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<blockquote data-quote="darkwing" data-source="post: 5693089" data-attributes="member: 69001"><p>As far as secret doors go, I didn't say automatically finds, I said automatically finds if the PCs have picked up on the DM's clues. The players should be the ones looking through their descriptions of what their characters are doing. If, due to the DM describing the room in such a way that the players know there might be something up, they look under the carpet where a hidden celler door is then they find it, no dice rolls. If they don't look under that carpet, they don't find it, no dice rolls. It's way more interesting that way than the DM rolling some dice behind a screen and saying 'ok, the elf finds a secret door' or the adventurers rolling in every single damn room (or worse, for every object in every room) to look for things.</p><p></p><p>For your other comment, I'm not in the habit of running the same adventures multiple times with the same group or even with different groups. Maybe if you're making a CRPG that's going to be played over and over then sure use dice rolls.</p></blockquote><p></p>
[QUOTE="darkwing, post: 5693089, member: 69001"] As far as secret doors go, I didn't say automatically finds, I said automatically finds if the PCs have picked up on the DM's clues. The players should be the ones looking through their descriptions of what their characters are doing. If, due to the DM describing the room in such a way that the players know there might be something up, they look under the carpet where a hidden celler door is then they find it, no dice rolls. If they don't look under that carpet, they don't find it, no dice rolls. It's way more interesting that way than the DM rolling some dice behind a screen and saying 'ok, the elf finds a secret door' or the adventurers rolling in every single damn room (or worse, for every object in every room) to look for things. For your other comment, I'm not in the habit of running the same adventures multiple times with the same group or even with different groups. Maybe if you're making a CRPG that's going to be played over and over then sure use dice rolls. [/QUOTE]
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