Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Monte Cook's Beyond the veil - WTF? (spoiler)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mal Malenkirk" data-source="post: 41090" data-attributes="member: 834"><p>I have bought and run Monte Cook's adventure <em>Beyond the Veil</em>.</p><p></p><p>It's not all that bad. A deluded ghost dragon with <em>weird</em> sexual habits, mad monks, a cool lair in the etheral plane... this module has a few good thing going for it.</p><p></p><p>But for a module designed by the guy who wrote the DMG, the amount of error in the use of the rules is unforgivable. And the treasure is not proportionate to the task.</p><p></p><p>Consider this;</p><p></p><p>Gaulmeth, the half-dragon stone giant has an AC of 29: (-1 size, +2 Dex, +15 natural). See what I mean? Math tells me AC should be 26. The error is probably due to the fact that a stone giant has an AC of 25. Increase the natural armor of a stone giant by +4 because of the half-dragon template and you'd reach 29, right? But the typical stone giant wears a +3 Hide armor which Gaulmeth lack.</p><p></p><p>That's not all; Gaulmeth's damage while using a Huge sundering flail +1 is 2D6+17. He has a strenght of 35. The damage should be 2D6+19.</p><p></p><p>A few others I have noticed without really looking hard:</p><p></p><p>Derrit the cleric's initiative is +2. Derrit happens to be a vampire. You see the problem? Improved initiative ain't factored in. Also, Derrit must be the only evil cleric who prepares inflict wounds spell. He prepared inflict serious wound once and inflict light wounds twice! These are not domain spell. </p><p></p><p>Derim and Tellimar, the Drow half-dragons who are both 8th level fighters, gain 8 HP due to their CON of... 14. It should be +16. Also, they have 9 feats. They should have 8 (5 bonus feats and 3 standard).</p><p></p><p>Gaulmeth's chest is trapped. A trap that offers no search DC to be detected and no disable device DC to be disarmed. </p><p></p><p>The list is long, these are simply those I could remember. If I looked closely I'm sure I'd find dozen more.</p><p></p><p>And most annoyingly to the PC, the treasure you get for your trouble is ridiculously low. When you finally face the Dragon which is the center of the story you are in for a hell of a fight. It's bad enough that he hits at +28/+23, but he also drains 1 point of STR and CON on <em>each</em> successful melee attack! And he his fighting on his home turf, swimming through pool of acid as if he was on solid ground. </p><p></p><p>Should you win, you'll be rewarded with a great sword of wounding +1 and some gold. Oh, and a candle of truth and a ring of chameleon power. Yipee!</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 41090, member: 834"] I have bought and run Monte Cook's adventure [i]Beyond the Veil[/i]. It's not all that bad. A deluded ghost dragon with [i]weird[/i] sexual habits, mad monks, a cool lair in the etheral plane... this module has a few good thing going for it. But for a module designed by the guy who wrote the DMG, the amount of error in the use of the rules is unforgivable. And the treasure is not proportionate to the task. Consider this; Gaulmeth, the half-dragon stone giant has an AC of 29: (-1 size, +2 Dex, +15 natural). See what I mean? Math tells me AC should be 26. The error is probably due to the fact that a stone giant has an AC of 25. Increase the natural armor of a stone giant by +4 because of the half-dragon template and you'd reach 29, right? But the typical stone giant wears a +3 Hide armor which Gaulmeth lack. That's not all; Gaulmeth's damage while using a Huge sundering flail +1 is 2D6+17. He has a strenght of 35. The damage should be 2D6+19. A few others I have noticed without really looking hard: Derrit the cleric's initiative is +2. Derrit happens to be a vampire. You see the problem? Improved initiative ain't factored in. Also, Derrit must be the only evil cleric who prepares inflict wounds spell. He prepared inflict serious wound once and inflict light wounds twice! These are not domain spell. Derim and Tellimar, the Drow half-dragons who are both 8th level fighters, gain 8 HP due to their CON of... 14. It should be +16. Also, they have 9 feats. They should have 8 (5 bonus feats and 3 standard). Gaulmeth's chest is trapped. A trap that offers no search DC to be detected and no disable device DC to be disarmed. The list is long, these are simply those I could remember. If I looked closely I'm sure I'd find dozen more. And most annoyingly to the PC, the treasure you get for your trouble is ridiculously low. When you finally face the Dragon which is the center of the story you are in for a hell of a fight. It's bad enough that he hits at +28/+23, but he also drains 1 point of STR and CON on [i]each[/i] successful melee attack! And he his fighting on his home turf, swimming through pool of acid as if he was on solid ground. Should you win, you'll be rewarded with a great sword of wounding +1 and some gold. Oh, and a candle of truth and a ring of chameleon power. Yipee! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Monte Cook's Beyond the veil - WTF? (spoiler)
Top