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<blockquote data-quote="Riastlin" data-source="post: 5693744" data-attributes="member: 94022"><p>I didn't get the impression from the article that Monte was claiming or implying that you cannot already do this in 4ed. Rather, I think he was trying to address the potential concerns of a 1st rank character in a skill not be able to even try a check that requires 3rd rank. </p><p></p><p>The idea being floated by him is that if a check requires "Master" rank then those who are Master rank would succeed automatically. Those who are "Journeymen" (or whatever the next lowest rank is) would need to roll, but those who are "Apprentice" (two below Master) could not hope to succeed, and thus could not try. On the contrary, he is saying that, as in 4ed, if the player comes up with a clever idea to assist in his check, then he is entitled to that bonus, which then makes the check possible (though not necessarily easy). </p><p></p><p>This same thing can also work in reverse. Walking across an extremely thin pole might require Master rank but those of that rank auto succeed. In winter though, that pole becomes covered in ice and snow, so now even the Masters need to roll.</p><p></p><p>My personal opinion is that this system has its pros and its cons. While I like the idea of "luck" in the form of the d20 (its great when that 20 comes up on a skill check enabling you to surprisingly succeed on a check) I also have felt the pain of the dice seemingly abandoning you every time you need to make a skill check. Heck, I swear that my bard, who was definitely geared toward bluff and diplomacy (though had not yet acquired item bonuses) could never roll above a 3 on a dip or bluff check. Ask him to kick down the door and he had no problem though. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p></p><p></p><p>I really hope that you are right. Optional material would be an excellent way for WotC to "tinker" with the game while not alienating those who bought into 4ed. Keep the support up for both optional rules and "regular" 4ed and Essentials and frankly, I'm not sure there's a lot to complain about. I think it would go over a lot better than 5ed being announced in the next year or two.</p></blockquote><p></p>
[QUOTE="Riastlin, post: 5693744, member: 94022"] I didn't get the impression from the article that Monte was claiming or implying that you cannot already do this in 4ed. Rather, I think he was trying to address the potential concerns of a 1st rank character in a skill not be able to even try a check that requires 3rd rank. The idea being floated by him is that if a check requires "Master" rank then those who are Master rank would succeed automatically. Those who are "Journeymen" (or whatever the next lowest rank is) would need to roll, but those who are "Apprentice" (two below Master) could not hope to succeed, and thus could not try. On the contrary, he is saying that, as in 4ed, if the player comes up with a clever idea to assist in his check, then he is entitled to that bonus, which then makes the check possible (though not necessarily easy). This same thing can also work in reverse. Walking across an extremely thin pole might require Master rank but those of that rank auto succeed. In winter though, that pole becomes covered in ice and snow, so now even the Masters need to roll. My personal opinion is that this system has its pros and its cons. While I like the idea of "luck" in the form of the d20 (its great when that 20 comes up on a skill check enabling you to surprisingly succeed on a check) I also have felt the pain of the dice seemingly abandoning you every time you need to make a skill check. Heck, I swear that my bard, who was definitely geared toward bluff and diplomacy (though had not yet acquired item bonuses) could never roll above a 3 on a dip or bluff check. Ask him to kick down the door and he had no problem though. :p I really hope that you are right. Optional material would be an excellent way for WotC to "tinker" with the game while not alienating those who bought into 4ed. Keep the support up for both optional rules and "regular" 4ed and Essentials and frankly, I'm not sure there's a lot to complain about. I think it would go over a lot better than 5ed being announced in the next year or two. [/QUOTE]
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