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Monte Cooks WoD is for 3.5
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<blockquote data-quote="eyebeams" data-source="post: 3560270" data-attributes="member: 9225"><p>If the rocket explodes around its head? Sure.</p><p></p><p>f you want to get into the gory details of the .50 BMG, the whole point of it is to fulfill an anti-material role. The bullet is not in fact smart enough to zip through the wall of a building, hit a person and then "decide" to spin around.</p><p></p><p>In humans, trauma is caused by temporary cavitation (tissue being pushed aside) and permanent cavitation (direct tissue destruction). Only explosives make things and people explode unless they're exceptionally brittle (watching videos of .50 BMG effects on Youtube, the only thing that "exploded" was a porcelain toilet; even dry the wood of the seat was elastic enough to only suffer a 2" wide hole). The most common effect of temporary cavitation is severe bruising, unless the effects intersect an organ or bones. Nerve damage might also result. If vampires don't suffer any ill effects from temporary cavitation, this seriously reduces the effects of firearms on their bodies. If the bullet misses bones (vampires probably need them for leverage) and doesn't completely severe the head of a muscle, it doesn't mean much.</p><p></p><p>Of course a bullet that tumbles on impact will cause more traumatic effects, but there's not a lot of evidence that the round in question will actually do this reliably. So while I would say total destruction of the brain would kill a vampire, even a big hole might not do much more than impair his vision -- where it would definitely kill a human. The head and heart are "vital organs," to a vampire, but don't need to have the same delicate structures intact. Rules for things like ripping out the heart and wooden bullets have, over the years, made it clear that even a remnant chunk of ruined tissue is good enough to keep a vampire "alive."</p><p></p><p>Conversely, people underestimate the effects of edged weapons. Knife instructor Michael Janich does a neat demo called the "pork man" where he surrounds a wooden dowel with 3-4" of pork roast and 1/8 of an inch of saran wrap to simulate the resistance of skin, fat and muscle tissue. Even a 2"-3" blade can cut right to the wooden "bone," with the handle actually entering the wound in a small folding knife to penetrate deeper than the blade length. Cutting weapons typically make transverse cuts across muscles, making it far more likely to sever a muscle head than a piercing attack, even one with a large wound diameter (which in part displaces instead of destroys tissue). ARMA demonstrations show the cutting power of properly constructed and maintained swords, though admittedly, these are not the kinds of things you can pick up without carefully looking for them.</p><p></p><p>So if I wanted to hurt a vampire, I'd want something that primarily destroys tissue instead of displacing it, at a transverse angle to the length of the bone or orientation of muscle fibers. Edged weapons really are pretty good at this.</p></blockquote><p></p>
[QUOTE="eyebeams, post: 3560270, member: 9225"] If the rocket explodes around its head? Sure. f you want to get into the gory details of the .50 BMG, the whole point of it is to fulfill an anti-material role. The bullet is not in fact smart enough to zip through the wall of a building, hit a person and then "decide" to spin around. In humans, trauma is caused by temporary cavitation (tissue being pushed aside) and permanent cavitation (direct tissue destruction). Only explosives make things and people explode unless they're exceptionally brittle (watching videos of .50 BMG effects on Youtube, the only thing that "exploded" was a porcelain toilet; even dry the wood of the seat was elastic enough to only suffer a 2" wide hole). The most common effect of temporary cavitation is severe bruising, unless the effects intersect an organ or bones. Nerve damage might also result. If vampires don't suffer any ill effects from temporary cavitation, this seriously reduces the effects of firearms on their bodies. If the bullet misses bones (vampires probably need them for leverage) and doesn't completely severe the head of a muscle, it doesn't mean much. Of course a bullet that tumbles on impact will cause more traumatic effects, but there's not a lot of evidence that the round in question will actually do this reliably. So while I would say total destruction of the brain would kill a vampire, even a big hole might not do much more than impair his vision -- where it would definitely kill a human. The head and heart are "vital organs," to a vampire, but don't need to have the same delicate structures intact. Rules for things like ripping out the heart and wooden bullets have, over the years, made it clear that even a remnant chunk of ruined tissue is good enough to keep a vampire "alive." Conversely, people underestimate the effects of edged weapons. Knife instructor Michael Janich does a neat demo called the "pork man" where he surrounds a wooden dowel with 3-4" of pork roast and 1/8 of an inch of saran wrap to simulate the resistance of skin, fat and muscle tissue. Even a 2"-3" blade can cut right to the wooden "bone," with the handle actually entering the wound in a small folding knife to penetrate deeper than the blade length. Cutting weapons typically make transverse cuts across muscles, making it far more likely to sever a muscle head than a piercing attack, even one with a large wound diameter (which in part displaces instead of destroys tissue). ARMA demonstrations show the cutting power of properly constructed and maintained swords, though admittedly, these are not the kinds of things you can pick up without carefully looking for them. So if I wanted to hurt a vampire, I'd want something that primarily destroys tissue instead of displacing it, at a transverse angle to the length of the bone or orientation of muscle fibers. Edged weapons really are pretty good at this. [/QUOTE]
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