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Monte on Life and Death (And Resurrection)
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<blockquote data-quote="Sunseeker" data-source="post: 5867250"><p>Even if Bob is highly attached to his character, if there's literally no way to get it back, then he'll go make a new one and bring it to the table next session. If Bob's character is a big deal to him, then having harsh death is probably not a good idea for encouraging good gameplay. It will either lead to people making "throwaway" characters or it will make them all scared out of their wits and using 10' poles on every rock and shrub.</p><p></p><p>Death isn't important. How you handle death is what matters. Respect the death within the game, give it value, give it meaning, and players will accept that death is OK. Make the death of Bob's beloved character no more than a footnote? I will guarantee you that players will not see death as important, they will see it as an inconvenience, worse an insult.</p><p></p><p></p><p>But death didn't make that difference. Bob's choice in characters did. Bob could have literally rebuilt his character as Bob 2.0, especially if it was a character Bob really loved. These issues make an impact, no argument there, but how much of an impact depends on the game.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 5867250"] Even if Bob is highly attached to his character, if there's literally no way to get it back, then he'll go make a new one and bring it to the table next session. If Bob's character is a big deal to him, then having harsh death is probably not a good idea for encouraging good gameplay. It will either lead to people making "throwaway" characters or it will make them all scared out of their wits and using 10' poles on every rock and shrub. Death isn't important. How you handle death is what matters. Respect the death within the game, give it value, give it meaning, and players will accept that death is OK. Make the death of Bob's beloved character no more than a footnote? I will guarantee you that players will not see death as important, they will see it as an inconvenience, worse an insult. But death didn't make that difference. Bob's choice in characters did. Bob could have literally rebuilt his character as Bob 2.0, especially if it was a character Bob really loved. These issues make an impact, no argument there, but how much of an impact depends on the game. [/QUOTE]
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Monte on Life and Death (And Resurrection)
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