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*Pathfinder & Starfinder
Monte Cook - Racial Importance
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<blockquote data-quote="Kynn" data-source="post: 5808965" data-attributes="member: 36754"><p>It's a poll about mechanical effects for race, and yet it talks primarily about "impact on story" which doesn't mean anything. What does "impact" mean in game mechanics terms?</p><p></p><p>To some people, "race should matter" means that, a la 1st edition AD&D, you can't be a wizard if you're a dwarf. To some people, "race should matter" means that if you play a dwarf wizard, you should specialize in stone elementalism. To some people, "race should matter" means that you think dwarves should get bonuses which work best for a fighter, but you can still play a wizard if you want.</p><p></p><p>In that latter category, "bonuses which which work best for a fighter" is still up to debate, of course, since they could be as specific as "dwarves get +1 with axes and hammers, and -1 with everything else" or they could be as broad as "dwarves get +1 to Strength" or "dwarves get fighter as a favored class." </p><p></p><p>These are all examples of opinions on how the mechanics of D&D Next should treat race -- but they don't fall anywhere specific on the poll. Because the poll is too vague to get into specifics -- and nobody can objectively state what 1e, 2e, 3e, and 4e-style of races falls under. </p><p></p><p>So, no, it isn't just "choose what narrative control you like," because we're talking about mechanical game benefits. A character's race can have a HUGE effect on the character's personality, history, and background with ZERO mechanical benefit.</p></blockquote><p></p>
[QUOTE="Kynn, post: 5808965, member: 36754"] It's a poll about mechanical effects for race, and yet it talks primarily about "impact on story" which doesn't mean anything. What does "impact" mean in game mechanics terms? To some people, "race should matter" means that, a la 1st edition AD&D, you can't be a wizard if you're a dwarf. To some people, "race should matter" means that if you play a dwarf wizard, you should specialize in stone elementalism. To some people, "race should matter" means that you think dwarves should get bonuses which work best for a fighter, but you can still play a wizard if you want. In that latter category, "bonuses which which work best for a fighter" is still up to debate, of course, since they could be as specific as "dwarves get +1 with axes and hammers, and -1 with everything else" or they could be as broad as "dwarves get +1 to Strength" or "dwarves get fighter as a favored class." These are all examples of opinions on how the mechanics of D&D Next should treat race -- but they don't fall anywhere specific on the poll. Because the poll is too vague to get into specifics -- and nobody can objectively state what 1e, 2e, 3e, and 4e-style of races falls under. So, no, it isn't just "choose what narrative control you like," because we're talking about mechanical game benefits. A character's race can have a HUGE effect on the character's personality, history, and background with ZERO mechanical benefit. [/QUOTE]
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Monte Cook - Racial Importance
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