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<blockquote data-quote="Grydan" data-source="post: 5692772" data-attributes="member: 79401"><p>Like I said in the other thread, nothing in this column really looks like anything other than the existing system.</p><p></p><p>Sure, he refers to ranks instead of your Perception skill modifier, but that's just hiding the math, not changing the system. </p><p></p><p>- Passive perception already exists, and already is called that.</p><p>- The system is already set up that you don't need to roll if your passive perception is high enough.</p><p>- It's also already set up that if it's impossible for the best possible roll to pass the check that the DM doesn't bother to have you roll and just says "you don't find anything".</p><p></p><p>[MENTION=65726]Mengu[/MENTION] : Don't underestimate the impact of being trained in a skill, even in one tied to a low stat. It's the equivalent of having an ability score that's 10 higher, after all. Sure, the untrained gnome in light armour might still beat your stealth, but he's a <em>gnome</em>, he's supposed to be hard to spot. It's his race's main shtick. Invest one more feat to focus on your stealth, and the armour check is countered by a +3 bonus. Another feat (or two, if using a shield, which doesn't strike me as very commando) on top of that and you can remove the penalty itself. Is that a lot of resources? Sure, but doesn't it make sense that it takes a lot of effort and training for a 6'5" dragon-man in heavy armour to be sneaky?</p></blockquote><p></p>
[QUOTE="Grydan, post: 5692772, member: 79401"] Like I said in the other thread, nothing in this column really looks like anything other than the existing system. Sure, he refers to ranks instead of your Perception skill modifier, but that's just hiding the math, not changing the system. - Passive perception already exists, and already is called that. - The system is already set up that you don't need to roll if your passive perception is high enough. - It's also already set up that if it's impossible for the best possible roll to pass the check that the DM doesn't bother to have you roll and just says "you don't find anything". [MENTION=65726]Mengu[/MENTION] : Don't underestimate the impact of being trained in a skill, even in one tied to a low stat. It's the equivalent of having an ability score that's 10 higher, after all. Sure, the untrained gnome in light armour might still beat your stealth, but he's a [I]gnome[/I], he's supposed to be hard to spot. It's his race's main shtick. Invest one more feat to focus on your stealth, and the armour check is countered by a +3 bonus. Another feat (or two, if using a shield, which doesn't strike me as very commando) on top of that and you can remove the penalty itself. Is that a lot of resources? Sure, but doesn't it make sense that it takes a lot of effort and training for a 6'5" dragon-man in heavy armour to be sneaky? [/QUOTE]
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