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<blockquote data-quote="mearls" data-source="post: 1685681" data-attributes="member: 697"><p>Jason wrote those mods?!? Oh man, I was so happy I play a CN halfling rogue when I went through that one.</p><p></p><p>About the stat blocks - I'm pretty much in the same boat as Eric. I've been toying with doing a web enhancement for the next Malhavoc product that has lots of stat blocks or monsters in it. I was thinking of doing an HTML file with the creature's stats arranged in an easy to reference way. That way, you could cut, paste, and modify the layout to fit your needs, and print out one sheet for each encounter. That doesn't help people who lack 'net access or don't want to print stuff out, but it might be a good web enhancement for those who do. The entire stat block issue is one I've been thinking about a lot lately.</p></blockquote><p></p>
[QUOTE="mearls, post: 1685681, member: 697"] Jason wrote those mods?!? Oh man, I was so happy I play a CN halfling rogue when I went through that one. About the stat blocks - I'm pretty much in the same boat as Eric. I've been toying with doing a web enhancement for the next Malhavoc product that has lots of stat blocks or monsters in it. I was thinking of doing an HTML file with the creature's stats arranged in an easy to reference way. That way, you could cut, paste, and modify the layout to fit your needs, and print out one sheet for each encounter. That doesn't help people who lack 'net access or don't want to print stuff out, but it might be a good web enhancement for those who do. The entire stat block issue is one I've been thinking about a lot lately. [/QUOTE]
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