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<blockquote data-quote="Barastrondo" data-source="post: 5695835" data-attributes="member: 3820"><p>I don't think we're talking about the same thing. You're talking "NEEDS everyone constantly contributing", and I'm talking "there should always be an opportunity for a player to contribute." I'm not, and have never been, talking about mandatory participation. I'm talking about never telling a player -- with a personal ruling or by pointing to the rules -- "You should not bother trying to contribute here, this portion of the game is not <em>for</em> you."</p><p></p><p>The player decides what is meaningful, what he wants to participate in, when it would be more fun to take part in a scene and when it's more fun to sit out. I'm saying that it is not a good thing for the system (or the DM) to make those decisions for him. It's a gameable thing, and a good group can get around it, particularly if that's where their expectations lie, but I absolutely think a game system can do better than that.</p></blockquote><p></p>
[QUOTE="Barastrondo, post: 5695835, member: 3820"] I don't think we're talking about the same thing. You're talking "NEEDS everyone constantly contributing", and I'm talking "there should always be an opportunity for a player to contribute." I'm not, and have never been, talking about mandatory participation. I'm talking about never telling a player -- with a personal ruling or by pointing to the rules -- "You should not bother trying to contribute here, this portion of the game is not [I]for[/I] you." The player decides what is meaningful, what he wants to participate in, when it would be more fun to take part in a scene and when it's more fun to sit out. I'm saying that it is not a good thing for the system (or the DM) to make those decisions for him. It's a gameable thing, and a good group can get around it, particularly if that's where their expectations lie, but I absolutely think a game system can do better than that. [/QUOTE]
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