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Monte Cook's Design Thoughts On Spellcasters
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<blockquote data-quote="Warbringer" data-source="post: 3040896" data-attributes="member: 14391"><p>Interesting ideas, and I agre... to a point.</p><p></p><p>I do like the idea of disciplines (magical feats as far as I can tell), but I don't think it requires an overhaul of the system, simply access to feats a little quicker.</p><p></p><p>If the wizard had access to a feat every three levels, rtaher than dedicated feats at 5/10/15/20, then their is simple mechanic for access to these disciplines. Make these scale with level, so lower selections are not redundant and I think we are half way there.</p><p></p><p>Disciplines:</p><p></p><p><strong>Lore of the Arcane Fist</strong>: The caster may deal a single magical attack that causes 1d6+Int damage to any single target. (This increases to 2d6 at 8th; 3d6 at 12th; 4d6 at 16th). This cannot be combined with any other attack as it requires a full round action. This is a ranged attack (not touch) with a max range of 5*caster level feet.</p><p></p><p><strong>Shield of the Magical Flux</strong>: the caster creates about herself a shield that acts as defense against both mundane and magical attacks. The caster may deflect an attack aginst her by succeeding a spellcraft check equal t 15+damage caused. This may attempted on 1 attack for every 6 caster levels. In addition, the Shield grants the cast an SR equal to her caster level + Cha bonus.</p><p></p><p><strong>Aid from Beyond the Veil:</strong> The caster can call on magical allies to come to his aid no matter where he is. This aid often takes the role of some lesser element, demon, creature or undead. The wizard summons forth a single creature with HD equal to his caster level. This creature may be commanded to perform one of the following actions: fight, defend, messenger. The wizard may only have 1 such creature come to his aid for each 4 levels, but may never have more than twice his level in HD summoned. </p><p></p><p></p><p>Just some ideas, need tuning...</p></blockquote><p></p>
[QUOTE="Warbringer, post: 3040896, member: 14391"] Interesting ideas, and I agre... to a point. I do like the idea of disciplines (magical feats as far as I can tell), but I don't think it requires an overhaul of the system, simply access to feats a little quicker. If the wizard had access to a feat every three levels, rtaher than dedicated feats at 5/10/15/20, then their is simple mechanic for access to these disciplines. Make these scale with level, so lower selections are not redundant and I think we are half way there. Disciplines: [B]Lore of the Arcane Fist[/B]: The caster may deal a single magical attack that causes 1d6+Int damage to any single target. (This increases to 2d6 at 8th; 3d6 at 12th; 4d6 at 16th). This cannot be combined with any other attack as it requires a full round action. This is a ranged attack (not touch) with a max range of 5*caster level feet. [B]Shield of the Magical Flux[/B]: the caster creates about herself a shield that acts as defense against both mundane and magical attacks. The caster may deflect an attack aginst her by succeeding a spellcraft check equal t 15+damage caused. This may attempted on 1 attack for every 6 caster levels. In addition, the Shield grants the cast an SR equal to her caster level + Cha bonus. [B]Aid from Beyond the Veil:[/B] The caster can call on magical allies to come to his aid no matter where he is. This aid often takes the role of some lesser element, demon, creature or undead. The wizard summons forth a single creature with HD equal to his caster level. This creature may be commanded to perform one of the following actions: fight, defend, messenger. The wizard may only have 1 such creature come to his aid for each 4 levels, but may never have more than twice his level in HD summoned. Just some ideas, need tuning... [/QUOTE]
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