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Monte on Character Creation
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<blockquote data-quote="Kzach" data-source="post: 5919095" data-attributes="member: 56189"><p>I rarely disagree with Monte but this is one of those times.</p><p></p><p>If you're an entry-level player then you take a pre-gen. Whenever I have a newbie player I ask them what they're interested in, ie. do you like hitting things with a big sword or making things burst into flames? And I give them a pregen that fits.</p><p></p><p>But once you're a regular player then quite frankly, I expect you to have a solid grasp on the rules and options available to you as a player and to be competent enough to make up a character using those options to their fullest advantage. And if you're not, then I question just how invested you are in the game.</p><p></p><p>One thing that peeves me off is players who put in so little effort that they can't remember basic plot points, major NPC names, or their own character's powers and abilities. As a DM, I'm expected to know everything and be ultra prepared and yet players think they don't have any responsibility towards the maintenance and progression of the game and the group. That just doesn't cut it, as far as I'm concerned.</p></blockquote><p></p>
[QUOTE="Kzach, post: 5919095, member: 56189"] I rarely disagree with Monte but this is one of those times. If you're an entry-level player then you take a pre-gen. Whenever I have a newbie player I ask them what they're interested in, ie. do you like hitting things with a big sword or making things burst into flames? And I give them a pregen that fits. But once you're a regular player then quite frankly, I expect you to have a solid grasp on the rules and options available to you as a player and to be competent enough to make up a character using those options to their fullest advantage. And if you're not, then I question just how invested you are in the game. One thing that peeves me off is players who put in so little effort that they can't remember basic plot points, major NPC names, or their own character's powers and abilities. As a DM, I'm expected to know everything and be ultra prepared and yet players think they don't have any responsibility towards the maintenance and progression of the game and the group. That just doesn't cut it, as far as I'm concerned. [/QUOTE]
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