to advance as an elf AND as a fighter. While these two choices may affect each other in time, those times should be few. There's no reason I think, that an elf should become less of a fighter because they became more of an elf. One should be able to become both more of an elf, and more of a fighter at the same time. IE: at each level you can choose 3 things, a racial feature, a class feature, and a "theme" feature. Whichever one you pick first affects your options for the latter. Choosing an elf that loves nature may mean you no longer get to wear metal armor as a fighter. But that would open up options to get extra bonuses to AC through the fighter class, as elven fighters who love nature know how to adapt to this. But wearing "natural" armor and loving nature will limit your theme abilities, perhaps as you used "noble", because you love the woods and are adept in "natural" armor, you gain a bonus to nature checks or lore regarding food poisoning. There of course should be alternative options as well, and picking them in a different order may have different results. However at the end of the day what we've established is that the player is never forced to choose between being an elf, being a noble, and being a fighter. All aspects improve together. [/QUOTE]
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Monte Cook - Racial Importance
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