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[Monte Cook's Dungeon A Day] Anyone try it?
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<blockquote data-quote="amethal" data-source="post: 4799586" data-attributes="member: 22784"><p>I am a subscriber.</p><p></p><p>So far we have one complete dungeon level, and another level that is nearly complete. There is also some information on the nearby town.</p><p></p><p>I don't imagine I'll ever use it - since I have a ton of D&D stuff already - but I didn't join to use it. I joined for the "Designers Notes" element - as well as a regular blog by Monte, the encounters themselves have plenty of helpful information on how to run them and its much more interesting (for me, anyway) watching a dungeon "grow" rather than being presented with a complete mega dungeon at the end of the process.</p><p></p><p>Its also a nifty feeling to be able to influence the process, even in a small way - Monte is very open to suggestions for ways to tweak the website and the dungeon, and the number of subscriptions is small enough that your voice doesn't get lost in the crowd.</p><p></p><p>The dungeon itself looks pretty good to me. I'm not a fan of mega dungeons per se, but this one can be looked at as a series of small dungeons linked together by an overarching plot. I also like the way it feels dynamic - most encounters have a description of what happens if the PCs leave and then come back.</p><p></p><p>If you like the concept, there is a free alternative here :-</p><p></p><p><a href="http://www.megadungeon.net/" target="_blank">http://www.megadungeon.net/</a></p></blockquote><p></p>
[QUOTE="amethal, post: 4799586, member: 22784"] I am a subscriber. So far we have one complete dungeon level, and another level that is nearly complete. There is also some information on the nearby town. I don't imagine I'll ever use it - since I have a ton of D&D stuff already - but I didn't join to use it. I joined for the "Designers Notes" element - as well as a regular blog by Monte, the encounters themselves have plenty of helpful information on how to run them and its much more interesting (for me, anyway) watching a dungeon "grow" rather than being presented with a complete mega dungeon at the end of the process. Its also a nifty feeling to be able to influence the process, even in a small way - Monte is very open to suggestions for ways to tweak the website and the dungeon, and the number of subscriptions is small enough that your voice doesn't get lost in the crowd. The dungeon itself looks pretty good to me. I'm not a fan of mega dungeons per se, but this one can be looked at as a series of small dungeons linked together by an overarching plot. I also like the way it feels dynamic - most encounters have a description of what happens if the PCs leave and then come back. If you like the concept, there is a free alternative here :- [url]http://www.megadungeon.net/[/url] [/QUOTE]
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[Monte Cook's Dungeon A Day] Anyone try it?
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