Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Monte Cooks First Legends and Lore
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 5693616" data-attributes="member: 22779"><p>Why? There is nothing intrisic about the heroic genre that says what you claim it says. Sure, in a group story, one character might be better than another at a given task. Fair enough. But, it's pretty rare that one character gets <u>forced</u> out of the spotlight simply because he is incapable of doing anything meaningful in the situation.</p><p></p><p>And, in stories where that does happen, typically that character trains/learns some trick/finds some widget that allows him/her to participate meaningfully the next time that situation occurs. So, the hobbits get weapon training and that sort of thing.</p><p></p><p>On the extreme end of this, you wind up with the decker problem from Shadowrun where one character plays for extended periods of time while everyone else twiddles their thumbs.</p><p></p><p>Variable spotlight is not a feature of heroic genre fiction. It's a feature of ALL fiction. But, we're not writing a novel here. We're playing a game. Characters in a novel don't care that they get to ride the pines, they have no feelings. Players tend to get a bit antsy when they have to spend signficant amounts of time forced out of play, not because they did anything wrong, but simply because they didn't check the right tick box during chargen.</p><p></p><p>I've never believed that unique mechanics are required in order to make one character unique from the next character. If it were, then games like Spirit of the Century would fail. As would Savage Worlds.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5693616, member: 22779"] Why? There is nothing intrisic about the heroic genre that says what you claim it says. Sure, in a group story, one character might be better than another at a given task. Fair enough. But, it's pretty rare that one character gets [u]forced[/u] out of the spotlight simply because he is incapable of doing anything meaningful in the situation. And, in stories where that does happen, typically that character trains/learns some trick/finds some widget that allows him/her to participate meaningfully the next time that situation occurs. So, the hobbits get weapon training and that sort of thing. On the extreme end of this, you wind up with the decker problem from Shadowrun where one character plays for extended periods of time while everyone else twiddles their thumbs. Variable spotlight is not a feature of heroic genre fiction. It's a feature of ALL fiction. But, we're not writing a novel here. We're playing a game. Characters in a novel don't care that they get to ride the pines, they have no feelings. Players tend to get a bit antsy when they have to spend signficant amounts of time forced out of play, not because they did anything wrong, but simply because they didn't check the right tick box during chargen. I've never believed that unique mechanics are required in order to make one character unique from the next character. If it were, then games like Spirit of the Century would fail. As would Savage Worlds. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Monte Cooks First Legends and Lore
Top