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Monte Cook working on 5E?
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<blockquote data-quote="GMforPowergamers" data-source="post: 5702429" data-attributes="member: 67338"><p>I often wonder if they take the spell caster classes (wizard, cleric, Druid, Psion, and Sorcerer) from 3e, chop off the top 2-3 levels of spells, then streatch them to fit 30 levels and give a few other small 4e like features, if those classes could sit beside the martial classes from PHB1 (Rouge, Fighter, Warlord)</p><p></p><p></p><p>Could you have a wizard that looks like: the old 2e spell chart for spells per day but start at 3rd level, then give them implments like 4e, but all spells per day. then give then 3e style cantrips as encounter powers(also preped). witch means the wizard has multi dailies and encounter but no at wills (maybe give at wills at higher levels) and that the player chooses combat or utilities per day. Give them the old same spell multi times trick too, and you could start with say a wiard with 2 Sleep spells, 1 Burning Hands, and a Sheild all as his 4 starting dailies, then 2 Magic Missles (move to cantrip) a Prestdgatation, and Resstance each as encounter powers. </p><p> It works even better if you move things into rituels (ala 4e) but give spellcasters (in this case wizards) X number of free rituels per day and Y number at half cost.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 5702429, member: 67338"] I often wonder if they take the spell caster classes (wizard, cleric, Druid, Psion, and Sorcerer) from 3e, chop off the top 2-3 levels of spells, then streatch them to fit 30 levels and give a few other small 4e like features, if those classes could sit beside the martial classes from PHB1 (Rouge, Fighter, Warlord) Could you have a wizard that looks like: the old 2e spell chart for spells per day but start at 3rd level, then give them implments like 4e, but all spells per day. then give then 3e style cantrips as encounter powers(also preped). witch means the wizard has multi dailies and encounter but no at wills (maybe give at wills at higher levels) and that the player chooses combat or utilities per day. Give them the old same spell multi times trick too, and you could start with say a wiard with 2 Sleep spells, 1 Burning Hands, and a Sheild all as his 4 starting dailies, then 2 Magic Missles (move to cantrip) a Prestdgatation, and Resstance each as encounter powers. It works even better if you move things into rituels (ala 4e) but give spellcasters (in this case wizards) X number of free rituels per day and Y number at half cost. [/QUOTE]
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