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Monte Cooks WoD is for 3.5
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<blockquote data-quote="Imaro" data-source="post: 3555469" data-attributes="member: 48965"><p>Uhm...this is just not true. First to get to the point where you can actually attack more than once with Fighting Style:Two Weapons is a 3/4 dot merit. </p><p>1.) It does not double your attack dice...it's 2 seperate attacks against one character(Focused Attack) or two seperate(Fluid Attack).</p><p></p><p>2.) The first attack is at your normal die pool...the second is at a -3 penalty(-2 off hand & -1 maneuver penalty) ex. 4 str +4 brawl= 1st attk(8 dice) 2nd attk( 5 dice). You then still subtract the defense of your opponent from the totals, let's say avg 3 so 1st attk(5 dice)46% chance of 2 or more successes & 2nd Attk(2 dice) 9% chance of 2 or more succeses</p><p></p><p>3.) When using these maneuvers your defense is at a zero. Which means anyone who attacks you automatically rolls their full dice pool and every successes they get is a level of damage. That's alot of damage with a pool of 8 dice(same as you above) an attacker has over a 70% chance of getting two or more successes on you(and this isn't taking into consideration the ten again rule).</p><p></p><p>Note: I realize you could take ambidexterity to counteract the -2 off hand but that's all your merit dots. And the opposite end is the attacker above having Iron Stamina at 4, thus suffering no penalties as his health is reduced in the battle and Fresh Start, thus allowing him to attack first when your character has a zero defense or force you not to use the two weapon style.</p><p></p><p>I'm starting to get the impression your GM may not have been applying the rules correctly in both this and the willpower situation.</p></blockquote><p></p>
[QUOTE="Imaro, post: 3555469, member: 48965"] Uhm...this is just not true. First to get to the point where you can actually attack more than once with Fighting Style:Two Weapons is a 3/4 dot merit. 1.) It does not double your attack dice...it's 2 seperate attacks against one character(Focused Attack) or two seperate(Fluid Attack). 2.) The first attack is at your normal die pool...the second is at a -3 penalty(-2 off hand & -1 maneuver penalty) ex. 4 str +4 brawl= 1st attk(8 dice) 2nd attk( 5 dice). You then still subtract the defense of your opponent from the totals, let's say avg 3 so 1st attk(5 dice)46% chance of 2 or more successes & 2nd Attk(2 dice) 9% chance of 2 or more succeses 3.) When using these maneuvers your defense is at a zero. Which means anyone who attacks you automatically rolls their full dice pool and every successes they get is a level of damage. That's alot of damage with a pool of 8 dice(same as you above) an attacker has over a 70% chance of getting two or more successes on you(and this isn't taking into consideration the ten again rule). Note: I realize you could take ambidexterity to counteract the -2 off hand but that's all your merit dots. And the opposite end is the attacker above having Iron Stamina at 4, thus suffering no penalties as his health is reduced in the battle and Fresh Start, thus allowing him to attack first when your character has a zero defense or force you not to use the two weapon style. I'm starting to get the impression your GM may not have been applying the rules correctly in both this and the willpower situation. [/QUOTE]
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